54 lines
1.2 KiB
C
54 lines
1.2 KiB
C
/**
|
|
* \addtogroup apps
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* \defgroup helloworld Hello, world
|
|
* @{
|
|
*
|
|
* A small example showing how to write applications with
|
|
* \ref psock "protosockets".
|
|
*/
|
|
|
|
/**
|
|
* \file
|
|
* Header file for an example of how to write uIP applications
|
|
* with protosockets.
|
|
* \author
|
|
* Adam Dunkels <adam@sics.se>
|
|
*/
|
|
|
|
#ifndef __HELLO_WORLD_H__
|
|
#define __HELLO_WORLD_H__
|
|
|
|
/* Since this file will be included by uip.h, we cannot include uip.h
|
|
here. But we might need to include uipopt.h if we need the u8_t and
|
|
u16_t datatypes. */
|
|
#include "uipopt.h"
|
|
|
|
#include "psock.h"
|
|
|
|
/* Next, we define the uip_tcp_appstate_t datatype. This is the state
|
|
of our application, and the memory required for this state is
|
|
allocated together with each TCP connection. One application state
|
|
for each TCP connection. */
|
|
#define BUF_SIZE 200
|
|
typedef struct hello_world_state {
|
|
struct psock p;
|
|
char inputbuffer[BUF_SIZE];
|
|
char name[BUF_SIZE];
|
|
} uip_tcp_appstate_t;
|
|
|
|
/* Finally we define the application function to be called by uIP. */
|
|
void hello_world_appcall(void);
|
|
#ifndef UIP_APPCALL
|
|
#define UIP_APPCALL hello_world_appcall
|
|
#endif /* UIP_APPCALL */
|
|
|
|
void hello_world_init(void);
|
|
|
|
#endif /* __HELLO_WORLD_H__ */
|
|
/** @} */
|
|
/** @} */
|