2022-06-28 19:43:00 +08:00
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# GD32 RISC-V系列 BSP 制作教程
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## 1. BSP 框架介绍
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BSP 框架结构如下图所示:
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![BSP 框架图](./figures/frame.png)
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GD32的BSP架构主要分为三个部分:libraries、tools和具体的Boards,其中libraries包含了GD32的通用库,包括每个系列的Firmware Library以及适配RT-Thread的drivers;tools是生成工程的Python脚本工具;另外就是Boards文件,当然这里的Boards有很多,我这里值列举了GD32VF103V_EVAL。
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## 2. 知识准备
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制作一个 BSP 的过程就是构建一个新系统的过程,因此想要制作出好用的 BSP,要对 RT-Thread 系统的构建过程有一定了解,需要的知识准备如下所示:
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- 掌握 GD32 RISC-V系列 BSP 的使用方法
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了解 BSP 的使用方法,可以阅读 [BSP 说明文档](../README.md) 中使用教程表格内的文档。
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- 了解 RISC-V系列MCU的基本架构与特征
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- 了解 Scons 工程构建方法
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RT-Thread 使用 Scons 作为系统的构建工具,因此了解 Scons 的常用命令对制作新 BSP 是基本要求。
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- 了解设备驱动框架
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在 RT-Thread 系统中,应用程序通过设备驱动框架来操作硬件,因此了解设备驱动框架,对添加 BSP 驱动是很重要的。
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- 了解 Kconfig 语法
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RT-Thread 系统通过 menuconfig 的方式进行配置,而 menuconfig 中的选项是由 Kconfig 文件决定的,因此想要对 RT-Thread 系统进行配置,需要对 kconfig 语法有一定了解。
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## 3. BSP移植
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### 3.1 GCC环境准备
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RISC-V系列MCU使用的工具链是xPack GNU RISC-V Embedded GCC。
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在配置交叉编译工具链之前,需要下载得到GCC工具链的安装包,然后解压即可,也可配置环境变量。
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[GCC工具链下载地址](https://github.com/xpack-dev-tools/riscv-none-embed-gcc-xpack/releases/)
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![GCC](./figures/gcc.png)
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根据自己的主机选择相应的版本,下载完成解压即可。
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### 3.2 BSP工程制作
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**1.构建基础工程**
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首先看看RT-Thread代码仓库中已有很多BSP,而我要移植的是RISC-V内核。这里参考GD32 ARM工程。最终目录如下:
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```
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risc-v
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docs # 说明文档
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gd32vf103v-eval # 具体BSP
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libraries # 库文件
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gd32_drivers
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GD32VF103_Firmware_Library # GD官方固件库
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tools
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OpenOCD # OpenOCD 下载调试工具
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README.md
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```
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**2.修改BSP构建脚本**
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bsp/gd32/risc-v/gd32vf103v-eval/SConstruct修改后的内容如下:
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```python
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import os
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import sys
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import rtconfig
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if os.getenv('RTT_ROOT'):
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RTT_ROOT = os.getenv('RTT_ROOT')
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else:
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RTT_ROOT = os.path.normpath(os.getcwd() + '/../../../..')
