//***************************************************************************** // // fpu.h - Prototypes for the floatint point manipulation routines. // // Copyright (c) 2011 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 8264 of the Stellaris Peripheral Driver Library. // //***************************************************************************** #ifndef __FPU_H__ #define __FPU_H__ //***************************************************************************** // // If building with a C++ compiler, make all of the definitions in this header // have a C binding. // //***************************************************************************** #ifdef __cplusplus extern "C" { #endif //***************************************************************************** // // Values that can be passed to FPUHalfPrecisionSet as the ulMode parameter. // //***************************************************************************** #define FPU_HALF_IEEE 0x00000000 #define FPU_HALF_ALTERNATE 0x04000000 //***************************************************************************** // // Values that can be passed to FPUNaNModeSet as the ulMode parameter. // //***************************************************************************** #define FPU_NAN_PROPAGATE 0x00000000 #define FPU_NAN_DEFAULT 0x02000000 //***************************************************************************** // // Values that can be passed to FPUFlushToZeroModeSet as the ulMode parameter. // //***************************************************************************** #define FPU_FLUSH_TO_ZERO_DIS 0x00000000 #define FPU_FLUSH_TO_ZERO_EN 0x01000000 //***************************************************************************** // // Values that can be passed to FPURoundingModeSet as the ulMode parameter. // //***************************************************************************** #define FPU_ROUND_NEAREST 0x00000000 #define FPU_ROUND_POS_INF 0x00400000 #define FPU_ROUND_NEG_INF 0x00800000 #define FPU_ROUND_ZERO 0x00c00000 //***************************************************************************** // // Prototypes. // //***************************************************************************** extern void FPUEnable(void); extern void FPUDisable(void); extern void FPUStackingEnable(void); extern void FPULazyStackingEnable(void); extern void FPUStackingDisable(void); extern void FPUHalfPrecisionModeSet(unsigned long ulMode); extern void FPUNaNModeSet(unsigned long ulMode); extern void FPUFlushToZeroModeSet(unsigned long ulMode); extern void FPURoundingModeSet(unsigned long ulMode); //***************************************************************************** // // Mark the end of the C bindings section for C++ compilers. // //***************************************************************************** #ifdef __cplusplus } #endif #endif // __FPU_H__