rt-thread/components/rtgui/widgets/window.c

666 lines
15 KiB
C

/*
* File : window.c
* This file is part of RTGUI in RT-Thread RTOS
* COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2009-10-04 Bernard first version
*/
#include <rtgui/dc.h>
#include <rtgui/color.h>
#include <rtgui/image.h>
#include <rtgui/rtgui_system.h>
#include <rtgui/rtgui_server.h>
#include <rtgui/rtgui_app.h>
#include <rtgui/widgets/window.h>
#include <rtgui/widgets/button.h>
static void _rtgui_win_constructor(rtgui_win_t *win)
{
RTGUI_WIDGET(win)->flag |= RTGUI_WIDGET_FLAG_FOCUSABLE;
win->parent_window = RT_NULL;
/* init window attribute */
win->on_activate = RT_NULL;
win->on_deactivate = RT_NULL;
win->on_close = RT_NULL;
win->on_key = RT_NULL;
win->title = RT_NULL;
win->modal_code = RTGUI_MODAL_OK;
/* initialize last mouse event handled widget */
win->last_mevent_widget = RT_NULL;
win->focused_widget = RT_NULL;
/* set window hide */
RTGUI_WIDGET_HIDE(win);
/* set window style */
win->style = RTGUI_WIN_STYLE_DEFAULT;
win->flag = RTGUI_WIN_FLAG_INIT;
rtgui_object_set_event_handler(RTGUI_OBJECT(win), rtgui_win_event_handler);
/* init user data */
win->user_data = 0;
}
static void _rtgui_win_destructor(rtgui_win_t* win)
{
struct rtgui_event_win_destroy edestroy;
if (win->flag & RTGUI_WIN_FLAG_CONNECTED)
{
/* destroy in server */
RTGUI_EVENT_WIN_DESTROY_INIT(&edestroy);
edestroy.wid = win;
if (rtgui_server_post_event_sync(RTGUI_EVENT(&edestroy),
sizeof(struct rtgui_event_win_destroy)) != RT_EOK)
{
/* destroy in server failed */
return;
}
}
/* release field */
if (win->title != RT_NULL)
rt_free(win->title);
}
static rt_bool_t _rtgui_win_create_in_server(struct rtgui_win *win)
{
if (!(win->flag & RTGUI_WIN_FLAG_CONNECTED))
{
struct rtgui_event_win_create ecreate;
RTGUI_EVENT_WIN_CREATE_INIT(&ecreate);
/* send win create event to server */
ecreate.parent_window = win->parent_window;
ecreate.wid = win;
ecreate.parent.user = win->style;
#ifndef RTGUI_USING_SMALL_SIZE
ecreate.extent = RTGUI_WIDGET(win)->extent;
rt_strncpy((char*)ecreate.title, (char*)win->title, RTGUI_NAME_MAX);
#endif
if (rtgui_server_post_event_sync(RTGUI_EVENT(&ecreate),
sizeof(struct rtgui_event_win_create)
) != RT_EOK)
{
rt_kprintf("create win: %s failed\n", win->title);
return RT_FALSE;
}
win->flag |= RTGUI_WIN_FLAG_CONNECTED;
}
return RT_TRUE;
}
DEFINE_CLASS_TYPE(win, "win",
RTGUI_TOPLEVEL_TYPE,
_rtgui_win_constructor,
_rtgui_win_destructor,
sizeof(struct rtgui_win));
rtgui_win_t* rtgui_win_create(struct rtgui_win* parent_window,
const char* title,
rtgui_rect_t *rect,
rt_uint16_t style)
{
struct rtgui_win* win;
/* allocate win memory */
win = RTGUI_WIN(rtgui_widget_create(RTGUI_WIN_TYPE));
if (win == RT_NULL)
return RT_NULL;
/* set parent toplevel */
win->parent_window = parent_window;
