//***************************************************************************** // // lcd.c - Defines and Macros for the LCD Controller module. // // Copyright (c) 2012-2017 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the // distribution. // // Neither the name of Texas Instruments Incorporated nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // //***************************************************************************** //***************************************************************************** // //! \addtogroup lcd_api //! @{ // //***************************************************************************** #include #include "types.h" #include #include #include #include "inc/hw_lcd.h" #include "interrupt.h" #include "sysctl.h" #include "lcd.h" #include "debug.h" //***************************************************************************** // // These are currently missing from hw_lcd.h and included here as a stopgap // until the hardware header is updated. // //***************************************************************************** #ifndef LCD_RASTRTIM0_MSBPPL_S #define LCD_RASTRTIM0_MSBPPL_S 3 #endif #ifndef LCD_RASTRTIM2_MSBLPP_S #define LCD_RASTRTIM2_MSBLPP_S 26 #endif //***************************************************************************** // //! Configures the basic operating mode and clock rate for the LCD controller. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui8Mode specifies the basic operating mode to be used. //! \param ui32PixClk specifies the desired LCD controller pixel or master //! clock rate in Hz. //! \param ui32SysClk specifies the current system clock rate in Hz. //! //! This function sets the basic operating mode of the LCD controller and also //! its master clock. The \e ui8Mode parameter may be set to either \b //! LCD_MODE_LIDD or \b LCD_MODE_RASTER. \b LCD_MODE_LIDD is used to select //! LCD Interface Display Driver mode for character panels connected via //! an asynchronous interface (CS, WE, OE, ALE, data) and \b LCD_MODE_RASTER //! is used to communicate with panels via a synchronous video interface using //! data and sync signals. Additionally, \b LCD_MODE_AUTO_UFLOW_RESTART may //! be ORed with either of these modes to indicate that the hardware should //! restart automatically if a data underflow occurs. //! //! The \e ui32PixClk parameter specifies the desired master clock for the //! the LCD controller. In LIDD mode, this value controls the MCLK used in //! communication with the display and valid values are between \e ui32SysClk //! and \e ui32SysClk/255. In raster mode, \e ui32PixClk specifies the pixel //! clock rate for the raster interface and valid values are between \e //! ui32SysClk/2 and \e ui32SysClk/255. The actual clock rate set may differ //! slightly from the desired rate due to the fact that only integer dividers //! are supported. The rate set will, however, be no higher than the requested //! value. //! //! The \e ui32SysClk parameter provides the current system clock rate and is //! used to allow the LCD controller clock rate divisor to be correctly set //! to give the desired \e ui32PixClk rate. //! //! \return Returns the actual LCD controller pixel clock or MCLK rate set. // //***************************************************************************** uint32_t LCDModeSet(uint32_t ui32Base, uint8_t ui8Mode, uint32_t ui32PixClk, uint32_t ui32SysClk) { uint32_t ui32Div; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui8Mode & ~(LCD_MODE_RASTER | LCD_MODE_LIDD | LCD_MODE_AUTO_UFLOW_RESTART)) == 0); // // Enable clocks to the LCD controller submodules. // HWREG(ui32Base + LCD_O_CLKEN) = (LCD_CLKEN_DMA | LCD_CLKEN_CORE | LCD_CLKEN_LIDD); // // Determine the clock divider to use to get as close as possible to the // desired pixel clock. Note that we set the division up so that we // round the divisor up and ensure that the clock used is never faster // than the requested rate. // ui32Div = (ui32SysClk + (ui32PixClk - 1)) / ui32PixClk; // // Check that the calculated value is valid. // ASSERT(ui32Div); ASSERT(ui32Div < 256); ASSERT(!