rt-thread/components/external/SQLite-3.8.1/src/vdbesort.c

1039 lines
33 KiB
C

/*
** 2011 July 9
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains code for the VdbeSorter object, used in concert with
** a VdbeCursor to sort large numbers of keys (as may be required, for
** example, by CREATE INDEX statements on tables too large to fit in main
** memory).
*/
#include "sqliteInt.h"
#include "vdbeInt.h"
typedef struct VdbeSorterIter VdbeSorterIter;
typedef struct SorterRecord SorterRecord;
typedef struct FileWriter FileWriter;
/*
** NOTES ON DATA STRUCTURE USED FOR N-WAY MERGES:
**
** As keys are added to the sorter, they are written to disk in a series
** of sorted packed-memory-arrays (PMAs). The size of each PMA is roughly
** the same as the cache-size allowed for temporary databases. In order
** to allow the caller to extract keys from the sorter in sorted order,
** all PMAs currently stored on disk must be merged together. This comment
** describes the data structure used to do so. The structure supports
** merging any number of arrays in a single pass with no redundant comparison
** operations.
**
** The aIter[] array contains an iterator for each of the PMAs being merged.
** An aIter[] iterator either points to a valid key or else is at EOF. For
** the purposes of the paragraphs below, we assume that the array is actually
** N elements in size, where N is the smallest power of 2 greater to or equal
** to the number of iterators being merged. The extra aIter[] elements are
** treated as if they are empty (always at EOF).
**
** The aTree[] array is also N elements in size. The value of N is stored in
** the VdbeSorter.nTree variable.
**
** The final (N/2) elements of aTree[] contain the results of comparing
** pairs of iterator keys together. Element i contains the result of
** comparing aIter[2*i-N] and aIter[2*i-N+1]. Whichever key is smaller, the
** aTree element is set to the index of it.
**
** For the purposes of this comparison, EOF is considered greater than any
** other key value. If the keys are equal (only possible with two EOF
** values), it doesn't matter which index is stored.
**
** The (N/4) elements of aTree[] that precede the final (N/2) described
** above contains the index of the smallest of each block of 4 iterators.
** And so on. So that aTree[1] contains the index of the iterator that
** currently points to the smallest key value. aTree[0] is unused.
**
** Example:
**
** aIter[0] -> Banana
** aIter[1] -> Feijoa
** aIter[2] -> Elderberry
** aIter[3] -> Currant
** aIter[4] -> Grapefruit
** aIter[5] -> Apple
** aIter[6] -> Durian
** aIter[7] -> EOF
**
** aTree[] = { X, 5 0, 5 0, 3, 5, 6 }
**
** The current element is "Apple" (the value of the key indicated by
** iterator 5). When the Next() operation is invoked, iterator 5 will
** be advanced to the next key in its segment. Say the next key is
** "Eggplant":
**
** aIter[5] -> Eggplant
**
** The contents of aTree[] are updated first by comparing the new iterator
** 5 key to the current key of iterator 4 (still "Grapefruit"). The iterator
** 5 value is still smaller, so aTree[6] is set to 5. And so on up the tree.
** The value of iterator 6 - "Durian" - is now smaller than that of iterator
** 5, so aTree[3] is set to 6. Key 0 is smaller than key 6 (Banana<Durian),
** so the value written into element 1 of the array is 0. As follows:
**
** aTree[] = { X, 0 0, 6 0, 3, 5, 6 }
**
** In other words, each time we advance to the next sorter element, log2(N)
** key comparison operations are required, where N is the number of segments
** being merged (rounded up to the next power of 2).
*/
struct VdbeSorter {
i64 iWriteOff; /* Current write offset within file pTemp1 */
i64 iReadOff; /* Current read offset within file pTemp1 */
int nInMemory; /* Current size of pRecord list as PMA */
int nTree; /* Used size of aTree/aIter (power of 2) */
int nPMA; /* Number of PMAs stored in pTemp1 */
int mnPmaSize; /* Minimum PMA size, in bytes */
int mxPmaSize; /* Maximum PMA size, in bytes. 0==no limit */
VdbeSorterIter *aIter; /* Array of iterators to merge */
int *aTree; /* Current state of incremental merge */
sqlite3_file *pTemp1; /* PMA file 1 */
SorterRecord *pRecord; /* Head of in-memory record list */
UnpackedRecord *pUnpacked; /* Used to unpack keys */
};