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sys.path = sys.path + [os.path.join(RTT_ROOT, 'tools')]
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try:
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from building import *
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except:
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print('Cannot found RT-Thread root directory, please check RTT_ROOT')
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print(RTT_ROOT)
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exit(-1)
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TARGET = 'rtthread.' + rtconfig.TARGET_EXT
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DefaultEnvironment(tools=[])
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env = Environment(tools = ['mingw'],
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AS = rtconfig.AS, ASFLAGS = rtconfig.AFLAGS,
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CC = rtconfig.CC, CCFLAGS = rtconfig.CFLAGS,
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AR = rtconfig.AR, ARFLAGS = '-rc',
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CXX = rtconfig.CXX, CXXFLAGS = rtconfig.CXXFLAGS,
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LINK = rtconfig.LINK, LINKFLAGS = rtconfig.LFLAGS)
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env.PrependENVPath('PATH', rtconfig.EXEC_PATH)
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env['ASCOM'] = env['ASPPCOM']
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Export('RTT_ROOT')
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Export('rtconfig')
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SDK_ROOT = os.path.abspath('./')
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if os.path.exists(SDK_ROOT + '/libraries'):
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libraries_path_prefix = SDK_ROOT + '/libraries'
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else:
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libraries_path_prefix = os.path.dirname(SDK_ROOT) + '/libraries'
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SDK_LIB = libraries_path_prefix
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Export('SDK_LIB')
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# prepare building environment
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# objs = PrepareBuilding(env, RTT_ROOT, has_libcpu=False)
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objs = PrepareBuilding(env, RTT_ROOT)
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gd32_library = 'GD32VF103_Firmware_Library'
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rtconfig.BSP_LIBRARY_TYPE = gd32_library
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# include libraries
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objs.extend(SConscript(os.path.join(libraries_path_prefix, gd32_library, 'SConscript')))
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# include drivers
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objs.extend(SConscript(os.path.join(libraries_path_prefix, 'gd32_drivers', 'SConscript')))
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# make a building
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DoBuilding(TARGET, objs)
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```
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该文件用于链接所有的依赖文件,并调用make进行编译。该文件主要修改固件库的路径。
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bsp/gd32/risc-v/gd32vf103v-eval/rtconfig.py修改后的内容如下:
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```python
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import os
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# toolchains options
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ARCH='risc-v'
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CPU='bumblebee'
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CROSS_TOOL='gcc'
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# bsp lib config
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BSP_LIBRARY_TYPE = None