/* set title, rect and style */
if (title != RT_NULL)
win->title = rt_strdup(title);
else
win->title = RT_NULL;
rtgui_widget_set_rect(RTGUI_WIDGET(win), rect);
win->style = style;
if (_rtgui_win_create_in_server(win) == RT_FALSE)
{
goto __on_err;
}
return win;
__on_err:
rtgui_widget_destroy(RTGUI_WIDGET(win));
return RT_NULL;
}
rtgui_win_t* rtgui_mainwin_create(struct rtgui_win *parent_window, const char* title, rt_uint16_t style)
{
struct rtgui_rect rect;
/* get rect of main window */
rtgui_get_mainwin_rect(&rect);
return rtgui_win_create(parent_window, title, &rect, style);
}
static rt_bool_t _rtgui_win_deal_close(struct rtgui_win *win,
struct rtgui_event *event,
rt_bool_t force_close)
{
if (win->on_close != RT_NULL)
{
if ((win->on_close(RTGUI_OBJECT(win), event) == RT_FALSE) && !force_close)
return RT_FALSE;
}
rtgui_win_hiden(win);
win->flag |= RTGUI_WIN_FLAG_CLOSED;
if (win->flag & RTGUI_WIN_FLAG_MODAL)
{
rtgui_win_end_modal(win, RTGUI_MODAL_CANCEL);
}
else if (win->style & RTGUI_WIN_STYLE_DESTROY_ON_CLOSE)
{
rtgui_win_destroy(win);
}
return RT_TRUE;
}
void rtgui_win_destroy(struct rtgui_win* win)
{
/* close the window first if it's not. */
if (!(win->flag & RTGUI_WIN_FLAG_CLOSED))
{
struct rtgui_event_win_close eclose;
RTGUI_EVENT_WIN_CLOSE_INIT(&eclose);
eclose.wid = win;
if (win->style & RTGUI_WIN_STYLE_DESTROY_ON_CLOSE)
{
_rtgui_win_deal_close(win,
(struct rtgui_event*)&eclose,
RT_TRUE);
return;
}
else
_rtgui_win_deal_close(win,
(struct rtgui_event*)&eclose,
RT_TRUE);
}
if (win->flag & RTGUI_WIN_FLAG_MODAL)
{
/* set the RTGUI_WIN_STYLE_DESTROY_ON_CLOSE flag so the window will be
* destroyed after the event_loop */
win->style |= RTGUI_WIN_STYLE_DESTROY_ON_CLOSE;
rtgui_win_end_modal(win, RTGUI_MODAL_CANCEL);
}
else
{
rtgui_widget_destroy(RTGUI_WIDGET(win));
}
}
/* send a close event to myself to get a consistent behavior */
rt_bool_t rtgui_win_close(struct rtgui_win* win)
{
struct rtgui_event_win_close eclose;
RTGUI_EVENT_WIN_CLOSE_INIT(&eclose);
eclose.wid = win;
return _rtgui_win_deal_close(win,
(struct rtgui_event*)&eclose,
RT_FALSE);
}
rt_base_t rtgui_win_show(struct rtgui_win* win, rt_bool_t is_modal)
{
rt_base_t exit_code = -1;
struct rtgui_app *app;
struct rtgui_event_win_show eshow;
app = rtgui_app_self();
RTGUI_EVENT_WIN_SHOW_INIT(&eshow);
eshow.wid = win;
if (win == RT_NULL)
return exit_code;
/* if it does not register into server, create it in server */
if (!(win->flag & RTGUI_WIN_FLAG_CONNECTED))
{
if (_rtgui_win_create_in_server(win) == RT_FALSE)
return exit_code;
}
/* set window unhidden before notify the server */
rtgui_widget_show(RTGUI_WIDGET(win));
if (rtgui_server_post_event_sync(RTGUI_EVENT(&eshow),
sizeof(struct rtgui_event_win_show)) != RT_EOK)
{
/* It could not be shown if a parent window is hidden. */
rtgui_widget_hide(RTGUI_WIDGET(win));
