[lvgl][l475] use single buffer instead of double buffers
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@ -10,8 +10,8 @@
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#include <lvgl.h>
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#include <drv_lcd.h>
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#define MY_DISP_HOR_RES LCD_W
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#define DISP_BUFFER_LINES 70
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#define MY_DISP_HOR_RES LCD_W
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#define DISP_BUFFER_LINES (LCD_H/5)
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/*A static or global variable to store the buffers*/
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static lv_disp_draw_buf_t disp_buf;
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@ -21,7 +21,6 @@ static lv_disp_drv_t disp_drv;
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/*Static or global buffer(s). The second buffer is optional*/
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static lv_color_t buf_1[MY_DISP_HOR_RES * DISP_BUFFER_LINES];
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static lv_color_t buf_2[MY_DISP_HOR_RES * DISP_BUFFER_LINES];
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/*Flush the content of the internal buffer the specific area on the display
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*You can use DMA or any hardware acceleration to do this operation in the background but
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@ -39,7 +38,7 @@ static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_colo
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void lv_port_disp_init(void)
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{
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/*Initialize `disp_buf` with the buffer(s). With only one buffer use NULL instead buf_2 */
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lv_disp_draw_buf_init(&disp_buf, buf_1, buf_2, MY_DISP_HOR_RES * DISP_BUFFER_LINES);
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lv_disp_draw_buf_init(&disp_buf, buf_1, RT_NULL, MY_DISP_HOR_RES * DISP_BUFFER_LINES);
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lv_disp_drv_init(&disp_drv); /*Basic initialization*/
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