/*
** The following type is an iterator for a PMA. It caches the current key in
** variables nKey/aKey. If the iterator is at EOF, pFile==0.
*/
struct VdbeSorterIter {
i64 iReadOff; /* Current read offset */
i64 iEof; /* 1 byte past EOF for this iterator */
int nAlloc; /* Bytes of space at aAlloc */
int nKey; /* Number of bytes in key */
sqlite3_file *pFile; /* File iterator is reading from */
u8 *aAlloc; /* Allocated space */
u8 *aKey; /* Pointer to current key */
u8 *aBuffer; /* Current read buffer */
int nBuffer; /* Size of read buffer in bytes */
};
/*
** An instance of this structure is used to organize the stream of records
** being written to files by the merge-sort code into aligned, page-sized
** blocks. Doing all I/O in aligned page-sized blocks helps I/O to go
** faster on many operating systems.
*/
struct FileWriter {
int eFWErr; /* Non-zero if in an error state */
u8 *aBuffer; /* Pointer to write buffer */
int nBuffer; /* Size of write buffer in bytes */
int iBufStart; /* First byte of buffer to write */
int iBufEnd; /* Last byte of buffer to write */
i64 iWriteOff; /* Offset of start of buffer in file */
sqlite3_file *pFile; /* File to write to */
};
/*
** A structure to store a single record. All in-memory records are connected
** together into a linked list headed at VdbeSorter.pRecord using the
** SorterRecord.pNext pointer.
*/
struct SorterRecord {
void *pVal;
int nVal;
SorterRecord *pNext;
};
/* Minimum allowable value for the VdbeSorter.nWorking variable */
#define SORTER_MIN_WORKING 10
/* Maximum number of segments to merge in a single pass. */
#define SORTER_MAX_MERGE_COUNT 16
/*
** Free all memory belonging to the VdbeSorterIter object passed as the second
** argument. All structure fields are set to zero before returning.
*/
static void vdbeSorterIterZero(sqlite3 *db, VdbeSorterIter *pIter){
sqlite3DbFree(db, pIter->aAlloc);
sqlite3DbFree(db, pIter->aBuffer);
memset(pIter, 0, sizeof(VdbeSorterIter));
}
/*
** Read nByte bytes of data from the stream of data iterated by object p.
** If successful, set *ppOut to point to a buffer containing the data
** and return SQLITE_OK. Otherwise, if an error occurs, return an SQLite
** error code.
**
** The buffer indicated by *ppOut may only be considered valid until the
** next call to this function.
*/
static int vdbeSorterIterRead(
sqlite3 *db, /* Database handle (for malloc) */
VdbeSorterIter *p, /* Iterator */
int nByte, /* Bytes of data to read */
u8 **ppOut /* OUT: Pointer to buffer containing data */
){
int iBuf; /* Offset within buffer to read from */
int nAvail; /* Bytes of data available in buffer */
assert( p->aBuffer );
/* If there is no more data to be read from the buffer, read the next
** p->nBuffer bytes of data from the file into it. Or, if there are less
** than p->nBuffer bytes remaining in the PMA, read all remaining data. */
iBuf = p->iReadOff % p->nBuffer;
if( iBuf==0 ){
int nRead; /* Bytes to read from disk */
int rc; /* sqlite3OsRead() return code */
/* Determine how many bytes of data to read. */
if( (p->iEof - p->iReadOff) > (i64)p->nBuffer ){
nRead = p->nBuffer;
}else{
nRead = (int)(p->iEof - p->iReadOff);
}
assert( nRead>0 );
/* Read data from the file. Return early if an error occurs. */
rc = sqlite3OsRead(p->pFile, p->aBuffer, nRead, p->iReadOff);
assert( rc!=SQLITE_IOERR_SHORT_READ );
if( rc!=SQLITE_OK ) return rc;
}
nAvail = p->nBuffer - iBuf;
if( nByte<=nAvail ){
/* The requested data is available in the in-memory buffer. In this
** case there is no need to make a copy of the data, just return a
** pointer into the buffer to the caller. */
*ppOut = &p->aBuffer[iBuf];
p->iReadOff += nByte;
}else{
/* The requested data is not all available in the in-memory buffer.
** In this case, allocate space at p->aAlloc[] to copy the requested
** range into. Then return a copy of pointer p->aAlloc to the caller. */
int nRem; /* Bytes remaining to copy */
/* Extend the p->aAlloc[] allocation if required. */
if( p->nAlloc<nByte ){
int nNew = p->nAlloc*2;
while( nByte>nNew ) nNew = nNew*2;
p->aAlloc = sqlite3DbReallocOrFree(db, p->aAlloc, nNew);
if( !p->aAlloc ) return SQLITE_NOMEM;
p->nAlloc = nNew;
}
/* Copy as much data as is available in the buffer into the start of
** p->aAlloc[]. */
memcpy(p->aAlloc, &p->aBuffer[iBuf], nAvail);
p->iReadOff += nAvail;
nRem = nByte - nAvail;
/* The following loop copies up to p->nBuffer bytes per iteration into
** the p->aAlloc[] buffer. */
while( nRem>0 ){
int rc; /* vdbeSorterIterRead() return code */
int nCopy; /* Number of bytes to copy */
u8 *aNext; /* Pointer to buffer to copy data from */
nCopy = nRem;
if( nRem>p->nBuffer ) nCopy = p->nBuffer;
rc = vdbeSorterIterRead(db, p, nCopy, &aNext);
if( rc!=SQLITE_OK ) return rc;
assert( aNext!=p->aAlloc );
memcpy(&p->aAlloc[nByte - nRem], aNext, nCopy);
nRem -= nCopy;
}
*ppOut = p->aAlloc;
}
return SQLITE_OK;
