rt-thread-official/bsp/nuvoton/libraries/n9h30/rtt_port/drv_ge2d.c

3484 lines
118 KiB
C

/**************************************************************************//**
* @file 2d.c
* @brief N9H30 GE2D driver source file
*
* @note
* SPDX-License-Identifier: Apache-2.0
* Copyright (C) 2018 Nuvoton Technology Corp. All rights reserved.
*****************************************************************************/
#include "rtthread.h"
#include <rtdevice.h>
#include <rthw.h>
#include "NuMicro.h"
#include <drv_sys.h>
#include <rtdevice.h>
#include <rthw.h>
//#define DEBUG
#define DEF_COND_WAIT
static unsigned int GFX_BPP;
static unsigned int GFX_WIDTH;
static unsigned int GFX_HEIGHT;
#if defined ( __GNUC__ ) && !(__CC_ARM)
__attribute__((aligned(32))) static void *GFX_START_ADDR = NULL;
__attribute__((aligned(32))) static void *GFX_PAT_ADDR = NULL;
#else
static __align(32) void *GFX_START_ADDR = NULL;
static __align(32) void *GFX_PAT_ADDR = NULL;
#endif
#define PN 1 // Quadrant 1
#define NN 2 // Quadrant 2
#define NP 3 // Quadrant 3
#define PP 4 // Quadrant 4
#define ABS(x) (((x)>0)?(x):-(x))
/* octant code of line drawing */
#define XpYpXl (0<<1) // XY octant position is 1~3 in Control register
#define XpYpYl (1<<1)
#define XpYmXl (2<<1)
#define XpYmYl (3<<1)
#define XmYpXl (4<<1)
#define XmYpYl (5<<1)
#define XmYmXl (6<<1)
#define XmYmYl (7<<1)
static MONOPATTERN MonoPatternData[6] =
{
{0x00000000, 0xff000000}, // HS_HORIZONTAL
{0x08080808, 0x08080808}, // HS_VERTICAL
{0x80402010, 0x08040201}, // HS_FDIAGONAL
{0x01020408, 0x10204080}, // HS_BDIAGONAL
{0x08080808, 0xff080808}, // HS_CROSS
{0x81422418, 0x18244281} // HS_DIAGCROSS
};
static char _DrawMode = MODE_OPAQUE;
static UINT32 _ColorKey = COLOR_KEY;
static UINT32 _ColorKeyMask = 0xFFFFFF;
static BOOL _EnableAlpha = FALSE;
static int _AlphaKs, _AlphaKd;
static BOOL _ClipEnable = FALSE;
static BOOL _OutsideClip = FALSE;
static UINT32 _ClipTL, _ClipBR;
static int _PatternType;
static unsigned char FontData8[256][8] =
{
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //0
{0x7E, 0x81, 0xA5, 0x81, 0xBD, 0x99, 0x81, 0x7E}, //1
{0x7E, 0xFF, 0xDB, 0xFF, 0xC3, 0xE7, 0xFF, 0x7E}, //2
{0x6C, 0xFE, 0xFE, 0xFE, 0x7C, 0x38, 0x10, 0x00}, //3
{0x10, 0x38, 0x7C, 0xFE, 0x7C, 0x38, 0x10, 0x00}, //4
{0x38, 0x7C, 0x38, 0xFE, 0xFE, 0x92, 0x10, 0x7C}, //5
{0x00, 0x10, 0x38, 0x7C, 0xFE, 0x7C, 0x38, 0x7C}, //6
{0x00, 0x00, 0x18, 0x3C, 0x3C, 0x18, 0x00, 0x00}, //7
{0xFF, 0xFF, 0xE7, 0xC3, 0xC3, 0xE7, 0xFF, 0xFF}, //8
{0x00, 0x3C, 0x66, 0x42, 0x42, 0x66, 0x3C, 0x00}, //9
{0xFF, 0xC3, 0x99, 0xBD, 0xBD, 0x99, 0xC3, 0xFF}, //10
{0x0F, 0x07, 0x0F, 0x7D, 0xCC, 0xCC, 0xCC, 0x78}, //11
{0x3C, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x7E, 0x18}, //12
{0x3F, 0x33, 0x3F, 0x30, 0x30, 0x70, 0xF0, 0xE0}, //13
{0x7F, 0x63, 0x7F, 0x63, 0x63, 0x67, 0xE6, 0xC0}, //14
{0x99, 0x5A, 0x3C, 0xE7, 0xE7, 0x3C, 0x5A, 0x99}, //15
{0x80, 0xE0, 0xF8, 0xFE, 0xF8, 0xE0, 0x80, 0x00}, //16
{0x02, 0x0E, 0x3E, 0xFE, 0x3E, 0x0E, 0x02, 0x00}, //17
{0x18, 0x3C, 0x7E, 0x18, 0x18, 0x7E, 0x3C, 0x18}, //18
{0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00}, //19
{0x7F, 0xDB, 0xDB, 0x7B, 0x1B, 0x1B, 0x1B, 0x00}, //20
{0x3E, 0x63, 0x38, 0x6C, 0x6C, 0x38, 0x86, 0xFC}, //21
{0x00, 0x00, 0x00, 0x00, 0x7E, 0x7E, 0x7E, 0x00}, //22
{0x18, 0x3C, 0x7E, 0x18, 0x7E, 0x3C, 0x18, 0xFF}, //23
{0x18, 0x3C, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x00}, //24
{0x18, 0x18, 0x18, 0x18, 0x7E, 0x3C, 0x18, 0x00}, //25
{0x00, 0x18, 0x0C, 0xFE, 0x0C, 0x18, 0x00, 0x00}, //26
{0x00, 0x30, 0x60, 0xFE, 0x60, 0x30, 0x00, 0x00}, //27
{0x00, 0x00, 0xC0, 0xC0, 0xC0, 0xFE, 0x00, 0x00}, //28
{0x00, 0x24, 0x66, 0xFF, 0x66, 0x24, 0x00, 0x00}, //29
{0x00, 0x18, 0x3C, 0x7E, 0xFF, 0xFF, 0x00, 0x00}, //30
{0x00, 0xFF, 0xFF, 0x7E, 0x3C, 0x18, 0x00, 0x00}, //31
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //32
{0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00}, //33
{0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00}, //34
{0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0x00}, //35
{0x18, 0x7E, 0xC0, 0x7C, 0x06, 0xFC, 0x18, 0x00}, //36
{0x00, 0xC6, 0xCC, 0x18, 0x30, 0x66, 0xC6, 0x00}, //37
{0x38, 0x6C, 0x38, 0x76, 0xDC, 0xCC, 0x76, 0x00}, //38
{0x30, 0x30, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00}, //39
{0x18, 0x30, 0x60, 0x60, 0x60, 0x30, 0x18, 0x00}, //40
{0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00}, //41
{0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00}, //42
{0x00, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x00}, //43
{0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x30}, //44
{0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00}, //45
{0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00}, //46
{0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x80, 0x00}, //47
{0x7C, 0xCE, 0xDE, 0xF6, 0xE6, 0xC6, 0x7C, 0x00}, //48
{0x30, 0x70, 0x30, 0x30, 0x30, 0x30, 0xFC, 0x00}, //49
{0x78, 0xCC, 0x0C, 0x38, 0x60, 0xCC, 0xFC, 0x00}, //50
{0x78, 0xCC, 0x0C, 0x38, 0x0C, 0xCC, 0x78, 0x00}, //51
{0x1C, 0x3C, 0x6C, 0xCC, 0xFE, 0x0C, 0x1E, 0x00}, //52
{0xFC, 0xC0, 0xF8, 0x0C, 0x0C, 0xCC, 0x78, 0x00}, //53
{0x38, 0x60, 0xC0, 0xF8, 0xCC, 0xCC, 0x78, 0x00}, //54
{0xFC, 0xCC, 0x0C, 0x18, 0x30, 0x30, 0x30, 0x00}, //55
{0x78, 0xCC, 0xCC, 0x78, 0xCC, 0xCC, 0x78, 0x00}, //56
{0x78, 0xCC, 0xCC, 0x7C, 0x0C, 0x18, 0x70, 0x00}, //57
{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00}, //58
{0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x30}, //59
{0x18, 0x30, 0x60, 0xC0, 0x60, 0x30, 0x18, 0x00}, //60
{0x00, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0x00, 0x00}, //61
{0x60, 0x30, 0x18, 0x0C, 0x18, 0x30, 0x60, 0x00}, //62
{0x3C, 0x66, 0x0C, 0x18, 0x18, 0x00, 0x18, 0x00}, //63
{0x7C, 0xC6, 0xDE, 0xDE, 0xDC, 0xC0, 0x7C, 0x00}, //64
{0x30, 0x78, 0xCC, 0xCC, 0xFC, 0xCC, 0xCC, 0x00}, //65
{0xFC, 0x66, 0x66, 0x7C, 0x66, 0x66, 0xFC, 0x00}, //66
{0x3C, 0x66, 0xC0, 0xC0, 0xC0, 0x66, 0x3C, 0x00}, //67
{0xF8, 0x6C, 0x66, 0x66, 0x66, 0x6C, 0xF8, 0x00}, //68
{0xFE, 0x62, 0x68, 0x78, 0x68, 0x62, 0xFE, 0x00}, //69
{0xFE, 0x62, 0x68, 0x78, 0x68, 0x60, 0xF0, 0x00}, //70
{0x3C, 0x66, 0xC0, 0xC0, 0xCE, 0x66, 0x3A, 0x00}, //71
{0xCC, 0xCC, 0xCC, 0xFC, 0xCC, 0xCC, 0xCC, 0x00}, //72
{0x78, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00}, //73
{0x1E, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78, 0x00}, //74
{0xE6, 0x66, 0x6C, 0x78, 0x6C, 0x66, 0xE6, 0x00}, //75
{0xF0, 0x60, 0x60, 0x60, 0x62, 0x66, 0xFE, 0x00}, //76
{0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0x00}, //77
{0xC6, 0xE6, 0xF6, 0xDE, 0xCE, 0xC6, 0xC6, 0x00}, //78
{0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00}, //79
{0xFC, 0x66, 0x66, 0x7C, 0x60, 0x60, 0xF0, 0x00}, //80
{0x7C, 0xC6, 0xC6, 0xC6, 0xD6, 0x7C, 0x0E, 0x00}, //81
{0xFC, 0x66, 0x66, 0x7C, 0x6C, 0x66, 0xE6, 0x00}, //82
{0x7C, 0xC6, 0xE0, 0x78, 0x0E, 0xC6, 0x7C, 0x00}, //83
{0xFC, 0xB4, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00}, //84
{0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xFC, 0x00}, //85
{0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x00}, //86
{0xC6, 0xC6, 0xC6, 0xC6, 0xD6, 0xFE, 0x6C, 0x00}, //87
{0xC6, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0xC6, 0x00}, //88
{0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x30, 0x78, 0x00}, //89
{0xFE, 0xC6, 0x8C, 0x18, 0x32, 0x66, 0xFE, 0x00}, //90
{0x78, 0x60, 0x60, 0x60, 0x60, 0x60, 0x78, 0x00}, //91
{0xC0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x02, 0x00}, //92
{0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00}, //93
{0x10, 0x38, 0x6C, 0xC6, 0x00, 0x00, 0x00, 0x00}, //94
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF}, //95
{0x30, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00}, //96
{0x00, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0x76, 0x00}, //97
{0xE0, 0x60, 0x60, 0x7C, 0x66, 0x66, 0xDC, 0x00}, //98
{0x00, 0x00, 0x78, 0xCC, 0xC0, 0xCC, 0x78, 0x00}, //99
{0x1C, 0x0C, 0x0C, 0x7C, 0xCC, 0xCC, 0x76, 0x00}, //100
{0x00, 0x00, 0x78, 0xCC, 0xFC, 0xC0, 0x78, 0x00}, //101
{0x38, 0x6C, 0x64, 0xF0, 0x60, 0x60, 0xF0, 0x00}, //102
{0x00, 0x00, 0x76, 0xCC, 0xCC, 0x7C, 0x0C, 0xF8}, //103
{0xE0, 0x60, 0x6C, 0x76, 0x66, 0x66, 0xE6, 0x00}, //104
{0x30, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00}, //105
{0x0C, 0x00, 0x1C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78}, //106
{0xE0, 0x60, 0x66, 0x6C, 0x78, 0x6C, 0xE6, 0x00}, //107
{0x70, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00}, //108
{0x00, 0x00, 0xCC, 0xFE, 0xFE, 0xD6, 0xD6, 0x00}, //109
{0x00, 0x00, 0xB8, 0xCC, 0xCC, 0xCC, 0xCC, 0x00}, //110
{0x00, 0x00, 0x78, 0xCC, 0xCC, 0xCC, 0x78, 0x00}, //111
{0x00, 0x00, 0xDC, 0x66, 0x66, 0x7C, 0x60, 0xF0}, //112
{0x00, 0x00, 0x76, 0xCC, 0xCC, 0x7C, 0x0C, 0x1E}, //113
{0x00, 0x00, 0xDC, 0x76, 0x62, 0x60, 0xF0, 0x00}, //114
{0x00, 0x00, 0x7C, 0xC0, 0x70, 0x1C, 0xF8, 0x00}, //115
{0x10, 0x30, 0xFC, 0x30, 0x30, 0x34, 0x18, 0x00}, //116
{0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00}, //117
{0x00, 0x00, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x00}, //118
{0x00, 0x00, 0xC6, 0xC6, 0xD6, 0xFE, 0x6C, 0x00}, //119
{0x00, 0x00, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0x00}, //120
{0x00, 0x00, 0xCC, 0xCC, 0xCC, 0x7C, 0x0C, 0xF8}, //121
{0x00, 0x00, 0xFC, 0x98, 0x30, 0x64, 0xFC, 0x00}, //122
{0x1C, 0x30, 0x30, 0xE0, 0x30, 0x30, 0x1C, 0x00}, //123
{0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00}, //124
{0xE0, 0x30, 0x30, 0x1C, 0x30, 0x30, 0xE0, 0x00}, //125
{0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //126
{0x00, 0x10, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0x00}, //127
{0x7C, 0xC6, 0xC0, 0xC6, 0x7C, 0x0C, 0x06, 0x7C}, //128
{0x00, 0xCC, 0x00, 0xCC, 0xCC, 0xCC, 0x76, 0x00}, //129
{0x1C, 0x00, 0x78, 0xCC, 0xFC, 0xC0, 0x78, 0x00}, //130
{0x7E, 0x81, 0x3C, 0x06, 0x3E, 0x66, 0x3B, 0x00}, //131
{0xCC, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0x76, 0x00}, //132
{0xE0, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0x76, 0x00}, //133
{0x30, 0x30, 0x78, 0x0C, 0x7C, 0xCC, 0x76, 0x00}, //134
{0x00, 0x00, 0x7C, 0xC6, 0xC0, 0x78, 0x0C, 0x38}, //135
{0x7E, 0x81, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00}, //136
{0xCC, 0x00, 0x78, 0xCC, 0xFC, 0xC0, 0x78, 0x00}, //137
{0xE0, 0x00, 0x78, 0xCC, 0xFC, 0xC0, 0x78, 0x00}, //138
{0xCC, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00}, //139
{0x7C, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3C, 0x00}, //140
{0xE0, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00}, //141
{0xC6, 0x10, 0x7C, 0xC6, 0xFE, 0xC6, 0xC6, 0x00}, //142
{0x30, 0x30, 0x00, 0x78, 0xCC, 0xFC, 0xCC, 0x00}, //143
{0x1C, 0x00, 0xFC, 0x60, 0x78, 0x60, 0xFC, 0x00}, //144
{0x00, 0x00, 0x7F, 0x0C, 0x7F, 0xCC, 0x7F, 0x00}, //145
{0x3E, 0x6C, 0xCC, 0xFE, 0xCC, 0xCC, 0xCE, 0x00}, //146
{0x78, 0x84, 0x00, 0x78, 0xCC, 0xCC, 0x78, 0x00}, //147
{0x00, 0xCC, 0x00, 0x78, 0xCC, 0xCC, 0x78, 0x00}, //148
{0x00, 0xE0, 0x00, 0x78, 0xCC, 0xCC, 0x78, 0x00}, //149
{0x78, 0x84, 0x00, 0xCC, 0xCC, 0xCC, 0x76, 0x00}, //150
{0x00, 0xE0, 0x00, 0xCC, 0xCC, 0xCC, 0x76, 0x00}, //151
{0x00, 0xCC, 0x00, 0xCC, 0xCC, 0x7C, 0x0C, 0xF8}, //152