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if os.getenv('RTT_CC'):
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CROSS_TOOL = os.getenv('RTT_CC')
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if os.getenv('RTT_ROOT'):
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RTT_ROOT = os.getenv('RTT_ROOT')
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# cross_tool provides the cross compiler
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# EXEC_PATH is the compiler execute path, for example, CodeSourcery, Keil MDK, IAR
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if CROSS_TOOL == 'gcc':
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PLATFORM = 'gcc'
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EXEC_PATH = EXEC_PATH = r'D:/gcc/xpack-riscv-none-embed-gcc-10.2.0-1.2/bin'
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else:
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print('Please make sure your toolchains is GNU GCC!')
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exit(0)
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#if os.getenv('RTT_EXEC_PATH'):
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# EXEC_PATH = os.getenv('RTT_EXEC_PATH')
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CORE = 'risc-v'
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BUILD = 'debug'
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MAP_FILE = 'rtthread.map'
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LINK_FILE = '../libraries/GD32VF103_Firmware_Library/RISCV/env_Eclipse/GD32VF103xB.lds'
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if PLATFORM == 'gcc':
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# toolchains
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PREFIX = 'riscv-none-embed-'
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CC = PREFIX + 'gcc'
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AS = PREFIX + 'gcc'
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AR = PREFIX + 'ar'
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CXX = PREFIX + 'g++'
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LINK = PREFIX + 'gcc'
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TARGET_EXT = 'elf'
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SIZE = PREFIX + 'size'
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OBJDUMP = PREFIX + 'objdump'
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OBJCPY = PREFIX + 'objcopy'
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DEVICE = ' -march=rv32imac -mabi=ilp32 -DUSE_PLIC -DUSE_M_TIME -DNO_INIT -mcmodel=medany -msmall-data-limit=8 -L. -nostartfiles -lc '
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CFLAGS = DEVICE
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CFLAGS += ' -save-temps=obj'
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AFLAGS = '-c'+ DEVICE + ' -x assembler-with-cpp'
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AFLAGS += ' -Iplatform -Ilibraries/RISCV/include -Ilibraries/RISCV/env_Eclipse'
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LFLAGS = DEVICE
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LFLAGS += ' -Wl,--gc-sections,-cref,-Map=' + MAP_FILE
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LFLAGS += ' -T ' + LINK_FILE
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LFLAGS += ' -Wl,-wrap=memset'
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CPATH = ''
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LPATH = ''
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if BUILD == 'debug':
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CFLAGS += ' -O0 -g3'
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AFLAGS += ' -g3'
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else:
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CFLAGS += ' -O2'
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CXXFLAGS = CFLAGS
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POST_ACTION = OBJCPY + ' -O binary $TARGET rtthread.bin\n' + SIZE + ' $TARGET \n'
