112 lines
2.9 KiB
C
112 lines
2.9 KiB
C
/*************************************************************************
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*
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* Used with ICCARM and AARM.
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*
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* (c) Copyright IAR Systems 2008
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*
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* File name : drv_glcd.h
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* Description : Graphical LCD driver include file
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*
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* History :
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* 1. Date : 6, March 2008
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* Author : Stanimir Bonev
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* Description : Create
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*
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*
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* $Revision: 24636 $
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*
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* @Modify: NXP MCU Application Team - NguyenCao
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* @Date: 04. March. 2011
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**************************************************************************/
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#include "lpc_types.h"
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#ifndef __GLCD_DRV_H
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#define __GLCD_DRV_H
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typedef unsigned long U32;
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typedef unsigned char U8;
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typedef unsigned long Boolean;
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/**
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* @brief A struct for Bitmap on LCD screen
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*/
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typedef struct _Bmp_t
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{
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U32 H_Size;
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U32 V_Size;
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U32 BitsPP;
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U32 BytesPP;
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U32 *pPalette;
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U32 *pPicStream;
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U8 *pPicDesc;
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} Bmp_t, *pBmp_t;
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/**
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* @brief A struct for Font Type on LCD screen
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*/
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typedef struct _FontType_t
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{
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U32 H_Size;
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U32 V_Size;
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U32 CharacterOffset;
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U32 CharactersNuber;
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U8 *pFontStream;
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U8 *pFontDesc;
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} FontType_t, *pFontType_t;
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typedef U32 LdcPixel_t, *pLdcPixel_t;
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#define C_GLCD_REFRESH_FREQ (60HZ)
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#define C_GLCD_H_SIZE 480
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#define C_GLCD_H_PULSE 2 //
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#define C_GLCD_H_FRONT_PORCH 5 //
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#define C_GLCD_H_BACK_PORCH 40 //
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#define C_GLCD_V_SIZE 272
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#define C_GLCD_V_PULSE 2
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#define C_GLCD_V_FRONT_PORCH 8
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#define C_GLCD_V_BACK_PORCH 8
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#define C_GLCD_PWR_ENA_DIS_DLY 10000
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#define C_GLCD_ENA_DIS_DLY 10000
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//Cursor 64x64 pixels
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#define CURSOR_H_SIZE 64
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#define CURSOR_V_SIZE 64
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//
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#define CIRCLE_R 18
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#define CRSR_PIX_32 0
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#define CRSR_PIX_64 1
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#define CRSR_ASYNC 0
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#define CRSR_FRAME_SYNC 2
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#define TEXT_DEF_TAB_SIZE 5
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#define TEXT_BEL1_FUNC()
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void GLCD_Init (void* VRAMBase);
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void GLCD_SetPallet (const U32 * pPallete);
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void GLCD_Ctrl (Bool bEna);
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void GLCD_Cursor_Cfg(int Cfg);
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void GLCD_Cursor_En(int cursor);
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void GLCD_Cursor_Dis(int cursor);
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void GLCD_Move_Cursor(int x, int y);
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void GLCD_Copy_Cursor (const U32 *pCursor, int cursor, int size);
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void GLCD_SetFont(pFontType_t pFont, LdcPixel_t Color, LdcPixel_t BackgndColor);
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void GLCD_SetWindow(U32 X_Left, U32 Y_Up,
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U32 X_Right, U32 Y_Down);
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void GLCD_TextSetPos(U32 X, U32 Y);
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void GLCD_TextSetTabSize(U32 Size);
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static void LCD_SET_WINDOW (U32 X_Left, U32 X_Right,
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U32 Y_Up, U32 Y_Down);
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static void LCD_WRITE_PIXEL (U32 Pixel);
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static Bool GLCD_TextCalcWindow (U32 * pXL, U32 * pXR,
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U32 * pYU, U32 * pYD,
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U32 * pH_Size, U32 * pV_Size);
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void GLCD_LoadPic (U32 X_Left, U32 Y_Up, Bmp_t * pBmp, U32 Mask);
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int _putchar (int c);
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#endif // __GLCD_DRV_H
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