((ui8Mode & LCD_MODE_RASTER) && (ui32Div < 2))); // // Write the LCDCTL register to set the mode. // HWREG(ui32Base + LCD_O_CTL) = (uint32_t)ui8Mode | (ui32Div << LCD_CTL_CLKDIV_S); // // Return the selected clock rate. Finding ui32Div set to 0 should not // happen unless someone passed pathological arguments and builds without // the ASSERTS, but we guard against it just in case. // return (ui32Div ? (ui32SysClk / ui32Div) : ui32SysClk); } //***************************************************************************** // //! Resets one or more of the LCD controller clock domains. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32Clocks defines the subset of clock domains to be reset. //! //! This function allows sub-modules of the LCD controller to be reset under //! software control. The \e ui32Clocks parameter is the logical OR of the //! following clocks: //! //! - \b LCD_CLOCK_MAIN causes the entire LCD controller module to be reset. //! - \b LCD_CLOCK_DMA causes the DMA controller submodule to be reset. //! - \b LCD_CLOCK_LIDD causes the LIDD submodule to be reset. //! - \b LCD_CLOCK_CORE causes the core module, including the raster logic to //! be reset. //! //! In all cases, LCD controller register values are preserved across these //! resets. //! //! \return None. // //***************************************************************************** void LCDClockReset(uint32_t ui32Base, uint32_t ui32Clocks) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(!(ui32Clocks & ~(LCD_CLOCK_MAIN | LCD_CLOCK_LIDD | LCD_CLOCK_DMA | LCD_CLOCK_CORE))); // // Reset the required LCD controller sub-module(s). // HWREG(LCD0_BASE + 0x70) = ui32Clocks; // // Wait a while. // SysCtlDelay(10); // // Remove software reset. // HWREG(LCD0_BASE + 0x70) = 0x00000000; // // Wait a while. // SysCtlDelay(10); } //***************************************************************************** // //! Sets the LCD controller communication parameters when in LIDD mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32Config defines the display interface configuration. //! //! This function is used when the LCD controller is configured in LIDD //! mode and specifies the configuration of the interface between the //! controller and the display panel. The \e ui32Config parameter is //! comprised of one of the following modes: //! //! - \b LIDD_CONFIG_SYNC_MPU68 selects Sync MPU68 mode. LCDCP = EN, LCDLP = //! DIR, LCDFP = ALE, LCDAC = CS0, LCDMCLK = MCLK. //! - \b LIDD_CONFIG_ASYNC_MPU68 selects Async MPU68 mode. LCDCP = EN, LCDLP = //! DIR, LCDFP = ALE, LCDAC = CS0, LCDMCLK = CS1. //! - \b LIDD_CONFIG_SYNC_MPU80 selects Sync MPU80 mode. LCDCP = RS, LCDLP = //! WS, LCDFP = ALE, LCDAC = CS0, LCDMCLK = MCLK. //! - \b LIDD_CONFIG_ASYNC_MPU80 selects Async MPU80 mode. LCDCP = RS, LCDLP = //! WS, LCDFP = ALE, LCDAC = CS0, LCDMCLK = CS1. //! - \b LIDD_CONFIG_ASYNC_HITACHI selects Hitachi (async) mode. LCDCP = N/C, //! LCDLP = DIR, LCDFP = ALE, LCDAC = E0, LCDMCLK = E1. //! //! Additional flags may be ORed into \e ui32Config to control the polarities //! of various control signals: //! //! - \b LIDD_CONFIG_INVERT_ALE - Address Latch Enable (ALE) polarity control. //! By default, ALE is active low. If this flag is set, it becomes active //! high. //! - \b LIDD_CONFIG_INVERT_RS_EN - Read Strobe/Enable polarity control. By //! default, RS is active low and Enable is active high. If this flag is set, //! RS becomes active high and Enable active low. //! - \b LIDD_CONFIG_INVERT_WS_DIR - Write Strobe/Direction polarity control. //! By default, WS is active low and Direction write low/read high. If this //! flag is set, WS becomes active high and Direction becomes write high/read //! low. //! - \b LIDD_CONFIG_INVERT_CS0 - Chip Select 0/Enable 0 polarity control. By //! default, CS0 and E0 are active high. If this flag is set, they become //! active low. //! - \b LIDD_CONFIG_INVERT_CS1 - Chip Select 1/Enable 1 polarity control. By //! default, CS1 and E1 are active high. If this flag is set, they become //! active low. //! //! \return None. // //***************************************************************************** void LCDIDDConfigSet(uint32_t ui32Base, uint32_t ui32Config) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(!