263 lines
6.9 KiB
Plaintext
263 lines
6.9 KiB
Plaintext
/* Based on GCC ARM embedded samples.
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Defines the following symbols for use by code:
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__exidx_start
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__exidx_end
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__etext
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__data_start__
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__preinit_array_start
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__preinit_array_end
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__init_array_start
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__init_array_end
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__fini_array_start
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__fini_array_end
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__data_end__
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__bss_start__
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__bss_end__
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__end__
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end
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__HeapLimit
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__StackLimit
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__StackTop
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__stack (== StackTop)
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*/
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MEMORY
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{
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FLASH(rx) : ORIGIN = 0x10000000, LENGTH = 2048k
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RAM(rwx) : ORIGIN = 0x20000000, LENGTH = 256k
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SCRATCH_X(rwx) : ORIGIN = 0x20040000, LENGTH = 4k
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SCRATCH_Y(rwx) : ORIGIN = 0x20041000, LENGTH = 4k
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}
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ENTRY(_entry_point)
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SECTIONS
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{
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/* Second stage bootloader is prepended to the image. It must be 256 bytes big
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and checksummed. It is usually built by the boot_stage2 target
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in the Pico SDK
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*/
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.flash_begin : {
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__flash_binary_start = .;
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} > FLASH
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.boot2 : {
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__boot2_start__ = .;
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KEEP (*(.boot2))
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__boot2_end__ = .;
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} > FLASH
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ASSERT(__boot2_end__ - __boot2_start__ == 256,
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"ERROR: Pico second stage bootloader must be 256 bytes in size")
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/* The second stage will always enter the image at the start of .text.
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The debugger will use the ELF entry point, which is the _entry_point
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symbol if present, otherwise defaults to start of .text.
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This can be used to transfer control back to the bootrom on debugger
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launches only, to perform proper flash setup.
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*/
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.text : {
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__reset_start = .;
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KEEP (*(.reset))
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. = ALIGN(256);
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__reset_end = .;
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ASSERT(__reset_end - __reset_start == 256, "ERROR: reset section should only be 256 bytes");
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KEEP (*(.vectors))
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/* TODO revisit this now memset/memcpy/float in ROM */
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/* bit of a hack right now to exclude all floating point and time critical (e.g. memset, memcpy) code from
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* FLASH ... we will include any thing excluded here in .data below by default */
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*(.init)
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*(EXCLUDE_FILE(*libgcc.a: *libc.a:*lib_a-mem*.o *libm.a:) .text*)
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*(.fini)
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/* section information for finsh shell */
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. = ALIGN(4);
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__fsymtab_start = .;
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KEEP(*(FSymTab))
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__fsymtab_end = .;
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. = ALIGN(4);
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__vsymtab_start = .;
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KEEP(*(VSymTab))
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__vsymtab_end = .;
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/* section information for initial. */
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. = ALIGN(4);
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__rt_init_start = .;
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KEEP(*(SORT(.rti_fn*)))
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__rt_init_end = .;
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/* Pull all c'tors into .text */
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*crtbegin.o(.ctors)
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*crtbegin?.o(.ctors)
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*(EXCLUDE_FILE(*crtend?.o *crtend.o) .ctors)
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*(SORT(.ctors.*))
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*(.ctors)
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/* Followed by destructors */
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*crtbegin.o(.dtors)
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*crtbegin?.o(.dtors)
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*(EXCLUDE_FILE(*crtend?.o *crtend.o) .dtors)
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*(SORT(.dtors.*))
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*(.dtors)
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*(.eh_frame*)
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. = ALIGN(4);
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} > FLASH
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.rodata : {
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*(EXCLUDE_FILE(*libgcc.a: *libc.a:*lib_a-mem*.o *libm.a:) .rodata*)
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. = ALIGN(4);
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*(SORT_BY_ALIGNMENT(SORT_BY_NAME(.flashdata*)))
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. = ALIGN(4);
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} > FLASH
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.ARM.extab :
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{
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*(.ARM.extab* .gnu.linkonce.armextab.*)
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} > FLASH
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__exidx_start = .;
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.ARM.exidx :
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{
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*(.ARM.exidx* .gnu.linkonce.armexidx.*)
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} > FLASH
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__exidx_end = .;
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/* Machine inspectable binary information */
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. = ALIGN(4);
