233 lines
8.8 KiB
C
233 lines
8.8 KiB
C
/*
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** 2001 September 15
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**
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** The author disclaims copyright to this source code. In place of
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** a legal notice, here is a blessing:
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**
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** May you do good and not evil.
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** May you find forgiveness for yourself and forgive others.
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** May you share freely, never taking more than you give.
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**
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*************************************************************************
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** Header file for the Virtual DataBase Engine (VDBE)
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**
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** This header defines the interface to the virtual database engine
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** or VDBE. The VDBE implements an abstract machine that runs a
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** simple program to access and modify the underlying database.
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*/
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#ifndef _SQLITE_VDBE_H_
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#define _SQLITE_VDBE_H_
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#include <stdio.h>
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/*
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** A single VDBE is an opaque structure named "Vdbe". Only routines
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** in the source file sqliteVdbe.c are allowed to see the insides
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** of this structure.
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*/
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typedef struct Vdbe Vdbe;
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/*
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** The names of the following types declared in vdbeInt.h are required
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** for the VdbeOp definition.
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*/
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typedef struct Mem Mem;
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typedef struct SubProgram SubProgram;
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/*
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** A single instruction of the virtual machine has an opcode
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** and as many as three operands. The instruction is recorded
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** as an instance of the following structure:
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*/
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struct VdbeOp {
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u8 opcode; /* What operation to perform */
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signed char p4type; /* One of the P4_xxx constants for p4 */
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u8 opflags; /* Mask of the OPFLG_* flags in opcodes.h */
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u8 p5; /* Fifth parameter is an unsigned character */
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int p1; /* First operand */
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int p2; /* Second parameter (often the jump destination) */
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int p3; /* The third parameter */
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union { /* fourth parameter */
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int i; /* Integer value if p4type==P4_INT32 */
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void *p; /* Generic pointer */
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char *z; /* Pointer to data for string (char array) types */
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i64 *pI64; /* Used when p4type is P4_INT64 */
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double *pReal; /* Used when p4type is P4_REAL */
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FuncDef *pFunc; /* Used when p4type is P4_FUNCDEF */
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CollSeq *pColl; /* Used when p4type is P4_COLLSEQ */
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Mem *pMem; /* Used when p4type is P4_MEM */
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VTable *pVtab; /* Used when p4type is P4_VTAB */
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KeyInfo *pKeyInfo; /* Used when p4type is P4_KEYINFO */
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int *ai; /* Used when p4type is P4_INTARRAY */
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SubProgram *pProgram; /* Used when p4type is P4_SUBPROGRAM */
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int (*xAdvance)(BtCursor *, int *);
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} p4;
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#ifdef SQLITE_DEBUG
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char *zComment; /* Comment to improve readability */
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#endif
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#ifdef VDBE_PROFILE
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int cnt; /* Number of times this instruction was executed */
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u64 cycles; /* Total time spent executing this instruction */
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#endif
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};
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typedef struct VdbeOp VdbeOp;
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/*
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** A sub-routine used to implement a trigger program.
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*/
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struct SubProgram {
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VdbeOp *aOp; /* Array of opcodes for sub-program */
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int nOp; /* Elements in aOp[] */
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int nMem; /* Number of memory cells required */
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int nCsr; /* Number of cursors required */
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int nOnce; /* Number of OP_Once instructions */
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void *token; /* id that may be used to recursive triggers */
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SubProgram *pNext; /* Next sub-program already visited */
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};
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/*
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** A smaller version of VdbeOp used for the VdbeAddOpList() function because
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** it takes up less space.
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*/
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struct VdbeOpList {
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u8 opcode; /* What operation to perform */
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signed char p1; /* First operand */
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signed char p2; /* Second parameter (often the jump destination) */
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signed char p3; /* Third parameter */
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};
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typedef struct VdbeOpList VdbeOpList;
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/*
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** Allowed values of VdbeOp.p4type
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*/
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#define P4_NOTUSED 0 /* The P4 parameter is not used */
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#define P4_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */
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#define P4_STATIC (-2) /* Pointer to a static string */
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#define P4_COLLSEQ (-4) /* P4 is a pointer to a CollSeq structure */
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#define P4_FUNCDEF (-5) /* P4 is a pointer to a FuncDef structure */
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#define P4_KEYINFO (-6) /* P4 is a pointer to a KeyInfo structure */
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#define P4_MEM (-8) /* P4 is a pointer to a Mem* structure */
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#define P4_TRANSIENT 0 /* P4 is a pointer to a transient string */
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#define P4_VTAB (-10) /* P4 is a pointer to an sqlite3_vtab structure */
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#define P4_MPRINTF (-11) /* P4 is a string obtained from sqlite3_mprintf() */
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#define P4_REAL (-12) /* P4 is a 64-bit floating point value */
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#define P4_INT64 (-13) /* P4 is a 64-bit signed integer */
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#define P4_INT32 (-14) /* P4 is a 32-bit signed integer */
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#define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
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#define P4_SUBPROGRAM (-18) /* P4 is a pointer to a SubProgram structure */
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#define P4_ADVANCE (-19) /* P4 is a pointer to BtreeNext() or BtreePrev() */
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/* When adding a P4 argument using P4_KEYINFO, a copy of the KeyInfo structure
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** is made. That copy is freed when the Vdbe is finalized. But if the
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** argument is P4_KEYINFO_HANDOFF, the passed in pointer is used. It still
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** gets freed when the Vdbe is finalized so it still should be obtained
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** from a single sqliteMalloc(). But no copy is made and the calling
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** function should *not* try to free the KeyInfo.
