118 lines
4.6 KiB
C
118 lines
4.6 KiB
C
/*
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* Copyright (c) 2006-2021, RT-Thread Development Team
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Change Logs:
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* Date Author Notes
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* 2022-05-30 xiangxistu first version
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*/
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#define DNS_MAX_NAME_LENGTH 256
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/*
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* 1. Define the structure to avoid conflict with winsock's structure.
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* 2. And the same time, in the "af_inet_winsock.c" shouldn't include header files aboult "sal",
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* if include header files aboult "sal", the complier in the vs2012 will give me "structure redefined error".
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*
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* So, i define the same structure with "sal" but not include header files aboult "sal".
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* The same sturcture means the same memory in the system. I can offer wonderful compatibility with "sal" ,"winsock", "lwip" and so on.
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*
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*
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* Aross the way, "WinSock2.h" only be included in the "af_inet_winsock.c", the more software packages aboult network can
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* work that useless modification is required for "winsock".
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*
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*/
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typedef uint32_t sal_type_socklen_t;
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typedef uint16_t in_port_t;
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typedef uint8_t sa_family_t;
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typedef uint32_t in_addr_t;
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typedef struct sal_type_ip4_addr
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{
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uint32_t addr;
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} sal_type_ip4_addr_t;
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typedef sal_type_ip4_addr_t sal_type_ip_addr_t;
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struct sal_type_sockaddr
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{
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uint8_t sa_len;
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sa_family_t sa_family;
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char sa_data[14];
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};
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struct sal_type_in_addr
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{
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in_addr_t sal_type_s_addr;
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};
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struct sal_type_sockaddr_in
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{
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uint8_t sin_len;
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sa_family_t sin_family;
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in_port_t sin_port;
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struct sal_type_in_addr sin_addr;
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#define SIN_ZERO_LEN 8
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char sin_zero[SIN_ZERO_LEN];
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};
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struct sal_type_sockaddr_storage
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{
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uint8_t s2_len;
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sa_family_t ss_family;
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char s2_data1[2];
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uint32_t s2_data2[3];
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#if NETDEV_IPV6
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uint32_t s2_data3[3];
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#endif /* NETDEV_IPV6 */
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};
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struct sal_type_addrinfo {
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int ai_flags; /* Input flags. */
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int ai_family; /* Address family of socket. */
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int ai_socktype; /* Socket type. */
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int ai_protocol; /* Protocol of socket. */
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socklen_t ai_addrlen; /* Length of socket address. */
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struct sal_type_sockaddr* ai_addr; /* Socket address of socket. */
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char* ai_canonname; /* Canonical name of service location. */
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struct sal_type_addrinfo* ai_next; /* Pointer to next in list. */
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};
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struct sal_type_hostent {
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char* h_name; /* Official name of the host. */
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char** h_aliases; /* A pointer to an array of pointers to alternative host names,
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terminated by a null pointer. */
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int h_addrtype; /* Address type. */
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int h_length; /* The length, in bytes, of the address. */
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char** h_addr_list; /* A pointer to an array of pointers to network addresses (in
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network byte order) for the host, terminated by a null pointer. */
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#define h_addr h_addr_list[0] /* for backward compatibility */
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};
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/* sal_socket_ops */
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int win_socket(int domain, int type, int protocol);
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int win_closesocket(int s);
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int win_bind(int s, const struct sal_type_sockaddr* name, sal_type_socklen_t namelen);
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int win_listen(int s, int backlog);
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int win_connect(int s, const struct sal_type_sockaddr* name, sal_type_socklen_t namelen);
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int win_accept(int s, struct sal_type_sockaddr* addr, sal_type_socklen_t* addrlen);
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int win_sendto(int s, const void* data, size_t size, int flags, const struct sal_type_sockaddr* to, sal_type_socklen_t tolen);
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int win_recvfrom(int s, void* mem, size_t len, int flags, struct sal_type_sockaddr* from, sal_type_socklen_t* fromlen);
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int win_getsockopt(int s, int level, int optname, void* optval, sal_type_socklen_t* optlen);
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int win_setsockopt(int s, int level, int optname, const void* optval, sal_type_socklen_t optlen);
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int win_shutdown(int s, int how);
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int win_getpeername(int s, struct sal_type_sockaddr* name, sal_type_socklen_t* namelen);
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int win_getsockname(int s, struct sal_type_sockaddr* name, sal_type_socklen_t* namelen);
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int win_ioctlsocket(int s, long cmd, void* arg);
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#ifdef SAL_USING_POSIX
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int inet_poll(struct dfs_fd* file, struct rt_pollreq* req);
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#endif /* SAL_USING_POSIX */
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/* sal_netdb_ops */
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struct sal_type_hostent* win_gethostbyname(const char* name);
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int win_getaddrinfo(const char* nodename, const char* servname, const struct sal_type_addrinfo* hints, struct sal_type_addrinfo** res);
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void win_freeaddrinfo(struct sal_type_addrinfo* ai);
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