/* * The Clear BSD License * Copyright (c) 2016, Freescale Semiconductor, Inc. * Copyright 2016-2017 NXP * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted (subject to the limitations in the disclaimer below) provided * that the following conditions are met: * * o Redistributions of source code must retain the above copyright notice, this list * of conditions and the following disclaimer. * * o Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * * o Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS LICENSE. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "fsl_src.h" /* Component ID definition, used by tools. */ #ifndef FSL_COMPONENT_ID #define FSL_COMPONENT_ID "platform.drivers.src" #endif /******************************************************************************* * Prototypes ******************************************************************************/ /******************************************************************************* * Variables ******************************************************************************/ /******************************************************************************* * Code ******************************************************************************/ void SRC_ClearResetStatusFlags(SRC_Type *base, uint32_t flags) { uint32_t tmp32 = base->SRSR; if (0U != (SRC_SRSR_TSR_MASK & flags)) { tmp32 &= ~SRC_SRSR_TSR_MASK; /* Write 0 to clear. */ } if (0U != (SRC_SRSR_W1C_BITS_MASK & flags)) { tmp32 |= (SRC_SRSR_W1C_BITS_MASK & flags); /* Write 1 to clear. */ } base->SRSR = tmp32; }