rt-thread/bsp/stm32_radio/mp3/pub/statname.h

89 lines
3.5 KiB
C

/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
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* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
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* This file is part of the Helix DNA Technology. RealNetworks is the
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* ***** END LICENSE BLOCK ***** */
/**************************************************************************************
* Fixed-point MP3 decoder
* Jon Recker (jrecker@real.com), Ken Cooke (kenc@real.com)
* June 2003
*
* statname.h - name mangling macros for static linking
**************************************************************************************/
#ifndef _STATNAME_H
#define _STATNAME_H
/* define STAT_PREFIX to a unique name for static linking
* all the C functions and global variables will be mangled by the preprocessor
* e.g. void FFT(int *fftbuf) becomes void cook_FFT(int *fftbuf)
*/
#define STAT_PREFIX xmp3
#define STATCC1(x,y,z) STATCC2(x,y,z)
#define STATCC2(x,y,z) x##y##z
#ifdef STAT_PREFIX
#define STATNAME(func) STATCC1(STAT_PREFIX, _, func)
#else
#define STATNAME(func) func
#endif
/* these symbols are common to all implementations */
#define CheckPadBit STATNAME(CheckPadBit)
#define UnpackFrameHeader STATNAME(UnpackFrameHeader)
#define UnpackSideInfo STATNAME(UnpackSideInfo)
#define AllocateBuffers STATNAME(AllocateBuffers)
#define FreeBuffers STATNAME(FreeBuffers)
#define DecodeHuffman STATNAME(DecodeHuffman)
#define Dequantize STATNAME(Dequantize)
#define IMDCT STATNAME(IMDCT)
#define UnpackScaleFactors STATNAME(UnpackScaleFactors)
#define Subband STATNAME(Subband)
#define samplerateTab STATNAME(samplerateTab)
#define bitrateTab STATNAME(bitrateTab)
#define samplesPerFrameTab STATNAME(samplesPerFrameTab)
#define bitsPerSlotTab STATNAME(bitsPerSlotTab)
#define sideBytesTab STATNAME(sideBytesTab)
#define slotTab STATNAME(slotTab)
#define sfBandTable STATNAME(sfBandTable)
/* in your implementation's top-level include file (e.g. real\coder.h) you should
* add new #define sym STATNAME(sym) lines for all the
* additional global functions or variables which your
* implementation uses
*/
#endif /* _STATNAME_H */