[qemu][lvgl] 优化lvgl显示驱动

This commit is contained in:
Meco Man 2021-12-17 09:18:48 -05:00
parent 6369e89502
commit f4aa860d8b
4 changed files with 12 additions and 54 deletions

View File

@ -18,72 +18,28 @@ static struct rt_device_graphic_info info;
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
static void color_to16_maybe(lv_color16_t *dst, lv_color_t *src)
{
#if (LV_COLOR_DEPTH == 16)
dst->full = src->full;
#else
dst->ch.blue = src->ch.blue;
dst->ch.green = src->ch.green;
dst->ch.red = src->ch.red;
#endif
}
/*Flush the content of the internal buffer the specific area on the display
*You can use DMA or any hardware acceleration to do this operation in the background but
*'lv_disp_flush_ready()' has to be called when finished.*/
static void lcd_fb_flush(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p)
{
int x1, x2, y1, y2;
x1 = area->x1;
x2 = area->x2;
y1 = area->y1;
y2 = area->y2;
/*Return if the area is out the screen*/
if (x2 < 0)
return;
if (y2 < 0)
return;
if (x1 > info.width - 1)
return;
if (y1 > info.height - 1)
return;
/*Truncate the area to the screen*/
int32_t act_x1 = x1 < 0 ? 0 : x1;
int32_t act_y1 = y1 < 0 ? 0 : y1;
int32_t act_x2 = x2 > info.width - 1 ? info.width - 1 : x2;
int32_t act_y2 = y2 > info.height - 1 ? info.height - 1 : y2;
uint32_t x;
uint32_t y;
long int location = 0;
uint32_t location = 0;
/* 16 bit per pixel */
lv_color16_t *fbp16 = (lv_color16_t *)info.framebuffer;
for (y = act_y1; y <= act_y2; y++)
for (y = area->y1; y <area->y2 + 1; y++)
{
for (x = act_x1; x <= act_x2; x++)
for (x = area->x1; x <area->x2 + 1; x++)
{
location = (x) + (y)*info.width;
color_to16_maybe(&fbp16[location], color_p);
location = x + y * info.width;
fbp16[location].full = color_p->full;
color_p++;
}
color_p += x2 - act_x2;
}
struct rt_device_rect_info rect_info;
rect_info.x = x1;
rect_info.y = y1;
rect_info.width = x2 - x1 + 1;
rect_info.height = y2 - y1 + 1;
rt_device_control(lcd_device, RTGRAPHIC_CTRL_RECT_UPDATE, &rect_info);
lv_disp_flush_ready(disp_drv);
}

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@ -14,8 +14,10 @@
#define LV_USE_PERF_MONITOR 1
#define LV_COLOR_DEPTH 32
# define USE_WIN32DRV 1
# define WIN32DRV_MONITOR_ZOOM 1
#define USE_WIN32DRV 1
#define WIN32DRV_MONITOR_ZOOM 1
#define LV_USE_FS_WIN32 1
/* music player demo */
#include <rtconfig.h>

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@ -27,7 +27,7 @@ static void lvgl_thread(void *parameter)
/* initialize win32 driver; don't put this in lv_port_disp() */
if (!lv_win32_init(GetModuleHandleW(NULL), SW_SHOW, BSP_LCD_WIDTH, BSP_LCD_HEIGHT, NULL))
{
LOG_E("lv_win32_init failure!");
LOG_E("lv_win32_init is failure!");
return;
}
lv_win32_add_all_input_devices_to_group(NULL);
@ -43,7 +43,7 @@ static void lvgl_thread(void *parameter)
rt_thread_mdelay(1);
}
LOG_W("LVGL simulator window closed!");
LOG_W("LVGL simulator window is closed!");
}
static int lvgl_demo_init(void)

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@ -451,7 +451,7 @@ void lcd_fill_array(rt_uint16_t x_start, rt_uint16_t y_start, rt_uint16_t x_end,
{
rt_uint32_t size = 0;
size = (x_end - x_start + 1) * (y_end - y_start + 1) * 2;
size = (x_end - x_start + 1) * (y_end - y_start + 1) * 2/*16bit*/;
lcd_address_set(x_start, y_start, x_end, y_end);
rt_pin_write(LCD_DC_PIN, PIN_HIGH);
rt_spi_send(spi_dev_lcd, pcolor, size);