/**************************************************************************** * * The MIT License (MIT) * * Copyright 2020 NXP * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * 'Software'), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject * to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VIVANTE AND/OR ITS SUPPLIERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * *****************************************************************************/ /** Include Files */ #include "vg_lite.h" #include "vg_lite_text.h" #include #include #include #include "vft_draw.h" /** Macros */ /** Data structures */ typedef struct { /* Font related parameters */ vg_lite_font_attributes_t *attributes; vg_lite_buffer_t buffer; uint16_t width; uint16_t height; uint16_t y; const struct mf_font_s *rcd_font; } text_context_t; /** Internal or external API prototypes */ struct mf_font_s *_vg_lite_get_raster_font(vg_lite_font_t font_idx); int vg_lite_is_font_valid(vg_lite_font_t font); /** Globals */ vg_lite_font_attributes_t g_font_attribs; vg_lite_font_t g_last_font = VG_LITE_INVALID_FONT; int g_last_font_attrib_idx; /** Externs if any */ /* Capture unique values of alpha */ static unsigned int g_index_table[257]; /* text_color is in ARGB8888 format */ int init_256pallet_color_table(unsigned int bg_color, unsigned int fg_color) { int i; g_index_table[0] = 0; /* Background color */ int fg_r = ((fg_color>>0)&0xff); int fg_g = ((fg_color>>8)&0xff); int fg_b = ((fg_color>>16)&0xff); int bg_r = ((bg_color>>0)&0xff); int bg_g = ((bg_color>>8)&0xff); int bg_b = ((bg_color>>16)&0xff); for (i=1; i<256; i++) { int r, g, b; int a = 0xff; register int mult, mult2; mult = ((i*1024)/256); mult2 = (((256-i)*1024)/256); /* Blend with white bg */ r = ( ((bg_r * mult2)>>10) +((fg_r * mult)>>10) ); g = ( ((bg_g * mult2)>>10) +((fg_g * mult)>>10) ); b = ( ((bg_b * mult2)>>10) +((fg_b * mult)>>10) ); g_index_table[i] = ((a) + (r<<8) + (g<<16)+(b<<24)); } return 0; } /* Callback to write to a memory buffer. */ static void pixel_callback(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) { text_context_t *s = (text_context_t*)state; uint32_t pos; uint32_t value; uint32_t *raw_pixel_buffer = (uint32_t *)s->buffer.memory; int stride = s->buffer.stride; if (y < 0 || y >= s->height) return; if (x < 0 || x + count >= s->width) return; while (count--) { pos = (uint32_t)stride * y + x; value = g_index_table[alpha]; raw_pixel_buffer[pos] = value; x++; } } /* Callback to render characters. */ static uint8_t character_callback(int16_t x, int16_t y, mf_char character, void *state) { text_context_t *s = (text_context_t*)state; return mf_render_character(s->rcd_font, x, y, character, pixel_callback, state); } /* Callback to render lines. */ static bool line_callback(const char *line, uint16_t count, void *state) { text_context_t *s = (text_context_t*)state; if (s->attributes->justify) { mf_render_justified(s->rcd_font, s->attributes->anchor, s->y, s->width - s->attributes->margin * 2, line, count, character_callback, state); } else { mf_render_aligned(s->rcd_font, s->attributes->anchor, s->y, (enum mf_align_t)s->attributes->alignment, line, count, character_callback, state); } s->y += s->rcd_font->line_height; return true; } /* Callback to just count the lines. * Used to decide the image height */ bool count_lines(const char *line, uint16_t count, void *state) { int *linecount = (int*)state; (*linecount)++; return true; } vg_lite_error_t alloc_font_buffer(vg_lite_buffer_t *buffer, int width , int height) { vg_lite_error_t error; /* Align width to 16 pixels, heigh to 16 pixels */ width = ((width+15)&(~15)); height = ((height+15)&(~15)); /* Allocate memory from VGLITE space */ buffer->width = width; buffer->height = height; buffer->format = VG_LITE_ARGB8888; buffer->stride = 0; error = vg_lite_allocate(buffer); buffer->stride = width; buffer->tiled = VG_LITE_LINEAR; return error; } static vg_lite_error_t free_font_buffer(vg_lite_buffer_t *buffer) { vg_lite_error_t error; error = vg_lite_free(buffer); return error; } void matrix_multiply(vg_lite_matrix_t * matrix, vg_lite_matrix_t * mult) { vg_lite_matrix_t temp; int row, column; /* Process all rows. */ for (row = 0; row < 3; row++) { /* Process all columns. */ for (column = 0; column < 3; column++) { /* Compute matrix entry. */ temp.m[row][column] = (matrix->m[row][0] * mult->m[0][column]) + (matrix->m[row][1] * mult->m[1][column]) + (matrix->m[row][2] * mult->m[2][column]); } } /* Copy