rt-thread/bsp/stm32_radio/ili9325/ili9325.c

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18 KiB
C
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#include "stm32f10x.h"
#include "ili9325.h"
/* LCD Registers */
#define R0 0x00
#define R1 0x01
#define R2 0x02
#define R3 0x03
#define R4 0x04
#define R5 0x05
#define R6 0x06
#define R7 0x07
#define R8 0x08
#define R9 0x09
#define R10 0x0A
#define R12 0x0C
#define R13 0x0D
#define R14 0x0E
#define R15 0x0F
#define R16 0x10
#define R17 0x11
#define R18 0x12
#define R19 0x13
#define R20 0x14
#define R21 0x15
#define R22 0x16
#define R23 0x17
#define R24 0x18
#define R25 0x19
#define R26 0x1A
#define R27 0x1B
#define R28 0x1C
#define R29 0x1D
#define R30 0x1E
#define R31 0x1F
#define R32 0x20
#define R33 0x21
#define R34 0x22
#define R36 0x24
#define R37 0x25
#define R40 0x28
#define R41 0x29
#define R43 0x2B
#define R45 0x2D
#define R48 0x30
#define R49 0x31
#define R50 0x32
#define R51 0x33
#define R52 0x34
#define R53 0x35
#define R54 0x36
#define R55 0x37
#define R56 0x38
#define R57 0x39
#define R59 0x3B
#define R60 0x3C
#define R61 0x3D
#define R62 0x3E
#define R63 0x3F
#define R64 0x40
#define R65 0x41
#define R66 0x42
#define R67 0x43
#define R68 0x44
#define R69 0x45
#define R70 0x46
#define R71 0x47
#define R72 0x48
#define R73 0x49
#define R74 0x4A
#define R75 0x4B
#define R76 0x4C
#define R77 0x4D
#define R78 0x4E
#define R79 0x4F
#define R80 0x50
#define R81 0x51
#define R82 0x52
#define R83 0x53
#define R96 0x60
#define R97 0x61
#define R106 0x6A
#define R118 0x76
#define R128 0x80
#define R129 0x81
#define R130 0x82
#define R131 0x83
#define R132 0x84
#define R133 0x85
#define R134 0x86
#define R135 0x87
#define R136 0x88
#define R137 0x89
#define R139 0x8B
#define R140 0x8C
#define R141 0x8D
#define R143 0x8F
#define R144 0x90
#define R145 0x91
#define R146 0x92
#define R147 0x93
#define R148 0x94
#define R149 0x95
#define R150 0x96
#define R151 0x97
#define R152 0x98
#define R153 0x99
#define R154 0x9A
#define R157 0x9D
#define R192 0xC0
#define R193 0xC1
#define R229 0xE5
/* LCD color */
#define White 0xFFFF
#define Black 0x0000
#define Grey 0xF7DE
#define Blue 0x001F
#define Blue2 0x051F
#define Red 0xF800
#define Magenta 0xF81F
#define Green 0x07E0
#define Cyan 0x7FFF
#define Yellow 0xFFE0
static u16 DeviceCode;
/*******************************************************************************
* Function Name : LCD_FSMCConfig
* Description : Configures the Parallel interface (FSMC) for LCD(Parallel mode)
* Input : None
* Output : None
* Return : None
*******************************************************************************/
static void LCD_FSMCConfig(void)
{
FSMC_NORSRAMInitTypeDef FSMC_NORSRAMInitStructure;
FSMC_NORSRAMTimingInitTypeDef p;
/*-- FSMC Configuration ------------------------------------------------------*/
/*----------------------- SRAM Bank 4 ----------------------------------------*/
/* FSMC_Bank1_NORSRAM4 configuration */
p.FSMC_AddressSetupTime = 0;
p.FSMC_AddressHoldTime = 0;
p.FSMC_DataSetupTime = 2;
p.FSMC_BusTurnAroundDuration = 0;
p.FSMC_CLKDivision = 0;
p.FSMC_DataLatency = 0;
p.FSMC_AccessMode = FSMC_AccessMode_A;
/* Color LCD configuration ------------------------------------
LCD configured as follow:
- Data/Address MUX = Disable
- Memory Type = SRAM
- Data Width = 16bit
- Write Operation = Enable
- Extended Mode = Enable
- Asynchronous Wait = Disable */
FSMC_NORSRAMInitStructure.FSMC_Bank = FSMC_Bank1_NORSRAM2;
FSMC_NORSRAMInitStructure.FSMC_DataAddressMux = FSMC_DataAddressMux_Disable;
FSMC_NORSRAMInitStructure.FSMC_MemoryType = FSMC_MemoryType_SRAM;
FSMC_NORSRAMInitStructure.FSMC_MemoryDataWidth = FSMC_MemoryDataWidth_16b;
FSMC_NORSRAMInitStructure.FSMC_BurstAccessMode = FSMC_BurstAccessMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignalPolarity = FSMC_WaitSignalPolarity_Low;
FSMC_NORSRAMInitStructure.FSMC_WrapMode = FSMC_WrapMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignalActive = FSMC_WaitSignalActive_BeforeWaitState;
FSMC_NORSRAMInitStructure.FSMC_WriteOperation = FSMC_WriteOperation_Enable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignal = FSMC_WaitSignal_Disable;
FSMC_NORSRAMInitStructure.FSMC_ExtendedMode = FSMC_ExtendedMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_WriteBurst = FSMC_WriteBurst_Disable;
FSMC_NORSRAMInitStructure.FSMC_ReadWriteTimingStruct = &p;
FSMC_NORSRAMInitStructure.FSMC_WriteTimingStruct = &p;
FSMC_NORSRAMInit(&FSMC_NORSRAMInitStructure);
FSMC_NORSRAMCmd(FSMC_Bank1_NORSRAM2, ENABLE);
}
/*******************************************************************************
* Function Name : ili9325_WriteReg
* Description : Writes to the selected LCD register.
