rt-thread/bsp/nxp/lpc/lpc178x/drivers/drv_glcd.h

116 lines
2.8 KiB
C

/*************************************************************************
*
* Used with ICCARM and AARM.
*
* (c) Copyright IAR Systems 2008
*
* File name : drv_glcd.h
* Description : Graphical LCD driver include file
*
* History :
* 1. Date : 6, March 2008
* Author : Stanimir Bonev
* Description : Create
*
*
* $Revision: 24636 $
*
* @Modify: NXP MCU Application Team - NguyenCao
* @Date: 04. March. 2011
**************************************************************************/
#include "lpc_types.h"
#ifndef __GLCD_DRV_H
#define __GLCD_DRV_H
#ifndef EOF
#define EOF (-1)
#endif
typedef unsigned long U32;
typedef unsigned char U8;
typedef unsigned long Boolean;
/**
* @brief A struct for Bitmap on LCD screen
*/
typedef struct _Bmp_t
{
U32 H_Size;
U32 V_Size;
U32 BitsPP;
U32 BytesPP;
U32 *pPalette;
U32 *pPicStream;
U8 *pPicDesc;
} Bmp_t, *pBmp_t;
/**
* @brief A struct for Font Type on LCD screen
*/
typedef struct _FontType_t
{
U32 H_Size;
U32 V_Size;
U32 CharacterOffset;
U32 CharactersNuber;
U8 *pFontStream;
U8 *pFontDesc;
} FontType_t, *pFontType_t;
typedef U32 LdcPixel_t, *pLdcPixel_t;
#define C_GLCD_REFRESH_FREQ (60HZ)
#define C_GLCD_H_SIZE 480
#define C_GLCD_H_PULSE 2 //
#define C_GLCD_H_FRONT_PORCH 5 //
#define C_GLCD_H_BACK_PORCH 40 //
#define C_GLCD_V_SIZE 272
#define C_GLCD_V_PULSE 2
#define C_GLCD_V_FRONT_PORCH 8
#define C_GLCD_V_BACK_PORCH 8
#define C_GLCD_PWR_ENA_DIS_DLY 10000
#define C_GLCD_ENA_DIS_DLY 10000
//Cursor 64x64 pixels
#define CURSOR_H_SIZE 64
#define CURSOR_V_SIZE 64
//
#define CIRCLE_R 18
#define CRSR_PIX_32 0
#define CRSR_PIX_64 1
#define CRSR_ASYNC 0
#define CRSR_FRAME_SYNC 2
#define TEXT_DEF_TAB_SIZE 5
#define TEXT_BEL1_FUNC()
void GLCD_Init (void* VRAMBase);
void GLCD_SetPallet (const U32 * pPallete);
void GLCD_Ctrl (Bool bEna);
void GLCD_Cursor_Cfg(int Cfg);
void GLCD_Cursor_En(int cursor);
void GLCD_Cursor_Dis(int cursor);
void GLCD_Move_Cursor(int x, int y);
void GLCD_Copy_Cursor (const U32 *pCursor, int cursor, int size);
void GLCD_SetFont(pFontType_t pFont, LdcPixel_t Color, LdcPixel_t BackgndColor);
void GLCD_SetWindow(U32 X_Left, U32 Y_Up,
U32 X_Right, U32 Y_Down);
void GLCD_TextSetPos(U32 X, U32 Y);
void GLCD_TextSetTabSize(U32 Size);
static void LCD_SET_WINDOW (U32 X_Left, U32 X_Right,
U32 Y_Up, U32 Y_Down);
static void LCD_WRITE_PIXEL (U32 Pixel);
static Bool GLCD_TextCalcWindow (U32 * pXL, U32 * pXR,
U32 * pYU, U32 * pYD,
U32 * pH_Size, U32 * pV_Size);
void GLCD_LoadPic (U32 X_Left, U32 Y_Up, Bmp_t * pBmp, U32 Mask);
int _putchar (int c);
#endif // __GLCD_DRV_H