{0xC3, 0x18, 0x3C, 0x66, 0x66, 0x3C, 0x18, 0x00}, //153
{0xCC, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x00}, //154
{0x18, 0x18, 0x7E, 0xC0, 0xC0, 0x7E, 0x18, 0x18}, //155
{0x38, 0x6C, 0x64, 0xF0, 0x60, 0xE6, 0xFC, 0x00}, //156
{0xCC, 0xCC, 0x78, 0x30, 0xFC, 0x30, 0xFC, 0x30}, //157
{0xF8, 0xCC, 0xCC, 0xFA, 0xC6, 0xCF, 0xC6, 0xC3}, //158
{0x0E, 0x1B, 0x18, 0x3C, 0x18, 0x18, 0xD8, 0x70}, //159
{0x1C, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0x76, 0x00}, //160
{0x38, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00}, //161
{0x00, 0x1C, 0x00, 0x78, 0xCC, 0xCC, 0x78, 0x00}, //162
{0x00, 0x1C, 0x00, 0xCC, 0xCC, 0xCC, 0x76, 0x00}, //163
{0x00, 0xF8, 0x00, 0xB8, 0xCC, 0xCC, 0xCC, 0x00}, //164
{0xFC, 0x00, 0xCC, 0xEC, 0xFC, 0xDC, 0xCC, 0x00}, //165
{0x3C, 0x6C, 0x6C, 0x3E, 0x00, 0x7E, 0x00, 0x00}, //166
{0x38, 0x6C, 0x6C, 0x38, 0x00, 0x7C, 0x00, 0x00}, //167
{0x18, 0x00, 0x18, 0x18, 0x30, 0x66, 0x3C, 0x00}, //168
{0x00, 0x00, 0x00, 0xFC, 0xC0, 0xC0, 0x00, 0x00}, //169
{0x00, 0x00, 0x00, 0xFC, 0x0C, 0x0C, 0x00, 0x00}, //170
{0xC6, 0xCC, 0xD8, 0x36, 0x6B, 0xC2, 0x84, 0x0F}, //171
{0xC3, 0xC6, 0xCC, 0xDB, 0x37, 0x6D, 0xCF, 0x03}, //172
{0x18, 0x00, 0x18, 0x18, 0x3C, 0x3C, 0x18, 0x00}, //173
{0x00, 0x33, 0x66, 0xCC, 0x66, 0x33, 0x00, 0x00}, //174
{0x00, 0xCC, 0x66, 0x33, 0x66, 0xCC, 0x00, 0x00}, //175
{0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88}, //176
{0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA}, //177
{0xDB, 0xF6, 0xDB, 0x6F, 0xDB, 0x7E, 0xD7, 0xED}, //178
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //179
{0x18, 0x18, 0x18, 0x18, 0xF8, 0x18, 0x18, 0x18}, //180
{0x18, 0x18, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18}, //181
{0x36, 0x36, 0x36, 0x36, 0xF6, 0x36, 0x36, 0x36}, //182
{0x00, 0x00, 0x00, 0x00, 0xFE, 0x36, 0x36, 0x36}, //183
{0x00, 0x00, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18}, //184
{0x36, 0x36, 0xF6, 0x06, 0xF6, 0x36, 0x36, 0x36}, //185
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //186
{0x00, 0x00, 0xFE, 0x06, 0xF6, 0x36, 0x36, 0x36}, //187
{0x36, 0x36, 0xF6, 0x06, 0xFE, 0x00, 0x00, 0x00}, //188
{0x36, 0x36, 0x36, 0x36, 0xFE, 0x00, 0x00, 0x00}, //189
{0x18, 0x18, 0xF8, 0x18, 0xF8, 0x00, 0x00, 0x00}, //190
{0x00, 0x00, 0x00, 0x00, 0xF8, 0x18, 0x18, 0x18}, //191
{0x18, 0x18, 0x18, 0x18, 0x1F, 0x00, 0x00, 0x00}, //192
{0x18, 0x18, 0x18, 0x18, 0xFF, 0x00, 0x00, 0x00}, //193
{0x00, 0x00, 0x00, 0x00, 0xFF, 0x18, 0x18, 0x18}, //194
{0x18, 0x18, 0x18, 0x18, 0x1F, 0x18, 0x18, 0x18}, //195
{0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00}, //196
{0x18, 0x18, 0x18, 0x18, 0xFF, 0x18, 0x18, 0x18}, //197
{0x18, 0x18, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18}, //198
{0x36, 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36}, //199
{0x36, 0x36, 0x37, 0x30, 0x3F, 0x00, 0x00, 0x00}, //200
{0x00, 0x00, 0x3F, 0x30, 0x37, 0x36, 0x36, 0x36}, //201
{0x36, 0x36, 0xF7, 0x00, 0xFF, 0x00, 0x00, 0x00}, //202
{0x00, 0x00, 0xFF, 0x00, 0xF7, 0x36, 0x36, 0x36}, //203
{0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36}, //204
{0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00}, //205
{0x36, 0x36, 0xF7, 0x00, 0xF7, 0x36, 0x36, 0x36}, //206
{0x18, 0x18, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00}, //207
{0x36, 0x36, 0x36, 0x36, 0xFF, 0x00, 0x00, 0x00}, //208
{0x00, 0x00, 0xFF, 0x00, 0xFF, 0x18, 0x18, 0x18}, //209
{0x00, 0x00, 0x00, 0x00, 0xFF, 0x36, 0x36, 0x36}, //210
{0x36, 0x36, 0x36, 0x36, 0x3F, 0x00, 0x00, 0x00}, //211
{0x18, 0x18, 0x1F, 0x18, 0x1F, 0x00, 0x00, 0x00}, //212
{0x00, 0x00, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18}, //213
{0x00, 0x00, 0x00, 0x00, 0x3F, 0x36, 0x36, 0x36}, //214
{0x36, 0x36, 0x36, 0x36, 0xFF, 0x36, 0x36, 0x36}, //215
{0x18, 0x18, 0xFF, 0x18, 0xFF, 0x18, 0x18, 0x18}, //216
{0x18, 0x18, 0x18, 0x18, 0xF8, 0x00, 0x00, 0x00}, //217
{0x00, 0x00, 0x00, 0x00, 0x1F, 0x18, 0x18, 0x18}, //218
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, //219
{0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF}, //220
{0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0}, //221
{0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F}, //222
{0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00}, //223
{0x00, 0x00, 0x76, 0xDC, 0xC8, 0xDC, 0x76, 0x00}, //224
{0x00, 0x78, 0xCC, 0xF8, 0xCC, 0xF8, 0xC0, 0xC0}, //225
{0x00, 0xFC, 0xCC, 0xC0, 0xC0, 0xC0, 0xC0, 0x00}, //226
{0x00, 0x00, 0xFE, 0x6C, 0x6C, 0x6C, 0x6C, 0x00}, //227
{0xFC, 0xCC, 0x60, 0x30, 0x60, 0xCC, 0xFC, 0x00}, //228
{0x00, 0x00, 0x7E, 0xD8, 0xD8, 0xD8, 0x70, 0x00}, //229
{0x00, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x60, 0xC0}, //230
{0x00, 0x76, 0xDC, 0x18, 0x18, 0x18, 0x18, 0x00}, //231
{0xFC, 0x30, 0x78, 0xCC, 0xCC, 0x78, 0x30, 0xFC}, //232
{0x38, 0x6C, 0xC6, 0xFE, 0xC6, 0x6C, 0x38, 0x00}, //233
{0x38, 0x6C, 0xC6, 0xC6, 0x6C, 0x6C, 0xEE, 0x00}, //234
{0x1C, 0x30, 0x18, 0x7C, 0xCC, 0xCC, 0x78, 0x00}, //235
{0x00, 0x00, 0x7E, 0xDB, 0xDB, 0x7E, 0x00, 0x00}, //236
{0x06, 0x0C, 0x7E, 0xDB, 0xDB, 0x7E, 0x60, 0xC0}, //237
{0x38, 0x60, 0xC0, 0xF8, 0xC0, 0x60, 0x38, 0x00}, //238
{0x78, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x00}, //239
{0x00, 0x7E, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0x00}, //240
{0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x7E, 0x00}, //241
{0x60, 0x30, 0x18, 0x30, 0x60, 0x00, 0xFC, 0x00}, //242
{0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0xFC, 0x00}, //243
{0x0E, 0x1B, 0x1B, 0x18, 0x18, 0x18, 0x18, 0x18}, //244
{0x18, 0x18, 0x18, 0x18, 0x18, 0xD8, 0xD8, 0x70}, //245
{0x18, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x18, 0x00}, //246
{0x00, 0x76, 0xDC, 0x00, 0x76, 0xDC, 0x00, 0x00}, //247
{0x38, 0x6C, 0x6C, 0x38, 0x00, 0x00, 0x00, 0x00}, //248
{0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00}, //249
{0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00}, //250
{0x0F, 0x0C, 0x0C, 0x0C, 0xEC, 0x6C, 0x3C, 0x1C}, //251
{0x58, 0x6C, 0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00}, //252
{0x70, 0x98, 0x30, 0x60, 0xF8, 0x00, 0x00, 0x00}, //253
{0x00, 0x00, 0x3C, 0x3C, 0x3C, 0x3C, 0x00, 0x00}, //254
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00} //255
};
static unsigned char FontData16[256][16] =
{
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //0
{0x00, 0x00, 0x7E, 0x81, 0xA5, 0x81, 0x81, 0xBD, 0x99, 0x81, 0x81, 0x7E, 0x00, 0x00, 0x00, 0x00}, //1
{0x00, 0x00, 0x7E, 0xFF, 0xDB, 0xFF, 0xFF, 0xC3, 0xE7, 0xFF, 0xFF, 0x7E, 0x00, 0x00, 0x00, 0x00}, //2
{0x00, 0x00, 0x00, 0x00, 0x6C, 0xFE, 0xFE, 0xFE, 0xFE, 0x7C, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00}, //3
{0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x7C, 0xFE, 0x7C, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00}, //4
{0x00, 0x00, 0x00, 0x18, 0x3C, 0x3C, 0xE7, 0xE7, 0xE7, 0x99, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //5
{0x00, 0x00, 0x00, 0x18, 0x3C, 0x7E, 0xFF, 0xFF, 0x7E, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //6
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3C, 0x3C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //7
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xC3, 0xC3, 0xE7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, //8
{0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x66, 0x42, 0x42, 0x66, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00}, //9
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC3, 0x99, 0xBD, 0xBD, 0x99, 0xC3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, //10
{0x00, 0x00, 0x1E, 0x0E, 0x1A, 0x32, 0x78, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x00, 0x00, 0x00, 0x00}, //11
{0x00, 0x00, 0x3C, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //12
{0x00, 0x00, 0x3F, 0x33, 0x3F, 0x30, 0x30, 0x30, 0x30, 0x70, 0xF0, 0xE0, 0x00, 0x00, 0x00, 0x00}, //13
{0x00, 0x00, 0x7F, 0x63, 0x7F, 0x63, 0x63, 0x63, 0x63, 0x67, 0xE7, 0xE6, 0xC0, 0x00, 0x00, 0x00}, //14
{0x00, 0x00, 0x00, 0x18, 0x18, 0xDB, 0x3C, 0xE7, 0x3C, 0xDB, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //15
{0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFE, 0xF8, 0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00}, //16
{0x00, 0x02, 0x06, 0x0E, 0x1E, 0x3E, 0xFE, 0x3E, 0x1E, 0x0E, 0x06, 0x02, 0x00, 0x00, 0x00, 0x00}, //17
{0x00, 0x00, 0x18, 0x3C, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x7E, 0x3C, 0x18, 0x00, 0x00, 0x00, 0x00}, //18
{0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00}, //19
{0x00, 0x00, 0x7F, 0xDB, 0xDB, 0xDB, 0x7B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x00, 0x00, 0x00, 0x00}, //20
{0x00, 0x7C, 0xC6, 0x60, 0x38, 0x6C, 0xC6, 0xC6, 0x6C, 0x38, 0x0C, 0xC6, 0x7C, 0x00, 0x00, 0x00}, //21
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0x00}, //22
{0x00, 0x00, 0x18, 0x3C, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x7E, 0x3C, 0x18, 0x7E, 0x00, 0x00, 0x00}, //23
{0x00, 0x00, 0x18, 0x3C, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //24
{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7E, 0x3C, 0x18, 0x00, 0x00, 0x00, 0x00}, //25
{0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x0C, 0xFE, 0x0C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //26
{0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x60, 0xFE, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //27
{0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0xC0, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //28
{0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x6C, 0xFE, 0x6C, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //29
{0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x38, 0x7C, 0x7C, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00}, //30
{0x00, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0x7C, 0x7C, 0x38, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00}, //31
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //32
{0x00, 0x00, 0x18, 0x3C, 0x3C, 0x3C, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //33
{0x00, 0x66, 0x66, 0x66, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //34
{0x00, 0x00, 0x00, 0x6C, 0x6C, 0xFE, 0x6C, 0x6C, 0x6C, 0xFE, 0x6C, 0x6C, 0x00, 0x00, 0x00, 0x00}, //35
{0x18, 0x18, 0x7C, 0xC6, 0xC2, 0xC0, 0x7C, 0x06, 0x86, 0xC6, 0x7C, 0x18, 0x18, 0x00, 0x00, 0x00}, //36
{0x00, 0x00, 0x00, 0x00, 0xC2, 0xC6, 0x0C, 0x18, 0x30, 0x60, 0xC6, 0x86, 0x00, 0x00, 0x00, 0x00}, //37
{0x00, 0x00, 0x38, 0x6C, 0x6C, 0x38, 0x76, 0xDC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //38
{0x00, 0x30, 0x30, 0x30, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //39
{0x00, 0x00, 0x0C, 0x18, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x18, 0x0C, 0x00, 0x00, 0x00, 0x00}, //40
{0x00, 0x00, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00}, //41
{0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //42
{0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //43
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x30, 0x00, 0x00, 0x00}, //44
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //45
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //46
{0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00}, //47