}
/*
** Read a varint from the stream of data accessed by p. Set *pnOut to
** the value read.
*/
static int vdbeSorterIterVarint(sqlite3 *db, VdbeSorterIter *p, u64 *pnOut){
int iBuf;
iBuf = p->iReadOff % p->nBuffer;
if( iBuf && (p->nBuffer-iBuf)>=9 ){
p->iReadOff += sqlite3GetVarint(&p->aBuffer[iBuf], pnOut);
}else{
u8 aVarint[16], *a;
int i = 0, rc;
do{
rc = vdbeSorterIterRead(db, p, 1, &a);
if( rc ) return rc;
aVarint[(i++)&0xf] = a[0];
}while( (a[0]&0x80)!=0 );
sqlite3GetVarint(aVarint, pnOut);
}
return SQLITE_OK;
}
/*
** Advance iterator pIter to the next key in its PMA. Return SQLITE_OK if
** no error occurs, or an SQLite error code if one does.
*/
static int vdbeSorterIterNext(
sqlite3 *db, /* Database handle (for sqlite3DbMalloc() ) */
VdbeSorterIter *pIter /* Iterator to advance */
){
int rc; /* Return Code */
u64 nRec = 0; /* Size of record in bytes */
if( pIter->iReadOff>=pIter->iEof ){
/* This is an EOF condition */
vdbeSorterIterZero(db, pIter);
return SQLITE_OK;
}
rc = vdbeSorterIterVarint(db, pIter, &nRec);
if( rc==SQLITE_OK ){
pIter->nKey = (int)nRec;
rc = vdbeSorterIterRead(db, pIter, (int)nRec, &pIter->aKey);
}
return rc;
}
/*
** Initialize iterator pIter to scan through the PMA stored in file pFile
** starting at offset iStart and ending at offset iEof-1. This function
** leaves the iterator pointing to the first key in the PMA (or EOF if the
** PMA is empty).
*/
static int vdbeSorterIterInit(
sqlite3 *db, /* Database handle */
const VdbeSorter *pSorter, /* Sorter object */
i64 iStart, /* Start offset in pFile */
VdbeSorterIter *pIter, /* Iterator to populate */
i64 *pnByte /* IN/OUT: Increment this value by PMA size */
){
int rc = SQLITE_OK;
int nBuf;
nBuf = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
assert( pSorter->iWriteOff>iStart );
assert( pIter->aAlloc==0 );
assert( pIter->aBuffer==0 );
pIter->pFile = pSorter->pTemp1;
pIter->iReadOff = iStart;
pIter->nAlloc = 128;
pIter->aAlloc = (u8 *)sqlite3DbMallocRaw(db, pIter->nAlloc);
pIter->nBuffer = nBuf;
pIter->aBuffer = (u8 *)sqlite3DbMallocRaw(db, nBuf);
if( !pIter->aBuffer ){
rc = SQLITE_NOMEM;
}else{
int iBuf;
iBuf = iStart % nBuf;
if( iBuf ){
int nRead = nBuf - iBuf;
if( (iStart + nRead) > pSorter->iWriteOff ){
nRead = (int)(pSorter->iWriteOff - iStart);
}
rc = sqlite3OsRead(
pSorter->pTemp1, &pIter->aBuffer[iBuf], nRead, iStart
);
assert( rc!=SQLITE_IOERR_SHORT_READ );
}
if( rc==SQLITE_OK ){
u64 nByte; /* Size of PMA in bytes */
pIter->iEof = pSorter->iWriteOff;
rc = vdbeSorterIterVarint(db, pIter, &nByte);
pIter->iEof = pIter->iReadOff + nByte;
*pnByte += nByte;
}
}
if( rc==SQLITE_OK ){
rc = vdbeSorterIterNext(db, pIter);
}
return rc;
