/* * File : dc.c * This file is part of RT-Thread RTOS * COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rt-thread.org/license/LICENSE * * Change Logs: * Date Author Notes * 2009-10-16 Bernard first version * 2010-09-20 richard modified rtgui_dc_draw_round_rect * 2010-09-27 Bernard fix draw_mono_bmp issue * 2011-04-25 Bernard fix fill polygon issue, which found by loveic */ #include #include #include /* for strlen */ #include /* fir qsort */ /* for sin/cos etc */ #include #ifndef M_PI #define M_PI 3.14159265358979323846 #endif static int _int_compare(const void *a, const void *b) { return (*(const int *) a) - (*(const int *) b); } void rtgui_dc_destory(struct rtgui_dc* dc) { if (dc == RT_NULL) return; dc->engine->fini(dc); rtgui_free(dc); } void rtgui_dc_draw_line (struct rtgui_dc* dc, int x1, int y1, int x2, int y2) { if (dc == RT_NULL) return; if (y1 == y2) { rtgui_dc_draw_hline(dc, x1, x2, y1); } else if (x1 == x2) { rtgui_dc_draw_vline(dc, x1, y1, y2); } else { int dx, dy, sdx, sdy, dxabs, dyabs, x, y, px, py; register rt_base_t i; /* rtgui_rect_t rect; */ dx = x2 - x1; /* the horizontal distance of the line */ dy = y2 - y1; /* the vertical distance of the line */ #define rtgui_sgn(x) ((x<0)?-1:((x>0)?1:0)) /* macro to return the sign of a number */ #define rtgui_abs(x) ((x)>=0? (x):-(x)) /* macro to return the absolute value */ dxabs = rtgui_abs(dx); dyabs = rtgui_abs(dy); sdx = rtgui_sgn(dx); sdy = rtgui_sgn(dy); x = dyabs >> 1; y = dxabs >> 1; px = x1; py = y1; if(dxabs >= dyabs) /* the line is more horizontal than vertical */ { for(i = 0; i < dxabs; i++) { y += dyabs; if(y >= dxabs) { y -= dxabs; py += sdy; } px += sdx; /* draw this point */ rtgui_dc_draw_point(dc, px, py); } } else /* the line is more vertical than horizontal */ { for(i = 0; i < dyabs; i++) { x += dxabs; if(x >= dyabs) { x -= dyabs; px += sdx; } py += sdy; /* draw this point */ rtgui_dc_draw_point(dc, px, py); } } } } void rtgui_dc_draw_horizontal_line(struct rtgui_dc* dc, int x1, int x2, int y) { rtgui_color_t color; if (dc == RT_NULL) return ; /* save old color */ color = RTGUI_DC_FC(dc); RTGUI_DC_FC(dc) = dark_grey; rtgui_dc_draw_hline(dc, x1, x2, y); y ++; RTGUI_DC_FC(dc) = high_light; rtgui_dc_draw_hline(dc, x1, x2, y); /* restore color */ RTGUI_DC_FC(dc) = color; } void rtgui_dc_draw_vertical_line(struct rtgui_dc* dc, int x, int y1, int y2) { rtgui_color_t color; if (dc == RT_NULL) return ; /* save old color */ color = RTGUI_DC_FC(dc); RTGUI_DC_FC(dc) = dark_grey; rtgui_dc_draw_hline(dc, x, y1, y2); x ++; RTGUI_DC_FC(dc) = high_light; rtgui_dc_draw_hline(dc, x, y1, y2); /* restore color */ RTGUI_DC_FC(dc) = color; } void rtgui_dc_draw_rect (struct rtgui_dc* dc, struct rtgui_rect* rect) { rtgui_dc_draw_hline(dc, rect->x1, rect->x2, rect->y1); rtgui_dc_draw_hline(dc, rect->x1, rect->x2, rect->y2 - 1); rtgui_dc_draw_vline(dc, rect->x1, rect->y1, rect->y2); rtgui_dc_draw_vline(dc, rect->x2 - 1, rect->y1, rect->y2); } void rtgui_dc_fill_rect_forecolor(struct rtgui_dc* dc, struct rtgui_rect* rect) { int i = 0; rtgui_dc_draw_rect(dc, rect); do { rtgui_dc_draw_hline(dc, rect->x1+1, rect->x2-1, rect->y1+i); i++; }while(!