(ui32Config & ~(LIDD_CONFIG_SYNC_MPU68 | LIDD_CONFIG_ASYNC_MPU68 | LIDD_CONFIG_SYNC_MPU80 | LIDD_CONFIG_ASYNC_MPU80 | LIDD_CONFIG_ASYNC_HITACHI | LIDD_CONFIG_INVERT_ALE | LIDD_CONFIG_INVERT_RS_EN | LIDD_CONFIG_INVERT_WS_DIR | LIDD_CONFIG_INVERT_CS0 | LIDD_CONFIG_INVERT_CS1))); // // Write the LIDD Control Register. // HWREG(ui32Base + LCD_O_LIDDCTL) = ui32Config; } //***************************************************************************** // //! Sets the LCD controller interface timing when in LIDD mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select whose timings are to be set. //! \param pTiming points to a structure containing the desired timing //! parameters. //! //! This function is used in LIDD mode to set the setup, strobe and hold times //! for the various interface control signals. Independent timings are stored //! for each of the two supported chip selects offered by the LCD controller. //! //! For a definition of the timing parameters required, see the definition of //! tLCDIDDTiming. //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return None // //***************************************************************************** void LCDIDDTimingSet(uint32_t ui32Base, uint32_t ui32CS, const tLCDIDDTiming *pTiming) { uint32_t ui32Val; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); ASSERT(pTiming); ASSERT(pTiming->ui8WSSetup < 32); ASSERT(pTiming->ui8WSDuration && (pTiming->ui8WSDuration < 64)); ASSERT(pTiming->ui8WSHold && (pTiming->ui8WSHold < 16)); ASSERT(pTiming->ui8RSSetup < 32); ASSERT(pTiming->ui8RSDuration && (pTiming->ui8RSDuration < 64)); ASSERT(pTiming->ui8RSHold && (pTiming->ui8RSHold < 16)); ASSERT(pTiming->ui8DelayCycles && (pTiming->ui8DelayCycles < 5)); // // Convert the timings provided into a value ready for the register. // ui32Val = (((uint32_t)(pTiming->ui8WSSetup) << LCD_LIDDCS0CFG_WRSU_S) | ((uint32_t)(pTiming->ui8WSDuration) << LCD_LIDDCS0CFG_WRDUR_S) | ((uint32_t)(pTiming->ui8WSHold) << LCD_LIDDCS0CFG_WRHOLD_S) | ((uint32_t)(pTiming->ui8RSSetup) << LCD_LIDDCS0CFG_RDSU_S) | ((uint32_t)(pTiming->ui8RSDuration) << LCD_LIDDCS0CFG_RDDUR_S) | ((uint32_t)(pTiming->ui8RSHold) << LCD_LIDDCS0CFG_RDHOLD_S) | ((uint32_t)(pTiming->ui8DelayCycles - 1) << LCD_LIDDCS0CFG_GAP_S)); // // Write the appropriate LCD LIDD CS configuration register. // if (!ui32CS) { HWREG(ui32Base + LCD_O_LIDDCS0CFG) = ui32Val; } else { HWREG(ui32Base + LCD_O_LIDDCS1CFG) = ui32Val; } } //***************************************************************************** // //! Disables internal DMA operation when the LCD controller is in LIDD mode. //! //! \param ui32Base specifies the LCD controller module base address. //! //! When the LCD controller is operating in LCD Interface Display Driver mode, //! this function must be called after completion of a DMA transaction and //! before calling LCDIDDCommandWrite(), LCDIDDDataWrite(), LCDIDDStatusRead(), //! LCDIDDIndexedWrite(), LCDIDDIndexedRead() or LCDIDDDataRead() to disable //! DMA mode and allow CPU-initiated transactions to the display. //! //! \note LIDD DMA mode is enabled automatically when LCDIDDDMAWrite() is //! called. //! //! \return None. // //***************************************************************************** void LCDIDDDMADisable(uint32_t ui32Base) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); // // Disable DMA. // HWREG(ui32Base + LCD_O_LIDDCTL) &= ~LCD_LIDDCTL_DMAEN; } //***************************************************************************** // //! Writes a command to the display when the LCD controller is in LIDD mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select to use. Valid