rt-thread/bsp/x86/drivers/keyboard.h

140 lines
5.0 KiB
C

/*
* Copyright (c) 2006-2021, RT-Thread Development Team
*
* SPDX-License-Identifier: Apache-2.0
*
* Change Logs:
*/
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
keyboard.h
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Forrest Yu, 2005
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/
#ifndef _TINIX_KEYBOARD_H_
#define _TINIX_KEYBOARD_H_
/************************************************************************/
/* Macros Declaration */
/************************************************************************/
#define KB_IN_BYTES 32 /* size of keyboard input buffer */
#define MAP_COLS 3 /* Number of columns in keymap */
#define NR_SCAN_CODES 0x80 /* Number of scan codes (rows in keymap) */
#define FLAG_BREAK 0x0080 /* Break Code */
#define FLAG_EXT 0x0100 /* Normal function keys */
#define FLAG_SHIFT_L 0x0200 /* Shift key */
#define FLAG_SHIFT_R 0x0400 /* Shift key */
#define FLAG_CTRL_L 0x0800 /* Control key */
#define FLAG_CTRL_R 0x1000 /* Control key */
#define FLAG_ALT_L 0x2000 /* Alternate key */
#define FLAG_ALT_R 0x4000 /* Alternate key */
#define FLAG_PAD 0x8000 /* keys in num pad */
#define MASK_RAW 0x01FF /* raw key value = code passed to tty & MASK_RAW
the value can be found either in the keymap column 0
or in the list below */
/* Special keys */
#define ESC (0x01 + FLAG_EXT) /* Esc */
#define TAB (0x02 + FLAG_EXT) /* Tab */
#define ENTER (0x03 + FLAG_EXT) /* Enter */
#define BACKSPACE (0x04 + FLAG_EXT) /* BackSpace */
#define GUI_L (0x05 + FLAG_EXT) /* L GUI */
#define GUI_R (0x06 + FLAG_EXT) /* R GUI */
#define APPS (0x07 + FLAG_EXT) /* APPS */
/* Shift, Ctrl, Alt */
#define SHIFT_L (0x08 + FLAG_EXT) /* L Shift */
#define SHIFT_R (0x09 + FLAG_EXT) /* R Shift */
#define CTRL_L (0x0A + FLAG_EXT) /* L Ctrl */
#define CTRL_R (0x0B + FLAG_EXT) /* R Ctrl */
#define ALT_L (0x0C + FLAG_EXT) /* L Alt */
#define ALT_R (0x0D + FLAG_EXT) /* R Alt */
/* Lock keys */
#define CAPS_LOCK (0x0E + FLAG_EXT) /* Caps Lock */
#define NUM_LOCK (0x0F + FLAG_EXT) /* Number Lock */
#define SCROLL_LOCK (0x10 + FLAG_EXT) /* Scroll Lock */
/* Function keys */
#define F1 (0x11 + FLAG_EXT) /* F1 */
#define F2 (0x12 + FLAG_EXT) /* F2 */
#define F3 (0x13 + FLAG_EXT) /* F3 */
#define F4 (0x14 + FLAG_EXT) /* F4 */
#define F5 (0x15 + FLAG_EXT) /* F5 */
#define F6 (0x16 + FLAG_EXT) /* F6 */
#define F7 (0x17 + FLAG_EXT) /* F7 */
#define F8 (0x18 + FLAG_EXT) /* F8 */
#define F9 (0x19 + FLAG_EXT) /* F9 */
#define F10 (0x1A + FLAG_EXT) /* F10 */
#define F11 (0x1B + FLAG_EXT) /* F11 */
#define F12 (0x1C + FLAG_EXT) /* F12 */
/* Control Pad */
#define PRINTSCREEN (0x1D + FLAG_EXT) /* Print Screen */
#define PAUSEBREAK (0x1E + FLAG_EXT) /* Pause/Break */
#define INSERT (0x1F + FLAG_EXT) /* Insert */
#define DELETE (0x20 + FLAG_EXT) /* Delete */
#define HOME (0x21 + FLAG_EXT) /* Home */
#define END (0x22 + FLAG_EXT) /* End */
#define PAGEUP (0x23 + FLAG_EXT) /* Page Up */
#define PAGEDOWN (0x24 + FLAG_EXT) /* Page Down */
#define UP (0x25 + FLAG_EXT) /* Up */
#define DOWN (0x26 + FLAG_EXT) /* Down */
#define LEFT (0x27 + FLAG_EXT) /* Left */
#define RIGHT (0x28 + FLAG_EXT) /* Right */
/* ACPI keys */
#define POWER (0x29 + FLAG_EXT) /* Power */
#define SLEEP (0x2A + FLAG_EXT) /* Sleep */
#define WAKE (0x2B + FLAG_EXT) /* Wake Up */
/* Num Pad */
#define PAD_SLASH (0x2C + FLAG_EXT) /* / */
#define PAD_STAR (0x2D + FLAG_EXT) /* * */
#define PAD_MINUS (0x2E + FLAG_EXT) /* - */
#define PAD_PLUS (0x2F + FLAG_EXT) /* + */
#define PAD_ENTER (0x30 + FLAG_EXT) /* Enter */
#define PAD_DOT (0x31 + FLAG_EXT) /* . */
#define PAD_0 (0x32 + FLAG_EXT) /* 0 */
#define PAD_1 (0x33 + FLAG_EXT) /* 1 */
#define PAD_2 (0x34 + FLAG_EXT) /* 2 */
#define PAD_3 (0x35 + FLAG_EXT) /* 3 */
#define PAD_4 (0x36 + FLAG_EXT) /* 4 */
#define PAD_5 (0x37 + FLAG_EXT) /* 5 */
#define PAD_6 (0x38 + FLAG_EXT) /* 6 */
#define PAD_7 (0x39 + FLAG_EXT) /* 7 */
#define PAD_8 (0x3A + FLAG_EXT) /* 8 */
#define PAD_9 (0x3B + FLAG_EXT) /* 9 */
#define PAD_UP PAD_8 /* Up */
#define PAD_DOWN PAD_2 /* Down */
#define PAD_LEFT PAD_4 /* Left */
#define PAD_RIGHT PAD_6 /* Right */
#define PAD_HOME PAD_7 /* Home */
#define PAD_END PAD_1 /* End */
#define PAD_PAGEUP PAD_9 /* Page Up */
#define PAD_PAGEDOWN PAD_3 /* Page Down */
#define PAD_INS PAD_0 /* Ins */
#define PAD_MID PAD_5 /* Middle key */
#define PAD_DEL PAD_DOT /* Del */
/************************************************************************/
/* Stucture Definition */
/************************************************************************/
/* Keyboard structure, 1 per console. */
typedef struct s_kb {
char* p_head; /* input cache pointer */
char* p_tail; /* read cache pointer */
int count;
char buf[KB_IN_BYTES];
}KB_INPUT;
#endif /* _TINIX_KEYBOARD_H_ */