(rect->y1+i == rect->y2)); } void rtgui_dc_draw_round_rect(struct rtgui_dc* dc, struct rtgui_rect* rect, int r) { RT_ASSERT(((rect->x2 - rect->x1)/2 >= r)&&((rect->y2-rect->y1)/2 >= r)); if(r < 0) { return; } if(r == 0) { rtgui_dc_draw_rect(dc, rect); return; } if(((rect->x2 - rect->x1)/2 >= r)&&((rect->y2-rect->y1)/2 >= r)) { rtgui_dc_draw_arc(dc, rect->x1 + r, rect->y1 + r, r, 180, 270); rtgui_dc_draw_arc(dc, rect->x2 - r, rect->y1 + r, r, 270, 360); rtgui_dc_draw_arc(dc, rect->x1 + r, rect->y2 - r, r, 90, 180); rtgui_dc_draw_arc(dc, rect->x2 - r, rect->y2 - r, r, 0, 90); rtgui_dc_draw_hline(dc, rect->x1 + r, rect->x2 - r, rect->y1); rtgui_dc_draw_hline(dc, rect->x1 + r, rect->x2 - r, rect->y2); rtgui_dc_draw_vline(dc, rect->x1, rect->y1 + r, rect->y2 - r); rtgui_dc_draw_vline(dc, rect->x2, rect->y1 + r, rect->y2 - r); } } void rtgui_dc_fill_round_rect(struct rtgui_dc* dc, struct rtgui_rect* rect, int r) { struct rtgui_rect rect_temp; RT_ASSERT(((rect->x2 - rect->x1)/2 >= r)&&((rect->y2-rect->y1)/2 >= r)); if(((rect->x2 - rect->x1)/2 >= r)&&((rect->y2-rect->y1)/2 >= r)) { rect_temp.x1 = rect->x1 + r; rect_temp.y1 = rect->y1; rect_temp.x2 = rect->x2 - r; rect_temp.y2 = rect->y2; rtgui_dc_fill_rect_forecolor(dc, &rect_temp);//fill rect with foreground rect_temp.x1 = rect->x1; rect_temp.y1 = rect->y1 + r; rect_temp.x2 = rect->x1 + r; rect_temp.y2 = rect->y2 - r; rtgui_dc_fill_rect_forecolor(dc, &rect_temp);//fill rect with foreground rect_temp.x1 = rect->x2 - r; rect_temp.y1 = rect->y1 + r; rect_temp.x2 = rect->x2; rect_temp.y2 = rect->y2 - r; rtgui_dc_fill_rect_forecolor(dc, &rect_temp);//fill rect with foreground rtgui_dc_fill_circle(dc, rect->x1 + r, rect->y1 + r, r); rtgui_dc_fill_circle(dc, rect->x2 - r, rect->y2 - r, r); rtgui_dc_fill_circle(dc, rect->x2 - r, rect->y1 + r, r); rtgui_dc_fill_circle(dc, rect->x1 + r, rect->y2 - r, r); } } void rtgui_dc_draw_shaded_rect(struct rtgui_dc* dc, rtgui_rect_t* rect, rtgui_color_t c1, rtgui_color_t c2) { RT_ASSERT(dc != RT_NULL); RTGUI_DC_FC(dc) = c1; rtgui_dc_draw_vline(dc, rect->x1, rect->y1, rect->y2); rtgui_dc_draw_hline(dc, rect->x1 + 1, rect->x2, rect->y1); RTGUI_DC_FC(dc) = c2; rtgui_dc_draw_vline(dc, rect->x2 - 1, rect->y1, rect->y2); rtgui_dc_draw_hline(dc, rect->x1, rect->x2, rect->y2 - 1); } void rtgui_dc_draw_focus_rect(struct rtgui_dc* dc, rtgui_rect_t* rect) { int x,y; for (x=rect->x1; xx2-1; x++) { if ((x+rect->y1)&0x01) rtgui_dc_draw_point(dc, x, rect->y1); if ((x+rect->y2-1)&0x01) rtgui_dc_draw_point(dc, x, rect->y2-1); } for (y=rect->y1; yy2; y++) { if ((rect->x1+y)&0x01) rtgui_dc_draw_point(dc, rect->x1, y); if ((rect->x2-1+y)&0x01) rtgui_dc_draw_point(dc, rect->x2-1, y); } } void rtgui_dc_draw_text (struct rtgui_dc* dc, const char* text, struct rtgui_rect* rect) { rt_uint32_t len; struct rtgui_font *font; struct rtgui_rect text_rect; RT_ASSERT(dc != RT_NULL); font = RTGUI_DC_FONT(dc); if (font == RT_NULL) { /* use