}
/*
** Compare key1 (buffer pKey1, size nKey1 bytes) with key2 (buffer pKey2,
** size nKey2 bytes). Argument pKeyInfo supplies the collation functions
** used by the comparison. If an error occurs, return an SQLite error code.
** Otherwise, return SQLITE_OK and set *pRes to a negative, zero or positive
** value, depending on whether key1 is smaller, equal to or larger than key2.
**
** If the bOmitRowid argument is non-zero, assume both keys end in a rowid
** field. For the purposes of the comparison, ignore it. Also, if bOmitRowid
** is true and key1 contains even a single NULL value, it is considered to
** be less than key2. Even if key2 also contains NULL values.
**
** If pKey2 is passed a NULL pointer, then it is assumed that the pCsr->aSpace
** has been allocated and contains an unpacked record that is used as key2.
*/
static void vdbeSorterCompare(
const VdbeCursor *pCsr, /* Cursor object (for pKeyInfo) */
int bOmitRowid, /* Ignore rowid field at end of keys */
const void *pKey1, int nKey1, /* Left side of comparison */
const void *pKey2, int nKey2, /* Right side of comparison */
int *pRes /* OUT: Result of comparison */
){
KeyInfo *pKeyInfo = pCsr->pKeyInfo;
VdbeSorter *pSorter = pCsr->pSorter;
UnpackedRecord *r2 = pSorter->pUnpacked;
int i;
if( pKey2 ){
sqlite3VdbeRecordUnpack(pKeyInfo, nKey2, pKey2, r2);
}
if( bOmitRowid ){
r2->nField = pKeyInfo->nField;
assert( r2->nField>0 );
for(i=0; i<r2->nField; i++){
if( r2->aMem[i].flags & MEM_Null ){
*pRes = -1;
return;
}
}
r2->flags |= UNPACKED_PREFIX_MATCH;
}
*pRes = sqlite3VdbeRecordCompare(nKey1, pKey1, r2);
}
/*
** This function is called to compare two iterator keys when merging
** multiple b-tree segments. Parameter iOut is the index of the aTree[]
** value to recalculate.
*/
static int vdbeSorterDoCompare(const VdbeCursor *pCsr, int iOut){
VdbeSorter *pSorter = pCsr->pSorter;
int i1;
int i2;
int iRes;
VdbeSorterIter *p1;
VdbeSorterIter *p2;
assert( iOut<pSorter->nTree && iOut>0 );
if( iOut>=(pSorter->nTree/2) ){
i1 = (iOut - pSorter->nTree/2) * 2;
i2 = i1 + 1;
}else{
i1 = pSorter->aTree[iOut*2];
i2 = pSorter->aTree[iOut*2+1];
}
p1 = &pSorter->aIter[i1];
p2 = &pSorter->aIter[i2];
if( p1->pFile==0 ){
iRes = i2;
}else if( p2->pFile==0 ){
iRes = i1;
}else{
int res;
assert( pCsr->pSorter->pUnpacked!=0 ); /* allocated in vdbeSorterMerge() */
vdbeSorterCompare(
pCsr, 0, p1->aKey, p1->nKey, p2->aKey, p2->nKey, &res
);
if( res<=0 ){
iRes = i1;
}else{
iRes = i2;
}
}
pSorter->aTree[iOut] = iRes;
return SQLITE_OK;
}
/*
** Initialize the temporary index cursor just opened as a sorter cursor.
*/
int sqlite3VdbeSorterInit(sqlite3 *db, VdbeCursor *pCsr){
int pgsz; /* Page size of main database */
int mxCache; /* Cache size */
VdbeSorter *pSorter; /* The new sorter */
char *d; /* Dummy */
assert( pCsr->pKeyInfo && pCsr->pBt==0 );
pCsr->pSorter = pSorter = sqlite3DbMallocZero(db, sizeof(VdbeSorter));
if( pSorter==0 ){
return SQLITE_NOMEM;
}
pSorter->pUnpacked = sqlite3VdbeAllocUnpackedRecord(pCsr->pKeyInfo, 0, 0, &d);
if( pSorter->pUnpacked==0 ) return SQLITE_NOMEM;
assert( pSorter->pUnpacked==(UnpackedRecord *)d );
if( !sqlite3TempInMemory(db) ){
pgsz = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
pSorter->mnPmaSize = SORTER_MIN_WORKING * pgsz;
mxCache = db->aDb[0].pSchema->cache_size;
if( mxCache<SORTER_MIN_WORKING ) mxCache = SORTER_MIN_WORKING;
pSorter->mxPmaSize = mxCache * pgsz;
}
return SQLITE_OK;
}
/*
** Free the list of sorted records starting at pRecord.
*/
static void vdbeSorterRecordFree(sqlite3 *db, SorterRecord *pRecord){
SorterRecord *p;
SorterRecord *pNext;
for(p=pRecord; p; p=pNext){
pNext = p->pNext;
sqlite3DbFree(db, p);