{0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xCE, 0xD6, 0xD6, 0xE6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //48
{0x00, 0x00, 0x18, 0x38, 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7E, 0x00, 0x00, 0x00, 0x00}, //49
{0x00, 0x00, 0x7C, 0xC6, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0xC6, 0xFE, 0x00, 0x00, 0x00, 0x00}, //50
{0x00, 0x00, 0x7C, 0xC6, 0x06, 0x06, 0x3C, 0x06, 0x06, 0x06, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //51
{0x00, 0x00, 0x0C, 0x1C, 0x3C, 0x6C, 0xCC, 0xFE, 0x0C, 0x0C, 0x0C, 0x1E, 0x00, 0x00, 0x00, 0x00}, //52
{0x00, 0x00, 0xFE, 0xC0, 0xC0, 0xC0, 0xFC, 0x0E, 0x06, 0x06, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //53
{0x00, 0x00, 0x38, 0x60, 0xC0, 0xC0, 0xFC, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //54
{0x00, 0x00, 0xFE, 0xC6, 0x06, 0x06, 0x0C, 0x18, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00}, //55
{0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //56
{0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0x7E, 0x06, 0x06, 0x06, 0x0C, 0x78, 0x00, 0x00, 0x00, 0x00}, //57
{0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00}, //58
{0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x18, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00}, //59
{0x00, 0x00, 0x00, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x00, 0x00, 0x00, 0x00}, //60
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //61
{0x00, 0x00, 0x00, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x00, 0x00, 0x00, 0x00}, //62
{0x00, 0x00, 0x7C, 0xC6, 0xC6, 0x0C, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //63
{0x00, 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xDE, 0xDE, 0xDE, 0xDC, 0xC0, 0x7C, 0x00, 0x00, 0x00, 0x00}, //64
{0x00, 0x00, 0x10, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //65
{0x00, 0x00, 0xFC, 0x66, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x66, 0x66, 0xFC, 0x00, 0x00, 0x00, 0x00}, //66
{0x00, 0x00, 0x3C, 0x66, 0xC2, 0xC0, 0xC0, 0xC0, 0xC0, 0xC2, 0x66, 0x3C, 0x00, 0x00, 0x00, 0x00}, //67
{0x00, 0x00, 0xF8, 0x6C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x6C, 0xF8, 0x00, 0x00, 0x00, 0x00}, //68
{0x00, 0x00, 0xFE, 0x66, 0x62, 0x68, 0x78, 0x68, 0x60, 0x62, 0x66, 0xFE, 0x00, 0x00, 0x00, 0x00}, //69
{0x00, 0x00, 0xFE, 0x66, 0x62, 0x68, 0x78, 0x68, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00, 0x00}, //70
{0x00, 0x00, 0x3C, 0x66, 0xC2, 0xC0, 0xC0, 0xDE, 0xC6, 0xC6, 0x66, 0x3A, 0x00, 0x00, 0x00, 0x00}, //71
{0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //72
{0x00, 0x00, 0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //73
{0x00, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0xCC, 0x78, 0x00, 0x00, 0x00, 0x00}, //74
{0x00, 0x00, 0xE6, 0x66, 0x6C, 0x6C, 0x78, 0x78, 0x6C, 0x66, 0x66, 0xE6, 0x00, 0x00, 0x00, 0x00}, //75
{0x00, 0x00, 0xF0, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x62, 0x66, 0xFE, 0x00, 0x00, 0x00, 0x00}, //76
{0x00, 0x00, 0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //77
{0x00, 0x00, 0xC6, 0xE6, 0xF6, 0xFE, 0xDE, 0xCE, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //78
{0x00, 0x00, 0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00, 0x00, 0x00, 0x00}, //79
{0x00, 0x00, 0xFC, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00, 0x00}, //80
{0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xD6, 0xDE, 0x7C, 0x0C, 0x0E, 0x00, 0x00}, //81
{0x00, 0x00, 0xFC, 0x66, 0x66, 0x66, 0x7C, 0x6C, 0x66, 0x66, 0x66, 0xE6, 0x00, 0x00, 0x00, 0x00}, //82
{0x00, 0x00, 0x7C, 0xC6, 0xC6, 0x60, 0x38, 0x0C, 0x06, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //83
{0x00, 0x00, 0x7E, 0x7E, 0x5A, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //84
{0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //85
{0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00}, //86
{0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xD6, 0xD6, 0xFE, 0x6C, 0x6C, 0x00, 0x00, 0x00, 0x00}, //87
{0x00, 0x00, 0xC6, 0xC6, 0x6C, 0x6C, 0x38, 0x38, 0x6C, 0x6C, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //88
{0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //89
{0x00, 0x00, 0xFE, 0xC6, 0x86, 0x0C, 0x18, 0x30, 0x60, 0xC2, 0xC6, 0xFE, 0x00, 0x00, 0x00, 0x00}, //90
{0x00, 0x00, 0x3C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3C, 0x00, 0x00, 0x00, 0x00}, //91
{0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0x70, 0x38, 0x1C, 0x0E, 0x06, 0x02, 0x00, 0x00, 0x00, 0x00}, //92
{0x00, 0x00, 0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x3C, 0x00, 0x00, 0x00, 0x00}, //93
{0x10, 0x38, 0x6C, 0xC6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //94
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00}, //95
{0x30, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //96
{0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //97
{0x00, 0x00, 0xE0, 0x60, 0x60, 0x78, 0x6C, 0x66, 0x66, 0x66, 0x66, 0xDC, 0x00, 0x00, 0x00, 0x00}, //98
{0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0xC0, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //99
{0x00, 0x00, 0x1C, 0x0C, 0x0C, 0x3C, 0x6C, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //100
{0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0xFE, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //101
{0x00, 0x00, 0x38, 0x6C, 0x64, 0x60, 0xF0, 0x60, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00, 0x00}, //102
{0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x7C, 0x0C, 0xCC, 0x78, 0x00}, //103
{0x00, 0x00, 0xE0, 0x60, 0x60, 0x6C, 0x76, 0x66, 0x66, 0x66, 0x66, 0xE6, 0x00, 0x00, 0x00, 0x00}, //104
{0x00, 0x00, 0x18, 0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //105
{0x00, 0x00, 0x06, 0x06, 0x00, 0x0E, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, 0x00}, //106
{0x00, 0x00, 0xE0, 0x60, 0x60, 0x66, 0x6C, 0x78, 0x78, 0x6C, 0x66, 0xE6, 0x00, 0x00, 0x00, 0x00}, //107
{0x00, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //108
{0x00, 0x00, 0x00, 0x00, 0x00, 0xEC, 0xFE, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0x00, 0x00, 0x00, 0x00}, //109
{0x00, 0x00, 0x00, 0x00, 0x00, 0xDC, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00}, //110
{0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //111
{0x00, 0x00, 0x00, 0x00, 0x00, 0xDC, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0xF0, 0x00}, //112
{0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x7C, 0x0C, 0x0C, 0x1E, 0x00}, //113
{0x00, 0x00, 0x00, 0x00, 0x00, 0xDC, 0x76, 0x62, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00, 0x00}, //114
{0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0x60, 0x38, 0x0C, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //115
{0x00, 0x00, 0x10, 0x30, 0x30, 0xFC, 0x30, 0x30, 0x30, 0x30, 0x36, 0x1C, 0x00, 0x00, 0x00, 0x00}, //116
{0x00, 0x00, 0x00, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //117
{0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x00, 0x00, 0x00, 0x00}, //118
{0x00, 0x00, 0x00, 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xD6, 0xD6, 0xFE, 0x6C, 0x00, 0x00, 0x00, 0x00}, //119
{0x00, 0x00, 0x00, 0x00, 0x00, 0xC6, 0x6C, 0x38, 0x38, 0x38, 0x6C, 0xC6, 0x00, 0x00, 0x00, 0x00}, //120
{0x00, 0x00, 0x00, 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7E, 0x06, 0x0C, 0xF8, 0x00}, //121
{0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xCC, 0x18, 0x30, 0x60, 0xC6, 0xFE, 0x00, 0x00, 0x00, 0x00}, //122
{0x00, 0x00, 0x0E, 0x18, 0x18, 0x18, 0x70, 0x18, 0x18, 0x18, 0x18, 0x0E, 0x00, 0x00, 0x00, 0x00}, //123
{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //124
{0x00, 0x00, 0x70, 0x18, 0x18, 0x18, 0x0E, 0x18, 0x18, 0x18, 0x18, 0x70, 0x00, 0x00, 0x00, 0x00}, //125
{0x00, 0x00, 0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //126
{0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00}, //127
{0x00, 0x00, 0x3C, 0x66, 0xC2, 0xC0, 0xC0, 0xC0, 0xC2, 0x66, 0x3C, 0x0C, 0x06, 0x7C, 0x00, 0x00}, //128
{0x00, 0x00, 0xCC, 0xCC, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //129
{0x00, 0x0C, 0x18, 0x30, 0x00, 0x7C, 0xC6, 0xFE, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //130
{0x00, 0x10, 0x38, 0x6C, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //131
{0x00, 0x00, 0xCC, 0xCC, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //132
{0x00, 0x60, 0x30, 0x18, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //133
{0x00, 0x38, 0x6C, 0x38, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //134
{0x00, 0x00, 0x00, 0x00, 0x3C, 0x66, 0x60, 0x60, 0x66, 0x3C, 0x0C, 0x06, 0x3C, 0x00, 0x00, 0x00}, //135
{0x00, 0x10, 0x38, 0x6C, 0x00, 0x7C, 0xC6, 0xFE, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //136
{0x00, 0x00, 0xC6, 0xC6, 0x00, 0x7C, 0xC6, 0xFE, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //137
{0x00, 0x60, 0x30, 0x18, 0x00, 0x7C, 0xC6, 0xFE, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //138
{0x00, 0x00, 0x66, 0x66, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //139
{0x00, 0x18, 0x3C, 0x66, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //140
{0x00, 0x60, 0x30, 0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //141
{0x00, 0xC6, 0xC6, 0x10, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //142
{0x38, 0x6C, 0x38, 0x00, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //143
{0x18, 0x30, 0x60, 0x00, 0xFE, 0x66, 0x60, 0x7C, 0x60, 0x60, 0x66, 0xFE, 0x00, 0x00, 0x00, 0x00}, //144
{0x00, 0x00, 0x00, 0x00, 0x00, 0xCC, 0x76, 0x36, 0x7E, 0xD8, 0xD8, 0x6E, 0x00, 0x00, 0x00, 0x00}, //145
{0x00, 0x00, 0x3E, 0x6C, 0xCC, 0xCC, 0xFE, 0xCC, 0xCC, 0xCC, 0xCC, 0xCE, 0x00, 0x00, 0x00, 0x00}, //146
{0x00, 0x10, 0x38, 0x6C, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //147
{0x00, 0x00, 0xC6, 0xC6, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //148
{0x00, 0x60, 0x30, 0x18, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //149
{0x00, 0x30, 0x78, 0xCC, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //150
{0x00, 0x60, 0x30, 0x18, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //151
{0x00, 0x00, 0xC6, 0xC6, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7E, 0x06, 0x0C, 0x78, 0x00}, //152
{0x00, 0xC6, 0xC6, 0x00, 0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00, 0x00, 0x00, 0x00}, //153
{0x00, 0xC6, 0xC6, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //154
{0x00, 0x18, 0x18, 0x3C, 0x66, 0x60, 0x60, 0x60, 0x66, 0x3C, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //155
{0x00, 0x38, 0x6C, 0x64, 0x60, 0xF0, 0x60, 0x60, 0x60, 0x60, 0xE6, 0xFC, 0x00, 0x00, 0x00, 0x00}, //156
{0x00, 0x00, 0x66, 0x66, 0x3C, 0x18, 0x7E, 0x18, 0x7E, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //157
{0x00, 0xF8, 0xCC, 0xCC, 0xF8, 0xC4, 0xCC, 0xDE, 0xCC, 0xCC, 0xCC, 0xC6, 0x00, 0x00, 0x00, 0x00}, //158
{0x00, 0x0E, 0x1B, 0x18, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0xD8, 0x70, 0x00, 0x00}, //159
{0x00, 0x18, 0x30, 0x60, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //160
{0x00, 0x0C, 0x18, 0x30, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00, 0x00, 0x00}, //161
{0x00, 0x18, 0x30, 0x60, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //162