system default font */ font = rtgui_font_default(); } /* text align */ rtgui_font_get_metrics(font, text, &text_rect); rtgui_rect_moveto_align(rect, &text_rect, RTGUI_DC_TEXTALIGN(dc)); len = strlen((const char*)text); rtgui_font_draw(font, dc, text, len, &text_rect); } /* * draw a monochrome color bitmap data */ void rtgui_dc_draw_mono_bmp(struct rtgui_dc* dc, int x, int y, int w, int h, const rt_uint8_t* data) { int i, j, k; /* get word bytes */ w = (w + 7)/8; /* draw mono bitmap data */ for (i = 0; i < h; i ++) for (j = 0; j < w; j++) for (k = 0; k < 8; k++) if ( ((data[i*w + j] >> (7-k)) & 0x01) != 0) rtgui_dc_draw_point(dc, x + 8*j + k, y + i); } void rtgui_dc_draw_byte(struct rtgui_dc*dc, int x, int y, int h, const rt_uint8_t* data) { rtgui_dc_draw_mono_bmp(dc, x, y, 8, h, data); } void rtgui_dc_draw_word(struct rtgui_dc*dc, int x, int y, int h, const rt_uint8_t* data) { rtgui_dc_draw_mono_bmp(dc, x, y, 16, h, data); } void rtgui_dc_draw_border(struct rtgui_dc* dc, rtgui_rect_t* rect, int flag) { rtgui_rect_t r; rtgui_color_t color; if (dc == RT_NULL) return ; /* save old color */ color = RTGUI_DC_FC(dc); r = *rect; switch (flag) { case RTGUI_BORDER_RAISE: rtgui_dc_draw_shaded_rect(dc, &r, high_light, black); rtgui_rect_inflate(&r, -1); rtgui_dc_draw_shaded_rect(dc, &r, light_grey, dark_grey); break; case RTGUI_BORDER_SUNKEN: rtgui_dc_draw_shaded_rect(dc, &r, dark_grey, high_light); rtgui_rect_inflate(&r, -1); rtgui_dc_draw_shaded_rect(dc, &r, black, light_grey); break; case RTGUI_BORDER_BOX: rtgui_dc_draw_shaded_rect(dc, &r, dark_grey, high_light); rtgui_rect_inflate(&r, -1); rtgui_dc_draw_shaded_rect(dc, &r, high_light, dark_grey); break; case RTGUI_BORDER_STATIC: rtgui_dc_draw_shaded_rect(dc, &r, dark_grey, high_light); break; case RTGUI_BORDER_EXTRA: RTGUI_DC_FC(dc) = light_grey; rtgui_dc_draw_rect(dc, &r); break; case RTGUI_BORDER_SIMPLE: RTGUI_DC_FC(dc) = black; rtgui_dc_draw_rect(dc, &r); break; default: break; } /* restore color */ RTGUI_DC_FC(dc) = color; } void rtgui_dc_draw_polygon(struct rtgui_dc* dc, const int *vx, const int *vy, int count) { int i; const int *x1, *y1, *x2, *y2; /* * Sanity check */ if (count < 3) return; /* * Pointer setup */ x1 = x2 = vx; y1 = y2 = vy; x2++; y2++; /* * Draw */ for (i = 1; i < count; i++) { rtgui_dc_draw_line(dc, *x1, *y1, *x2, *y2); x1 = x2; y1 = y2; x2++; y2++; } rtgui_dc_draw_line(dc, *x1, *y1, *vx, *vy); } void rtgui_dc_draw_regular_polygon(struct rtgui_dc* dc, int x, int y, int r, int count, rt_uint16_t angle) { int i, temp_val; double temp; float angle_interval; int *xx; int *x_head; int *yy; int *y_head; /* * Sanity check */ if (count < 3) return; angle_interval = 360.0 / count; /* * Pointer setup */ x_head = xx = (int *)rt_malloc(sizeof(int) * count); y_head = yy = (int *)rt_malloc(sizeof(int) * count); for(i = 0; i < count; i++) { temp = cos(((angle_interval * i) + angle) * M_PI / 180); temp *= r; temp_val = (int)temp; *xx = temp_val + x; temp = sin(((angle_interval * i) + angle) * M_PI / 180); temp *= r; temp_val = (int)temp; *yy = temp_val + y; xx++; yy++; } rtgui_dc_draw_polygon(dc, (const int *)x_head, (const int *)y_head, count); rt_free(x_head); rt_free(y_head); } void rtgui_dc_fill_polygon(struct rtgui_dc* dc, const int* vx, const int* vy, int count) { int i; int y, xa, xb; int miny, maxy; int x1, y1; int x2, y2; int ind1, ind2; int ints; int *poly_ints = RT_NULL; /* * Sanity check number of edges */ if (count < 3) return; /* * Allocate temp array, only grow array */ poly_ints = (int *) rtgui_malloc(sizeof(int) * count); if (poly_ints == RT_NULL) return ; /* no memory, failed */ /* * Determine Y maximal */ miny = vy[0]; maxy = vy[0]; for (i = 1; (i < count); i++) { if (vy[i] < miny) miny = vy[i]; else if (vy[i] > maxy) maxy = vy[i]; } /* * Draw, scanning y */ for (y = miny; (y <= maxy); y++) { ints = 0; for (i = 0; (i < count); i++) { if (!i) { ind1 = count - 1; ind2 = 0; } else { ind1 = i - 1; ind2 = i; } y1 = vy[ind1]; y2 = vy[ind2]; if (y1 < y2) { x1 = vx[ind1]; x2 = vx[ind2]; } else if (y1 > y2) { y2 = vy[ind1]; y1 = vy[ind2]; x2 = vx[ind1]; x1 = vx[ind2]; } else { continue; } if ( ((y >= y1) && (y < y2)) || ((y == maxy) && (y > y1) && (y <= y2)) ) { poly_ints[ints++] = ((65536 * (y - y1)) / (y2 - y1)) * (x2 - x1) + (65536 * x1); } } qsort(poly_ints, ints, sizeof(int), _int_compare); for (i = 0; (i < ints); i += 2) { xa = poly_ints[i] + 1; xa = (xa >> 16) + ((xa & 32768) >> 15); xb = poly_ints[i+1] - 1; xb = (xb >> 16) + ((xb & 32768) >> 15); rtgui_dc_draw_hline(dc, xa, xb, y); } } /* release memory */ rtgui_free(poly_ints); } void rtgui_dc_draw_circle(struct rtgui_dc* dc, int x, int y, int r) { rt_int16_t cx = 0; rt_int16_t cy = r; rt_int16_t df = 1 - r; rt_int16_t d_e = 3; rt_int16_t d_se = -2 * r + 5; rt_int16_t xpcx, xmcx, xpcy, xmcy; rt_int16_t ypcy, ymcy, ypcx, ymcx; /* * sanity check radius */ if (r < 0) return ; /* special case for r=0 - draw a point */ if (r == 0) rtgui_dc_draw_point(dc, x, y); /* * draw circle */ do { ypcy = y + cy; ymcy = y - cy; if (cx > 0) { xpcx = x + cx; xmcx = x - cx; rtgui_dc_draw_point(dc, xmcx, ypcy); rtgui_dc_draw_point(dc, xpcx, ypcy); rtgui_dc_draw_point(dc, xmcx, ymcy); rtgui_dc_draw_point(dc, xpcx, ymcy); } else { rtgui_dc_draw_point(dc, x, ymcy); rtgui_dc_draw_point(dc, x, ypcy); } xpcy = x + cy; xmcy = x - cy; if ((cx > 0) && (cx != cy)) { ypcx = y + cx; ymcx = y - cx; rtgui_dc_draw_point(dc, xmcy, ypcx); rtgui_dc_draw_point(dc, xpcy, ypcx); rtgui_dc_draw_point(dc, xmcy, ymcx); rtgui_dc_draw_point(dc, xpcy, ymcx); } else if (cx == 0) { rtgui_dc_draw_point(dc, xmcy, y); rtgui_dc_draw_point(dc, xpcy, y); } /* * Update */ if (df < 0) { df += d_e; d_e += 2; d_se += 2; } else { df += d_se; d_e += 2; d_se += 4; cy--; } cx++; }while (cx <= cy); } void rtgui_dc_fill_circle(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t r) { rt_int16_t cx = 0; rt_int16_t cy = r; rt_int16_t ocx = (rt_int16_t) 0xffff; rt_int16_t ocy = (rt_int16_t) 0xffff; rt_int16_t df = 1 - r; rt_int16_t d_e = 3; rt_int16_t d_se = -2 * r + 5; rt_int16_t xpcx, xmcx, xpcy, xmcy; rt_int16_t