[stm32f469][lvgl] 优化LVGL文件结构
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from building import *
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import os
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cwd = GetCurrentDir()
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group = []
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src = Glob('*.c')
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CPPPATH = [cwd]
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list = os.listdir(cwd)
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for d in list:
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path = os.path.join(cwd, d)
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if os.path.isfile(os.path.join(path, 'SConscript')):
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group = group + SConscript(os.path.join(d, 'SConscript'))
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group = group + DefineGroup('LVGL-demo', src, depend = ['BSP_USING_LVGL', 'BSP_USING_LVGL_DEMO'], CPPPATH = CPPPATH)
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Return('group')
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/*
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* Copyright (c) 2006-2021, RT-Thread Development Team
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Change Logs:
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* Date Author Notes
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* 2021-10-17 Meco Man First version
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* 2022-05-10 Meco Man improve rt-thread initialization process
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*/
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void lv_user_gui_init(void)
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{
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/* display demo; you may replace with your LVGL application at here */
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extern void lv_demo_music(void);
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lv_demo_music();
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}
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@ -1,54 +0,0 @@
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/*
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* Copyright (c) 2006-2021, RT-Thread Development Team
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Change Logs:
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* Date Author Notes
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* 2021-10-17 Meco Man First version
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*/
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#include <rtthread.h>
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#include <lvgl.h>
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#include <lv_port_indev.h>
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#define DBG_TAG "LVGL.demo"
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#define DBG_LVL DBG_INFO
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#include <rtdbg.h>
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#ifndef LV_THREAD_STACK_SIZE
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#define LV_THREAD_STACK_SIZE 4096
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#endif
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#ifndef LV_THREAD_PRIO
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#define LV_THREAD_PRIO (RT_THREAD_PRIORITY_MAX * 2 / 8)
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#endif
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static struct rt_thread lvgl_thread;
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static rt_uint8_t lvgl_thread_stack[LV_THREAD_STACK_SIZE];
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static void lvgl_entry(void *parameter)
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{
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extern void lv_demo_music(void);
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lv_demo_music();
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while(1)
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{
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lv_task_handler();
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rt_thread_mdelay(5);
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}
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}
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static int lvgl_demo_init(void)
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{
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rt_thread_init(&lvgl_thread,
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"LVGL",
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lvgl_entry,
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RT_NULL,
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&lvgl_thread_stack[0],
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sizeof(lvgl_thread_stack),
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LV_THREAD_PRIO,
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10);
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rt_thread_startup(&lvgl_thread);
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return 0;
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}
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INIT_APP_EXPORT(lvgl_demo_init);
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@ -1,23 +0,0 @@
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/*
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* Copyright (c) 2006-2021, RT-Thread Development Team
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Change Logs:
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* Date Author Notes
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* 2021-10-18 Meco Man The first version
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*/
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#ifndef LV_PORT_DISP_H
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#define LV_PORT_DISP_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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void lv_port_disp_init(void);
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif
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@ -8,7 +8,6 @@
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* 2021-10-18 Meco Man The first version
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*/
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#include <lvgl.h>
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#include <stdbool.h>
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#include <rtdevice.h>
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#include <lcd_port.h>
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/*
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* Copyright (c) 2006-2021, RT-Thread Development Team
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Change Logs:
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* Date Author Notes
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* 2021-10-18 Meco Man The first version
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*/
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#ifndef LV_PORT_INDEV_H
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#define LV_PORT_INDEV_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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void lv_port_indev_init(void);
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void lv_port_indev_input(rt_int16_t x, rt_int16_t y, lv_indev_state_t state);
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif
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@ -30,8 +30,14 @@ menu "Onboard Peripheral Drivers"
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select BSP_USING_LCD_OTM8009A
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select BSP_USING_TOUCH
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select PKG_USING_LVGL
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default n
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if BSP_USING_LVGL
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config BSP_USING_LVGL_DEMO
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bool "Enable LVGL demo"
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select PKG_USING_LV_MUSIC_DEMO
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default n
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endif
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config BSP_USING_QSPI_FLASH
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bool "Enable QSPI FLASH (N25Q128A qspi1)"
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2006-2021, RT-Thread Development Team
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* Copyright (c) 2006-2022, RT-Thread Development Team
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* 2018-02-08 Zhangyihong the first version
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*/
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#include <rtconfig.h>
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#ifdef BSP_USING_TOUCH
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#include "drv_touch.h"
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#include <string.h>
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#ifdef BSP_USING_TOUCH
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#ifdef PKG_USING_GUIENGINE
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#include <rtgui/event.h>
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#include <rtgui/rtgui_server.h>
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#include <littlevgl2rtt.h>
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#elif defined(PKG_USING_LVGL)
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#include <lvgl.h>
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#include <lv_port_indev.h>
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extern void lv_port_indev_input(rt_int16_t x, rt_int16_t y, lv_indev_state_t state);
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static rt_bool_t touch_down = RT_FALSE;
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#endif
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#endif /* PKG_USING_GUIENGINE */
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#define BSP_TOUCH_SAMPLE_HZ (50)
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#define DBG_ENABLE
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#define DBG_SECTION_NAME "TOUCH"
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#define DBG_SECTION_NAME "touch"
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#define DBG_LEVEL DBG_LOG
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#define DBG_COLOR
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#include <rtdbg.h>
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emouse.parent.sender = RT_NULL;
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emouse.wid = RT_NULL;
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emouse.parent.type = RTGUI_EVENT_MOUSE_BUTTON;
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emouse.button = RTGUI_MOUSE_BUTTON_LEFT | RTGUI_MOUSE_BUTTON_DOWN;
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emouse.x = x;
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emouse.parent.sender = RT_NULL;
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emouse.wid = RT_NULL;
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emouse.button = RTGUI_MOUSE_BUTTON_LEFT | RTGUI_MOUSE_BUTTON_DOWN;
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emouse.parent.type = RTGUI_EVENT_MOUSE_MOTION;
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emouse.x = x;
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littlevgl2rtt_send_input_event(x, y, LITTLEVGL2RTT_INPUT_MOVE);
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#elif defined(PKG_USING_LVGL)
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lv_port_indev_input(x, y, (touch_down == RT_TRUE) ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL);
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#endif
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#endif /* PKG_USING_GUIENGINE */
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}
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static void post_up_event(rt_uint16_t x, rt_uint16_t y, rt_tick_t ts)
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emouse.parent.sender = RT_NULL;
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emouse.wid = RT_NULL;
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emouse.parent.type = RTGUI_EVENT_MOUSE_BUTTON;
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emouse.button = RTGUI_MOUSE_BUTTON_LEFT | RTGUI_MOUSE_BUTTON_UP;
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emouse.x = x;
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#elif defined(PKG_USING_LVGL)
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touch_down = RT_FALSE;
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lv_port_indev_input(x, y, (touch_down == RT_TRUE) ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL);
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#endif
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#endif /* PKG_USING_GUIENGINE */
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}
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static void touch_thread_entry(void *parameter)
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static int touc_bg_init(void)
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{
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rt_thread_t tid = RT_NULL;
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tid = rt_thread_create("touchi", touch_init_thread_entry, RT_NULL, 2048, 28, 20);
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tid = rt_thread_create("touch", touch_init_thread_entry, RT_NULL, 2048, 28, 20);
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if (tid == RT_NULL)
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{
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return -1;
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rt_thread_startup(tid);
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return 0;
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}
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INIT_APP_EXPORT(touc_bg_init);
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INIT_COMPONENT_EXPORT(touc_bg_init);
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#endif
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#endif /* BSP_USING_TOUCH */
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