/* * Copyright (c) 2006-2021, RT-Thread Development Team * * SPDX-License-Identifier: Apache-2.0 * * Change Logs: * Date Author Notes * 2021-10-18 Meco Man The first version */ #include #include /*A static or global variable to store the buffers*/ static lv_disp_draw_buf_t disp_buf; rt_device_t lcd_device = 0; static struct rt_device_graphic_info info; static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/ typedef struct { uint8_t blue; uint8_t green; uint8_t red; } lv_color24_t; static void color_to16_maybe(lv_color16_t *dst, lv_color_t *src) { #if (LV_COLOR_DEPTH == 16) dst->full = src->full; #else dst->ch.blue = src->ch.blue; dst->ch.green = src->ch.green; dst->ch.red = src->ch.red; #endif } static void color_to24(lv_color24_t *dst, lv_color_t *src) { dst->blue = src->ch.blue; dst->green = src->ch.green; dst->red = src->ch.red; } /*Flush the content of the internal buffer the specific area on the display *You can use DMA or any hardware acceleration to do this operation in the background but *'lv_disp_flush_ready()' has to be called when finished.*/ static void lcd_fb_flush(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p) { int x1, x2, y1, y2; x1 = area->x1; x2 = area->x2; y1 = area->y1; y2 = area->y2; /*Return if the area is out the screen*/ if (x2 < 0) return; if (y2 < 0) return; if (x1 > info.width - 1) return; if (y1 > info.height - 1) return; /*Truncate the area to the screen*/ int32_t act_x1 = x1 < 0 ? 0 : x1; int32_t act_y1 = y1 < 0 ? 0 : y1; int32_t act_x2 = x2 > info.width - 1 ? info.width - 1 : x2; int32_t act_y2 = y2 > info.height - 1 ? info.height - 1 : y2; uint32_t x; uint32_t y; long int location = 0; /* 8 bit per pixel */ if (info.bits_per_pixel == 8) { uint8_t *fbp8 = (uint8_t *)info.framebuffer; //TODO color convert maybe for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = (x) + (y)*info.width; fbp8[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } /* 16 bit per pixel */ else if (info.bits_per_pixel == 16) { lv_color16_t *fbp16 = (lv_color16_t *)info.framebuffer; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = (x) + (y)*info.width; color_to16_maybe(&fbp16[location], color_p); color_p++; } color_p += x2 - act_x2; } } /* 24 bit per pixel */ else if (info.bits_per_pixel == 24) { lv_color24_t *fbp24 = (lv_color24_t *)info.framebuffer; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = (x) + (y)*info.width; color_to24(&fbp24[location], color_p); color_p++; } color_p += x2 - act_x2; } } /* 32 bit per pixel */ else if (info.bits_per_pixel == 32) { uint32_t *fbp32 = (uint32_t *)info.framebuffer; //TODO for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = (x) + (y)*info.width; fbp32[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } struct rt_device_rect_info rect_info; rect_info.x = x1; rect_info.y = y1; rect_info.width = x2 - x1 + 1; rect_info.height = y2 - y1 + 1; rt_device_control(lcd_device, RTGRAPHIC_CTRL_RECT_UPDATE, &rect_info); lv_disp_flush_ready(disp_drv); } void lv_port_disp_init(void) { rt_err_t result; lv_color_t *fbuf; lcd_device = rt_device_find("lcd"); if (lcd_device == 0) { rt_kprintf("error!\n"); return; } result = rt_device_open(lcd_device, 0); if (result != RT_EOK) { rt_kprintf("error!\n"); return; } /* get framebuffer address */ result = rt_device_control(lcd_device, RTGRAPHIC_CTRL_GET_INFO, &info); if (result != RT_EOK) { rt_kprintf("error!\n"); /* get device information failed */ return; } RT_ASSERT(info.bits_per_pixel == 8 || info.bits_per_pixel == 16 || info.bits_per_pixel == 24 || info.bits_per_pixel == 32); fbuf = rt_malloc(info.width * info.height / 10); if (!fbuf) { rt_kprintf("Error: alloc disp buf fail\n"); return; } /*Initialize `disp_buf` with the buffer(s). With only one buffer use NULL instead buf_2 */ lv_disp_draw_buf_init(&disp_buf, fbuf, RT_NULL, info.width * 10); lv_disp_drv_init(&disp_drv); /*Basic initialization*/ /*Set the resolution of the display*/ disp_drv.hor_res = info.width; disp_drv.ver_res = info.height; /*Set a display buffer*/ disp_drv.draw_buf = &disp_buf; /*Used to copy the buffer's content to the display*/ disp_drv.flush_cb = lcd_fb_flush; /*Finally register the driver*/ lv_disp_drv_register(&disp_drv); }