Updated about suggestions.
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@ -216,10 +216,15 @@ static void adc_touch_entry(void *parameter)
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|| touch_point.event == RT_TOUCH_EVENT_UP
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|| touch_point.event == RT_TOUCH_EVENT_MOVE)
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{
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#if defined(PKG_USING_LITTLEVGL2RTT) || defined(PKG_USING_LVGL)
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#if defined(PKG_USING_LVGL)
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extern void nu_touch_inputevent_cb(rt_int16_t x, rt_int16_t y, rt_uint8_t state);
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nu_touch_inputevent_cb(touch_point.x_coordinate, touch_point.y_coordinate, touch_point.event);
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#elif defined(PKG_USING_LITTLEVGL2RTT)
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extern void littlevgl2rtt_send_input_event(rt_int16_t x, rt_int16_t y, rt_uint8_t state);
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littlevgl2rtt_send_input_event(touch_point.x_coordinate, touch_point.y_coordinate, touch_point.event);
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#endif
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#if defined(PKG_USING_NUEMWIN)
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extern void nuemwin_send_input_event(rt_int16_t x, rt_int16_t y, rt_uint8_t state);
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nuemwin_send_input_event(touch_point.x_coordinate, touch_point.y_coordinate, touch_point.event);
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@ -9,17 +9,16 @@
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*/
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#include <rtthread.h>
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#include <lvgl.h>
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#include <lv_port_indev.h>
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#define DBG_TAG "LVGL"
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#define DBG_LVL DBG_INFO
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#include <rtdbg.h>
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#ifndef LV_THREAD_STACK_SIZE
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#define LV_THREAD_STACK_SIZE 10240
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#define LV_THREAD_STACK_SIZE 4096
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#endif
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#ifndef LV_THREAD_PRIO
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#define LV_THREAD_PRIO 20
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#define LV_THREAD_PRIO (RT_THREAD_PRIORITY_MAX*2/3)
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#endif
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static void lvgl_thread(void *parameter)
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@ -5,7 +5,7 @@
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*
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* Change Logs:
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* Date Author Notes
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* 2021-12-17 Wayne The first version
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* 2021-12-17 Wayne The first version
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*/
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#include <lvgl.h>
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@ -51,6 +51,7 @@ void lv_port_disp_init(void)
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{
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rt_err_t result;
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void *buf_1 = RT_NULL;
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void *buf_2 = RT_NULL;
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lcd_device = rt_device_find("lcd");
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if (lcd_device == 0)
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@ -72,10 +73,11 @@ void lv_port_disp_init(void)
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info.bits_per_pixel == 24 || info.bits_per_pixel == 32);
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buf_1 = (void *)info.framebuffer;
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rt_kprintf("lv buf_1=%08x\n", buf_1);
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buf_2 = (void *)((uint32_t)buf_1 + info.height * info.width * info.bits_per_pixel / 8);
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rt_kprintf("LVGL: Use two buffers - buf_1@%08x, buf_2@%08x\n", buf_1, buf_2);
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/*Initialize `disp_buf` with the buffer(s).*/
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lv_disp_draw_buf_init(&disp_buf, buf_1, NULL, info.width * info.height);
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lv_disp_draw_buf_init(&disp_buf, buf_1, buf_2, info.width * info.height);
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result = rt_device_open(lcd_device, 0);
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if (result != RT_EOK)
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@ -89,7 +91,6 @@ void lv_port_disp_init(void)
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/*Set the resolution of the display*/
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disp_drv.hor_res = info.width;
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disp_drv.ver_res = info.height;
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//disp_drv.full_refresh = 1;
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/*Set a display buffer*/
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disp_drv.draw_buf = &disp_buf;
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@ -6,6 +6,7 @@
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* Change Logs:
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* Date Author Notes
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* 2021-10-18 Meco Man The first version
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* 2021-12-17 Wayne Add input event
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*/
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#include <lvgl.h>
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#include <stdbool.h>
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@ -23,7 +24,7 @@ static void input_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
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data->state = last_state;
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}
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void littlevgl2rtt_send_input_event(rt_int16_t x, rt_int16_t y, rt_uint8_t state)
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void nu_touch_inputevent_cb(rt_int16_t x, rt_int16_t y, rt_uint8_t state)
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{
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switch (state)
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{