{0x00, 0x18, 0x30, 0x60, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00, 0x00}, //163
{0x00, 0x00, 0x76, 0xDC, 0x00, 0xDC, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00}, //164
{0x76, 0xDC, 0x00, 0xC6, 0xE6, 0xF6, 0xFE, 0xDE, 0xCE, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //165
{0x00, 0x3C, 0x6C, 0x6C, 0x3E, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //166
{0x00, 0x38, 0x6C, 0x6C, 0x38, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //167
{0x00, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x60, 0xC0, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00, 0x00}, //168
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00}, //169
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00}, //170
{0x00, 0xC0, 0xC0, 0xC2, 0xC6, 0xCC, 0x18, 0x30, 0x60, 0xCE, 0x93, 0x06, 0x0C, 0x1F, 0x00, 0x00}, //171
{0x00, 0xC0, 0xC0, 0xC2, 0xC6, 0xCC, 0x18, 0x30, 0x66, 0xCE, 0x9A, 0x3F, 0x06, 0x0F, 0x00, 0x00}, //172
{0x00, 0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x3C, 0x3C, 0x3C, 0x18, 0x00, 0x00, 0x00, 0x00}, //173
{0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x66, 0xCC, 0x66, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //174
{0x00, 0x00, 0x00, 0x00, 0x00, 0xCC, 0x66, 0x33, 0x66, 0xCC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //175
{0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44}, //176
{0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA}, //177
{0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77}, //178
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //179
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //180
{0x18, 0x18, 0x18, 0x18, 0x18, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //181
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xF6, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //182
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //183
{0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //184
{0x36, 0x36, 0x36, 0x36, 0x36, 0xF6, 0x06, 0xF6, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //185
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //186
{0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x06, 0xF6, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //187
{0x36, 0x36, 0x36, 0x36, 0x36, 0xF6, 0x06, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //188
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //189
{0x18, 0x18, 0x18, 0x18, 0x18, 0xF8, 0x18, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //190
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //191
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //192
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //193
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //194
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //195
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //196
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xFF, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //197
{0x18, 0x18, 0x18, 0x18, 0x18, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //198
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //199
{0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //200
{0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //201
{0x36, 0x36, 0x36, 0x36, 0x36, 0xF7, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //202
{0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xF7, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //203
{0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //204
{0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //205
{0x36, 0x36, 0x36, 0x36, 0x36, 0xF7, 0x00, 0xF7, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //206
{0x18, 0x18, 0x18, 0x18, 0x18, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //207
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //208
{0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //209
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //210
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //211
{0x18, 0x18, 0x18, 0x18, 0x18, 0x1F, 0x18, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //212
{0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //213
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //214
{0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xFF, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36}, //215
{0x18, 0x18, 0x18, 0x18, 0x18, 0xFF, 0x18, 0xFF, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //216
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //217
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //218
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, //219
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, //220
{0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0}, //221
{0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F}, //222
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //223
{0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xDC, 0xD8, 0xD8, 0xD8, 0xDC, 0x76, 0x00, 0x00, 0x00, 0x00}, //224
{0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xC6, 0xFC, 0xC6, 0xC6, 0xFC, 0xC0, 0xC0, 0xC0, 0x00, 0x00}, //225
{0x00, 0x00, 0xFE, 0xC6, 0xC6, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00}, //226
{0x00, 0x00, 0x00, 0x00, 0x80, 0xFE, 0x6C, 0x6C, 0x6C, 0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00, 0x00}, //227
{0x00, 0x00, 0x00, 0xFE, 0xC6, 0x60, 0x30, 0x18, 0x30, 0x60, 0xC6, 0xFE, 0x00, 0x00, 0x00, 0x00}, //228
{0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0x70, 0x00, 0x00, 0x00, 0x00}, //229
{0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0xC0, 0x00, 0x00, 0x00}, //230
{0x00, 0x00, 0x00, 0x00, 0x76, 0xDC, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, //231
{0x00, 0x00, 0x00, 0x7E, 0x18, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x7E, 0x00, 0x00, 0x00, 0x00}, //232
{0x00, 0x00, 0x00, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0x6C, 0x38, 0x00, 0x00, 0x00, 0x00}, //233
{0x00, 0x00, 0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0x6C, 0x6C, 0x6C, 0x6C, 0xEE, 0x00, 0x00, 0x00, 0x00}, //234
{0x00, 0x00, 0x1E, 0x30, 0x18, 0x0C, 0x3E, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, 0x00, 0x00, 0x00}, //235
{0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0xDB, 0xDB, 0xDB, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //236
{0x00, 0x00, 0x00, 0x03, 0x06, 0x7E, 0xCF, 0xDB, 0xF3, 0x7E, 0x60, 0xC0, 0x00, 0x00, 0x00, 0x00}, //237
{0x00, 0x00, 0x1C, 0x30, 0x60, 0x60, 0x7C, 0x60, 0x60, 0x60, 0x30, 0x1C, 0x00, 0x00, 0x00, 0x00}, //238
{0x00, 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00}, //239
{0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00}, //240
{0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00}, //241
{0x00, 0x00, 0x00, 0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00}, //242
{0x00, 0x00, 0x00, 0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00}, //243
{0x00, 0x00, 0x0E, 0x1B, 0x1B, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, //244
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xD8, 0xD8, 0xD8, 0x70, 0x00, 0x00, 0x00, 0x00}, //245
{0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00}, //246
{0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xDC, 0x00, 0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //247
{0x00, 0x38, 0x6C, 0x6C, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //248
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //249
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //250
{0x00, 0x0F, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0xEC, 0x6C, 0x6C, 0x3C, 0x1C, 0x00, 0x00, 0x00, 0x00}, //251
{0x00, 0xD8, 0x6C, 0x6C, 0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //252
{0x00, 0x70, 0x98, 0x30, 0x60, 0xC8, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, //253
{0x00, 0x00, 0x00, 0x00, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00}, //254
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00} //255
};
struct nu_ge2d
{
char *name;
IRQn_Type irqn;
E_SYS_IPRST rstidx;
E_SYS_IPCLK clkidx;
rt_mutex_t lock;
#if defined(DEF_COND_WAIT)
struct rt_completion signal;
#endif
};
typedef struct nu_ge2d *nu_ge2d_t;
static struct nu_ge2d g_sNuGe2d =
{
.name = "GE2D",
.irqn = IRQ_GE2D,
.rstidx = GE2DRST,
.clkidx = GE2DCKEN
};
#define NU_GE2D_LOCK() { \
rt_err_t result = rt_mutex_take(g_sNuGe2d.lock, RT_WAITING_FOREVER); \
RT_ASSERT(result == RT_EOK); \
}
#define NU_GE2D_UNLOCK() { \
rt_err_t result = rt_mutex_release(g_sNuGe2d.lock); \
RT_ASSERT(result == RT_EOK); \
}
#if defined(DEF_COND_WAIT)
#define NU_GE2D_GO() { \
rt_completion_init(&(g_sNuGe2d.signal)); \
outpw(REG_GE2D_TRG, 1); \
}
#define NU_GE2D_COND_WAIT() { \
if( (inpw(REG_GE2D_INTSTS) & 0x01) == 0 ) \
{ \
rt_completion_wait(&g_sNuGe2d.signal, 60); \
} \
}
#define NU_GE2D_SIGNAL() { \
rt_completion_done(&g_sNuGe2d.signal); \
}
/* Interrupt Service Routine for GE2D */
static void nu_ge2d_isr(int vector, void *param)
{
/* Clear interrupt status. */
outpw(REG_GE2D_INTSTS, 1);
/* Signal condition-waiting to resume caller. */
NU_GE2D_SIGNAL();
}
#else
#define NU_GE2D_GO() { \
outpw(REG_GE2D_TRG, 1); \
}
#define NU_GE2D_COND_WAIT() { \
while ((inpw(REG_GE2D_INTSTS) & 0x01) == 0); \
outpw(REG_GE2D_INTSTS, 1); \
}
#define NU_GE2D_SIGNAL()
#endif
static unsigned long make_color(int color)
{
UINT32 r, g, b;
if (GFX_BPP == 8)
{
r = (color & 0x00e00000) >> 16; // 3 bits
g = (color & 0x0000e000) >> 11; // 3 bits
b = (color & 0x000000c0) >> 6; // 2 bits
return (r | g | b);
}
else if (GFX_BPP == 16)
{
r = (color & 0x00f80000) >> 8; // 5 bits
g = (color & 0x0000fc00) >> 5; // 6 bits
b = (color & 0x000000f8) >> 3; // 5 bits
return (r | g | b);
}
else return (UINT32)color;
}
/// @endcond /* HIDDEN_SYMBOLS */
/**
* @brief Clear the on screen buffer with a specified color.
* @param[in] color clear with this color.
* @return none
*/
void ge2dClearScreen(int color)
{
UINT32 cmd32;
UINT32 color32, dest_pitch, dest_dimension;
color32 = make_color(color);
cmd32 = 0xcc430040;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_BGCOLR, color32); // fill with background color
dest_pitch = GFX_WIDTH << 16; // pitch in pixels
outpw(REG_GE2D_SDPITCH, dest_pitch);
outpw(REG_GE2D_DSTSPA, 0); // starts from (0,0)
dest_dimension = GFX_HEIGHT << 16 | GFX_WIDTH;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Set output data mask.
* @param[in] mask is mask value
* @return none
*/
void ge2dSetWriteMask(int mask)
{
outpw(REG_GE2D_WRPLNMSK, make_color(mask));
}
/**
* @brief Set source origin starting address.
* @param[in] ptr pointer of start address
* @return none
*/
void ge2dSetSourceOriginStarting(void *ptr)
{
outpw(REG_GE2D_XYSORG, (int)ptr);
}
/**
* @brief Set destination origin starting address.
* @param[in] ptr pointer of start address
* @return none
*/
void ge2dSetDestinationOriginStarting(void *ptr)
{
outpw(REG_GE2D_XYDORG, (int)ptr);
}
/**
* @brief Reset graphics engine.
* @param none
* @return none
*/
void ge2dReset(void)
{
outpw(REG_GE2D_MISCTL, 0x40); // FIFO reset
outpw(REG_GE2D_MISCTL, 0x00);
outpw(REG_GE2D_MISCTL, 0x80); // Engine reset
outpw(REG_GE2D_MISCTL, 0x00);
}
/**
* @brief Graphics engine initialization.