values are 0 and 1. //! \param ui16Cmd is the 16-bit command word to write. //! //! This function writes a 16-bit command word to the display when the LCD //! controller is in LIDD mode. A command write occurs with the ALE signal //! active. //! //! This function must not be called if the LIDD interface is currently //! configured to expect DMA transactions. If DMA was previously used to //! write to the panel, LCDIDDDMADisable() must be called before this function //! can be used. //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return None. // //***************************************************************************** void LCDIDDCommandWrite(uint32_t ui32Base, uint32_t ui32CS, uint16_t ui16Cmd) { uint32_t ui32Reg; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); // // Determine the register to write based on the CS value supplied. // ui32Reg = ui32CS ? LCD_O_LIDDCS1ADDR : LCD_O_LIDDCS0ADDR; // // Write the command/address to the register. // HWREG(ui32Base + ui32Reg) = ui16Cmd; } //***************************************************************************** // //! Writes a data value to the display when the LCD controller is in LIDD mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select to use. Valid values are 0 and 1. //! \param ui16Data is the 16-bit data word to write. //! //! This function writes a 16-bit data word to the display when the LCD //! controller is in LIDD mode. A data write occurs with the ALE signal //! inactive. //! //! This function must not be called if the LIDD interface is currently //! configured to expect DMA transactions. If DMA was previously used to //! write to the panel, LCDIDDDMADisable() must be called before this function //! can be used. //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return None. // //***************************************************************************** void LCDIDDDataWrite(uint32_t ui32Base, uint32_t ui32CS, uint16_t ui16Data) { uint32_t ui32Reg; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); // // Determine the register to write based on the CS value supplied. // ui32Reg = ui32CS ? LCD_O_LIDDCS1DATA : LCD_O_LIDDCS0DATA; // // Write the data value to the register. // HWREG(ui32Base + ui32Reg) = ui16Data; } //***************************************************************************** // //! Writes data to a given display register when the LCD controller is in LIDD //! mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select to use. Valid values are 0 and 1. //! \param ui16Addr is the address of the display register to write. //! \param ui16Data is the data to write. //! //! This function writes a 16-bit data word to a register in the display when //! the LCD controller is in LIDD mode and configured to use either the //! Motorola (\b LIDD_CONFIG_SYNC_MPU68 or \b LIDD_CONFIG_ASYNC_MPU68) or //! Intel (\b LIDD_CONFIG_SYNC_MPU80 or \b LIDD_CONFIG_ASYNC_MPU80) modes //! that employ an external address latch. //! //! When configured in Hitachi mode (\b LIDD_CONFIG_ASYNC_HITACHI), this //! function should not be used. In this case the functions //! LCDIDDCommandWrite() and LCDIDDDataWrite() may be used to transfer //! command and data bytes to the panel. //! //! This function must not be called if the LIDD interface is currently //! configured to expect DMA transactions. If DMA was previously used to //! write to the panel, LCDIDDDMADisable() must be called before this function //! can be used. //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return None. // //***************************************************************************** void LCDIDDIndexedWrite(uint32_t ui32Base, uint32_t ui32CS, uint16_t ui16Addr, uint16_t ui16Data) { uint32_t ui32Addr; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); // // Determine the address register to write. // ui32Addr = ui32CS ? LCD_O_LIDDCS1ADDR : LCD_O_LIDDCS0ADDR; // // Write the address. // HWREG(ui32Base + ui32Addr) = ui16Addr; // // Determine the data register to write. // ui32Addr = ui32CS ? LCD_O_LIDDCS1DATA : LCD_O_LIDDCS0DATA; // // Write the data. // HWREG(ui32Base + ui32Addr) = ui16Data; } //***************************************************************************** // //! Reads a status word from the display when the LCD controller is in LIDD //! mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select to use. Valid values are 0 and 1. //! //! This function reads the 16-bit status word from the display when the LCD //! controller is in LIDD mode. A status read occurs with the ALE signal //! active. If the interface is configured in Hitachi mode (\b //! LIDD_CONFIG_ASYNC_HITACHI), this operation corresponds to a command mode //! read. //! //! This function must not be called if the LIDD interface is currently //! configured to expect DMA transactions. If DMA was previously used to //! write to the panel, LCDIDDDMADisable() must be called before this function //! can be used. //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return Returns the status word read from the display panel. // //***************************************************************************** uint16_t LCDIDDStatusRead(uint32_t ui32Base, uint32_t ui32CS) { uint32_t ui32Reg; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); // // Determine the register to read based on the CS value supplied. // ui32Reg = ui32CS ? LCD_O_LIDDCS1ADDR : LCD_O_LIDDCS0ADDR; // // Read the relevant status register. // return ((uint16_t)HWREG(ui32Base + ui32Reg)); } //***************************************************************************** // //! Reads a data word from the display when the LCD controller is in LIDD //! mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select to use. Valid values are 0 and 1. //! //! This function reads the 16-bit data word from the display when the LCD //! controller is in LIDD mode. A data read occurs with the ALE signal //! inactive. //! //! This function must not be called if the LIDD interface is currently //! configured to expect DMA transactions. If DMA was previously used to //! write to the panel, LCDIDDDMADisable() must be called before this function //! can be used. //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return Returns the status word read from the display panel. // //***************************************************************************** uint16_t LCDIDDDataRead(uint32_t ui32Base, uint32_t ui32CS) { uint32_t ui32Reg; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); // // Determine the register to read based on the CS value supplied. // ui32Reg = ui32CS ? LCD_O_LIDDCS1DATA : LCD_O_LIDDCS0DATA; // // Read the relevant data register. // return ((uint16_t)HWREG(ui32Base + ui32Reg)); } //***************************************************************************** // //! Reads a given display register when the LCD controller is in LIDD mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select to use. Valid values are 0 and 1. //! \param ui16Addr is the address of the display register to read. //! //! This function reads a 16-bit word from a register in the display when //! the LCD controller is in LIDD mode and configured to use either the //! Motorola (\b LIDD_CONFIG_SYNC_MPU68 or \b LIDD_CONFIG_ASYNC_MPU68) or //! Intel (\b LIDD_CONFIG_SYNC_MPU80 or \b LIDD_CONFIG_ASYNC_MPU80) modes //! that employ an external address latch. //! //! When configured in Hitachi mode (\b LIDD_CONFIG_ASYNC_HITACHI), this //! function should not be used. In this case, the functions //! LCDIDDStatusRead() and LCDIDDDataRead() may be used to read status //! and data bytes from the panel. //! //! This function must not be called if the LIDD interface is currently //! configured to expect DMA transactions. If DMA was previously used to //! write to the panel, LCDIDDDMADisable() must be called before this function //! can be used. //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return None. // //***************************************************************************** uint16_t