import os import sys import rtconfig if os.getenv('RTT_ROOT'): RTT_ROOT = os.getenv('RTT_ROOT') else: RTT_ROOT = os.path.normpath(os.getcwd() + '/../../..') sys.path = sys.path + [os.path.join(RTT_ROOT, 'tools')] try: from building import * except: print('Cannot found RT-Thread root directory, please check RTT_ROOT') print(RTT_ROOT) exit(-1) TARGET = 'rt-thread.' + rtconfig.TARGET_EXT DefaultEnvironment(tools=[]) env = Environment(tools = ['mingw'], AS = rtconfig.AS, ASFLAGS = rtconfig.AFLAGS, CC = rtconfig.CC, CFLAGS = rtconfig.CFLAGS, AR = rtconfig.AR, ARFLAGS = '-rc', CXX = rtconfig.CXX, CXXFLAGS = rtconfig.CXXFLAGS, LINK = rtconfig.LINK, LINKFLAGS = rtconfig.LFLAGS) env.PrependENVPath('PATH', rtconfig.EXEC_PATH) if rtconfig.PLATFORM == 'iar': env.Replace(CCCOM = ['$CC $CFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS -o $TARGET $SOURCES']) env.Replace(ARFLAGS = ['']) env.Replace(LINKCOM = env["LINKCOM"] + ' --map rt-thread.map') Export('RTT_ROOT') Export('rtconfig') SDK_ROOT = os.path.abspath('./') if os.path.exists(SDK_ROOT + '/libraries'): libraries_path_prefix = SDK_ROOT + '/libraries' else: libraries_path_prefix = os.path.dirname(SDK_ROOT) + '/libraries' from utils import _make_path_relative libraries_path_prefix = _make_path_relative(os.path.abspath('./'), libraries_path_prefix) SDK_LIB = libraries_path_prefix Export('SDK_LIB') # prepare building environment objs = PrepareBuilding(env, RTT_ROOT, has_libcpu=False) imxrt_library = 'MIMXRT1050' rtconfig.BSP_LIBRARY_TYPE = imxrt_library bsp_vdir = 'build' # include libraries objs.extend(SConscript(os.path.join(libraries_path_prefix, imxrt_library, 'SConscript'), variant_dir=bsp_vdir + '/libraries/'+ imxrt_library, duplicate=0)) # include drivers objs.extend(SConscript(os.path.join(libraries_path_prefix, 'drivers', 'SConscript'), variant_dir=bsp_vdir + '/libraries/drivers', duplicate=0)) bsp_port_script = os.path.join(os.getcwd(), 'board', 'ports', 'SConscript') if os.path.isfile(bsp_port_script): objs.extend(SConscript(bsp_port_script, variant_dir=bsp_vdir + '/board/ports', duplicate=0)) # make a building DoBuilding(TARGET, objs)