rt-thread/bsp/stm32/stm32l431-BearPi/board/ports/lcd/drv_lcd.h

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#ifndef __DRV_LCD_H__
#define __DRV_LCD_H__
#include <board.h>
#define LCD_W 240
#define LCD_H 240
//POINT_COLOR
#define WHITE 0xFFFF
#define BLACK 0x0000
#define BLUE 0x001F
#define BRED 0XF81F
#define GRED 0XFFE0
#define GBLUE 0X07FF
#define RED 0xF800
#define MAGENTA 0xF81F
#define GREEN 0x07E0
#define CYAN 0x7FFF
#define YELLOW 0xFFE0
#define BROWN 0XBC40
#define BRRED 0XFC07
#define GRAY 0X8430
#define GRAY175 0XAD75
#define GRAY151 0X94B2
#define GRAY187 0XBDD7
#define GRAY240 0XF79E
void lcd_clear(rt_uint16_t color);
void lcd_address_set(rt_uint16_t x1, rt_uint16_t y1, rt_uint16_t x2, rt_uint16_t y2);
void lcd_set_color(rt_uint16_t back, rt_uint16_t fore);
void lcd_draw_point(rt_uint16_t x, rt_uint16_t y);
void lcd_draw_point_color(rt_uint16_t x, rt_uint16_t y, rt_uint16_t color);
void lcd_draw_circle(rt_uint16_t x0, rt_uint16_t y0, rt_uint8_t r);
void lcd_draw_line(rt_uint16_t x1, rt_uint16_t y1, rt_uint16_t x2, rt_uint16_t y2);
void lcd_draw_rectangle(rt_uint16_t x1, rt_uint16_t y1, rt_uint16_t x2, rt_uint16_t y2);
void lcd_fill(rt_uint16_t x_start, rt_uint16_t y_start, rt_uint16_t x_end, rt_uint16_t y_end, rt_uint16_t color);
void lcd_show_num(rt_uint16_t x, rt_uint16_t y, rt_uint32_t num, rt_uint8_t len, rt_uint32_t size);
rt_err_t lcd_show_string(rt_uint16_t x, rt_uint16_t y, rt_uint32_t size, const char *fmt, ...);
rt_err_t lcd_show_image(rt_uint16_t x, rt_uint16_t y, rt_uint16_t length, rt_uint16_t wide, const rt_uint8_t *p);
#endif