}
}
/*
** Free any cursor components allocated by sqlite3VdbeSorterXXX routines.
*/
void sqlite3VdbeSorterClose(sqlite3 *db, VdbeCursor *pCsr){
VdbeSorter *pSorter = pCsr->pSorter;
if( pSorter ){
if( pSorter->aIter ){
int i;
for(i=0; i<pSorter->nTree; i++){
vdbeSorterIterZero(db, &pSorter->aIter[i]);
}
sqlite3DbFree(db, pSorter->aIter);
}
if( pSorter->pTemp1 ){
sqlite3OsCloseFree(pSorter->pTemp1);
}
vdbeSorterRecordFree(db, pSorter->pRecord);
sqlite3DbFree(db, pSorter->pUnpacked);
sqlite3DbFree(db, pSorter);
pCsr->pSorter = 0;
}
}
/*
** Allocate space for a file-handle and open a temporary file. If successful,
** set *ppFile to point to the malloc'd file-handle and return SQLITE_OK.
** Otherwise, set *ppFile to 0 and return an SQLite error code.
*/
static int vdbeSorterOpenTempFile(sqlite3 *db, sqlite3_file **ppFile){
int dummy;
return sqlite3OsOpenMalloc(db->pVfs, 0, ppFile,
SQLITE_OPEN_TEMP_JOURNAL |
SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE |
SQLITE_OPEN_EXCLUSIVE | SQLITE_OPEN_DELETEONCLOSE, &dummy
);
}
/*
** Merge the two sorted lists p1 and p2 into a single list.
** Set *ppOut to the head of the new list.
*/
static void vdbeSorterMerge(
const VdbeCursor *pCsr, /* For pKeyInfo */
SorterRecord *p1, /* First list to merge */
SorterRecord *p2, /* Second list to merge */
SorterRecord **ppOut /* OUT: Head of merged list */
){
SorterRecord *pFinal = 0;
SorterRecord **pp = &pFinal;
void *pVal2 = p2 ? p2->pVal : 0;
while( p1 && p2 ){
int res;
vdbeSorterCompare(pCsr, 0, p1->pVal, p1->nVal, pVal2, p2->nVal, &res);
if( res<=0 ){
*pp = p1;
pp = &p1->pNext;
p1 = p1->pNext;
pVal2 = 0;
}else{
*pp = p2;
pp = &p2->pNext;
p2 = p2->pNext;
if( p2==0 ) break;
pVal2 = p2->pVal;
}
}
*pp = p1 ? p1 : p2;
*ppOut = pFinal;
}
/*
** Sort the linked list of records headed at pCsr->pRecord. Return SQLITE_OK
** if successful, or an SQLite error code (i.e. SQLITE_NOMEM) if an error
** occurs.
*/
static int vdbeSorterSort(const VdbeCursor *pCsr){
int i;
SorterRecord **aSlot;
SorterRecord *p;
VdbeSorter *pSorter = pCsr->pSorter;
aSlot = (SorterRecord **)sqlite3MallocZero(64 * sizeof(SorterRecord *));
if( !aSlot ){
return SQLITE_NOMEM;
}
p = pSorter->pRecord;
while( p ){
SorterRecord *pNext = p->pNext;
p->pNext = 0;
for(i=0; aSlot[i]; i++){
vdbeSorterMerge(pCsr, p, aSlot[i], &p);
aSlot[i] = 0;
}
aSlot[i] = p;
p = pNext;
}
p = 0;
for(i=0; i<64; i++){
vdbeSorterMerge(pCsr, p, aSlot[i], &p);
}
pSorter->pRecord = p;
sqlite3_free(aSlot);
return SQLITE_OK;
}
/*
** Initialize a file-writer object.
*/
static void fileWriterInit(
sqlite3 *db, /* Database (for malloc) */
sqlite3_file *pFile, /* File to write to */
FileWriter *p, /* Object to populate */
i64 iStart /* Offset of pFile to begin writing at */
){
int nBuf = sqlite3BtreeGetPageSize(db->aDb[0].pBt);
memset(p, 0, sizeof(FileWriter));
p->aBuffer = (u8 *)sqlite3DbMallocRaw(db, nBuf);
if( !p->aBuffer ){
p->eFWErr = SQLITE_NOMEM;
}else{
p->iBufEnd = p->iBufStart = (iStart % nBuf);
p->iWriteOff = iStart - p->iBufStart;
p->nBuffer = nBuf;
p->pFile = pFile;
}
}
/*
** Write nData bytes of data to the file-write object. Return SQLITE_OK
** if successful, or an SQLite error code if an error occurs.
*/
static void fileWriterWrite(FileWriter *p, u8 *pData, int nData){
int nRem = nData;
while( nRem>0 && p->eFWErr==0 ){
int nCopy = nRem;
if( nCopy>(p->nBuffer - p->iBufEnd) ){
nCopy = p->nBuffer - p->iBufEnd;
}
memcpy(&p->aBuffer[p->iBufEnd], &pData[nData-nRem], nCopy);
p->iBufEnd += nCopy;
if( p->iBufEnd==p->nBuffer ){
p->eFWErr = sqlite3OsWrite(p->pFile,
&p->aBuffer[p->iBufStart], p->iBufEnd - p->iBufStart,
p->iWriteOff + p->iBufStart
);
p->iBufStart = p->iBufEnd = 0;
p->iWriteOff += p->nBuffer;
}
assert( p->iBufEnd<p->nBuffer );
nRem -= nCopy;
