rt-thread/bsp/stm32/libraries/templates/stm32l4xx/SConstruct

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import os
import sys
import rtconfig
if os.getenv('RTT_ROOT'):
RTT_ROOT = os.getenv('RTT_ROOT')
else:
RTT_ROOT = os.path.normpath(os.getcwd() + '/../../..')
sys.path = sys.path + [os.path.join(RTT_ROOT, 'tools')]
try:
from building import *
except:
print('Cannot found RT-Thread root directory, please check RTT_ROOT')
print(RTT_ROOT)
exit(-1)
TARGET = 'rt-thread.' + rtconfig.TARGET_EXT
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DefaultEnvironment(tools=[])
env = Environment(tools = ['mingw'],
AS = rtconfig.AS, ASFLAGS = rtconfig.AFLAGS,
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CC = rtconfig.CC, CFLAGS = rtconfig.CFLAGS,
AR = rtconfig.AR, ARFLAGS = '-rc',
CXX = rtconfig.CXX, CXXFLAGS = rtconfig.CXXFLAGS,
LINK = rtconfig.LINK, LINKFLAGS = rtconfig.LFLAGS)
env.PrependENVPath('PATH', rtconfig.EXEC_PATH)
if rtconfig.PLATFORM == 'iar':
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env.Replace(CCCOM = ['$CC $CFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS -o $TARGET $SOURCES'])
env.Replace(ARFLAGS = [''])
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env.Replace(LINKCOM = env["LINKCOM"] + ' --map rt-thread.map')
Export('RTT_ROOT')
Export('rtconfig')
SDK_ROOT = os.path.abspath('./')
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if os.path.exists(SDK_ROOT + '/libraries'):
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libraries_path_prefix = SDK_ROOT + '/libraries'
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else:
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libraries_path_prefix = os.path.dirname(SDK_ROOT) + '/libraries'
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from utils import _make_path_relative
libraries_path_prefix = _make_path_relative(os.path.abspath('./'), libraries_path_prefix)
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SDK_LIB = libraries_path_prefix
Export('SDK_LIB')
# prepare building environment
objs = PrepareBuilding(env, RTT_ROOT, has_libcpu=False)
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stm32_library = 'STM32L4xx_HAL'
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rtconfig.BSP_LIBRARY_TYPE = stm32_library
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bsp_vdir = 'build'
# include libraries
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objs.extend(SConscript(os.path.join(libraries_path_prefix, stm32_library, 'SConscript'),
variant_dir=bsp_vdir + '/libraries/'+ stm32_library, duplicate=0))
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# include drivers
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objs.extend(SConscript(os.path.join(libraries_path_prefix, 'HAL_Drivers', 'SConscript'),
variant_dir=bsp_vdir + '/libraries/HAL_Drivers', duplicate=0))
bsp_port_script = os.path.join(os.getcwd(), 'board', 'ports', 'SConscript')
if os.path.isfile(bsp_port_script):
objs.extend(SConscript(bsp_port_script, variant_dir=bsp_vdir + '/board/ports', duplicate=0))
# make a building
DoBuilding(TARGET, objs)