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def dist_handle(BSP_ROOT, dist_dir):
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import sys
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cwd_path = os.getcwd()
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sys.path.append(os.path.join(os.path.dirname(BSP_ROOT), 'tools'))
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from sdk_dist import dist_do_building
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dist_do_building(BSP_ROOT, dist_dir)
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```
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该文件编译参数,主要关注链接脚本和交叉编译工具链,工具链的地址需要根据实际的地址修改,gd32vf103v-eval开发板使用的芯片是GD32VF103VB,因此其链接脚本是GD32VF103xB.lds。
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**3.修改board文件夹**
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(1) 修改bsp/gd32/risc-v/gd32vf103v-eval/board/Kconfig文件
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修改后内容如下:
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```
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menu "Hardware Drivers Config"
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config SOC_SERIES_GD32VF103V
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bool
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default y
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config SOC_GD32VF103V
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bool
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select SOC_SERIES_GD32VF103V
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select RT_USING_COMPONENTS_INIT
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select RT_USING_USER_MAIN
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default y
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menu "Onboard Peripheral Drivers"
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endmenu
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menu "On-chip Peripheral Drivers"
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config BSP_USING_GPIO
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bool "Enable GPIO"
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select RT_USING_PIN
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default y
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menuconfig BSP_USING_UART
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bool "Enable UART"
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default y
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select RT_USING_SERIAL
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if BSP_USING_UART
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config BSP_USING_UART0
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bool "Enable UART0"
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default y
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config BSP_UART0_RX_USING_DMA
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bool "Enable UART0 RX DMA"
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depends on BSP_USING_UART0
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select RT_SERIAL_USING_DMA
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default n
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config BSP_USING_UART1
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bool "Enable UART1"
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default n
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config BSP_UART1_RX_USING_DMA
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bool "Enable UART1 RX DMA"
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depends on BSP_USING_UART1
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select RT_SERIAL_USING_DMA
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default n
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config BSP_USING_UART2
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bool "Enable UART2"
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default n
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config BSP_UART2_RX_USING_DMA