ypcy, ymcy, ypcx, ymcx; /* * Sanity check radius */ if (r < 0) return; /* * Special case for r=0 - draw a point */ if (r == 0) { rtgui_dc_draw_point(dc, x, y); return ; } /* * Draw */ do { xpcx = x + cx; xmcx = x - cx; xpcy = x + cy; xmcy = x - cy; if (ocy != cy) { if (cy > 0) { ypcy = y + cy; ymcy = y - cy; rtgui_dc_draw_hline(dc, xmcx, xpcx, ypcy); rtgui_dc_draw_hline(dc, xmcx, xpcx, ymcy); } else { rtgui_dc_draw_hline(dc, xmcx, xpcx, y); } ocy = cy; } if (ocx != cx) { if (cx != cy) { if (cx > 0) { ypcx = y + cx; ymcx = y - cx; rtgui_dc_draw_hline(dc, xmcy, xpcy, ymcx); rtgui_dc_draw_hline(dc, xmcy, xpcy, ypcx); } else { rtgui_dc_draw_hline(dc, xmcy, xpcy, y); } } ocx = cx; } /* * Update */ if (df < 0) { df += d_e; d_e += 2; d_se += 2; } else { df += d_se; d_e += 2; d_se += 4; cy--; } cx++; } while (cx <= cy); } void rtgui_dc_draw_arc(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end) { rt_int16_t cx = 0; rt_int16_t cy = r; rt_int16_t df = 1 - r; rt_int16_t d_e = 3; rt_int16_t d_se = -2 * r + 5; rt_int16_t xpcx, xmcx, xpcy, xmcy; rt_int16_t ypcy, ymcy, ypcx, ymcx; rt_uint8_t drawoct; int startoct, endoct, oct, stopval_start, stopval_end; double temp; stopval_start = 0; stopval_end = 0; temp = 0; /* Sanity check radius */ if (r < 0) return ; /* Special case for r=0 - draw a point */ if (r == 0) { rtgui_dc_draw_point(dc, x, y); return; } /* * Draw arc */ // Octant labelling // // \ 5 | 6 / // \ | / // 4 \ | / 7 // \|/ //------+------ +x // /|\ // 3 / | \ 0 // / | \ // / 2 | 1 \ // +y drawoct = 0; // 0x00000000 // whether or not to keep drawing a given octant. // For example: 0x00111100 means we're drawing in octants 2-5 // 0 <= start & end < 360; note that sometimes start > end - if so, arc goes back through 0. while (start < 0) start += 360; while (end < 0) end += 360; /* Fixup angles */ start = start % 360; end = end % 360; // now, we find which octants we're drawing in. startoct = start / 45; endoct = end / 45; oct = startoct - 1; // we increment as first step in loop //stopval_start, stopval_end; // what values of cx to stop at. do { oct = (oct + 1) % 8; if (oct == startoct) { // need to compute stopval_start for this octant. Look at picture above if this is unclear switch (oct) { case 0: case 3: temp = sin(start * M_PI / 180); break; case 1: case 6: temp = cos(start * M_PI / 180); break; case 2: case 5: temp = -cos(start * M_PI / 180); break; case 4: case 7: temp = -sin(start * M_PI / 180); break; } temp *= r; stopval_start = (int)temp; // always round down. // This isn't arbitrary, but requires graph paper to explain well. // The basic idea is that we're always changing drawoct after we draw, so we // stop immediately after we render the last sensible pixel at x = ((int)temp). // and whether to draw in this octant initially if (oct % 2) drawoct |= (1 << oct); // this is basically like saying drawoct[oct] = true, if drawoct were a bool array else drawoct &= 255 - (1 << oct); // this is basically like saying drawoct[oct] = false } if (oct == endoct) { // need to compute