rt-thread/bsp/qemu-vexpress-a9/drivers/audio/audio_device.c

192 lines
4.6 KiB
C

/*
* File : audio_device.c
* This file is part of RT-Thread RTOS
* COPYRIGHT (C) 2017, RT-Thread Development Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Change Logs:
* Date Author Notes
* 2018-05-26 RT-Thread the first version
*/
#include <rtthread.h>
#include <rthw.h>
#include <rtdevice.h>
#include <string.h>
#include "drv_pl041.h"
#include "drv_ac97.h"
#include "audio_device.h"
struct audio_device
{
struct rt_device *snd;
struct rt_mempool mp;
int state;
void (*evt_handler)(void *parameter, int state);
void *parameter;
};
static struct audio_device *_audio_device = NULL;
void *audio_device_get_buffer(int *bufsz)
{
if (bufsz)
{
*bufsz = AUDIO_DEVICE_DECODE_MP_BLOCK_SZ * 2;
}
return rt_mp_alloc(&(_audio_device->mp), RT_WAITING_FOREVER);
}
void audio_device_put_buffer(void *ptr)
{
if (ptr) rt_mp_free(ptr);
return ;
}
static rt_err_t audio_device_write_done(struct rt_device *device, void *ptr)
{
if (!ptr)
{
rt_kprintf("device buf_release NULL\n");
return -RT_ERROR;
}
rt_mp_free(ptr);
return RT_EOK;
}
void audio_device_write(void *buffer, int size)
{
if (_audio_device->snd && size != 0)
{
if (_audio_device->state == AUDIO_DEVICE_IDLE)
{
if (_audio_device->evt_handler)
_audio_device->evt_handler(_audio_device->parameter, AUDIO_DEVICE_PLAYBACK);
/* change audio device state */
_audio_device->state = AUDIO_DEVICE_PLAYBACK;
}
rt_device_write(_audio_device->snd, 0, buffer, size);
}
else
{
/* release buffer directly */
rt_mp_free(buffer);
}
return ;
}
int audio_device_init(void)
{
uint8_t *mempool_ptr;
if (!_audio_device)
{
_audio_device = (struct audio_device *) rt_malloc(sizeof(struct audio_device) + AUDIO_DEVICE_DECODE_MP_SZ);
if (_audio_device == NULL)
{
rt_kprintf("malloc memeory for _audio_device failed! \n");
return -RT_ERROR;
}
_audio_device->evt_handler = NULL;
_audio_device->parameter = NULL;
mempool_ptr = (uint8_t *)(_audio_device + 1);
rt_mp_init(&(_audio_device->mp), "adbuf", mempool_ptr, AUDIO_DEVICE_DECODE_MP_SZ, AUDIO_DEVICE_DECODE_MP_BLOCK_SZ * 2);
/* find snd device */
_audio_device->snd = rt_device_find("sound");
if (_audio_device->snd == NULL)
{
rt_kprintf("sound device not found \n");
return -1;
}
/* set tx complete call back function */
rt_device_set_tx_complete(_audio_device->snd, audio_device_write_done);
}
return RT_EOK;
}
int audio_device_set_evt_handler(void (*handler)(void *parameter, int state), void *parameter)
{
if (_audio_device)
{
_audio_device->evt_handler = handler;
_audio_device->parameter = parameter;
}
return 0;
}
void audio_device_set_rate(int sample_rate)
{
if (_audio_device->snd)
{
int rate = sample_rate;
rt_device_control(_audio_device->snd, CODEC_CMD_SAMPLERATE, &rate);
}
}
void audio_device_set_volume(int value)
{
if (_audio_device->snd)
{
rt_device_control(_audio_device->snd, CODEC_CMD_SET_VOLUME, &value);
}
}
int audio_device_get_volume(void)
{
int value = 0;
if (_audio_device->snd)
{
rt_device_control(_audio_device->snd, CODEC_CMD_GET_VOLUME, &value);
}
return value;
}
void audio_device_open(void)
{
_audio_device->state = AUDIO_DEVICE_IDLE;
rt_device_open(_audio_device->snd, RT_DEVICE_OFLAG_WRONLY);
}
void audio_device_close(void)
{
rt_device_close(_audio_device->snd);
if (_audio_device->state == AUDIO_DEVICE_PLAYBACK)
{
if (_audio_device->evt_handler)
_audio_device->evt_handler(_audio_device->parameter, AUDIO_DEVICE_CLOSE);
}
/* set to idle */
_audio_device->state = AUDIO_DEVICE_CLOSE;
}