* @param[in] bpp bit per pixel
* @param[in] width is width of display memory
* @param[in] height is height of display memory
* @param[in] destination is pointer of destination buffer address
* @return none
*/
void ge2dInit(int bpp, int width, int height, void *destination)
{
UINT32 data32;
if (destination == NULL)
return;
NU_GE2D_LOCK();
ge2dReset();
GFX_WIDTH = width;
GFX_HEIGHT = height;
_DrawMode = MODE_TRANSPARENT;
_ColorKey = COLOR_KEY;
_ColorKeyMask = 0xFFFFFF;
GFX_START_ADDR = (void *)destination;
if (GFX_BPP != bpp)
{
GFX_BPP = bpp;
if (GFX_PAT_ADDR != NULL)
{
rt_free_align(GFX_PAT_ADDR);
GFX_PAT_ADDR = RT_NULL;
}
if (GFX_PAT_ADDR == NULL)
{
uint32_t u32Size = (8 * 8 * (GFX_BPP / 8)) * 2;
GFX_PAT_ADDR = (void *)rt_malloc_align(u32Size, u32Size);
RT_ASSERT(GFX_PAT_ADDR != RT_NULL);
//sysprintf("[%s] Allocated %d@0x%08x.\n", __func__, u32Size, GFX_PAT_ADDR);
}
}
#ifdef DEBUG
sysprintf("[%s]\n", __func__);
sysprintf("screen width = %d\n", GFX_WIDTH);
sysprintf("screen height = %d\n", GFX_HEIGHT);
sysprintf("screen bpp = %d\n", GFX_BPP);
sysprintf("destination = 0x%x\n", destination);
#endif
outpw(REG_GE2D_INTSTS, 1); // clear interrupt
outpw(REG_GE2D_PATSA, (unsigned int)GFX_PAT_ADDR);
outpw(REG_GE2D_CTL, 0); // disable interrupt
outpw(REG_GE2D_XYDORG, (unsigned int)GFX_START_ADDR);
outpw(REG_GE2D_XYSORG, (unsigned int)GFX_START_ADDR);
outpw(REG_GE2D_WRPLNMSK, 0x00ffffff); // write plane mask
data32 = GE_BPP_8; // default is 8 bpp
if (GFX_BPP == 16)
{
data32 |= GE_BPP_16;
}
else if (GFX_BPP == 32)
{
data32 |= GE_BPP_32;
}
outpw(REG_GE2D_MISCTL, data32);
}
/**
* @brief Reset FIFO of graphics engine.
* @param none
* @return none
*/
void ge2dResetFIFO(void)
{
UINT32 temp32;
temp32 = inpw(REG_GE2D_MISCTL);
temp32 |= 0x00000040;
outpw(REG_GE2D_MISCTL, temp32);
temp32 &= 0xffffffbf;
outpw(REG_GE2D_MISCTL, temp32);
}
/**
* @brief Set BitBlt drawing mode.
* @param[in] opt is drawing mode
* @param[in] ckey is value of color key
* @param[in] mask is value of color mask
* @return none
*/
void ge2dBitblt_SetDrawMode(int opt, int ckey, int mask)
{
if (opt == MODE_TRANSPARENT)
{
_DrawMode = MODE_TRANSPARENT;
_ColorKey = make_color(ckey);
_ColorKeyMask = make_color(mask);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (opt == MODE_DEST_TRANSPARENT)
{
_DrawMode = MODE_DEST_TRANSPARENT;
_ColorKey = make_color(ckey);
_ColorKeyMask = make_color(mask);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else
{
_DrawMode = MODE_OPAQUE; // default is OPAQUE
}
}
/**
* @brief Set alpha blending programming.
* @param[in] opt is selection for enable or disable
* @param[in] ks is value of alpha blending factor Ks
* @param[in] kd is value of alpha blending factor Kd
* @return none
*/
int ge2dBitblt_SetAlphaMode(int opt, int ks, int kd)
{
if (ks + kd > 255)
return -1;
if (opt == 1)
{
_EnableAlpha = TRUE;
_AlphaKs = ks;
_AlphaKd = kd;
}
else
{
_EnableAlpha = FALSE;
}
return 0;
}
/**
* @brief Screen-to-Screen BitBlt with SRCCOPY ROP operation.
* @param[in] srcx is source x position
* @param[in] srcy is source y position
* @param[in] destx is destination x position
* @param[in] desty is destination y position
* @param[in] width is display width
* @param[in] height is display width
* @return none
*/
void ge2dBitblt_ScreenToScreen(int srcx, int srcy, int destx, int desty, int width, int height)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 data32, alpha;
#ifdef DEBUG
sysprintf("screen_to_screen_blt():\n");
sysprintf("(%d,%d)=>(%d,%d)\n", srcx, srcy, destx, desty);
sysprintf("width=%d height=%d\n", width, height);
#endif
cmd32 = 0xcc430000;
outpw(REG_GE2D_CTL, cmd32);
if (srcx > destx) //+X
{
if (srcy > desty) //+Y
{
}
else //-Y
{
cmd32 |= 0x08;
srcy = srcy + height - 1;
desty = desty + height - 1;
}
}
else //-X
{
if (srcy > desty) //+Y
{
cmd32 |= 0x04; // 010
srcx = srcx + width - 1;
destx = destx + width - 1;
}
else //-Y
{
cmd32 |= 0xc; // 110
srcx = srcx + width - 1;
destx = destx + width - 1;
srcy = srcy + height - 1;
desty = desty + height - 1;
}
}
#ifdef DEBUG
sysprintf("new srcx=%d srcy=%d\n", srcx, srcy);
sysprintf("new destx=%d desty=%d\n", destx, desty);
#endif
outpw(REG_GE2D_CTL, cmd32);
pitch = GFX_WIDTH << 16 | GFX_WIDTH;
outpw(REG_GE2D_SDPITCH, pitch);
src_start = srcy << 16 | srcx;
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = desty << 16 | destx;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dimension);
//
// force to use the same starting address
//
outpw(REG_GE2D_XYSORG, (int)GFX_START_ADDR);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR); //smf
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000; // destination pixels control transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Screen-to-Screen BitBlt with ROP option.
* @param[in] srcx is source x position
* @param[in] srcy is source y position
* @param[in] destx is destination x position
* @param[in] desty is destination y position
* @param[in] width is display width
* @param[in] height is display width
* @param[in] rop is rop option
* @return none
*/
void ge2dBitblt_ScreenToScreenRop(int srcx, int srcy, int destx, int desty, int width, int height, int rop)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 data32, alpha;
#ifdef DEBUG
sysprintf("screen_to_screen_rop_blt():\n");
sysprintf("ROP=0x%x\n", rop);
sysprintf("(%d,%d)=>(%d,%d)\n", srcx, srcy, destx, desty);
sysprintf("width=%d height=%d\n", width, height);
#endif
cmd32 = 0x00430000 | (rop << 24);
if (_PatternType == TYPE_MONO)
{
cmd32 |= 0x00000010; // default is TYPE_COLOR
}
outpw(REG_GE2D_CTL, cmd32);
if (srcx > destx) //+X
{
if (srcy > desty) //+Y
{
}
else //-Y
{
cmd32 |= 0x08;
srcy = srcy + height - 1;
desty = desty + height - 1;
}
}
else //-X
{
if (srcy > desty) //+Y
{
cmd32 |= 0x04; // 010
srcx = srcx + width - 1;
destx = destx + width - 1;
}
else //-Y
{
cmd32 |= 0xc; // 110
srcx = srcx + width - 1;
destx = destx + width - 1;
srcy = srcy + height - 1;
desty = desty + height - 1;
}
}
#ifdef DEBUG
sysprintf("new srcx=%d srcy=%d\n", srcx, srcy);
sysprintf("new destx=%d desty=%d\n", destx, desty);
#endif
outpw(REG_GE2D_CTL, cmd32);
pitch = GFX_WIDTH << 16 | GFX_WIDTH; // pitch in pixel
outpw(REG_GE2D_SDPITCH, pitch);
src_start = srcy << 16 | srcx;
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = desty << 16 | destx;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dimension);
//
// force to use the same starting address
//
outpw(REG_GE2D_XYSORG, (int)GFX_START_ADDR);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR); //smf
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
if ((rop == 0x00) || (rop == 0xff))
{
cmd32 = (cmd32 & 0xffff0fff) | 0x00009000;
outpw(REG_GE2D_CTL, cmd32);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Source to destination BitBlt with SRCCOPY ROP operation.
* @param[in] srcx is source x position
* @param[in] srcy is source y position
* @param[in] destx is destination x position
* @param[in] desty is destination y position
* @param[in] width is display width
* @param[in] height is display width
* @param[in] srcpitch is source pixel pitch
* @param[in] destpitch is destination pixel pitch
* @return none
* @note before calling this function, it would set the source and destination origin starting place
*/
void ge2dBitblt_SourceToDestination(int srcx, int srcy, int destx, int desty, int width, int height, int srcpitch, int destpitch)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 data32, alpha;
#ifdef DEBUG
sysprintf("source_to_destination_blt():\n");
sysprintf("(%d,%d)=>(%d,%d)\n", srcx, srcy, destx, desty);
sysprintf("width=%d height=%d\n", width, height);
#endif
cmd32 = 0xcc430000;
outpw(REG_GE2D_CTL, cmd32);
if (srcx > destx) //+X
{
if (srcy > desty) //+Y
{
}
else //-Y
{
cmd32 |= 0x08;
srcy = srcy + height - 1;
desty = desty + height - 1;
}
}
else //-X
{
if (srcy > desty) //+Y
{
cmd32 |= 0x04; // 010
srcx = srcx + width - 1;
destx = destx + width - 1;
}
else //-Y
{
cmd32 |= 0xc; // 110
srcx = srcx + width - 1;
destx = destx + width - 1;
srcy = srcy + height - 1;
desty = desty + height - 1;
}
}
#ifdef DEBUG
sysprintf("new srcx=%d srcy=%d\n", srcx, srcy);
sysprintf("new destx=%d desty=%d\n", destx, desty);
#endif
outpw(REG_GE2D_CTL, cmd32);
pitch = destpitch << 16 | srcpitch; // pitch in pixel, back | GFX_WIDTH ??
outpw(REG_GE2D_SDPITCH, pitch);
src_start = srcy << 16 | srcx;
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = desty << 16 | destx;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000; // destination pixels control transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Set the clip rectangle. (top-left to down-right).
* @param[in] x1 is top-left x position
* @param[in] y1 is top-left y position
* @param[in] x2 is down-right x position
* @param[in] y2 is down-right y position
* @return none
*/
void ge2dClip_SetClip(int x1, int y1, int x2, int y2)
{
#ifdef DEBUG
sysprintf("set_clip(): (%d,%d)-(%d,%d)\n", x1, y1, x2, y2);
#endif
if ((x1 >= 0) && (y1 >= 0) && (x2 >= 0) && (y2 >= 0))
{
if ((x2 > x1) && (y2 > y1))
{
_ClipEnable = TRUE;
/* hardware clipper not includes last pixel */
x2++;
y2++;
_ClipTL = (UINT32)((y1 << 16) | x1);
_ClipBR = (UINT32)((y2 << 16) | x2);
}
else
{
_ClipEnable = FALSE;
}
}
else
{
_ClipEnable = FALSE;
}
}
/**
* @brief Set the clip to inside clip or outside clip.
* @param[in] opt is option for setting clip inside or outside, value could be
* - \ref MODE_INSIDE_CLIP
* - \ref MODE_OUTSIDE_CLIP
* @return none
*/
void ge2dClip_SetClipMode(int opt)
{
_OutsideClip = (opt == 0) ? FALSE : TRUE;
if (_OutsideClip)
{
#ifdef DEBUG
sysprintf("set_clip_mode(): OUTSIDE\n");
#endif
}
else
{
#ifdef DEBUG
sysprintf("set_clip_mode(): INSIDE\n");
#endif
}
}
/**
* @brief Draw an one-pixel rectangle frame.
* @param[in] x1 is top-left x position
* @param[in] y1 is top-left y position
* @param[in] x2 is down-right x position
* @param[in] y2 is down-right y position
* @param[in] color is color of this rectangle
* @param[in] opt is draw option, value could be
* - 0: rectangle
* - 1: diagonal
* @return none
*/
void ge2dDrawFrame(int x1, int y1, int x2, int y2, int color, int opt)
{
UINT32 dest_pitch, dest_start, dest_dimension;
UINT32 color32;
#ifdef DEBUG
sysprintf("draw_frame():\n");
sysprintf("(%d,%d)-(%d,%d)\n", x1, y1, x2, y2);
sysprintf("color=0x%x opt=%d\n", color, opt);
#endif
/*
** The opt==1 case must be specially handled.
*/
if (opt == 0)
{
outpw(REG_GE2D_CTL, 0xcccb0000); // rectangle
}
else
{
outpw(REG_GE2D_CTL, 0xcccf0000); // diagonal
}
#ifdef DEBUG
sysprintf("(%d,%d)-(%d,%d)\n", x1, y1, x2, y2);
#endif
color32 = make_color(color);
outpw(REG_GE2D_FGCOLR, color32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = y1 << 16 | x1;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = (y2 - y1) << 16 | (x2 - x1);
outpw(REG_GE2D_RTGLSZ, dest_dimension);
outpw(REG_GE2D_MISCTL, inpw(REG_GE2D_MISCTL)); // address caculation
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Draw an solid rectangle line.