* Input : - LCD_Reg: address of the selected register.
* - LCD_RegValue: value to write to the selected register.
* Output : None
* Return : None
*******************************************************************************/
void ili9325_WriteReg(u8 LCD_Reg,u16 LCD_RegValue)
{
/* Write 16-bit Index, then Write Reg */
ili9325_REG = LCD_Reg;
/* Write 16-bit Reg */
ili9325_RAM = LCD_RegValue;
}
/*******************************************************************************
* Function Name : LCD_ReadReg
* Description : Reads the selected LCD Register.
* Input : None
* Output : None
* Return : LCD Register Value.
*******************************************************************************/
u16 LCD_ReadReg(u8 LCD_Reg)
{
/* Write 16-bit Index (then Read Reg) */
ili9325_REG = LCD_Reg;
/* Read 16-bit Reg */
return (ili9325_RAM);
}
/*******************************************************************************
* Function Name : ili9325_WriteRAM_Prepare
* Description : Prepare to write to the LCD RAM.
* Input : None
* Output : None
* Return : None
*******************************************************************************/
void ili9325_WriteRAM_Prepare(void)
{
ili9325_REG = R34;
}
/*******************************************************************************
* Function Name : ili9325_WriteRAM
* Description : Writes to the LCD RAM.
* Input : - RGB_Code: the pixel color in RGB mode (5-6-5).
* Output : None
* Return : None
*******************************************************************************/
void ili9325_WriteRAM(u16 RGB_Code)
{
/* Write 16-bit GRAM Reg */
ili9325_RAM = RGB_Code;
}
/* <20><>ȡָ<C8A1><D6B8><EFBFBD><EFBFBD>ַ<EFBFBD><D6B7>GRAM */
unsigned short ili9325_ReadGRAM(unsigned short x,unsigned short y)
{
unsigned short temp;
ili9325_SetCursor(x,y);
ili9325_REG = R34;
/* dummy read */
temp = ili9325_RAM;
temp = ili9325_RAM;
return temp;
}
void rt_kprintf(const char *fmt, ...);
#define printf rt_kprintf
void ili9325_Initializtion(void)
{
volatile unsigned int i;
LCD_FSMCConfig();
DeviceCode = LCD_ReadReg(0x0000);
/* DeviceCode check */
if( (DeviceCode != 0x9325) && (DeviceCode != 0x9328) && (DeviceCode != 0x7783) )
{
printf("Invalid LCD ID:%08X\r\n",DeviceCode);
printf("Please check you hardware.")