stopval_end for this octant switch (oct) { case 0: case 3: temp = sin(end * M_PI / 180); break; case 1: case 6: temp = cos(end * M_PI / 180); break; case 2: case 5: temp = -cos(end * M_PI / 180); break; case 4: case 7: temp = -sin(end * M_PI / 180); break; } temp *= r; stopval_end = (int)temp; // and whether to draw in this octant initially if (startoct == endoct) { // note: we start drawing, stop, then start again in this case // otherwise: we only draw in this octant, so initialize it to false, it will get set back to true if (start > end) { // unfortunately, if we're in the same octant and need to draw over the whole circle, // we need to set the rest to true, because the while loop will end at the bottom. drawoct = 255; } else { drawoct &= 255 - (1 << oct); } } else if (oct % 2) drawoct &= 255 - (1 << oct); else drawoct |= (1 << oct); } else if (oct != startoct) { // already verified that it's != endoct drawoct |= (1 << oct); // draw this entire segment } } while (oct != endoct); // so now we have what octants to draw and when to draw them. all that's left is the actual raster code. do { ypcy = y + cy; ymcy = y - cy; if (cx > 0) { xpcx = x + cx; xmcx = x - cx; // always check if we're drawing a certain octant before adding a pixel to that octant. if (drawoct & 4) rtgui_dc_draw_point(dc, xmcx, ypcy); // drawoct & 4 = 22; drawoct[2] if (drawoct & 2) rtgui_dc_draw_point(dc, xpcx, ypcy); if (drawoct & 32) rtgui_dc_draw_point(dc, xmcx, ymcy); if (drawoct & 64) rtgui_dc_draw_point(dc, xpcx, ymcy); } else { if (drawoct & 6) rtgui_dc_draw_point(dc, x, ypcy); // 4 + 2; drawoct[2] || drawoct[1] if (drawoct & 96) rtgui_dc_draw_point(dc, x, ymcy); // 32 + 64 } xpcy = x + cy; xmcy = x - cy; if (cx > 0 && cx != cy) { ypcx = y + cx; ymcx = y - cx; if (drawoct & 8) rtgui_dc_draw_point(dc, xmcy, ypcx); if (drawoct & 1) rtgui_dc_draw_point(dc, xpcy, ypcx); if (drawoct & 16) rtgui_dc_draw_point(dc, xmcy, ymcx); if (drawoct & 128) rtgui_dc_draw_point(dc, xpcy, ymcx); } else if (cx == 0) { if (drawoct & 24) rtgui_dc_draw_point(dc, xmcy, y); // 8 + 16 if (drawoct & 129) rtgui_dc_draw_point(dc, xpcy, y); // 1 + 128 } /* * Update whether we're drawing an octant */ if (stopval_start == cx) { // works like an on-off switch because start & end may be in the same octant. if (drawoct & (1 << startoct)) drawoct &= 255 - (1 << startoct); else drawoct |= (1 << startoct); } if (stopval_end == cx) { if (drawoct & (1 << endoct)) drawoct &= 255 - (1 << endoct); else drawoct |= (1 << endoct); } /* * Update pixels */ if (df < 0) { df += d_e; d_e += 2; d_se += 2; } else { df += d_se; d_e += 2; d_se += 4; cy--; } cx++; } while (cx <= cy); } void rtgui_dc_draw_annulus(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r1, rt_int16_t r2, rt_int16_t start, rt_int16_t end) { rt_int16_t start_x, start_y; rt_int16_t end_x, end_y; double temp; rt_int16_t temp_val = 0; /* Sanity check radius */ if ((r1 < 0) || (r2 < 0)) return ; /* Special case for r=0 - draw a point */ if ((r1 == 0) && (r2 == 0)) { rtgui_dc_draw_point(dc, x, y); return; } while (start < 0) start += 360; while (end < 0) end += 360; rtgui_dc_draw_arc(dc, x, y, r1, start, end); rtgui_dc_draw_arc(dc, x, y, r2, start, end); temp = cos(start * M_PI / 180); temp_val = (int)(temp * r1); start_x = x + temp_val; temp_val = (int)(temp * r2); end_x = x + temp_val; temp = sin(start * M_PI / 180); temp_val = (int)(temp * r1); start_y = y + temp_val; temp_val = (int)(temp * r2); end_y = y + temp_val; rtgui_dc_draw_line(dc, start_x, start_y, end_x, end_y); temp = cos(end * M_PI / 180); temp_val = (int)(temp * r1); start_x = x + temp_val; temp_val = (int)(temp * r2); end_x = x + temp_val; temp = sin(end * M_PI / 180); temp_val = (int)(temp * r1); start_y = y + temp_val; temp_val = (int)(temp * r2); end_y = y + temp_val; rtgui_dc_draw_line(dc, start_x, start_y, end_x, end_y); } void rtgui_dc_draw_sector(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end) { int start_x, start_y; int end_x, end_y; /* Sanity check radius */ if (r < 0) return ; /* Special case for r=0 - draw a point */ if (r == 0) { rtgui_dc_draw_point(dc, x, y); return; } while (start < 0) start += 360; while (end < 0) end += 360; /* Fixup angles */ start = start % 360; end = end % 360; rtgui_dc_draw_arc(dc, x, y, r, start, end); start_x = x + r * cos(start * M_PI / 180); start_y = y + r * sin(start * M_PI / 180); end_x = x + r * cos(end * M_PI / 180); end_y = y + r * sin(end * M_PI / 180); rtgui_dc_draw_line(dc, x, y, start_x, start_y); rtgui_dc_draw_line(dc, x, y, end_x, end_y); } void rtgui_dc_fill_sector(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end) { int start_x, start_y; int end_x, end_y; /* Sanity check radius */ if (r < 0) return ; /* Special case for r=0 - draw a point */ if (r == 0) { rtgui_dc_draw_point(dc, x, y); return; } while (start < 0) start += 360; while (end < 0) end += 360; /* Fixup angles */ start = start % 360; end = end % 360; end_x = x + r * cos(end * M_PI / 180); end_y = y + r * sin(end * M_PI / 180); do { start_x = x + r * cos(start * M_PI / 180); start_y = y + r * sin(start * M_PI / 180); start ++; rtgui_dc_draw_line(dc, x, y, start_x, start_y); }while(!((start_x == end_x) && (start_y == end_y))); } void rtgui_dc_draw_ellipse(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry) { int ix, iy; int h, i, j, k; int oh, oi, oj, ok; int xmh, xph, ypk, ymk; int xmi, xpi, ymj, ypj; int xmj, xpj, ymi, ypi; int xmk, xpk, ymh, yph; /* * Sanity check radii */ if ((rx < 0) || (ry < 0)) return; /* * Special case for rx=0 - draw a vline */ if (rx == 0) { rtgui_dc_draw_vline(dc, x, y - ry, y + ry); return; } /* * Special case for ry=0 - draw a hline */ if (ry == 0) { rtgui_dc_draw_hline(dc, x - rx, x + rx, y); return; } /* * Init vars */ oh = oi = oj = ok = 0xFFFF; if (rx > ry) { ix = 0; iy = rx * 64; do { h = (ix + 32) >> 6; i = (iy + 32) >> 6; j = (h * ry) / rx; k = (i * ry) / rx; if (((ok != k) && (oj != k)) || ((oj != j) && (ok != j)) || (k != j)) { xph = x + h; xmh = x - h; if (k > 0) { ypk = y + k; ymk = y - k; rtgui_dc_draw_point(dc, xmh, ypk); rtgui_dc_draw_point(dc, xph, ypk); rtgui_dc_draw_point(dc, xmh, ymk); rtgui_dc_draw_point(dc, xph, ymk); } else { rtgui_dc_draw_point(dc, xmh, y); rtgui_dc_draw_point(dc, xph, y); } ok = k; xpi = x + i; xmi = x - i; if (j > 0) { ypj = y + j; ymj = y - j; rtgui_dc_draw_point(dc, xmi, ypj); rtgui_dc_draw_point(dc, xpi, ypj); rtgui_dc_draw_point(dc, xmi, ymj); rtgui_dc_draw_point(dc, xpi, ymj); } else { rtgui_dc_draw_point(dc, xmi, y); rtgui_dc_draw_point(dc, xpi, y); } oj = j; } ix = ix + iy / rx; iy = iy - ix / rx; } while (i > h); } else { ix = 0; iy = ry * 64; do { h = (ix + 32) >> 6; i = (iy + 32) >> 6; j = (h * rx) / ry; k = (i * rx) / ry; if (((oi != i) && (oh != i)) || ((oh != h) && (oi != h) && (i != h))) { xmj = x - j; xpj = x + j; if (i > 0) { ypi = y + i; ymi = y - i; rtgui_dc_draw_point(dc, xmj, ypi); rtgui_dc_draw_point(dc, xpj, ypi); rtgui_dc_draw_point(dc, xmj, ymi); rtgui_dc_draw_point(dc, xpj, ymi); } else { rtgui_dc_draw_point(dc, xmj, y); rtgui_dc_draw_point(dc, xpj, y); } oi = i; xmk = x - k; xpk = x + k; if (h > 0) { yph = y + h; ymh = y - h; rtgui_dc_draw_point(dc, xmk, yph); rtgui_dc_draw_point(dc, xpk, yph); rtgui_dc_draw_point(dc, xmk, ymh); rtgui_dc_draw_point(dc, xpk, ymh); } else { rtgui_dc_draw_point(dc, xmk, y); rtgui_dc_draw_point(dc, xpk, y); } oh = h; } ix = ix + iy / ry; iy = iy - ix / ry; } while (i > h); } } void rtgui_dc_fill_ellipse(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry) { int ix, iy; int h, i, j, k; int oh, oi, oj, ok; int xmh, xph; int xmi, xpi; int xmj, xpj; int xmk, xpk; /* * Special case for rx=0 - draw a vline */ if (rx == 0) { rtgui_dc_draw_vline(dc, x, y - ry, y + ry); return; } /* special case for ry=0 - draw a hline */ if (ry == 0) { rtgui_dc_draw_hline(dc, x - rx, x + rx, y); return; } /* * Init vars */ oh = oi = oj = ok = 0xFFFF; /* * Draw */ if (rx > ry) { ix = 0; iy = rx * 64; do { h = (ix + 32) >> 6; i = (iy + 32) >> 6; j = (h * ry) / rx; k = (i * ry) / rx; if ((ok != k) && (oj != k)) { xph = x + h; xmh = x - h; if (k > 0) { rtgui_dc_draw_hline(dc, xmh, xph, y + k); rtgui_dc_draw_hline(dc, xmh, xph, y - k); } else { rtgui_dc_draw_hline(dc, xmh, xph, y); } ok = k; } if ((oj != j) && (ok != j) && (k != j)) { xmi = x - i; xpi = x + i; if (j > 0) { rtgui_dc_draw_hline(dc, xmi, xpi, y + j); rtgui_dc_draw_hline(dc, xmi, xpi, y - j); } else { rtgui_dc_draw_hline(dc, xmi, xpi, y); } oj = j; } ix = ix + iy / rx; iy = iy - ix / rx; } while (i > h); } else { ix = 0; iy = ry * 64; do { h = (ix + 32) >> 6; i = (iy + 32) >> 6; j = (h * rx) / ry; k = (i * rx) / ry; if ((oi != i) && (oh != i)) { xmj = x - j; xpj = x + j; if (i > 0) { rtgui_dc_draw_hline(dc, xmj, xpj, y + i); rtgui_dc_draw_hline(dc, xmj, xpj, y - i); } else { rtgui_dc_draw_hline(dc, xmj, xpj, y); } oi = i; } if ((oh != h) && (oi != h) && (i != h)) { xmk = x - k; xpk = x + k; if (h > 0) { rtgui_dc_draw_hline(dc, xmk, xpk, y + h); rtgui_dc_draw_hline(dc, xmk, xpk, y - h); } else { rtgui_dc_draw_hline(dc, xmk, xpk, y); } oh = h; } ix = ix + iy / ry; iy = iy - ix / ry; } while (i > h); } }