* @param[in] x1 is top-left x position
* @param[in] y1 is top-left y position
* @param[in] x2 is down-right x position
* @param[in] y2 is down-right y position
* @param[in] color is color of this line
* @return none
*/
void ge2dLine_DrawSolidLine(int x1, int y1, int x2, int y2, int color)
{
int abs_X, abs_Y, min, max;
UINT32 step_constant, initial_error, direction_code;
UINT32 cmd32, dest_pitch, dest_start;
#ifdef DEBUG
sysprintf("draw_solid_line():\n");
sysprintf("(%d,%d)-(%d,%d)\n", x1, y1, x2, y2);
sysprintf("color=0x%x\n", color);
#endif
abs_X = ABS(x2 - x1); //absolute value
abs_Y = ABS(y2 - y1); //absolute value
if (abs_X > abs_Y) // X major
{
max = abs_X;
min = abs_Y;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * (min) - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpXl;
else // -Y direction
direction_code = XpYmXl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpXl;
else // -Y direction
direction_code = XmYmXl;
}
}
else // Y major
{
max = abs_Y;
min = abs_X;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * (min) - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpYl;
else // -Y direction
direction_code = XpYmYl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpYl;
else // -Y direction
direction_code = XmYmYl;
}
}
outpw(REG_GE2D_BETSC, step_constant);
outpw(REG_GE2D_BIEPC, initial_error);
cmd32 = 0x008b0000 | direction_code;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_BGCOLR, make_color(color));
outpw(REG_GE2D_FGCOLR, make_color(color));
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR);
dest_start = y1 << 16 | x1;
outpw(REG_GE2D_DSTSPA, dest_start);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Draw an solid rectangle line with assigned RGB565 color
* @param[in] x1 is top-left x position
* @param[in] y1 is top-left y position
* @param[in] x2 is down-right x position
* @param[in] y2 is down-right y position
* @param[in] color is color of this line
* @return none
*/
void ge2dLine_DrawSolidLine_RGB565(int x1, int y1, int x2, int y2, int color)
{
int abs_X, abs_Y, min, max;
UINT32 step_constant, initial_error, direction_code;
UINT32 cmd32, dest_pitch, dest_start;
#ifdef DEBUG
sysprintf("draw_solid_line():\n");
sysprintf("(%d,%d)-(%d,%d)\n", x1, y1, x2, y2);
sysprintf("color=0x%x\n", color);
#endif
abs_X = ABS(x2 - x1); //absolute value
abs_Y = ABS(y2 - y1); //absolute value
if (abs_X > abs_Y) // X major
{
max = abs_X;
min = abs_Y;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * (min) - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpXl;
else // -Y direction
direction_code = XpYmXl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpXl;
else // -Y direction
direction_code = XmYmXl;
}
}
else // Y major
{
max = abs_Y;
min = abs_X;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * (min) - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpYl;
else // -Y direction
direction_code = XpYmYl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpYl;
else // -Y direction
direction_code = XmYmYl;
}
}
outpw(REG_GE2D_BETSC, step_constant);
outpw(REG_GE2D_BIEPC, initial_error);
cmd32 = 0x008b0000 | direction_code;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_BGCOLR, color);
outpw(REG_GE2D_FGCOLR, color);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR);
dest_start = y1 << 16 | x1;
outpw(REG_GE2D_DSTSPA, dest_start);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Draw a styled line.
* @param[in] x1 is top-left x position
* @param[in] y1 is top-left y position
* @param[in] x2 is down-right x position
* @param[in] y2 is down-right y position
* @param[in] style is style of line pattern
* @param[in] fgcolor is color of foreground
* @param[in] bkcolor is color of background
* @param[in] draw_mode is transparent is enable or not
* @return none
*/
void ge2dLine_DrawStyledLine(int x1, int y1, int x2, int y2, int style, int fgcolor, int bkcolor, int draw_mode)
{
int abs_X, abs_Y, min, max;
UINT32 step_constant, initial_error, direction_code;
UINT32 cmd32, dest_pitch, dest_start;
UINT32 temp32, line_control_code;
abs_X = ABS(x2 - x1);
abs_Y = ABS(y2 - y1);
if (abs_X > abs_Y) // X major
{
max = abs_X;
min = abs_Y;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * min - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpXl;
else // -Y direction
direction_code = XpYmXl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpXl;
else // -Y direction
direction_code = XmYmXl;
}
}
else // Y major
{
max = abs_Y;
min = abs_X;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * min - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpYl;
else // -Y direction
direction_code = XpYmYl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpYl;
else // -Y direction
direction_code = XmYmYl;
}
}
outpw(REG_GE2D_BETSC, step_constant);
outpw(REG_GE2D_BIEPC, initial_error);
cmd32 = 0x009b0000 | direction_code; // styled line
if (draw_mode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // default is MODE_OPAQUE
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_BGCOLR, make_color(bkcolor));
outpw(REG_GE2D_FGCOLR, make_color(fgcolor));
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR);
dest_start = y1 << 16 | x1;
outpw(REG_GE2D_DSTSPA, dest_start);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
line_control_code = style;
temp32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
temp32 = (line_control_code << 16) | temp32;
outpw(REG_GE2D_MISCTL, temp32); // address caculation
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Draw a styled line using RGB565 color
* @param[in] x1 is top-left x position
* @param[in] y1 is top-left y position
* @param[in] x2 is down-right x position
* @param[in] y2 is down-right y position
* @param[in] style is style of line pattern
* @param[in] fgcolor is color of foreground
* @param[in] bkcolor is color of background
* @param[in] draw_mode is transparent is enable or not
* @return none
*/
void ge2dLine_DrawStyledLine_RGB565(int x1, int y1, int x2, int y2, int style, int fgcolor, int bkcolor, int draw_mode)
{
int abs_X, abs_Y, min, max;
UINT32 step_constant, initial_error, direction_code;
UINT32 cmd32, dest_pitch, dest_start;
UINT32 temp32, line_control_code;
abs_X = ABS(x2 - x1);
abs_Y = ABS(y2 - y1);
if (abs_X > abs_Y) // X major
{
max = abs_X;
min = abs_Y;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * min - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpXl;
else // -Y direction
direction_code = XpYmXl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpXl;
else // -Y direction
direction_code = XmYmXl;
}
}
else // Y major
{
max = abs_Y;
min = abs_X;
step_constant = (((UINT32)(2 * (min - max))) << 16) | (UINT32)(2 * min);
initial_error = (((UINT32)(2 * min - max)) << 16) | (UINT32)(max);
if (x2 > x1) // +X direction
{
if (y2 > y1) // +Y direction
direction_code = XpYpYl;
else // -Y direction
direction_code = XpYmYl;
}
else // -X direction
{
if (y2 > y1) // +Y direction
direction_code = XmYpYl;
else // -Y direction
direction_code = XmYmYl;
}
}
outpw(REG_GE2D_BETSC, step_constant);
outpw(REG_GE2D_BIEPC, initial_error);
cmd32 = 0x009b0000 | direction_code; // styled line
if (draw_mode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // default is MODE_OPAQUE
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_BGCOLR, bkcolor);
outpw(REG_GE2D_FGCOLR, fgcolor);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR);
dest_start = y1 << 16 | x1;
outpw(REG_GE2D_DSTSPA, dest_start);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
line_control_code = style;
temp32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
temp32 = (line_control_code << 16) | temp32;
outpw(REG_GE2D_MISCTL, temp32); // address caculation
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Rectangle solid color fill with foreground color.
* @param[in] dx x position
* @param[in] dy y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] color is color of foreground
* @return none
*/
void ge2dFill_Solid(int dx, int dy, int width, int height, int color)
{
UINT32 cmd32, color32;
UINT32 dest_start, dest_pitch, dest_dimension;
#ifdef DEBUG
sysprintf("solid_fill() begin\n");
sysprintf("(%d,%d)-(%d,%d)\n", dx, dy, dx + width - 1, dy + height - 1);
sysprintf("color=0x%x\n", color);
#endif
color32 = make_color(color);
cmd32 = 0xcc430060;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_FGCOLR, color32); // fill with foreground color
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = dy << 16 | dx;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
outpw(REG_GE2D_CTL, cmd32);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Rectangle solid color fill with RGB565 color.
* @param[in] dx x position
* @param[in] dy y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] color is RGB565 color of foreground
* @return none
*/
void ge2dFill_Solid_RGB565(int dx, int dy, int width, int height, int color)
{
UINT32 cmd32;
UINT32 dest_start, dest_pitch, dest_dimension;
#ifdef DEBUG
sysprintf("solid_fill()\n");
sysprintf("(%d,%d)-(%d,%d)\n", dx, dy, dx + width - 1, dy + height - 1);
sysprintf("color=0x%x\n", color);
#endif
cmd32 = 0xcc430060;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_FGCOLR, color); // fill with foreground color
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = dy << 16 | dx;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
outpw(REG_GE2D_CTL, cmd32);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Rectangle solid color fill with background color.
* @param[in] dx x position
* @param[in] dy y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] color is color of background
* @return none
*/
void ge2dFill_SolidBackground(int dx, int dy, int width, int height, int color)
{
UINT32 cmd32, color32;
UINT32 dest_start, dest_pitch, dest_dimension;
#ifdef DEBUG
sysprintf("solid_fill_back()\n");
sysprintf("(%d,%d)-(%d,%d)\n", dx, dy, dx + width - 1, dy + height - 1);
sysprintf("color=0x%x\n", color);
#endif
color32 = make_color(color);
cmd32 = 0xcc430040;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_BGCOLR, color32); // fill with foreground color
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = dy << 16 | dx;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
outpw(REG_GE2D_CTL, cmd32);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Rectangle fill with 8x8 color pattern.
* @param[in] dx x position
* @param[in] dy y position
* @param[in] width is display width
* @param[in] height is display height
* @return none
* @note The color pattern data is stored in the off-screen buffer.
*/
void ge2dFill_ColorPattern(int dx, int dy, int width, int height)
{
UINT32 cmd32;
UINT32 dest_start, dest_pitch, dest_dimension;
#ifdef DEBUG
sysprintf("color_pattern_fill()\n");
sysprintf("(%d,%d)-(%d,%d)\n", dx, dy, dx + width - 1, dy + height - 1);
sysprintf("pattern offset (%d,%d)\n", dx % 8, dy % 8);
#endif
cmd32 = 0xf0430000;
outpw(REG_GE2D_CTL, cmd32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = dy << 16 | dx;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Rectangle fill with 8x8 mono pattern.
* @param[in] dx x position
* @param[in] dy y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] opt is transparent is enable or not
* @return none
*/
void ge2dFill_MonoPattern(int dx, int dy, int width, int height, int opt)
{
UINT32 cmd32;
UINT32 dest_start, dest_pitch, dest_dimension;
#ifdef DEBUG
sysprintf("mono_pattern_fill()\n");
sysprintf("(%d,%d)-(%d,%d)\n", dx, dy, dx + width - 1, dy + height - 1);
#endif
cmd32 = 0xf0430010;
if (opt == MODE_TRANSPARENT)
{
cmd32 |= 0x00006000;
}
outpw(REG_GE2D_CTL, cmd32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = dy << 16 | dx;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Rectangle fill with 8x8 color pattern.
* @param[in] sx x position
* @param[in] sy y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] rop is ROP operation code
* @return none
*/
void ge2dFill_ColorPatternROP(int sx, int sy, int width, int height, int rop)
{
UINT32 cmd32;
UINT32 dest_start, dest_pitch, dest_dimension;
#ifdef DEBUG
sysprintf("color_pattern_fill()\n");
sysprintf("(%d,%d)-(%d,%d)\n", sx, sy, sx + width - 1, sy + height - 1);
sysprintf("pattern offset (%d,%d)\n", sx % 8, sy % 8);
#endif
cmd32 = 0x00430000 | (rop << 24);
outpw(REG_GE2D_CTL, cmd32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = sy << 16 | sx;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Rectangle fill with 8x8 mono pattern.
* @param[in] sx x position
* @param[in] sy y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] opt is transparent is enable or not
* @param[in] rop is ROP operation code
* @return none
*/
void ge2dFill_MonoPatternROP(int sx, int sy, int width, int height, int rop, int opt)
{
UINT32 cmd32;
UINT32 dest_start, dest_pitch, dest_dimension;
#ifdef DEBUG
sysprintf("mono_pattern_fill()\n");
sysprintf("(%d,%d)-(%d,%d)\n", sx, sy, sx + width - 1, sy + height - 1);
#endif
cmd32 = 0x00430010 | (rop << 24);
if (opt == MODE_TRANSPARENT)
{
cmd32 |= 0x00006000;
}
outpw(REG_GE2D_CTL, cmd32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = sy << 16 | sx;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief TileBLT function.
* @param[in] srcx source x position
* @param[in] srcy source y position
* @param[in] destx destination x position
* @param[in] desty destination y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] x_count is tile count for x-axis
* @param[in] y_count is tile count for y-axis
* @return none
*/
void ge2dFill_TileBlt(int srcx, int srcy, int destx, int desty, int width, int height, int x_count, int y_count)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 tile_ctl;
#ifdef DEBUG
sysprintf("tile_blt_image()\n");
sysprintf("(%d,%d)=>(%d,%d)\n", srcx, srcy, destx, desty);
sysprintf("width=%d height=%d\n", width, height);
sysprintf("%dx%d grids\n", x_count, y_count);
#endif
if (x_count > 0) x_count--;
if (y_count > 0) y_count--;
cmd32 = 0xcc430400; // b10 is the tile control
outpw(REG_GE2D_CTL, cmd32);
pitch = GFX_WIDTH << 16 | GFX_WIDTH; // pitch in pixel
outpw(REG_GE2D_SDPITCH, pitch);
src_start = srcy << 16 | srcx; // redundancy ??
outpw(REG_GE2D_SRCSPA, src_start); // redundancy ??
dest_start = desty << 16 | destx;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
tile_ctl = (y_count << 8) | (x_count);
outpw(REG_GE2D_TCNTVHSF, tile_ctl);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Host-to-Screen BitBlt with SRCCOPY (through data port)
* @param[in] x x position
* @param[in] y y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] buf is pointer of HostBLT data
* @return none
*/
void ge2dHostBlt_Write(int x, int y, int width, int height, void *buf)
{
UINT32 cmd32, dest_pitch, dest_start, dest_dimension;
int transfer_count, i, j;
UINT32 *ptr32, data32;
#ifdef DEBUG
sysprintf("host_write_blt()\n");
sysprintf("(%d,%d)-(%d,%d)\n", x, y, x + width - 1, y + height - 1);
sysprintf("width=%d height=%d\n", width, height);
#endif
cmd32 = 0xcc430020;
outpw(REG_GE2D_CTL, cmd32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
NU_GE2D_GO();
ptr32 = (UINT32 *)buf;
for (i = 0; i < height; i++) // 120
{
transfer_count = (width * (GFX_BPP / 8) + 3) / 4; // 4-byte count
while (transfer_count >= 8)
{
while ((inpw(REG_GE2D_MISCTL) & 0x00000800) == 0); // check empty
for (j = 0; j < 8; j++)
{
data32 = *ptr32++;
outpw(REG_GE2D_GEHBDW0, data32);
}
transfer_count -= 8;
}
if (transfer_count > 0)
{
while ((inpw(REG_GE2D_MISCTL) & 0x00000800) == 0); // check empty
for (j = 0; j < transfer_count; j++)
{
data32 = *ptr32++;
outpw(REG_GE2D_GEHBDW0, data32);
}
}
}
while ((inpw(REG_GE2D_INTSTS) & 0x01) == 0); // wait for command complete
outpw(REG_GE2D_INTSTS, 1); // clear interrupt status
}
/**
* @brief Screen-to-Host BitBlt with SRCCOPY (through data port).