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bool "Enable UART2 RX DMA"
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depends on BSP_USING_UART2
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select RT_SERIAL_USING_DMA
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default n
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config BSP_USING_UART3
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bool "Enable UART3"
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default n
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config BSP_UART3_RX_USING_DMA
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bool "Enable UART3 RX DMA"
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depends on BSP_USING_UART3
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select RT_SERIAL_USING_DMA
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default n
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config BSP_USING_UART4
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bool "Enable UART4"
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default n
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config BSP_UART4_RX_USING_DMA
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bool "Enable UART4 RX DMA"
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depends on BSP_USING_UART4
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select RT_SERIAL_USING_DMA
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default n
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endif
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menuconfig BSP_USING_SPI
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bool "Enable SPI BUS"
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default n
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select RT_USING_SPI
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if BSP_USING_SPI
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config BSP_USING_SPI1
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bool "Enable SPI1 BUS"
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default n
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config BSP_SPI1_TX_USING_DMA
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bool "Enable SPI1 TX DMA"
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depends on BSP_USING_SPI1
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default n
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config BSP_SPI1_RX_USING_DMA
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bool "Enable SPI1 RX DMA"
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depends on BSP_USING_SPI1
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select BSP_SPI1_TX_USING_DMA
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default n
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|
endif
|
|
|
|
|
|
|
|
|
|
menuconfig BSP_USING_I2C1
|
|
|
|
|
bool "Enable I2C1 BUS (software simulation)"
|
|
|
|
|
default n
|
|
|
|
|
select RT_USING_I2C
|
|
|
|
|
select RT_USING_I2C_BITOPS
|
|
|
|
|
select RT_USING_PIN
|
|
|
|
|
if BSP_USING_I2C1
|
|
|
|
|
config BSP_I2C1_SCL_PIN
|
|
|
|
|
int "i2c1 scl pin number"
|
|
|
|
|
range 1 216
|
|
|
|
|
default 24
|
|
|
|
|
config BSP_I2C1_SDA_PIN
|
|
|
|
|
int "I2C1 sda pin number"
|
|
|
|
|
range 1 216
|
|
|
|
|
default 25
|
|
|
|
|
endif
|
|
|
|
|
|
|
|
|
|
menuconfig BSP_USING_ADC
|
|
|
|
|
bool "Enable ADC"
|
|
|
|
|
default n
|
|
|
|
|
select RT_USING_ADC
|
|
|
|
|
if BSP_USING_ADC
|
|
|
|
|
config BSP_USING_ADC0
|
|
|
|
|
bool "Enable ADC0"
|
|
|
|
|
default n
|
|
|
|
|
|
|
|
|
|
config BSP_USING_ADC1
|
|
|
|
|
bool "Enable ADC1"
|
|
|
|
|
default n
|
|
|
|
|
|
|
|
|
|
config BSP_USING_ADC2
|
|
|
|
|
bool "Enable ADC2"
|
|
|
|
|
default n
|
|
|
|
|
endif
|
|
|
|
|
|
|
|
|
|
menuconfig BSP_USING_TIM
|
|
|
|
|
bool "Enable timer"
|
|
|
|
|
default n
|
|
|
|
|
select RT_USING_HWTIMER
|
|
|
|
|
if BSP_USING_TIM
|
|
|
|
|
config BSP_USING_TIM10
|
|
|
|
|
bool "Enable TIM10"
|
|
|
|
|
default n
|
|
|
|
|
|
|
|
|
|
config BSP_USING_TIM11
|
|
|
|
|
bool "Enable TIM11"
|
|
|
|
|
default n