return exit_code;
}
if (win->focused_widget == RT_NULL)
rtgui_widget_focus(RTGUI_WIDGET(win));
/* set main window */
if (app->main_object == RT_NULL)
rtgui_app_set_main_win(win);
if (is_modal == RT_TRUE)
{
struct rtgui_app *app;
struct rtgui_event_win_modal_enter emodal;
RTGUI_EVENT_WIN_MODAL_ENTER_INIT(&emodal);
emodal.wid = win;
app = rtgui_app_self();
RT_ASSERT(app != RT_NULL);
win->flag |= RTGUI_WIN_FLAG_MODAL;
if (rtgui_server_post_event_sync((struct rtgui_event*)&emodal,
sizeof(emodal)) != RT_EOK)
return exit_code;
app->modal_object = RTGUI_OBJECT(win);
exit_code = rtgui_app_run(app);
app->modal_object = RT_NULL;
win->flag &= ~RTGUI_WIN_FLAG_MODAL;
if (win->style & RTGUI_WIN_STYLE_DESTROY_ON_CLOSE)
{
rtgui_win_destroy(win);
}
}
return exit_code;
}
void rtgui_win_end_modal(struct rtgui_win* win, rtgui_modal_code_t modal_code)
{
if (win == RT_NULL || !(win->flag & RTGUI_WIN_FLAG_MODAL))
return;
rtgui_app_exit(rtgui_app_self(), modal_code);
/* remove modal mode */
win->flag &= ~RTGUI_WIN_FLAG_MODAL;
}
void rtgui_win_hiden(struct rtgui_win* win)
{
RT_ASSERT(win != RT_NULL);
if (!RTGUI_WIDGET_IS_HIDE(win) &&
win->flag & RTGUI_WIN_FLAG_CONNECTED)
{
/* send hidden message to server */
struct rtgui_event_win_hide ehide;
RTGUI_EVENT_WIN_HIDE_INIT(&ehide);
ehide.wid = win;
if (rtgui_server_post_event_sync(RTGUI_EVENT(&ehide),
sizeof(struct rtgui_event_win_hide)) != RT_EOK)
{
rt_kprintf("hide win: %s failed\n", win->title);
return;
}
rtgui_widget_hide(RTGUI_WIDGET(win));
win->flag &= ~RTGUI_WIN_FLAG_ACTIVATE;
}
}
rt_err_t rtgui_win_activate(struct rtgui_win *win)
{
struct rtgui_event_win_activate eact;
RTGUI_EVENT_WIN_ACTIVATE_INIT(&eact);
eact.wid = win;
return rtgui_server_post_event_sync(RTGUI_EVENT(&eact),
sizeof(eact));
}
rt_bool_t rtgui_win_is_activated(struct rtgui_win* win)
{
RT_ASSERT(win != RT_NULL);
if (win->flag & RTGUI_WIN_FLAG_ACTIVATE) return RT_TRUE;
return RT_FALSE;
}
void rtgui_win_move(struct rtgui_win* win, int x, int y)
{
struct rtgui_event_win_move emove;
RTGUI_EVENT_WIN_MOVE_INIT(&emove);
if (win == RT_NULL)
return;
/* move window to logic position */
rtgui_widget_move_to_logic(RTGUI_WIDGET(win),
x - RTGUI_WIDGET(win)->extent.x1,
y - RTGUI_WIDGET(win)->extent.y1);
if (win->flag & RTGUI_WIN_FLAG_CONNECTED)
{
/* set win hide firstly */
rtgui_widget_hide(RTGUI_WIDGET(win));
emove.wid = win;
emove.x = x;
emove.y = y;
if (rtgui_server_post_event_sync(RTGUI_EVENT(&emove),
sizeof(struct rtgui_event_win_move)) != RT_EOK)
{
return;
}
}
/* set window visible */
rtgui_widget_show(RTGUI_WIDGET(win));
return;
}
static rt_bool_t rtgui_win_ondraw(struct rtgui_win* win)
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
struct rtgui_event_paint event;
/* begin drawing */
dc = rtgui_dc_begin_drawing(RTGUI_WIDGET(win));
