[external] fix the VC++ simulation issue for lodepng.
This commit is contained in:
parent
36713043f8
commit
cfbe17681e
6
components/external/lodepng/SConscript
vendored
6
components/external/lodepng/SConscript
vendored
@ -1,4 +1,5 @@
|
||||
from building import *
|
||||
import rtconfig
|
||||
|
||||
cwd = GetCurrentDir()
|
||||
src = Split('''
|
||||
@ -7,6 +8,9 @@ lodepng.c
|
||||
|
||||
CPPPATH = [cwd]
|
||||
|
||||
group = DefineGroup('RTGUI', src, depend = ['RT_USING_RTGUI', 'RTGUI_IMAGE_LODEPNG', 'RT_USING_LIBC'], CPPPATH = CPPPATH)
|
||||
if rtconfig.ARCH == 'sim':
|
||||
group = DefineGroup('RTGUI', src, depend = ['RT_USING_RTGUI', 'RTGUI_IMAGE_LODEPNG'], CPPPATH = CPPPATH)
|
||||
else:
|
||||
group = DefineGroup('RTGUI', src, depend = ['RT_USING_RTGUI', 'RTGUI_IMAGE_LODEPNG', 'RT_USING_LIBC'], CPPPATH = CPPPATH)
|
||||
|
||||
Return('group')
|
||||
|
Loading…
x
Reference in New Issue
Block a user