LCDIDDIndexedRead(uint32_t ui32Base, uint32_t ui32CS, uint16_t ui16Addr) { uint32_t ui32Addr; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); // // Determine the address register to write. // ui32Addr = ui32CS ? LCD_O_LIDDCS1ADDR : LCD_O_LIDDCS0ADDR; // // Write the address. // HWREG(ui32Base + ui32Addr) = ui16Addr; // // Determine the data register to read. // ui32Addr = ui32CS ? LCD_O_LIDDCS1DATA : LCD_O_LIDDCS0DATA; // // Return the data read. // return ((uint16_t)HWREG(ui32Base + ui32Addr)); } //***************************************************************************** // //! Writes a block of data to the display using DMA when the LCD controller is //! in LIDD mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32CS specifies the chip select to use. Valid values are 0 and 1. //! \param pui32Data is the address of the first 16-bit word to write. This //! address must be aligned on a 32-bit word boundary. //! \param ui32Count is the number of 16-bit words to write. This value must //! be a multiple of 2. //! //! This function writes a block of 16-bit data words to the display using //! DMA. It is only valid when the LCD controller is in LIDD mode. //! Completion of the DMA transfer is signaled by the \b //! LCD_INT_DMA_DONE interrupt. //! //! This function enables DMA mode prior to starting the transfer. The //! caller is responsible for ensuring that any earlier DMA transfer has //! completed before initiating another transfer. //! //! During the time that DMA is enabled, none of the other LCD LIDD data //! transfer functions may be called. When the DMA transfer is complete and //! the application wishes to use the CPU to communicate with the display, //! LCDIDDDMADisable() must be called to disable DMA access prior to calling //! LCDIDDCommandWrite(), LCDIDDDataWrite(), LCDIDDStatusRead(), //! LCDIDDIndexedWrite(), LCDIDDIndexedRead() or LCDIDDDataRead(). //! //! \note CS1 is not available when operating in Sync MPU68 or Sync MPU80 //! modes. //! //! \return None. // //***************************************************************************** void LCDIDDDMAWrite(uint32_t ui32Base, uint32_t ui32CS, const uint32_t *pui32Data, uint32_t ui32Count) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32CS == 0) || (ui32CS == 1)); ASSERT(!((uint32_t)pui32Data & 3)); ASSERT(!(ui32Count & 1)); // // Make sure DMA is disabled so that enabling it triggers this new // transfer. // HWREG(ui32Base + LCD_O_LIDDCTL) &= ~LCD_LIDDCTL_DMAEN; // // Set up the transfer. Note that the ceiling register must contain the // address of the last word which contains data we want transfered and NOT // the first location after the data we want written. // HWREG(ui32Base + LCD_O_DMABAFB0) = (uint32_t)pui32Data; HWREG(ui32Base + LCD_O_DMACAFB0) = ((uint32_t)pui32Data + (ui32Count * 2) - 4); // // Tell the controller which CS to use for the DMA transaction. // if (!ui32CS) { // // Use CS0. // HWREG(ui32Base + LCD_O_LIDDCTL) &= ~LCD_LIDDCTL_DMACS; } else { // // Use CS1. // HWREG(ui32Base + LCD_O_LIDDCTL) |= LCD_LIDDCTL_DMACS; } // // Enable the DMA engine and start the transaction. // HWREG(ui32Base + LCD_O_LIDDCTL) |= LCD_LIDDCTL_DMAEN; } //***************************************************************************** // //! Sets the LCD controller interface timing when in raster mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param ui32Config specifies properties of the raster interface and the //! attached display panel. //! \param ui8PalLoadDelay specifies the number of system clocks to wait //! between each 16 halfword (16-bit) burst when loading the palette from //! SRAM into the internal palette RAM of the controller. //! //! This function configures the basic operating mode of the raster interface //! and specifies the type of panel that the controller is to drive. //! //! The \e ui32Config parameter must be defined as one of the following to //! select the required target panel type and output pixel format: //! //! - \b RASTER_FMT_ACTIVE_24BPP_PACKED selects an active matrix display //! and uses a packed 24-bit per pixel packet frame buffer where 4 pixels //! are described within 3 consecutive 32-bit words. //! - \b RASTER_FMT_ACTIVE_24BPP_UNPACKED selects an active matrix display //! and uses an unpacked 24-bit per pixel packet frame buffer where each //! 