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@ -42,17 +43,15 @@ void littlevgl2rtt_send_input_event(rt_int16_t x, rt_int16_t y, rt_uint8_t state
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}
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}
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lv_indev_t *button_indev;
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void lv_port_indev_init(void)
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{
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static lv_indev_drv_t indev_drv;
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lv_indev_drv_init(&indev_drv); /*Basic initialization*/
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/* Basic initialization */
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lv_indev_drv_init(&indev_drv);
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indev_drv.type = LV_INDEV_TYPE_POINTER;
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indev_drv.read_cb = input_read;
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/*Register the driver in LVGL and save the created input device object*/
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button_indev = lv_indev_drv_register(&indev_drv);
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/* Register the driver in LVGL and save the created input device object */
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lv_indev_drv_register(&indev_drv);
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}
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@ -9,17 +9,16 @@
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*/
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#include <rtthread.h>
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#include <lvgl.h>
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#include <lv_port_indev.h>
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#define DBG_TAG "LVGL"
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#define DBG_LVL DBG_INFO
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#include <rtdbg.h>
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#ifndef LV_THREAD_STACK_SIZE
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#define LV_THREAD_STACK_SIZE 10240
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#define LV_THREAD_STACK_SIZE 4096
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#endif
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#ifndef LV_THREAD_PRIO
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#define LV_THREAD_PRIO 20
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#define LV_THREAD_PRIO (RT_THREAD_PRIORITY_MAX*2/3)
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#endif
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static void lvgl_thread(void *parameter)
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@ -34,7 +33,7 @@ static void lvgl_thread(void *parameter)
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}
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}
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static int lvgl_demo(void)
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static int lvgl_demo_init(void)
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{
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rt_thread_t tid;
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@ -47,5 +46,4 @@ static int lvgl_demo(void)
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return 0;
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}
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INIT_APP_EXPORT(lvgl_demo);
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//MSH_CMD_EXPORT(lvgl_demo, start lvgl music demo);
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INIT_APP_EXPORT(lvgl_demo_init);
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@ -94,10 +94,8 @@ void lv_port_disp_init(void)
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info.bits_per_pixel == 24 || info.bits_per_pixel == 32);
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buf_1 = (void *)info.framebuffer;
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rt_kprintf("lv buf_1=%08x\n", buf_1);
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buf_2 = (void *)((uint32_t)info.framebuffer + info.height * info.width * info.bits_per_pixel / 8);
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rt_kprintf("lv buf_2=%08x\n", buf_2);
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buf_2 = (void *)((uint32_t)buf_1 + info.height * info.width * info.bits_per_pixel / 8);
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rt_kprintf("LVGL: Use two buffers - buf_1@%08x, buf_2@%08x\n", buf_1, buf_2);
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/*Initialize `disp_buf` with the buffer(s).*/
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lv_disp_draw_buf_init(&disp_buf, buf_1, buf_2, info.width * info.height);
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@ -24,7 +24,7 @@ static void input_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
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data->state = last_state;
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}
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void littlevgl2rtt_send_input_event(rt_int16_t x, rt_int16_t y, rt_uint8_t state)
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void nu_touch_inputevent_cb(rt_int16_t x, rt_int16_t y, rt_uint8_t state)
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{
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switch (state)
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{
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@ -43,17 +43,15 @@ void littlevgl2rtt_send_input_event(rt_int16_t x, rt_int16_t y, rt_uint8_t state
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}
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}
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lv_indev_t *button_indev;
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void lv_port_indev_init(void)
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{
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static lv_indev_drv_t indev_drv;
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lv_indev_drv_init(&indev_drv); /*Basic initialization*/
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/* Basic initialization */
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lv_indev_drv_init(&indev_drv);
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indev_drv.type = LV_INDEV_TYPE_POINTER;
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indev_drv.read_cb = input_read;
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/*Register the driver in LVGL and save the created input device object*/
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button_indev = lv_indev_drv_register(&indev_drv);
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/* Register the driver in LVGL and save the created input device object */
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lv_indev_drv_register(&indev_drv);
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}
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