* @param[in] x x position
* @param[in] y y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] buf is pointer of HostBLT data
* @return none
*/
void ge2dHostBlt_Read(int x, int y, int width, int height, void *buf)
{
UINT32 cmd32, dest_pitch, dest_start, dest_dimension;
int transfer_count, i, j;
UINT32 *ptr32;
#ifdef DEBUG
sysprintf("host_read_blt()\n");
sysprintf("(%d,%d)-(%d,%d)\n", x, y, x + width - 1, y + height - 1);
sysprintf("width=%d height=%d\n", width, height);
#endif
cmd32 = 0xcc430001;
outpw(REG_GE2D_CTL, cmd32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
NU_GE2D_GO();
ptr32 = (UINT32 *)buf;
for (i = 0; i < height; i++)
{
transfer_count = (width * (GFX_BPP / 8) + 3) / 4; // 4-byte count
while (transfer_count >= 8)
{
while ((inpw(REG_GE2D_MISCTL) & 0x00000400) == 0);
for (j = 0; j < 8; j++)
{
*ptr32++ = inpw(REG_GE2D_GEHBDW0);
}
transfer_count -= 8;
}
if (transfer_count > 0)
{
while (((inpw(REG_GE2D_MISCTL) & 0x0000f000) >> 12) != transfer_count);
for (j = 0; j < transfer_count; j++)
{
*ptr32++ = inpw(REG_GE2D_GEHBDW0);
}
}
}
while ((inpw(REG_GE2D_INTSTS) & 0x01) == 0); // wait for command complete
outpw(REG_GE2D_INTSTS, 1); // clear interrupt status
}
/**
* @brief Host-to-Screen SpriteBlt with SRCCOPY.
* @param[in] x x position
* @param[in] y y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] buf is pointer of HostBLT data
* @return none
*/
void ge2dHostBlt_Sprite(int x, int y, int width, int height, void *buf)
{
UINT32 cmd32, dest_pitch, dest_start, dest_dimension;
int transfer_count, i, j;
UINT32 *ptr32, data32, alpha;
#ifdef DEBUG
sysprintf("host_sprite_blt()\n");
sysprintf("(%d,%d)-(%d,%d)\n", x, y, x + width - 1, y + height - 1);
#endif
cmd32 = 0xcc430020;
outpw(REG_GE2D_CTL, cmd32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000;
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
NU_GE2D_GO();
ptr32 = (UINT32 *)buf;
for (i = 0; i < height; i++)
{
transfer_count = width * (GFX_BPP / 8) / 4; // 4-byte count
while (transfer_count > 8)
{
while ((inpw(REG_GE2D_MISCTL) & 0x00000800) == 0); // check empty
for (j = 0; j < 8; j++)
{
data32 = *ptr32++;
outpw(REG_GE2D_GEHBDW0, data32);
}
transfer_count -= 8;
}
if (transfer_count > 0)
{
while ((inpw(REG_GE2D_MISCTL) & 0x00000800) == 0); // check empty
for (j = 0; j < transfer_count; j++)
{
data32 = *ptr32++;
outpw(REG_GE2D_GEHBDW0, data32);
}
}
}
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Captured the specified photo data from display memory, then displayed on display memory by rotation angle
* @param[in] srcx source x position
* @param[in] srcy source y position
* @param[in] destx destination x position
* @param[in] desty destination y position
* @param[in] width is display width
* @param[in] height is display height
* @param[in] ctl is drawing direction
* @return none
*/
void ge2dRotation(int srcx, int srcy, int destx, int desty, int width, int height, int ctl)
{
UINT32 cmd32, dest_start, src_start, dimension, pitch;
void *tmpscreen, *orig_dest_start00;
tmpscreen = (void *)rt_malloc(width * height * GFX_BPP / 8);
#ifdef DEBUG
sysprintf("rotation_image()\n");
sysprintf("(%d,%d)=>(%d,%d)\n", srcx, srcy, destx, desty);
sysprintf("width=%d height=%d\n", width, height);
#endif
rt_memset(tmpscreen, 0, width * height * GFX_BPP / 8);
orig_dest_start00 = (void *)inpw(REG_GE2D_XYDORG);
outpw(REG_GE2D_XYDORG, (int)tmpscreen); //captured photo to another position
outpw(REG_GE2D_XYSORG, (int)GFX_START_ADDR);
ge2dBitblt_SourceToDestination(srcx, srcy, 0, 0, width, height, GFX_WIDTH, width);
src_start = dest_start = dimension = cmd32 = pitch = 0;
outpw(REG_GE2D_XYDORG, (int)orig_dest_start00);
outpw(REG_GE2D_XYSORG, (int)tmpscreen);
pitch = GFX_WIDTH << 16 | width;
outpw(REG_GE2D_SDPITCH, pitch);
src_start = 0 << 16 | 0; // captured photo at (0,0) position
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = desty << 16 | destx;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dimension);
cmd32 = 0xcc030000 | (ctl << 1);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
/* set rotation reference point xy register, then nothing happened */
outpw(REG_GE2D_CTL, cmd32);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
rt_free(tmpscreen);
NU_GE2D_UNLOCK();
}
/**
* @brief OffScreen-to-OnScreen SpriteBlt with SRCCOPY.
* @param[in] destx destination x position
* @param[in] desty destination y position
* @param[in] sprite_width is sprite width
* @param[in] sprite_height is sprite height
* @param[in] buf is pointer of origin data
* @return none
*/
void ge2dSpriteBlt_Screen(int destx, int desty, int sprite_width, int sprite_height, void *buf)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 data32, alpha;
#ifdef DEBUG
sysprintf("screen_sprite_blt():\n");
sysprintf("buf=%08x, x=%d y=%d width=%d height=%d\n", buf, destx, desty, sprite_width, sprite_height);
#endif
cmd32 = 0xcc430000;
outpw(REG_GE2D_CTL, cmd32);
pitch = GFX_WIDTH << 16 | sprite_width; // pitch in pixel
outpw(REG_GE2D_SDPITCH, pitch);
src_start = 0; // start from (0,0) of sprite
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = desty << 16 | destx;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = sprite_height << 16 | sprite_width;
outpw(REG_GE2D_RTGLSZ, dimension);
outpw(REG_GE2D_XYSORG, (UINT32)buf);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000; // destination pixels control transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
outpw(REG_GE2D_CTL, cmd32);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief OffScreen-to-OnScreen SpriteBlt with SRCCOPY.
* @param[in] x x position
* @param[in] y y position
* @param[in] sprite_sx sprite x position
* @param[in] sprite_sy sprite y position
* @param[in] width is width
* @param[in] height is height
* @param[in] sprite_width is sprite width
* @param[in] sprite_height is sprite height
* @param[in] buf is pointer of origin data
* @return none
* @note The sprite starting address can be programmed.
*/
void ge2dSpriteBltx_Screen(int x, int y, int sprite_sx, int sprite_sy, int width, int height, int sprite_width, int sprite_height, void *buf)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 data32, alpha;
#ifdef DEBUG
sysprintf("screen_sprite_bltx(): (%d,%d)\n", x, y);
sysprintf("sprite width=%d height=%d\n", sprite_width, sprite_height);
sysprintf("x=%d y=%d width=%d height=%d\n", sprite_sx, sprite_sy, width, height);
#endif
cmd32 = 0xcc430000;
outpw(REG_GE2D_CTL, cmd32);
pitch = GFX_WIDTH << 16 | sprite_width; // pitch in pixel
outpw(REG_GE2D_SDPITCH, pitch);
outpw(REG_GE2D_XYSORG, (UINT32)buf);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR);
src_start = sprite_sy << 16 | sprite_sx;
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000; // destination pixels control transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief OffScreen-to-OnScreen SpriteBlt with ROP.
* @param[in] x x position
* @param[in] y y position
* @param[in] sprite_width is sprite width
* @param[in] sprite_height is sprite height
* @param[in] buf is pointer of origin data
* @param[in] rop is ROP operation code
* @return none
* @note The sprite always starts from (0,0) for the BLT.
*/
void ge2dSpriteBlt_ScreenRop(int x, int y, int sprite_width, int sprite_height, void *buf, int rop)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 data32, alpha;
#ifdef DEBUG
sysprintf("screen_sprite_rop_blt():\n");
sysprintf("x=%d y=%d width=%d height=%d\n", x, y, sprite_width, sprite_height);
sysprintf("rop=0x%x\n", rop);
#endif
cmd32 = 0x00430000 | (rop << 24);
if (_PatternType == TYPE_MONO)
{
cmd32 |= 0x00000010; // default is TYPE_COLOR
}
outpw(REG_GE2D_CTL, cmd32);
pitch = GFX_WIDTH << 16 | sprite_width; // pitch in pixel
outpw(REG_GE2D_SDPITCH, pitch);
src_start = 0; // start from (0,0) of sprite
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = sprite_height << 16 | sprite_width;
outpw(REG_GE2D_RTGLSZ, dimension);
outpw(REG_GE2D_XYSORG, (UINT32)buf);
outpw(REG_GE2D_XYDORG, (int) GFX_START_ADDR); //smf
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000; // destination pixels control transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
if ((rop == 0x00) || (rop == 0xff))
{
cmd32 = (cmd32 & 0xffff0fff) | 0x00009000;
outpw(REG_GE2D_CTL, cmd32);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief OffScreen-to-OnScreen SpriteBlt with ROP.
* @param[in] x x position
* @param[in] y y position
* @param[in] sprite_sx sprite x position
* @param[in] sprite_sy sprite y position
* @param[in] width is width
* @param[in] height is height
* @param[in] sprite_width is sprite width
* @param[in] sprite_height is sprite height
* @param[in] buf is pointer of origin data
* @param[in] rop is ROP operation code
* @return none
* @note The sprite always starts from (0,0) for the BLT.
*/
void ge2dSpriteBltx_ScreenRop(int x, int y, int sprite_sx, int sprite_sy, int width, int height, int sprite_width, int sprite_height, void *buf, int rop)
{
UINT32 cmd32, pitch, dest_start, src_start, dimension;
UINT32 data32, alpha;
#ifdef DEBUG
sysprintf("screen_sprite_rop_bltx():\n");
sysprintf("x=%d y=%d width=%d height=%d\n", x, y, sprite_width, sprite_height);
sysprintf("rop=0x%x\n", rop);
#endif
cmd32 = 0x00430000 | (rop << 24);
if (_PatternType == TYPE_MONO)
{
cmd32 |= 0x00000010; // default is TYPE_COLOR
}
outpw(REG_GE2D_CTL, cmd32);
pitch = GFX_WIDTH << 16 | sprite_width; // pitch in pixel
outpw(REG_GE2D_SDPITCH, pitch);
src_start = sprite_sy << 16 | sprite_sx;
outpw(REG_GE2D_SRCSPA, src_start);
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dimension);
outpw(REG_GE2D_XYSORG, (UINT32)buf);
outpw(REG_GE2D_XYDORG, (int)GFX_START_ADDR); //smf
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
if (_DrawMode == MODE_TRANSPARENT)
{
cmd32 |= 0x00008000; // color transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
else if (_DrawMode == MODE_DEST_TRANSPARENT)
{
cmd32 |= 0x00009000; // destination pixels control transparency
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_TRNSCOLR, _ColorKey);
outpw(REG_GE2D_TCMSK, _ColorKeyMask);
}
if (_EnableAlpha)
{
cmd32 |= 0x00200000;
outpw(REG_GE2D_CTL, cmd32);
data32 = inpw(REG_GE2D_MISCTL) & 0x0000ffff;
alpha = (UINT32)((_AlphaKs << 8) | _AlphaKd);
data32 |= (alpha << 16);
outpw(REG_GE2D_MISCTL, data32);
}
if ((rop == 0x00) || (rop == 0xff))
{
cmd32 = (cmd32 & 0xffff0fff) | 0x00009000;
outpw(REG_GE2D_CTL, cmd32);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief OffScreen-to-OnScreen TextBLT.