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*/
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#define P4_KEYINFO_HANDOFF (-16)
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#define P4_KEYINFO_STATIC (-17)
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/*
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** The Vdbe.aColName array contains 5n Mem structures, where n is the
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** number of columns of data returned by the statement.
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*/
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#define COLNAME_NAME 0
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#define COLNAME_DECLTYPE 1
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#define COLNAME_DATABASE 2
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#define COLNAME_TABLE 3
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#define COLNAME_COLUMN 4
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#ifdef SQLITE_ENABLE_COLUMN_METADATA
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# define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
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#else
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# ifdef SQLITE_OMIT_DECLTYPE
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# define COLNAME_N 1 /* Store only the name */
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# else
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# define COLNAME_N 2 /* Store the name and decltype */
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# endif
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#endif
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/*
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** The following macro converts a relative address in the p2 field
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** of a VdbeOp structure into a negative number so that
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** sqlite3VdbeAddOpList() knows that the address is relative. Calling
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** the macro again restores the address.
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*/
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#define ADDR(X) (-1-(X))
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/*
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** The makefile scans the vdbe.c source file and creates the "opcodes.h"
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** header file that defines a number for each opcode used by the VDBE.
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*/
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#include "opcodes.h"
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/*
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** Prototypes for the VDBE interface. See comments on the implementation
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** for a description of what each of these routines does.
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*/
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Vdbe *sqlite3VdbeCreate(sqlite3*);
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int sqlite3VdbeAddOp0(Vdbe*,int);
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int sqlite3VdbeAddOp1(Vdbe*,int,int);
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int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
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int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
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int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
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int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
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int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);
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void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
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void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
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void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
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void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
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void sqlite3VdbeChangeP5(Vdbe*, u8 P5);
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void sqlite3VdbeJumpHere(Vdbe*, int addr);
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void sqlite3VdbeChangeToNoop(Vdbe*, int addr);
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void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
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void sqlite3VdbeUsesBtree(Vdbe*, int);
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VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
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int sqlite3VdbeMakeLabel(Vdbe*);
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void sqlite3VdbeRunOnlyOnce(Vdbe*);
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void sqlite3VdbeDelete(Vdbe*);
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void sqlite3VdbeClearObject(sqlite3*,Vdbe*);
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void sqlite3VdbeMakeReady(Vdbe*,Parse*);
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int sqlite3VdbeFinalize(Vdbe*);
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void sqlite3VdbeResolveLabel(Vdbe*, int);
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int sqlite3VdbeCurrentAddr(Vdbe*);
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#ifdef SQLITE_DEBUG
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int sqlite3VdbeAssertMayAbort(Vdbe *, int);
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void sqlite3VdbeTrace(Vdbe*,FILE*);
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#endif
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void sqlite3VdbeResetStepResult(Vdbe*);
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void sqlite3VdbeRewind(Vdbe*);
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int sqlite3VdbeReset(Vdbe*);
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void sqlite3VdbeSetNumCols(Vdbe*,int);
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int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
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void sqlite3VdbeCountChanges(Vdbe*);
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sqlite3 *sqlite3VdbeDb(Vdbe*);
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void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
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void sqlite3VdbeSwap(Vdbe*,Vdbe*);
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VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
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sqlite3_value *sqlite3VdbeGetBoundValue(Vdbe*, int, u8);
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void sqlite3VdbeSetVarmask(Vdbe*, int);
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#ifndef SQLITE_OMIT_TRACE
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char *sqlite3VdbeExpandSql(Vdbe*, const char*);
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#endif
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void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
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int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);
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UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo *, char *, int, char **);
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#ifndef SQLITE_OMIT_TRIGGER
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void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
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#endif
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#ifndef NDEBUG
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void sqlite3VdbeComment(Vdbe*, const char*, ...);
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# define VdbeComment(X) sqlite3VdbeComment X
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void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
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# define VdbeNoopComment(X) sqlite3VdbeNoopComment X
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#else
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# define VdbeComment(X)
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# define VdbeNoopComment(X)
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#endif
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#endif
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