temporary matrix into result. */ memcpy(matrix, &temp, sizeof(temp)); } vg_lite_error_t vg_lite_draw_text(vg_lite_buffer_t *target, char *text, vg_lite_font_t font, int x, int y, vg_lite_matrix_t *matrix, vg_lite_blend_t blend, vg_lite_font_attributes_t *attributes) { vg_lite_error_t error; int height; text_context_t ctx_text; vg_lite_matrix_t m_text; int text_img_size = 0; font_face_desc_t* font_face = NULL; int text_width_in_pixels = 0; int tmpX; memset(&ctx_text, 0, sizeof(ctx_text)); ctx_text.attributes = attributes; if ( vg_lite_is_font_valid(font) != 0 ) { return VG_LITE_INVALID_ARGUMENT; } error = vg_lite_load_font_data(font, attributes->font_height); if ( error != 0 ) { return VG_LITE_INVALID_ARGUMENT; } if(attributes->tspan_has_dx_dy != 0) { if ( x < 0 ) x = attributes->last_x + attributes->last_dx; if ( y < 0 ) y = attributes->last_y; } // Dynamic decision if ( attributes->is_vector_font == 0 ) { init_256pallet_color_table(attributes->bg_color, attributes->text_color); /* Application specifies actual font by reading proper rcd file */ ctx_text.rcd_font = _vg_lite_get_raster_font(font); /* Count number of lines to decide font buffer size. */ height = 0; mf_text_draw_area(ctx_text.rcd_font, attributes->width - 2 * attributes->margin, text, &height, &text_width_in_pixels); height *= attributes->font_height; height += 4; if( attributes->tspan_has_dx_dy == 0) { y -= attributes->font_height; } tmpX = x; if(attributes->alignment == eTextAlignCenter) { tmpX -= text_width_in_pixels/2; } else if(attributes->alignment == eTextAlignRight) { tmpX -= text_width_in_pixels; } /* Manually calculate X-offset for text-alignemnt; mcufont just * doesn't render half part(left-part) for center alignment and * full string skipped for right-alignment, So again set it to * left-alignment for font-attrib, as offsets are already * calculated and alignment handled in other way */ attributes->alignment = 0; /* Allocate and initialize vg_lite_buffer that can hold font text * Note: ctx_text.width and ctx_text.height get used by internal * state of MF rendering engine. Based on amount of text to render * This buffer gets allocated, and buffer width gets aligned to * 16 pixel boundary */ ctx_text.width = attributes->width; /* Memory optimization */ ctx_text.width = text_width_in_pixels; /* Align width to 16 pixel boundary */ if (ctx_text.width & 15) { ctx_text.width += 15; ctx_text.width &= (~15); } ctx_text.height = height; error = alloc_font_buffer(&ctx_text.buffer, ctx_text.width, ctx_text.height); if ( error != VG_LITE_SUCCESS) { printf("WARNING: alloc_font_buffer failed(%d).\r\n",error); } ctx_text.y = 2; /* Initialize vg_lite buffer with transperant color */ /* Due to alignment requirement of vg_lite, font buffer can be larger */ if ( ctx_text.buffer.format == VG_LITE_ARGB8888 ) text_img_size = ctx_text.buffer.width * ctx_text.buffer.height * 4; else text_img_size = ctx_text.buffer.width * ctx_text.buffer.height; memset(ctx_text.buffer.memory, 0, text_img_size); /* Render font text into vg_lite_buffer */ mf_wordwrap(ctx_text.rcd_font, attributes->width - 2 * attributes->margin, text, line_callback, &ctx_text); /* Draw font bitmap on render target */ vg_lite_identity(&m_text); matrix_multiply(&m_text, matrix); vg_lite_translate(x, y, &m_text); vg_lite_scale(1.0, 1.0, &m_text); if ( ctx_text.buffer.format == VG_LITE_ARGB8888 ) ctx_text.buffer.stride = ctx_text.width*4; error = vg_lite_blit(target, &ctx_text.buffer, &m_text, blend, 0, VG_LITE_FILTER_POINT); if ( error != VG_LITE_SUCCESS) { printf("WARNING: vg_lite_blit failed(%d).\r\n",error); } error = vg_lite_finish(); if ( error != VG_LITE_SUCCESS) { printf("WARNING: vg_lite_finish failed(%d).\r\n",error); } error = free_font_buffer(&ctx_text.buffer); if ( error != VG_LITE_SUCCESS) { printf("WARNING: vg_lite_finish failed(%d).\r\n",error); } attributes->last_dx = text_width_in_pixels; } else { error = (vg_lite_error_t)vg_lite_vtf_draw_text(target, x, y, blend, font, matrix, attributes, text); /* Note: vg_lite_vtf_draw_text updates attributes->last_dx internally This assignment is just to keep code similar to rcd code */ attributes->last_dx = attributes->last_dx; error = vg_lite_finish(); if ( error != VG_LITE_SUCCESS) { printf("WARNING: vg_lite_finish failed(%d).\r\n",error); } vft_unload(font_face); } attributes->last_x = x; attributes->last_y = y; return error; }