* @param[in] x x position
* @param[in] y y position
* @param[in] width is width
* @param[in] height is height
* @param[in] fore_color is color of foreground
* @param[in] back_color is color of background
* @param[in] opt is transparent is enable or not
* @param[in] buf is pointer of origin data
* @return none
* @note Fetch the monochrome source data from off-screen memory to the desired destination area
*/
void ge2dColorExpansionBlt(int x, int y, int width, int height, int fore_color, int back_color, int opt, void *buf)
{
UINT32 cmd32, dest_pitch, src_pitch, pitch, dest_start, dest_dimension;
UINT32 fore_color32, back_color32;
fore_color32 = make_color(fore_color);
back_color32 = make_color(back_color);
cmd32 = 0xcc430080;
if (opt == MODE_TRANSPARENT)
{
cmd32 |= 0x00004000; // mono transparency
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_FGCOLR, fore_color32);
outpw(REG_GE2D_BGCOLR, back_color32);
dest_pitch = GFX_WIDTH; // pitch in pixels
src_pitch = width; // pitch in pixels
pitch = (dest_pitch << 16) | src_pitch;
outpw(REG_GE2D_SDPITCH, pitch);
outpw(REG_GE2D_XYSORG, (int)buf);
outpw(REG_GE2D_SRCSPA, 0); // always start from (0,0)
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
if (_ClipEnable)
{
cmd32 |= 0x00000200;
if (_OutsideClip)
{
cmd32 |= 0x00000100;
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_CLPBTL, _ClipTL);
outpw(REG_GE2D_CLPBBR, _ClipBR);
}
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Host-to-Screen TextBLT through data port.
* @param[in] x x position
* @param[in] y y position
* @param[in] width is width
* @param[in] height is height
* @param[in] fore_color is color of foreground
* @param[in] back_color is color of background
* @param[in] opt is transparent is enable or not
* @param[in] buf is pointer of origin data
* @return none
*/
void ge2dHostColorExpansionBlt(int x, int y, int width, int height, int fore_color, int back_color, int opt, void *buf)
{
UINT32 cmd32, dest_pitch, dest_start, dest_dimension;
UINT32 fore_color32, back_color32;
UINT32 *ptr32, data32;
int transfer_count, i, j;
fore_color32 = make_color(fore_color);
back_color32 = make_color(back_color);
cmd32 = 0xcc4300a0;
if (opt == MODE_TRANSPARENT)
{
cmd32 |= 0x00004000; // mono transparency
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_FGCOLR, fore_color32);
outpw(REG_GE2D_BGCOLR, back_color32);
dest_pitch = GFX_WIDTH << 16; // pitch in pixel
outpw(REG_GE2D_SDPITCH, dest_pitch);
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
outpw(REG_GE2D_SRCSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
NU_GE2D_GO();
ptr32 = (UINT32 *)buf;
for (i = 0; i < height; i++)
{
transfer_count = (width + 31) / 32; // 32 pixels unit
while (transfer_count > 8)
{
while ((inpw(REG_GE2D_MISCTL) & 0x00000800) == 0); // check empty
for (j = 0; j < 8; j++)
{
data32 = *ptr32++;
outpw(REG_GE2D_GEHBDW0, data32);
}
transfer_count -= 8;
}
if (transfer_count > 0)
{
while ((inpw(REG_GE2D_MISCTL) & 0x00000800) == 0); // check empty
for (j = 0; j < transfer_count; j++)
{
data32 = *ptr32++;
outpw(REG_GE2D_GEHBDW0, data32);
}
}
}
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Set the 8x8 mono pattern for following BitBLT functions.
* @param[in] opt is index for build-in pattern
* @param[in] fore_color is color of foreground
* @param[in] back_color is color of background
* @return none
*/
void ge2dInitMonoPattern(int opt, int fore_color, int back_color)
{
UINT32 color32;
/*
** If hardware pattern definition is a little different from software.
** Need to do the BYTE swap before programming the pattern registers.
*/
outpw(REG_GE2D_PTNA, MonoPatternData[opt].PatternA);
outpw(REG_GE2D_PTNB, MonoPatternData[opt].PatternB);
color32 = make_color(fore_color);
outpw(REG_GE2D_FGCOLR, color32);
color32 = make_color(back_color);
outpw(REG_GE2D_BGCOLR, color32);
_PatternType = TYPE_MONO;
}
/**
* @brief Set the 8x8 mono pattern for following BitBLT functions.
* @param[in] PatternA is pattern A
* @param[in] PatternB is pattern B
* @param[in] fore_color is color of foreground
* @param[in] back_color is color of background
* @return none
*/
void ge2dInitMonoInputPattern(uint32_t PatternA, uint32_t PatternB, int fore_color, int back_color)
{
UINT32 color32;
/*
** If hardware pattern definition is a little different from software.
** Need to do the BYTE swap before programming the pattern registers.
*/
outpw(REG_GE2D_PTNA, PatternA);
outpw(REG_GE2D_PTNB, PatternB);
color32 = make_color(fore_color);
outpw(REG_GE2D_FGCOLR, color32);
color32 = make_color(back_color);
outpw(REG_GE2D_BGCOLR, color32);
_PatternType = TYPE_MONO;
}
/**
* @brief Set the 8x8 color pattern for following BitBLT functions.
* @param[in] patformat is format of pattern, value could be
* - \ref RGB888
* - \ref RGB565
* - \ref RGB332
* @param[in] patdata is pointer of input pattern image
* @return none
* @note This function transfers those forms:
* RGB888 to RGB565 or RGB332
* RGB565 to RGB332 or RGB888
* RGB332 to RGB565 or RGB888
*/
void ge2dInitColorPattern(int patformat, void *patdata)
{
UINT8 *ptr_pat;
UINT8 *ptr8, r8, g8, b8;
UINT16 *ptr16, r16, g16, b16, g16_1, g16_2;
UINT32 *ptr32, r32, g32, b32, g32_1, g32_2;
int idx;
ptr_pat = (UINT8 *)patdata;
if (patformat == RGB888)
{
if (GFX_BPP == 8)
{
ptr8 = (UINT8 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
b8 = (UINT8)(*ptr_pat++) & 0xc0; // 2 bits
g8 = (UINT8)(*ptr_pat++) & 0xe0; // 3 bits
r8 = (UINT8)(*ptr_pat++) & 0xe0; // 3 bits
ptr_pat++;
*ptr8++ = r8 | (g8 >> 3) | (b8 >> 6);
}
}
else if (GFX_BPP == 16)
{
ptr16 = (UINT16 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
b16 = (UINT16)(*ptr_pat++) & 0x000f8; // 5 bits
g16 = (UINT16)(*ptr_pat++) & 0x000fc; // 6 bits
r16 = (UINT16)(*ptr_pat++) & 0x000f8; // 5 bits
ptr_pat++;
*ptr16++ = (r16 << 8) | (g16 << 3) | (b16 >> 3);
}
}
else if (GFX_BPP == 32)
{
ptr32 = (UINT32 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
b32 = (UINT32)(*ptr_pat++);
g32 = (UINT32)(*ptr_pat++);
r32 = (UINT32)(*ptr_pat++);
ptr_pat++;
*ptr32++ = (r32 << 16) | (g32 << 8) | b32;
}
}
}
else if (patformat == RGB565)
{
if (GFX_BPP == 8)
{
ptr8 = (UINT8 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
b8 = (UINT8)(*ptr_pat++) & 0x00018; // 2 bits
g8 = (UINT8)(*ptr_pat) & 0x00007; // 3 bits
r8 = (UINT8)(*ptr_pat++) & 0x000e0; // 3bits
*ptr8++ = r8 | (g8 << 2) | (b8 >> 3);
}
}
else if (GFX_BPP == 16)
{
ptr16 = (UINT16 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
*ptr16++ = (*ptr_pat) | (*(ptr_pat + 1)) << 8;
ptr_pat += 2;
}
}
else if (GFX_BPP == 32)
{
ptr32 = (UINT32 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
b32 = (UINT8)(*ptr_pat) & 0x1f; // 5 bits
g32_1 = (UINT8)(*ptr_pat++) & 0xe0; // front 3 bits
g32_2 = (UINT8)(*ptr_pat) & 0x07; // back 3 bits
g32 = ((g32_1 >> 5) | (g32_2 << 3)) << 2;
r32 = (UINT8)(*ptr_pat++) & 0xf8; // 5 bits
*ptr32++ = 0 << 24 | (r32 << 16) | (g32 << 8) | (b32 << 3);
}
}
}
else if (patformat == RGB332)
{
if (GFX_BPP == 8)
{
ptr8 = (UINT8 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
*ptr8++ = *ptr_pat;
ptr_pat++;
}
}
else if (GFX_BPP == 16)
{
ptr16 = (UINT16 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
r16 = (UINT8)(*ptr_pat) & 0xe0; // 3 bits
g16_1 = (UINT8)(*ptr_pat) & 0x10;
g16_2 = (UINT8)(*ptr_pat) & 0x0c;
g16 = (g16_1 >> 2) | (g16_2 >> 2);
b16 = (UINT8)(*ptr_pat++) & 0x3; // 2 bits
*ptr16++ = (r16 << 8) | (g16 << 8) | (b16 << 3);
}
}
else if (GFX_BPP == 32)
{
ptr32 = (UINT32 *)GFX_PAT_ADDR;
for (idx = 0; idx < 64; idx++)
{
r32 = (UINT8)(*ptr_pat) & 0xe0; // 3 bits
g32 = (UINT8)(*ptr_pat) & 0x1c; // 3 bits
b32 = (UINT8)(*ptr_pat++) & 0x3; // 2 bits
*ptr32++ = 0 << 24 | (r32 << 15) | (g32 << 11) | (b32 << 6);
}
}
}
_PatternType = TYPE_COLOR;
}
/**
* @brief Display font character.
* @param[in] x x position
* @param[in] y y position
* @param[in] asc_code is ascii code
* @param[in] fore_color is color of foreground
* @param[in] back_color is color of background
* @param[in] draw_mode is transparent is enable or not
* @param[in] font_id is selection of 8x8 or 8x16 font
* @return none
*/
void ge2dFont_PutChar(int x, int y, char asc_code, int fore_color, int back_color, int draw_mode, int font_id)
{
int cmd32, dest_pitch, src_pitch, pitch, dest_start, dest_dimension;
UINT32 width, height;
UINT32 fore_color32, back_color32;
UINT8 *fptr;
UINT8 *temp_buf[32 * 32], *ptr8;
int idx;
fore_color32 = make_color(fore_color);
back_color32 = make_color(back_color);
cmd32 = 0xcc430080;
if (draw_mode == MODE_TRANSPARENT)
{
cmd32 |= 0x00004000; // mono transparency
}
outpw(REG_GE2D_CTL, cmd32);
outpw(REG_GE2D_FGCOLR, fore_color32);
outpw(REG_GE2D_BGCOLR, back_color32);
if (font_id == F8x16)
{
fptr = (UINT8 *)&FontData16[asc_code][0];
src_pitch = 32;
width = 32;
height = 16;
ptr8 = (UINT8 *)&temp_buf[0];
for (idx = 0; idx < 16; idx++)
{
*ptr8++ = *fptr++;
*ptr8++ = 0;
*ptr8++ = 0;
*ptr8++ = 0;
}
fptr = (UINT8 *)&temp_buf[0];
}
else /* F8x8 */
{
fptr = (UINT8 *)&FontData8[asc_code][0];
src_pitch = 32;
width = 32;
height = 8;
ptr8 = (UINT8 *)&temp_buf[0];
for (idx = 0; idx < 8; idx++)
{
*ptr8++ = *fptr++;
*ptr8++ = 0;
*ptr8++ = 0;
*ptr8++ = 0;
}
fptr = (UINT8 *)&temp_buf[0];
}
dest_pitch = GFX_WIDTH; // pitch in pixels
pitch = (dest_pitch << 16) | src_pitch;
outpw(REG_GE2D_SDPITCH, pitch);
outpw(REG_GE2D_XYSORG, (int)fptr);
outpw(REG_GE2D_SRCSPA, 0); // always start from (0,0)
dest_start = y << 16 | x;
outpw(REG_GE2D_DSTSPA, dest_start);
dest_dimension = height << 16 | width;
outpw(REG_GE2D_RTGLSZ, dest_dimension);
NU_GE2D_GO();
NU_GE2D_COND_WAIT();
NU_GE2D_UNLOCK();
}
/**
* @brief Display font string.
* @param[in] x x position
* @param[in] y y position
* @param[in] str is pointer of display string
* @param[in] fore_color is color of foreground
* @param[in] back_color is color of background
* @param[in] draw_mode is transparent is enable or not
* @param[in] font_id is selection of 8x8 or 8x16 font
* @return none
*/
void ge2dFont_PutString(int x, int y, char *str, int fore_color, int back_color, int draw_mode, int font_id)
{
char *ptr;
int idx, sx;
ptr = str;
sx = x;
for (idx = 0; idx < rt_strlen(str); idx++)
{
ge2dFont_PutChar(sx, y, *ptr++, fore_color, back_color, draw_mode, font_id);
sx += 8; //char width
}
}
/**
* Hardware GE2D Initialization
*/
int rt_hw_ge2d_init(void)
{
g_sNuGe2d.lock = rt_mutex_create("ge2d_lock", RT_IPC_FLAG_PRIO);
RT_ASSERT(g_sNuGe2d.lock != RT_NULL);
#if defined(DEF_COND_WAIT)
rt_kprintf("with_cond_wait\n");
rt_completion_init(&(g_sNuGe2d.signal));
/* Install ISR & Respond the IRQ */
rt_hw_interrupt_install(g_sNuGe2d.irqn, nu_ge2d_isr, &g_sNuGe2d, g_sNuGe2d.name);
rt_hw_interrupt_umask(g_sNuGe2d.irqn);
#endif
/* Enable GE2D engine clock */
nu_sys_ipclk_enable(GE2DCKEN);
return 0;
}
INIT_DEVICE_EXPORT(rt_hw_ge2d_init);