if (dc == RT_NULL)
return RT_FALSE;
/* get window rect */
rtgui_widget_get_rect(RTGUI_WIDGET(win), &rect);
/* fill area */
rtgui_dc_fill_rect(dc, &rect);
/* paint each widget */
RTGUI_EVENT_PAINT_INIT(&event);
event.wid = RT_NULL;
rtgui_container_dispatch_event(RTGUI_CONTAINER(win),
(rtgui_event_t*)&event);
rtgui_dc_end_drawing(dc);
return RT_FALSE;
}
rt_bool_t rtgui_win_event_handler(struct rtgui_object* object, struct rtgui_event* event)
{
struct rtgui_win* win;
RT_ASSERT(object != RT_NULL);
RT_ASSERT(event != RT_NULL);
win = RTGUI_WIN(object);
switch (event->type)
{
case RTGUI_EVENT_WIN_SHOW:
rtgui_win_show(win, RT_FALSE);
break;
case RTGUI_EVENT_WIN_HIDE:
rtgui_win_hiden(win);
break;
case RTGUI_EVENT_WIN_CLOSE:
_rtgui_win_deal_close(win, event, RT_FALSE);
/* don't broadcast WIN_CLOSE event to others */
return RT_TRUE;
case RTGUI_EVENT_WIN_MOVE:
{
struct rtgui_event_win_move* emove = (struct rtgui_event_win_move*)event;
/* move window */
rtgui_win_move(win, emove->x, emove->y);
}
break;
case RTGUI_EVENT_WIN_ACTIVATE:
if (RTGUI_WIDGET_IS_HIDE(win))
{
/* activate a hide window */
return RT_TRUE;
}
win->flag |= RTGUI_WIN_FLAG_ACTIVATE;
#ifndef RTGUI_USING_SMALL_SIZE
if (RTGUI_WIDGET(object)->on_draw != RT_NULL)
RTGUI_WIDGET(object)->on_draw(object, event);
else
#endif
rtgui_widget_update(RTGUI_WIDGET(win));
if (win->on_activate != RT_NULL)
{
win->on_activate(RTGUI_OBJECT(object), event);
}
break;
case RTGUI_EVENT_WIN_DEACTIVATE:
if (win->flag & RTGUI_WIN_FLAG_MODAL)
{
/* FIXME: make modal concept clear and easy. See the comment of
* rtgui_topwin_modal_enter. */
/* There are various reason that a modal window got deactivated:
* 1, it has child windows and the user activate one of them.
* 2, the application has more than one root window and the
* user switched to one of the others.
*
* In any of the cases, we have nothing to do here.
*/
}
else
{
win->flag &= ~RTGUI_WIN_FLAG_ACTIVATE;
#ifndef RTGUI_USING_SMALL_SIZE
if (RTGUI_WIDGET(object)->on_draw != RT_NULL)
RTGUI_WIDGET(object)->on_draw(object, event);
else
#endif
rtgui_widget_update(RTGUI_WIDGET(win));
if (win->on_deactivate != RT_NULL)
{
win->on_deactivate(RTGUI_OBJECT(object), event);
}
}
break;
case RTGUI_EVENT_PAINT:
#ifndef RTGUI_USING_SMALL_SIZE
if (RTGUI_WIDGET(object)->on_draw != RT_NULL)
RTGUI_WIDGET(object)->on_draw(object, event);
else
#endif
rtgui_win_ondraw(win);
break;
case RTGUI_EVENT_MOUSE_BUTTON:
/* check whether has widget which handled mouse event before */
if (win->last_mevent_widget != RT_NULL)
{
RTGUI_OBJECT(win->last_mevent_widget)->event_handler(
RTGUI_OBJECT(win->last_mevent_widget),
event);
/* clean last mouse event handled widget */
win->last_mevent_widget = RT_NULL;
}
else if (rtgui_container_dispatch_mouse_event(RTGUI_CONTAINER(win),
(struct rtgui_event_mouse*)event) == RT_FALSE)
