rt-thread-official/components/gui/include/rtgui/rtgui_object.h

178 lines
6.1 KiB
C

/*
* File : rtgui_object.h
* This file is part of RT-Thread GUI Engine
* COPYRIGHT (C) 2006 - 2017, RT-Thread Development Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Change Logs:
* Date Author Notes
* 2009-10-04 Bernard first version
*/
#ifndef __RTGUI_OBJECT_H__
#define __RTGUI_OBJECT_H__
#include <rtthread.h>
#include <rtgui/rtgui.h>
#ifdef __cplusplus
extern "C" {
#endif
/* rtgui object type */
#define RTGUI_CONTAINER_OF(obj, type, member) \
((type *)((char *)(obj) - (unsigned long)(&((type *)0)->member)))
/** Casts the function pointer to an rtgui_constructor */
#define RTGUI_CONSTRUCTOR(constructor) ((rtgui_constructor_t)(constructor))
/** Casts the function pointer to an rtgui_constructor */
#define RTGUI_DESTRUCTOR(destructor) ((rtgui_destructor_t)(destructor))
/* pre-definition */
struct rtgui_object;
struct rtgui_app;
typedef struct rtgui_object rtgui_object_t;
typedef void (*rtgui_constructor_t)(rtgui_object_t *object);
typedef void (*rtgui_destructor_t)(rtgui_object_t *object);
/* rtgui type structure */
struct rtgui_type
{
/* type name */
char *name;
/* parent type link */
const struct rtgui_type *parent;
/* constructor and destructor */
rtgui_constructor_t constructor;
rtgui_destructor_t destructor;
/* size of type */
int size;
};
typedef struct rtgui_type rtgui_type_t;
#define RTGUI_TYPE(type) (_rtgui_##type##_get_type())
#define RTGUI_PARENT_TYPE(type) (const struct rtgui_type*)(&_rtgui_##type)
#define DECLARE_CLASS_TYPE(type) \
const rtgui_type_t *_rtgui_##type##_get_type(void); \
extern const struct rtgui_type _rtgui_##type
#define DEFINE_CLASS_TYPE(type, name, parent, constructor, destructor, size) \
const struct rtgui_type _rtgui_##type = { \
name, \
parent, \
RTGUI_CONSTRUCTOR(constructor), \
RTGUI_DESTRUCTOR(destructor), \
size }; \
const rtgui_type_t *_rtgui_##type##_get_type(void) { return &_rtgui_##type; } \
RTM_EXPORT(_rtgui_##type##_get_type)
void rtgui_type_object_construct(const rtgui_type_t *type, rtgui_object_t *object);
void rtgui_type_destructors_call(const rtgui_type_t *type, rtgui_object_t *object);
rt_bool_t rtgui_type_inherits_from(const rtgui_type_t *type, const rtgui_type_t *parent);
const rtgui_type_t *rtgui_type_parent_type_get(const rtgui_type_t *type);
const char *rtgui_type_name_get(const rtgui_type_t *type);
const rtgui_type_t *rtgui_object_object_type_get(rtgui_object_t *object);
#ifdef RTGUI_USING_CAST_CHECK
#define RTGUI_OBJECT_CAST(obj, obj_type, c_type) \
((c_type *)rtgui_object_check_cast((rtgui_object_t *)(obj), (obj_type), __FUNCTION__, __LINE__))
#else
#define RTGUI_OBJECT_CAST(obj, obj_type, c_type) ((c_type *)(obj))
#endif
#define RTGUI_OBJECT_CHECK_TYPE(_obj, _type) \
(rtgui_type_inherits_from(((rtgui_object_t *)(_obj))->type, (_type)))
DECLARE_CLASS_TYPE(object);
/** Gets the type of an object */
#define RTGUI_OBJECT_TYPE RTGUI_TYPE(object)
/** Casts the object to an rtgui_object_t */
#define RTGUI_OBJECT(obj) (RTGUI_OBJECT_CAST((obj), RTGUI_OBJECT_TYPE, struct rtgui_object))
/** Checks if the object is an rtgui_Object */
#define RTGUI_IS_OBJECT(obj) (RTGUI_OBJECT_CHECK_TYPE((obj), RTGUI_OBJECT_TYPE))
enum rtgui_object_flag
{
RTGUI_OBJECT_FLAG_NONE = 0x0000,
RTGUI_OBJECT_FLAG_STATIC = 0x0001,
RTGUI_OBJECT_FLAG_DISABLED = 0x0002,
/* When an object is created, it's flag is set to valid. When an object is
* deleted, the valid bits will be cleared. */
RTGUI_OBJECT_FLAG_VALID = 0xAB00,
};
/* rtgui base object */
struct rtgui_object
{
/* object type */
const rtgui_type_t *type;
/* the event handler */
rtgui_event_handler_ptr event_handler;
enum rtgui_object_flag flag;
rt_uint32_t id;
};
rtgui_object_t *rtgui_object_create(const rtgui_type_t *object_type);
void rtgui_object_destroy(rtgui_object_t *object);
/* set the event handler of object */
void rtgui_object_set_event_handler(struct rtgui_object *object, rtgui_event_handler_ptr handler);
/* object default event handler */
rt_bool_t rtgui_object_event_handler(struct rtgui_object *object, struct rtgui_event *event);
/* helper micro. widget event handlers could use this. */
#define RTGUI_WIDGET_EVENT_HANDLER_PREPARE \
struct rtgui_widget *widget; \
RT_ASSERT(object != RT_NULL); \
RT_ASSERT(event != RT_NULL); \
widget = RTGUI_WIDGET(object); \
/* supress compiler warning */ \
widget = widget;
/** handle @param event on @param object's own event handler
*
* If the @param object does not have an event handler, which means the object
* does not interested in any event, it will return RT_FALSE. Otherwise, the
* return code of that handler is returned.
*/
rt_inline rt_bool_t rtgui_object_handle(struct rtgui_object *object, struct rtgui_event *event)
{
if (object->event_handler)
return object->event_handler(object, event);
return RT_FALSE;
}
rtgui_object_t *rtgui_object_check_cast(rtgui_object_t *object, const rtgui_type_t *type, const char *func, int line);
const rtgui_type_t *rtgui_object_object_type_get(rtgui_object_t *object);
void rtgui_object_set_id(struct rtgui_object *obj, rt_uint32_t id);
rt_uint32_t rtgui_object_get_id(struct rtgui_object *obj);
struct rtgui_object* rtgui_get_object(struct rtgui_app *app, rt_uint32_t id);
struct rtgui_object* rtgui_get_self_object(rt_uint32_t id);
#ifdef __cplusplus
}
#endif
#endif