}
}
/*
** Flush any buffered data to disk and clean up the file-writer object.
** The results of using the file-writer after this call are undefined.
** Return SQLITE_OK if flushing the buffered data succeeds or is not
** required. Otherwise, return an SQLite error code.
**
** Before returning, set *piEof to the offset immediately following the
** last byte written to the file.
*/
static int fileWriterFinish(sqlite3 *db, FileWriter *p, i64 *piEof){
int rc;
if( p->eFWErr==0 && ALWAYS(p->aBuffer) && p->iBufEnd>p->iBufStart ){
p->eFWErr = sqlite3OsWrite(p->pFile,
&p->aBuffer[p->iBufStart], p->iBufEnd - p->iBufStart,
p->iWriteOff + p->iBufStart
);
}
*piEof = (p->iWriteOff + p->iBufEnd);
sqlite3DbFree(db, p->aBuffer);
rc = p->eFWErr;
memset(p, 0, sizeof(FileWriter));
return rc;
}
/*
** Write value iVal encoded as a varint to the file-write object. Return
** SQLITE_OK if successful, or an SQLite error code if an error occurs.
*/
static void fileWriterWriteVarint(FileWriter *p, u64 iVal){
int nByte;
u8 aByte[10];
nByte = sqlite3PutVarint(aByte, iVal);
fileWriterWrite(p, aByte, nByte);
}
/*
** Write the current contents of the in-memory linked-list to a PMA. Return
** SQLITE_OK if successful, or an SQLite error code otherwise.
**
** The format of a PMA is:
**
** * A varint. This varint contains the total number of bytes of content
** in the PMA (not including the varint itself).
**
** * One or more records packed end-to-end in order of ascending keys.
** Each record consists of a varint followed by a blob of data (the
** key). The varint is the number of bytes in the blob of data.
*/
static int vdbeSorterListToPMA(sqlite3 *db, const VdbeCursor *pCsr){
int rc = SQLITE_OK; /* Return code */
VdbeSorter *pSorter = pCsr->pSorter;
FileWriter writer;
memset(&writer, 0, sizeof(FileWriter));
if( pSorter->nInMemory==0 ){
assert( pSorter->pRecord==0 );
return rc;
}
rc = vdbeSorterSort(pCsr);
/* If the first temporary PMA file has not been opened, open it now. */
if( rc==SQLITE_OK && pSorter->pTemp1==0 ){
rc = vdbeSorterOpenTempFile(db, &pSorter->pTemp1);
assert( rc!=SQLITE_OK || pSorter->pTemp1 );
assert( pSorter->iWriteOff==0 );
assert( pSorter->nPMA==0 );
}
if( rc==SQLITE_OK ){
SorterRecord *p;
SorterRecord *pNext = 0;
fileWriterInit(db, pSorter->pTemp1, &writer, pSorter->iWriteOff);
pSorter->nPMA++;
fileWriterWriteVarint(&writer, pSorter->nInMemory);
for(p=pSorter->pRecord; p; p=pNext){
pNext = p->pNext;
fileWriterWriteVarint(&writer, p->nVal);
fileWriterWrite(&writer, p->pVal, p->nVal);
sqlite3DbFree(db, p);
}
pSorter->pRecord = p;
rc = fileWriterFinish(db, &writer, &pSorter->iWriteOff);
}
return rc;
}
/*
** Add a record to the sorter.
*/
int sqlite3VdbeSorterWrite(
sqlite3 *db, /* Database handle */
const VdbeCursor *pCsr, /* Sorter cursor */
Mem *pVal /* Memory cell containing record */
){
VdbeSorter *pSorter = pCsr->pSorter;
int rc = SQLITE_OK; /* Return Code */
SorterRecord *pNew; /* New list element */
assert( pSorter );
pSorter->nInMemory += sqlite3VarintLen(pVal->n) + pVal->n;
pNew = (SorterRecord *)sqlite3DbMallocRaw(db, pVal->n + sizeof(SorterRecord));
if( pNew==0 ){
rc = SQLITE_NOMEM;
}else{
pNew->pVal = (void *)&pNew[1];
memcpy(pNew->pVal, pVal->z, pVal->n);
pNew->nVal = pVal->n;
pNew->pNext = pSorter->pRecord;
pSorter->pRecord = pNew;