|
|
|
|
|
|
|
|
|
|
config BSP_USING_TIM12
|
|
|
|
|
bool "Enable TIM13"
|
|
|
|
|
default n
|
|
|
|
|
endif
|
|
|
|
|
|
|
|
|
|
menuconfig BSP_USING_ONCHIP_RTC
|
|
|
|
|
bool "Enable RTC"
|
|
|
|
|
select RT_USING_RTC
|
|
|
|
|
default n
|
|
|
|
|
if BSP_USING_ONCHIP_RTC
|
|
|
|
|
choice
|
|
|
|
|
prompt "Select clock source"
|
|
|
|
|
default BSP_RTC_USING_LSE
|
|
|
|
|
|
|
|
|
|
config BSP_RTC_USING_LSE
|
|
|
|
|
bool "RTC USING LSE"
|
|
|
|
|
|
|
|
|
|
config BSP_RTC_USING_LSI
|
|
|
|
|
bool "RTC USING LSI"
|
|
|
|
|
endchoice
|
|
|
|
|
endif
|
|
|
|
|
|
|
|
|
|
config BSP_USING_WDT
|
|
|
|
|
bool "Enable Watchdog Timer"
|
|
|
|
|
select RT_USING_WDT
|
|
|
|
|
default n
|
|
|
|
|
|
|
|
|
|
source "../libraries/gd32_drivers/Kconfig"
|
|
|
|
|
|
|
|
|
|
endmenu
|
|
|
|
|
|
|
|
|
|
menu "Board extended module Drivers"
|
|
|
|
|
|
|
|
|
|
endmenu
|
|
|
|
|
|
|
|
|
|
endmenu
|
|
|
|
|
```
|
|
|
|
|
这个文件就是配置板子驱动的,这里可根据实际需求添加。
|
|
|
|
|
|
|
|
|
|
(2) 修改bsp/gd32/risc-v/gd32vf103v-eval/board/SConscript文件
|
|
|
|
|
修改后内容如下:
|
|
|
|
|
```python
|
|
|
|
|
import os
|
|
|
|
|
import rtconfig
|
|
|
|
|
from building import *
|
|
|
|
|
|
|
|
|
|
Import('SDK_LIB')
|
|
|
|
|
|
|
|
|
|
cwd = GetCurrentDir()
|
|
|
|
|
|
|
|
|
|
# add general drivers
|
|
|
|
|
src = Split('''
|
|
|
|
|
board.c
|
|
|
|
|
''')
|
|
|
|
|
|
|
|
|
|
path = [cwd]
|
|
|
|
|
|
|
|
|
|
startup_path_prefix = SDK_LIB
|
|
|
|
|
|
2022-08-15 22:32:27 +08:00
|
|
|
|
if rtconfig.PLATFORM in ['gcc']:
|
2022-06-28 19:43:00 +08:00
|
|
|
|
src += [startup_path_prefix + '/GD32VF103_Firmware_Library/RISCV/env_Eclipse/start.S']
|
|
|
|
|
src += [startup_path_prefix + '/GD32VF103_Firmware_Library/RISCV/env_Eclipse/entry.S']
|
|
|
|
|
|
|
|
|
|
CPPDEFINES = ['GD32VF103V_EVAL']
|
|
|
|
|
group = DefineGroup('Drivers', src, depend = [''], CPPPATH = path, CPPDEFINES = CPPDEFINES)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Return('group')
|
|
|
|
|
```
|
|
|
|
|
该文件主要添加board文件夹的.c文件和头文件路径。另外根据开发环境选择相应的汇编文件,和前面的libraries的SConscript语法是一样,文件的结构都是类似的,这里就没有注释了。
|
|
|
|
|
|
|
|
|
|
到这里,基本所有的依赖脚本都配置完成了。
|
|
|
|
|
|
|
|
|
|
**4.固件库修改**
|
|
|
|
|
(1) 修改bsp/gd32/risc-v/libraries/GD32VF103_Firmware_Library/RISCV/env_Eclipse/start.S
|
|
|
|
|
GCC 环境下的启动是由 entry() 函数调用的启动函数 rt_thread_startup(),所以需要修改启动文的C语言入口。
|
|
|
|
|
|
|
|
|
|
![start](./figures/start.png)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(2) 修改bsp/gd32/risc-v/libraries/GD32VF103_Firmware_Library/RISCV/env_Eclipse/GD32VF103xB.lds
|
|
|
|
|
GD32VF103xB.lds文件需要新增RT-Thread堆栈的位置,否则无法正常运转,新增代码如下:
|
|
|
|
|
```
|
|
|
|
|
/* section information for finsh shell */
|
|
|
|
|
. = ALIGN(4);
|
|
|
|
|
__fsymtab_start = .;
|
|
|
|
|
KEEP(*(FSymTab))
|
|
|
|
|
__fsymtab_end = .;
|
|
|
|
|
. = ALIGN(4);
|
|
|
|
|
__vsymtab_start = .;
|
|
|
|
|
KEEP(*(VSymTab))
|
|
|
|
|
__vsymtab_end = .;
|
|
|
|
|
. = ALIGN(4);
|
|
|
|
|
|
|
|
|
|
/* section information for initial. */
|
|
|
|
|
. = ALIGN(4);
|
|
|
|
|
__rt_init_start = .;
|
|
|
|
|
KEEP(*(SORT(.rti_fn*)))
|
|
|
|
|
__rt_init_end = .;
|
|
|
|
|
. = ALIGN(4);
|
|
|
|
|
|
|
|
|
|
/* section information for modules */
|
|
|
|
|
. = ALIGN(4);
|
|
|
|
|
__rtmsymtab_start = .;
|
|
|
|
|
KEEP(*(RTMSymTab))
|
|
|
|
|
__rtmsymtab_end = .;
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
![GD32VF103xB](./figures/GD32VF103xB.png)
|
|
|
|
|
|
|
|
|
|
**5.驱动修改**
|
|
|
|
|
一个基本的BSP中,串口是必不可少的,所以还需要编写串口驱动,这里使用的串口0作为调试串口。
|
|
|
|
|
|
|
|
|
|
板子上还有LED灯,主要编写GPIO驱动即可。
|
|
|
|
|
|
|
|
|
|
关于串口和LED的驱动可以查看源码,这里就不贴出来了。
|
|
|
|
|
|
|
|
|
|
**6.应用开发**
|
|
|
|
|
笔者在applications的main.c中添加LED的应用代码,
|
|
|
|
|
|
|
|
|
|
```c
|
|
|
|
|
#include <stdio.h>
|
|
|
|
|
#include <rtthread.h>
|
|
|
|
|
#include <rtdevice.h>
|
|
|
|
|
#include <board.h>
|
|
|
|
|
|
|
|
|
|
/* defined the LED1 pin: PC0 */
|
|
|
|
|
#define LED1_PIN GET_PIN(C, 0)
|
|
|
|
|
|
|
|
|
|
int main(void)
|
|
|
|
|
{
|
|
|
|
|
int count = 1;
|
|
|
|
|
|
|
|
|
|
/* set LED1 pin mode to output */
|
|
|
|
|
rt_pin_mode(LED1_PIN, PIN_MODE_OUTPUT);
|
|
|
|
|
|
|
|
|
|
while (count++)
|
|
|
|
|
{
|
|
|
|
|
rt_pin_write(LED1_PIN, PIN_HIGH);
|
|
|
|
|
rt_thread_mdelay(500);