while(1);
}
if (DeviceCode==0x9325||DeviceCode==0x9328)
{
ili9325_WriteReg(0x00e7,0x0010);
ili9325_WriteReg(0x0000,0x0001); //start internal osc
#if defined(_ILI_REVERSE_DIRECTION_)
ili9325_WriteReg(0x0001,0x0000); //Reverse Display
#else
ili9325_WriteReg(0x0001,0x0100); //
#endif
ili9325_WriteReg(0x0002,0x0700); //power on sequence
/* [5:4]-ID1~ID0 [3]-AM-1<><31>ֱ-0ˮƽ */
ili9325_WriteReg(0x0003,(1<<12)|(1<<5)|(0<<4) | (1<<3) );
ili9325_WriteReg(0x0004,0x0000);
ili9325_WriteReg(0x0008,0x0207);
ili9325_WriteReg(0x0009,0x0000);
ili9325_WriteReg(0x000a,0x0000); //display setting
ili9325_WriteReg(0x000c,0x0001); //display setting
ili9325_WriteReg(0x000d,0x0000); //0f3c
ili9325_WriteReg(0x000f,0x0000);
//Power On sequence //
ili9325_WriteReg(0x0010,0x0000);
ili9325_WriteReg(0x0011,0x0007);
ili9325_WriteReg(0x0012,0x0000);
ili9325_WriteReg(0x0013,0x0000);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0010,0x1590);
ili9325_WriteReg(0x0011,0x0227);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0012,0x009c);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0013,0x1900);
ili9325_WriteReg(0x0029,0x0023);
ili9325_WriteReg(0x002b,0x000e);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0020,0x0000);
ili9325_WriteReg(0x0021,0x0000);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0030,0x0007);
ili9325_WriteReg(0x0031,0x0707);
ili9325_WriteReg(0x0032,0x0006);
ili9325_WriteReg(0x0035,0x0704);
ili9325_WriteReg(0x0036,0x1f04);
ili9325_WriteReg(0x0037,0x0004);
ili9325_WriteReg(0x0038,0x0000);
ili9325_WriteReg(0x0039,0x0706);
ili9325_WriteReg(0x003c,0x0701);
ili9325_WriteReg(0x003d,0x000f);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0050,0x0000);
ili9325_WriteReg(0x0051,0x00ef);
ili9325_WriteReg(0x0052,0x0000);
ili9325_WriteReg(0x0053,0x013f);
#if defined(_ILI_REVERSE_DIRECTION_)
ili9325_WriteReg(0x0060,0x2700);
#else
ili9325_WriteReg(0x0060,0xA700);
#endif
ili9325_WriteReg(0x0061,0x0001);
ili9325_WriteReg(0x006a,0x0000);
ili9325_WriteReg(0x0080,0x0000);
ili9325_WriteReg(0x0081,0x0000);
ili9325_WriteReg(0x0082,0x0000);
ili9325_WriteReg(0x0083,0x0000);
ili9325_WriteReg(0x0084,0x0000);
ili9325_WriteReg(0x0085,0x0000);
ili9325_WriteReg(0x0090,0x0010);
ili9325_WriteReg(0x0092,0x0000);
ili9325_WriteReg(0x0093,0x0003);
ili9325_WriteReg(0x0095,0x0110);
ili9325_WriteReg(0x0097,0x0000);
ili9325_WriteReg(0x0098,0x0000);
//display on sequence
ili9325_WriteReg(0x0007,0x0133);
ili9325_WriteReg(0x0020,0x0000);
ili9325_WriteReg(0x0021,0x0000);
}
else if(DeviceCode==0x7783)
{
// Start Initial Sequence
ili9325_WriteReg(0x00FF,0x0001);
ili9325_WriteReg(0x00F3,0x0008);
ili9325_WriteReg(0x0001,0x0100);
ili9325_WriteReg(0x0002,0x0700);
ili9325_WriteReg(0x0003,0x1030); //0x1030
ili9325_WriteReg(0x0008,0x0302);
ili9325_WriteReg(0x0008,0x0207);
ili9325_WriteReg(0x0009,0x0000);
ili9325_WriteReg(0x000A,0x0000);
ili9325_WriteReg(0x0010,0x0000); //0x0790
ili9325_WriteReg(0x0011,0x0005);
ili9325_WriteReg(0x0012,0x0000);
ili9325_WriteReg(0x0013,0x0000);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0010,0x12B0);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0011,0x0007);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0012,0x008B);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0013,0x1700);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0029,0x0022);
//################# void Gamma_Set(void) ####################//
ili9325_WriteReg(0x0030,0x0000);
ili9325_WriteReg(0x0031,0x0707);
ili9325_WriteReg(0x0032,0x0505);
ili9325_WriteReg(0x0035,0x0107);
ili9325_WriteReg(0x0036,0x0008);
ili9325_WriteReg(0x0037,0x0000);
ili9325_WriteReg(0x0038,0x0202);
ili9325_WriteReg(0x0039,0x0106);
ili9325_WriteReg(0x003C,0x0202);
ili9325_WriteReg(0x003D,0x0408);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
ili9325_WriteReg(0x0050,0x0000);
ili9325_WriteReg(0x0051,0x00EF);
ili9325_WriteReg(0x0052,0x0000);
ili9325_WriteReg(0x0053,0x013F);
ili9325_WriteReg(0x0060,0xA700);
ili9325_WriteReg(0x0061,0x0001);
ili9325_WriteReg(0x0090,0x0033);
ili9325_WriteReg(0x002B,0x000B);
ili9325_WriteReg(0x0007,0x0133);
for (i=50000; i>0; i--);
for (i=50000; i>0; i--);
}
ili9325_Clear( Blue );
}
/****************************************************************************