}
/* See if the contents of the sorter should now be written out. They
** are written out when either of the following are true:
**
** * The total memory allocated for the in-memory list is greater
** than (page-size * cache-size), or
**
** * The total memory allocated for the in-memory list is greater
** than (page-size * 10) and sqlite3HeapNearlyFull() returns true.
*/
if( rc==SQLITE_OK && pSorter->mxPmaSize>0 && (
(pSorter->nInMemory>pSorter->mxPmaSize)
|| (pSorter->nInMemory>pSorter->mnPmaSize && sqlite3HeapNearlyFull())
)){
#ifdef SQLITE_DEBUG
i64 nExpect = pSorter->iWriteOff
+ sqlite3VarintLen(pSorter->nInMemory)
+ pSorter->nInMemory;
#endif
rc = vdbeSorterListToPMA(db, pCsr);
pSorter->nInMemory = 0;
assert( rc!=SQLITE_OK || (nExpect==pSorter->iWriteOff) );
}
return rc;
}
/*
** Helper function for sqlite3VdbeSorterRewind().
*/
static int vdbeSorterInitMerge(
sqlite3 *db, /* Database handle */
const VdbeCursor *pCsr, /* Cursor handle for this sorter */
i64 *pnByte /* Sum of bytes in all opened PMAs */
){
VdbeSorter *pSorter = pCsr->pSorter;
int rc = SQLITE_OK; /* Return code */
int i; /* Used to iterator through aIter[] */
i64 nByte = 0; /* Total bytes in all opened PMAs */
/* Initialize the iterators. */
for(i=0; i<SORTER_MAX_MERGE_COUNT; i++){
VdbeSorterIter *pIter = &pSorter->aIter[i];
rc = vdbeSorterIterInit(db, pSorter, pSorter->iReadOff, pIter, &nByte);
pSorter->iReadOff = pIter->iEof;
assert( rc!=SQLITE_OK || pSorter->iReadOff<=pSorter->iWriteOff );
if( rc!=SQLITE_OK || pSorter->iReadOff>=pSorter->iWriteOff ) break;
}
/* Initialize the aTree[] array. */
for(i=pSorter->nTree-1; rc==SQLITE_OK && i>0; i--){
rc = vdbeSorterDoCompare(pCsr, i);
}
*pnByte = nByte;
return rc;
}
/*
** Once the sorter has been populated, this function is called to prepare
** for iterating through its contents in sorted order.
*/
int sqlite3VdbeSorterRewind(sqlite3 *db, const VdbeCursor *pCsr, int *pbEof){
VdbeSorter *pSorter = pCsr->pSorter;
int rc; /* Return code */
sqlite3_file *pTemp2 = 0; /* Second temp file to use */
i64 iWrite2 = 0; /* Write offset for pTemp2 */
int nIter; /* Number of iterators used */
int nByte; /* Bytes of space required for aIter/aTree */
int N = 2; /* Power of 2 >= nIter */
assert( pSorter );
/* If no data has been written to disk, then do not do so now. Instead,
** sort the VdbeSorter.pRecord list. The vdbe layer will read data directly
** from the in-memory list. */
if( pSorter->nPMA==0 ){
*pbEof = !pSorter->pRecord;
assert( pSorter->aTree==0 );
return vdbeSorterSort(pCsr);
}
/* Write the current in-memory list to a PMA. */
rc = vdbeSorterListToPMA(db, pCsr);
if( rc!=SQLITE_OK ) return rc;
/* Allocate space for aIter[] and aTree[]. */
nIter = pSorter->nPMA;
if( nIter>SORTER_MAX_MERGE_COUNT ) nIter = SORTER_MAX_MERGE_COUNT;
assert( nIter>0 );
while( N<nIter ) N += N;
nByte = N * (sizeof(int) + sizeof(VdbeSorterIter));
pSorter->aIter = (VdbeSorterIter *)sqlite3DbMallocZero(db, nByte);
if( !pSorter->aIter ) return SQLITE_NOMEM;
pSorter->aTree = (int *)&pSorter->aIter[N];
pSorter->nTree = N;
do {
int iNew; /* Index of new, merged, PMA */
for(iNew=0;
rc==SQLITE_OK && iNew*SORTER_MAX_MERGE_COUNT<pSorter->nPMA;
iNew++
){
int rc2; /* Return code from fileWriterFinish() */
FileWriter writer; /* Object used to write to disk */
i64 nWrite; /* Number of bytes in new PMA */
memset(&writer, 0, sizeof(FileWriter));