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__binary_info_start = .;
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.binary_info :
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{
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KEEP(*(.binary_info.keep.*))
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*(.binary_info.*)
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} > FLASH
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__binary_info_end = .;
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. = ALIGN(4);
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/* End of .text-like segments */
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__etext = .;
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.ram_vector_table (COPY): {
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*(.ram_vector_table)
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} > RAM
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.data : {
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__data_start__ = .;
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*(vtable)
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*(.time_critical*)
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/* remaining .text and .rodata; i.e. stuff we exclude above because we want it in RAM */
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*(.text*)
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. = ALIGN(4);
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*(.rodata*)
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. = ALIGN(4);
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*(.data*)
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. = ALIGN(4);
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*(.after_data.*)
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. = ALIGN(4);
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/* preinit data */
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PROVIDE_HIDDEN (__mutex_array_start = .);
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KEEP(*(SORT(.mutex_array.*)))
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KEEP(*(.mutex_array))
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PROVIDE_HIDDEN (__mutex_array_end = .);
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. = ALIGN(4);
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/* preinit data */
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PROVIDE_HIDDEN (__preinit_array_start = .);
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KEEP(*(SORT(.preinit_array.*)))
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KEEP(*(.preinit_array))
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PROVIDE_HIDDEN (__preinit_array_end = .);
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. = ALIGN(4);
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/* init data */
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PROVIDE_HIDDEN (__init_array_start = .);
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KEEP(*(SORT(.init_array.*)))
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KEEP(*(.init_array))
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PROVIDE_HIDDEN (__init_array_end = .);
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. = ALIGN(4);
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/* finit data */
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PROVIDE_HIDDEN (__fini_array_start = .);
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*(SORT(.fini_array.*))
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*(.fini_array)
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PROVIDE_HIDDEN (__fini_array_end = .);
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*(.jcr)
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. = ALIGN(4);
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/* All data end */
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__data_end__ = .;
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} > RAM AT> FLASH
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.uninitialized_data (COPY): {
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. = ALIGN(4);
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*(.uninitialized_data*)
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} > RAM
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/* Start and end symbols must be word-aligned */
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.scratch_x : {
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__scratch_x_start__ = .;
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*(.scratch_x.*)
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. = ALIGN(4);
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__scratch_x_end__ = .;
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} > SCRATCH_X AT > FLASH
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__scratch_x_source__ = LOADADDR(.scratch_x);
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.scratch_y : {
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__scratch_y_start__ = .;
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*(.scratch_y.*)
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. = ALIGN(4);
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__scratch_y_end__ = .;
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} > SCRATCH_Y AT > FLASH
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__scratch_y_source__ = LOADADDR(.scratch_y);
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.bss : {
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. = ALIGN(4);
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__bss_start__ = .;
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*(SORT_BY_ALIGNMENT(SORT_BY_NAME(.bss*)))
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*(COMMON)
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. = ALIGN(4);
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__bss_end__ = .;
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} > RAM
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/* .stack*_dummy section doesn't contains any symbols. It is only
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* used for linker to calculate size of stack sections, and assign
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* values to stack symbols later
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*
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* stack1 section may be empty/missing if platform_launch_core1 is not used */
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/* by default we put core 0 stack at the end of scratch Y, so that if core 1
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* stack is not used then all of SCRATCH_X is free.
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*/
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.stack1_dummy (COPY):
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{
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*(.stack1*)
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} > SCRATCH_X
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.stack_dummy (COPY):
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{
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*(.stack*)
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} > SCRATCH_Y
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.flash_end : {
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__flash_binary_end = .;
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} > FLASH
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/* stack limit is poorly named, but historically is maximum heap ptr */
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__StackLimit = ORIGIN(RAM) + LENGTH(RAM);
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__StackOneTop = ORIGIN(SCRATCH_X) + LENGTH(SCRATCH_X);
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__StackTop = ORIGIN(SCRATCH_Y) + LENGTH(SCRATCH_Y);
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__StackOneBottom = __StackOneTop - SIZEOF(.stack1_dummy);
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__StackBottom = __StackTop - SIZEOF(.stack_dummy);
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PROVIDE(__stack = __StackTop);
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/* Check if data + heap + stack exceeds RAM limit */
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ASSERT(__StackLimit >= __bss_end__, "region RAM overflowed")
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/* todo assert on extra code */
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}
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