* <EFBFBD><EFBFBD> <EFBFBD>ƣ<EFBFBD>void ili9325_SetCursor(u16 x,u16 y)
* <EFBFBD><EFBFBD> <EFBFBD>ܣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>x <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* y <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* ˵ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ili9325_SetCursor(10,10);
****************************************************************************/
void ili9325_SetCursor(u16 x,u16 y)
{
ili9325_WriteReg(R32,x); /* 0-239 */
ili9325_WriteReg(R33,y); /* 0-319 */
}
/****************************************************************************
* <EFBFBD><EFBFBD> <EFBFBD>ƣ<EFBFBD>void ili9325_SetWindows(u16 StartX,u16 StartY,u16 EndX,u16 EndY)
* <EFBFBD><EFBFBD> <EFBFBD>ܣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ô<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>StartX <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* StartY <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* EndX <EFBFBD>н<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* EndY <EFBFBD>н<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* ˵ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ili9325_SetWindows(0,0,100,100)<EFBFBD><EFBFBD>
****************************************************************************/
void ili9325_SetWindows(u16 StartX,u16 StartY,u16 EndX,u16 EndY)
{
ili9325_SetCursor(StartX,StartY);
ili9325_WriteReg(0x0050, StartX);
ili9325_WriteReg(0x0052, StartY);
ili9325_WriteReg(0x0051, EndX);
ili9325_WriteReg(0x0053, EndY);
}
/****************************************************************************
* <EFBFBD><EFBFBD> <EFBFBD>ƣ<EFBFBD>void ili9325_Clear(u16 dat)
* <EFBFBD><EFBFBD> <EFBFBD>ܣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0xffff
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>dat <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* ˵ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ili9325_Clear(0xffff);
****************************************************************************/
void ili9325_Clear(u16 Color)
{
u32 index=0;
ili9325_SetCursor(0,0);
ili9325_WriteRAM_Prepare(); /* Prepare to write GRAM */
for (index=0; index<76800; index++)
{
ili9325_RAM=Color;
}
}
/****************************************************************************
* <EFBFBD><EFBFBD> <EFBFBD>ƣ<EFBFBD>void ili9325_DrawPicture(u16 StartX,u16 StartY,u16 EndX,u16 EndY,u16 *pic)
* <EFBFBD><EFBFBD> <EFBFBD>ܣ<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Χ<EFBFBD><EFBFBD>ʾһ<EFBFBD><EFBFBD>ͼƬ
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>StartX <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* StartY <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* EndX <EFBFBD>н<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* EndY <EFBFBD>н<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pic ͼƬͷָ<EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* ˵ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼƬȡģ<EFBFBD><EFBFBD>ʽΪˮƽɨ<EFBFBD>16λ<EFBFBD><EFBFBD>ɫģʽ
* <EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ili9325_DrawPicture(0,0,100,100,(u16*)demo);
****************************************************************************/
void ili9325_DrawPicture(u16 StartX,u16 StartY,u16 EndX,u16 EndY,u16 *pic)
{
u16 i;
ili9325_SetWindows(StartX,StartY,EndX,EndY);
ili9325_SetCursor(StartX,StartY);
ili9325_WriteRAM_Prepare();
for (i=0; i<(EndX*EndY); i++)
{
ili9325_WriteRAM(*pic++);
}
}
/****************************************************************************
* <EFBFBD><EFBFBD> <EFBFBD>ƣ<EFBFBD>u16 ili9325_BGR2RGB(u16 c)
* <EFBFBD><EFBFBD> <EFBFBD>ܣ<EFBFBD>RRRRRGGGGGGBBBBB <EFBFBD><EFBFBD>Ϊ BBBBBGGGGGGRRRRR <EFBFBD><EFBFBD>ʽ
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>c BRG <EFBFBD><EFBFBD>ɫֵ
* <EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>RGB <EFBFBD><EFBFBD>ɫֵ
* ˵ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
****************************************************************************/
unsigned short ili9325_BGR2RGB(unsigned short c)
{
u16 r, g, b, rgb;
b = (c>>0) & 0x1f;
g = (c>>5) & 0x3f;
r = (c>>11) & 0x1f;
rgb = (b<<11) + (g<<5) + (r<<0);
return( rgb );
}