{
#ifndef RTGUI_USING_SMALL_SIZE
if (RTGUI_WIDGET(object)->on_mouseclick != RT_NULL)
{
return RTGUI_WIDGET(object)->on_mouseclick(object, event);
}
#endif
}
break;
case RTGUI_EVENT_MOUSE_MOTION:
#if 0
if (rtgui_widget_dispatch_mouse_event(widget,
(struct rtgui_event_mouse*)event) == RT_FALSE)
{
#ifndef RTGUI_USING_SMALL_SIZE
/* handle event in current widget */
if (widget->on_mousemotion != RT_NULL)
{
return widget->on_mousemotion(widget, event);
}
#endif
}
else return RT_TRUE;
#endif
break;
case RTGUI_EVENT_KBD:
/* we should dispatch key event firstly */
if (!(win->flag & RTGUI_WIN_FLAG_HANDLE_KEY))
{
struct rtgui_widget *widget;
rt_bool_t res = RT_FALSE;
/* we should dispatch the key event just once. Once entered the
* dispatch mode, we should swtich to key handling mode. */
win->flag |= RTGUI_WIN_FLAG_HANDLE_KEY;
/* dispatch the key event */
for (widget = win->focused_widget;
widget && !res;
widget = widget->parent)
{
if (RTGUI_OBJECT(widget)->event_handler != RT_NULL)
res = RTGUI_OBJECT(widget)->event_handler(
RTGUI_OBJECT(widget), event);
}
win->flag &= ~RTGUI_WIN_FLAG_HANDLE_KEY;
return res;
}
else
{
/* in key handling mode(it may reach here in
* win->focused_widget->event_handler call) */
if (win->on_key != RT_NULL)
return win->on_key(RTGUI_OBJECT(win), event);
}
break;
default:
/* call parent event handler */
return rtgui_toplevel_event_handler(object, event);
}
return RT_FALSE;
}
void rtgui_win_set_rect(rtgui_win_t* win, rtgui_rect_t* rect)
{
struct rtgui_event_win_resize event;
if (win == RT_NULL || rect == RT_NULL) return;
RTGUI_WIDGET(win)->extent = *rect;
if (win->flag & RTGUI_WIN_FLAG_CONNECTED)
{
/* set window resize event to server */
RTGUI_EVENT_WIN_RESIZE_INIT(&event);
event.wid = win;
event.rect = *rect;
rtgui_server_post_event(&(event.parent), sizeof(struct rtgui_event_win_resize));
}
}
void rtgui_win_set_onactivate(rtgui_win_t* win, rtgui_event_handler_ptr handler)
{
if (win != RT_NULL)
{
win->on_activate = handler;
}
}
void rtgui_win_set_ondeactivate(rtgui_win_t* win, rtgui_event_handler_ptr handler)
{
if (win != RT_NULL)
{
win->on_deactivate = handler;
}
}
void rtgui_win_set_onclose(rtgui_win_t* win, rtgui_event_handler_ptr handler)
{
if (win != RT_NULL)
{
win->on_close = handler;
}
}
void rtgui_win_set_onkey(rtgui_win_t* win, rtgui_event_handler_ptr handler)
{
if (win != RT_NULL)
{
win->on_key = handler;
}
}
void rtgui_win_set_title(rtgui_win_t* win, const char *title)
{
/* send title to server */
if (win->flag & RTGUI_WIN_FLAG_CONNECTED)
{
}
/* modify in local side */
if (win->title != RT_NULL)
{
rtgui_free(win->title);
win->title = RT_NULL;
}
if (title != RT_NULL)
{
win->title = rt_strdup(title);
}
}
char* rtgui_win_get_title(rtgui_win_t* win)
{
RT_ASSERT(win != RT_NULL);
return win->title;
}