|
|
|
|
|
rt_pin_write(LED1_PIN, PIN_LOW);
|
|
|
|
|
rt_thread_mdelay(500);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return RT_EOK;
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
当然,这需要GPIO驱动的支持。
|
|
|
|
|
|
|
|
|
|
**7.使用ENV编译工程**
|
|
|
|
|
在env中执行:scons
|
|
|
|
|
|
|
|
|
|
![scons ](./figures/scons.png)
|
|
|
|
|
|
|
|
|
|
编译成功打印信息如下:
|
|
|
|
|
|
|
|
|
|
![scons_success](./figures/scons_success.png)
|
|
|
|
|
|
|
|
|
|
**8.使用VS Code开发GD32**
|
|
|
|
|
在env中执行:scons --target=vsc
|
|
|
|
|
|
|
|
|
|
![vsc](./figures/vsc.png)
|
|
|
|
|
|
|
|
|
|
这样就可方便使用VSCode开发GD32了,当然,这里只是生成了c_cpp_properties.json,要想使用VS Code下载代码还需要更多的配置,下一节讲解。
|
|
|
|
|
|
|
|
|
|
### 3.3固件下载
|
|
|
|
|
前面使用ENV成功编译GD32VF103V-SEVAL的固件,那么接下来就是下载环节,下载方式很多,笔者这里讲解使用OpenOCD工具下载。
|
|
|
|
|
|
|
|
|
|
OpenOCD是用于对RISC-V进行下载仿真的软件工具,是一个开源软件包。当然啦,要想使用OpenOCD下载固件,需要GD-Link或者J-Link的支持。OpenOCD软件包已经放在bsp/gd32/risc-v/tools,只需要简单配置就可以,笔者这里使用VS Code开发。
|
|
|
|
|
|
|
|
|
|
**1.新建bsp/gd32/risc-v/gd32vf103v-eval/.vscode/tasks.json**
|
|
|
|
|
|
|
|
|
|
tasks.json的作用就是配置工程的编译、下载等工作。如果没有则需要创建tasks.json文件,内容如下:
|
|
|
|
|
```json
|
|
|
|
|
{
|
|
|
|
|
"version": "2.0.0",
|
|
|
|
|
"tasks": [
|
|
|
|
|
{
|
|
|
|
|
"label": "download",
|
|
|
|
|
"type": "shell",
|
|
|
|
|
"command": "../tools/OpenOCD/bin/openocd.exe",
|
|
|
|
|
"args": [
|
|
|
|
|
"-f",
|
|
|
|
|
"../tools/interface/openocd_gdlink_riscv.cfg",
|
|
|
|
|
"-c",
|
|
|
|
|
"program rtthread.elf exit"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
这个文件创建了一个任务,任务名为download,用于在线下载固件。
|
|
|
|
|
选择“终端->运行任务…”
|
|
|
|
|
|
|
|
|
|
![svc_run_task](./figures/svc_run_task.png)
|
|
|
|
|
|
|
|
|
|
选择task中配置的命令download。
|
|
|
|
|
|
|
|
|
|
![svc_download](./figures/svc_download.png)
|
|
|
|
|
|
|
|
|
|
稍等片刻,即可下载成功。
|
|
|
|
|
|
|
|
|
|
![svc_download_success](./figures/svc_download_success.png)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
固件下载成后,接上串口0,打印信息如下:
|
|
|
|
|
|
|
|
|
|
![run](./figures/run.png)
|
|
|
|
|
|
|
|
|
|
同时LED会不断闪烁。
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## 4. 规范
|
|
|
|
|
|
|
|
|
|
本章节介绍 RT-Thread GD32 系列 BSP 制作与提交时应当遵守的规范 。开发人员在 BSP 制作完成后,可以根据本规范提出的检查点对制作的 BSP 进行检查,确保 BSP 在提交前有较高的质量 。
|
|
|
|
|
|
|
|
|
|
### 4.1 BSP 制作规范
|
|
|
|
|
|
|
|
|
|
GD32 BSP 的制作规范主要分为 3 个方面:工程配置,ENV 配置和 IDE 配置。在已有的 GD32 系列 BSP 的模板中,已经根据下列规范对模板进行配置。在制作新 BSP 的过程中,拷贝模板进行修改时,需要注意的是不要修改这些默认的配置。BSP 制作完成后,需要对新制作的 BSP 进行功能测试,功能正常后再进行代码提交。
|
|
|
|
|
|
|
|
|
|
下面将详细介绍 BSP 的制作规范。
|
|
|
|
|
|
|
|
|
|
#### 4.1.1 工程配置
|
|
|
|
|
|
|
|
|
|
- 遵从RT-Thread 编码规范,代码注释风格统一
|
|
|
|
|
- main 函数功能保持一致
|
|
|
|
|
- 如果有 LED 的话,main 函数里**只放一个** LED 1HZ 闪烁的程序
|
|
|
|
|
- 在 `rt_hw_board_init` 中需要完成堆的初始化:调用 `rt_system_heap_init`
|
|
|
|
|
- 默认只初始化 GPIO 驱动和 FinSH 对应的串口驱动,不使用 DMA
|
|
|
|
|
- 当使能板载外设驱动时,应做到不需要修改代码就能编译下载使用
|
|
|
|
|
- 提交前应检查 GCC/IAR 编译器直接编译或者重新生成后编译是否成功
|
|
|
|
|
- 使用 `dist` 命令对 BSP 进行发布,检查使用 `dist` 命令生成的工程是否可以正常使用
|
|
|
|
|
|
|
|
|
|
#### 4.1.2 ENV 配置
|
|
|
|
|
|
|
|
|
|
- 系统心跳统一设置为 1000(宏:RT_TICK_PER_SECOND)
|
|
|
|
|
- BSP 中需要打开调试选项中的断言(宏:RT_DEBUG)
|
|
|
|
|
- 系统空闲线程栈大小统一设置为 256(宏:IDLE_THREAD_STACK_SIZE)
|
|
|
|
|
- 开启组件自动初始化(宏:RT_USING_COMPONENTS_INIT)
|
|
|
|
|
- 需要开启 user main 选项(宏:RT_USING_USER_MAIN)
|
|
|
|
|
- 默认关闭 libc(宏:RT_USING_LIBC)
|
|
|
|
|
- FinSH 默认只使用 MSH 模式(宏:FINSH_USING_MSH_ONLY)
|
|
|
|
|
|
|
|
|
|
### 4.2 BSP 提交规范
|
|
|
|
|
|
|
|
|
|
- 提交前请认真修改 BSP 的 README.md 文件,README.md 文件的外设支持表单只填写 BSP 支持的外设,可参考其他 BSP 填写。查看文档[《GD32系列驱动介绍》](./GD32 RISC-V系列驱动介绍.md)了解驱动分类。
|
|
|
|
|
- 提交 BSP 分为 2 个阶段提交:
|
|
|
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- 第一阶段:基础 BSP 包括串口驱动和 GPIO 驱动,能运行 FinSH 控制台。完成IAR 和 GCC 编译器支持。 BSP 的 README.md 文件需要填写第二阶段要完成的驱动。
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- 第二阶段:完成板载外设驱动支持,所有板载外设使用 menuconfig 配置后就能直接使用。若开发板没有板载外设,则此阶段可以不用完成。不同的驱动要分开提交,方便 review 和合并。
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- 只提交 BSP 必要的文件,删除无关的中间文件,能够提交的文件请对照其他 BSP。
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- 提交前要对 BSP 进行编译测试,确保在不同编译器下编译正常
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- 提交前要对 BSP 进行功能测试,确保 BSP 的在提交前符合工程配置章节中的要求
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