/* If there are SORTER_MAX_MERGE_COUNT or less PMAs in file pTemp1,
** initialize an iterator for each of them and break out of the loop.
** These iterators will be incrementally merged as the VDBE layer calls
** sqlite3VdbeSorterNext().
**
** Otherwise, if pTemp1 contains more than SORTER_MAX_MERGE_COUNT PMAs,
** initialize interators for SORTER_MAX_MERGE_COUNT of them. These PMAs
** are merged into a single PMA that is written to file pTemp2.
*/
rc = vdbeSorterInitMerge(db, pCsr, &nWrite);
assert( rc!=SQLITE_OK || pSorter->aIter[ pSorter->aTree[1] ].pFile );
if( rc!=SQLITE_OK || pSorter->nPMA<=SORTER_MAX_MERGE_COUNT ){
break;
}
/* Open the second temp file, if it is not already open. */
if( pTemp2==0 ){
assert( iWrite2==0 );
rc = vdbeSorterOpenTempFile(db, &pTemp2);
}
if( rc==SQLITE_OK ){
int bEof = 0;
fileWriterInit(db, pTemp2, &writer, iWrite2);
fileWriterWriteVarint(&writer, nWrite);
while( rc==SQLITE_OK && bEof==0 ){
VdbeSorterIter *pIter = &pSorter->aIter[ pSorter->aTree[1] ];
assert( pIter->pFile );
fileWriterWriteVarint(&writer, pIter->nKey);
fileWriterWrite(&writer, pIter->aKey, pIter->nKey);
rc = sqlite3VdbeSorterNext(db, pCsr, &bEof);
}
rc2 = fileWriterFinish(db, &writer, &iWrite2);
if( rc==SQLITE_OK ) rc = rc2;
}
}
if( pSorter->nPMA<=SORTER_MAX_MERGE_COUNT ){
break;
}else{
sqlite3_file *pTmp = pSorter->pTemp1;
pSorter->nPMA = iNew;
pSorter->pTemp1 = pTemp2;
pTemp2 = pTmp;
pSorter->iWriteOff = iWrite2;
pSorter->iReadOff = 0;
iWrite2 = 0;
}
}while( rc==SQLITE_OK );
if( pTemp2 ){
sqlite3OsCloseFree(pTemp2);
}
*pbEof = (pSorter->aIter[pSorter->aTree[1]].pFile==0);
return rc;
}
/*
** Advance to the next element in the sorter.
*/
int sqlite3VdbeSorterNext(sqlite3 *db, const VdbeCursor *pCsr, int *pbEof){
VdbeSorter *pSorter = pCsr->pSorter;
int rc; /* Return code */
if( pSorter->aTree ){
int iPrev = pSorter->aTree[1];/* Index of iterator to advance */
int i; /* Index of aTree[] to recalculate */
rc = vdbeSorterIterNext(db, &pSorter->aIter[iPrev]);
for(i=(pSorter->nTree+iPrev)/2; rc==SQLITE_OK && i>0; i=i/2){
rc = vdbeSorterDoCompare(pCsr, i);
}
*pbEof = (pSorter->aIter[pSorter->aTree[1]].pFile==0);
}else{
SorterRecord *pFree = pSorter->pRecord;
pSorter->pRecord = pFree->pNext;
pFree->pNext = 0;
vdbeSorterRecordFree(db, pFree);
*pbEof = !pSorter->pRecord;
rc = SQLITE_OK;
}
return rc;
}
/*
** Return a pointer to a buffer owned by the sorter that contains the
** current key.
*/
static void *vdbeSorterRowkey(
const VdbeSorter *pSorter, /* Sorter object */
int *pnKey /* OUT: Size of current key in bytes */
){
void *pKey;
if( pSorter->aTree ){
VdbeSorterIter *pIter;
pIter = &pSorter->aIter[ pSorter->aTree[1] ];
*pnKey = pIter->nKey;
pKey = pIter->aKey;
}else{
*pnKey = pSorter->pRecord->nVal;
pKey = pSorter->pRecord->pVal;
}
return pKey;
}
/*
** Copy the current sorter key into the memory cell pOut.
*/
int sqlite3VdbeSorterRowkey(const VdbeCursor *pCsr, Mem *pOut){
VdbeSorter *pSorter = pCsr->pSorter;
void *pKey; int nKey; /* Sorter key to copy into pOut */
pKey = vdbeSorterRowkey(pSorter, &nKey);
if( sqlite3VdbeMemGrow(pOut, nKey, 0) ){
return SQLITE_NOMEM;
}
pOut->n = nKey;
MemSetTypeFlag(pOut, MEM_Blob);
memcpy(pOut->z, pKey, nKey);
return SQLITE_OK;
}
/*
** Compare the key in memory cell pVal with the key that the sorter cursor
** passed as the first argument currently points to. For the purposes of
** the comparison, ignore the rowid field at the end of each record.
**
** If an error occurs, return an SQLite error code (i.e. SQLITE_NOMEM).
** Otherwise, set *pRes to a negative, zero or positive value if the
** key in pVal is smaller than, equal to or larger than the current sorter
** key.
*/
int sqlite3VdbeSorterCompare(
const VdbeCursor *pCsr, /* Sorter cursor */
Mem *pVal, /* Value to compare to current sorter key */
int *pRes /* OUT: Result of comparison */
){
VdbeSorter *pSorter = pCsr->pSorter;
void *pKey; int nKey; /* Sorter key to compare pVal with */
pKey = vdbeSorterRowkey(pSorter, &nKey);
vdbeSorterCompare(pCsr, 1, pVal->z, pVal->n, pKey, nKey, pRes);
return SQLITE_OK;
}