32-bit word contains a single pixel and 8 bits of padding. //! - \b RASTER_FMT_ACTIVE_16BPP selects an active matrix display //! and uses a 16-bit per pixel frame buffer with 2 pixels in each 32-bit //! word. //! - \b RASTER_FMT_ACTIVE_PALETTIZED_12BIT selects an active matrix display //! and uses a 1, 2, 4 or 8bpp frame buffer with palette lookup. Output color //! data is described in 12-bit format using bits 11:0 of the data bus. The //! frame buffer pixel format is defined by the value passed in the \e ui32Type //! parameter to LCDRasterPaletteSet(). //! - \b RASTER_FMT_ACTIVE_PALETTIZED_16BIT selects an active matrix display //! and uses a 1, 2, 4 or 8bpp frame buffer with palette lookup. Output color //! data is described in 16-bit 5:6:5 format. The frame buffer pixel format is //! defined by the value passed in the \e ui32Type parameter to //! LCDRasterPaletteSet(). //! - \b RASTER_FMT_PASSIVE_MONO_4PIX selects a monochrome, passive matrix //! display that outputs 4 pixels on each pixel clock. //! - \b RASTER_FMT_PASSIVE_MONO_8PIX selects a monochrome, passive matrix //! display that outputs 8 pixels on each pixel clock. //! - \b RASTER_FMT_PASSIVE_COLOR_12BIT selects a passive matrix display //! and uses a 12bpp frame buffer. The palette is bypassed and 12-bit pixel //! data is sent to the grayscaler for the display. //! - \b RASTER_FMT_PASSIVE_COLOR_16BIT selects a passive matrix display //! and uses a 16bpp frame buffer with pixels in 5:6:5 format. Only the 4 //! most significant bits of each color component are sent to the grayscaler //! for the display. //! //! Additionally, the following flags may be ORed into \e ui32Config: //! //! - \b RASTER_ACTVID_DURING_BLANK sets Actvid to toggle during vertical //! blanking. //! - \b RASTER_NIBBLE_MODE_ENABLED enables nibble mode. This parameter works //! with \b RASTER_READ_ORDER_REVERSED to determine how 1, 2 and 4bpp pixels //! are extracted from words read from the frame buffer. If specified, words //! read from the frame buffer are byte swapped prior to individual pixels //! being parsed from them. //! - \b RASTER_LOAD_DATA_ONLY tells the controller to read only pixel data //! from the frame buffer and to use the last palette read. No palette load //! is performed. //! - \b RASTER_LOAD_PALETTE_ONLY tells the controller to read only the palette //! data from the frame buffer. //! - \b RASTER_READ_ORDER_REVERSED when using 1, 2, 4 and 8bpp frame buffers, //! this option reverses the order in which frame buffer words are parsed. //! When this option is specified, the leftmost pixel in a word is taken from //! the most significant bits. When absent, the leftmost pixel is parsed from //! the least significant bits. //! //! If the LCD controller's raster engine is enabled when this function is //! called, it is disabled as a result of the call. //! //! \return None. // //***************************************************************************** void LCDRasterConfigSet(uint32_t ui32Base, uint32_t ui32Config, uint8_t ui8PalLoadDelay) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(!(ui32Config & ~(RASTER_FMT_ACTIVE_24BPP_PACKED | RASTER_FMT_ACTIVE_24BPP_UNPACKED | RASTER_FMT_ACTIVE_PALETTIZED_12BIT | RASTER_FMT_ACTIVE_PALETTIZED_16BIT | RASTER_FMT_PASSIVE_MONO_4PIX | RASTER_FMT_PASSIVE_MONO_8PIX | RASTER_FMT_PASSIVE_PALETTIZED | RASTER_FMT_PASSIVE_COLOR_12BIT | RASTER_FMT_PASSIVE_COLOR_16BIT | RASTER_ACTVID_DURING_BLANK | RASTER_NIBBLE_MODE_ENABLED | RASTER_LOAD_DATA_ONLY | RASTER_LOAD_PALETTE_ONLY | RASTER_READ_ORDER_REVERSED))); // // Write the raster control register. // HWREG(ui32Base + LCD_O_RASTRCTL) = (ui32Config | ((uint32_t)ui8PalLoadDelay << LCD_RASTRCTL_REQDLY_S)); } //***************************************************************************** // //! Sets the LCD controller interface timing when in raster mode. //! //! \param ui32Base specifies the LCD controller module base address. //! \param pTiming points to a structure containing the desired timing //! parameters. //! //! This function is used in raster mode to set the panel size and sync timing //! parameters. //! //! For a definition of the timing parameters required, see the definition of //! tLCDRasterTiming. //! //! \return None // //***************************************************************************** void LCDRasterTimingSet(uint32_t ui32Base, const tLCDRasterTiming *pTiming) { uint32_t ui32T0, ui32T1, ui32T2; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(pTiming); ASSERT(!(pTiming->ui32Flags & ~(RASTER_TIMING_SYNCS_OPPOSITE_PIXCLK | RASTER_TIMING_SYNCS_ON_FALLING_PIXCLK | RASTER_TIMING_SYNCS_ON_RISING_PIXCLK | RASTER_TIMING_ACTIVE_LOW_OE | RASTER_TIMING_ACTIVE_LOW_PIXCLK | RASTER_TIMING_ACTIVE_LOW_HSYNC | RASTER_TIMING_ACTIVE_LOW_VSYNC))); ASSERT(pTiming->ui16PanelWidth && (pTiming->ui16PanelWidth <= 2048) && ((pTiming->ui16PanelWidth % 16) == 0)); ASSERT(pTiming->ui16PanelHeight && (pTiming->ui16PanelHeight <= 2048)); ASSERT(pTiming->ui16HFrontPorch && (pTiming->ui16HFrontPorch <= 1024)); ASSERT(pTiming->ui16HBackPorch && (pTiming->ui16HBackPorch <= 1024)); ASSERT(pTiming->ui16HSyncWidth && (pTiming->ui16HSyncWidth <= 1024)); ASSERT(pTiming->ui8VSyncWidth && (pTiming->ui8VSyncWidth <= 64)); // // Construct the values we need for the three raster timing registers. // ui32T0 = ((uint32_t)((pTiming->ui16HBackPorch - 1) & 0xFF) << LCD_RASTRTIM0_HBP_S) | ((uint32_t)((pTiming->ui16HFrontPorch - 1) & 0xFF) << LCD_RASTRTIM0_HFP_S) | ((uint32_t)((pTiming->ui16HSyncWidth - 1) & 0x3F) << LCD_RASTRTIM0_HSW_S) | (((uint32_t)((pTiming->ui16PanelWidth - 1) & 0x3F0) >> 4) << LCD_RASTRTIM0_PPL_S) | (((uint32_t)((pTiming->ui16PanelWidth - 1) & 0x400) >> 10) << LCD_RASTRTIM0_MSBPPL_S); ui32T1 = ((uint32_t)pTiming->ui8VBackPorch << LCD_RASTRTIM1_VBP_S) | ((uint32_t)pTiming->ui8VFrontPorch << LCD_RASTRTIM1_VFP_S) | ((uint32_t)((pTiming->ui8VSyncWidth - 1) & 0x3F) << LCD_RASTRTIM1_VSW_S) | ((uint32_t)(pTiming->ui16PanelHeight - 1) & 0x3FF) << LCD_RASTRTIM1_LPP_S; ui32T2 = pTiming->ui32Flags | ((((pTiming->ui16HSyncWidth - 1) & 0x3C0) >> 6) << LCD_RASTRTIM2_HSW_S) | ((((pTiming->ui16PanelHeight - 1) & 0x400) >> 10) << LCD_RASTRTIM2_MSBLPP_S) | ((((pTiming->ui16HBackPorch - 1) & 0x300) >> 8) << LCD_RASTRTIM2_MSBHBP_S) | ((((pTiming->ui16HFrontPorch - 1) & 0x300) >> 8) << LCD_RASTRTIM2_MSBHFP_S) | (pTiming->ui8ACBiasLineCount << LCD_RASTRTIM2_ACBF_S); // // Write the timing registers, taking care to preserve any existing value // in the AC Bias interrupt field of RASTRTIM2. // HWREG(ui32Base + LCD_O_RASTRTIM0) = ui32T0; HWREG(ui32Base + LCD_O_RASTRTIM1) = ui32T1; HWREG(ui32Base + LCD_O_RASTRTIM2) = (HWREG(ui32Base + LCD_O_RASTRTIM2) & LCD_RASTRTIM2_ACBI_M) | ui32T2; } //***************************************************************************** // //! Sets the number of AC bias pin transitions per interrupt. //! //! \param ui32Base is the base address of the controller. //! \param ui8Count is the number of AC bias pin transitions to count before //! the AC bias count interrupt is asserted. Valid values are from 0 to 15. //! //! This function is used to set the number of AC bias transitions between //! each AC bias count interrupt (\b LCD_INT_AC_BIAS_CNT). If \e ui8Count is //! 0, no AC bias count interrupt is generated. //! //! \return None. // //***************************************************************************** void LCDRasterACBiasIntCountSet(uint32_t ui32Base, uint8_t ui8Count) { uint32_t ui32Val; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(ui8Count < 16); // // Get the existing raster timing 2 register value and mask in the new // AC Bias interrupt count. // ui32Val = HWREG(ui32Base + LCD_O_RASTRTIM2); ui32Val &= ~LCD_RASTRTIM2_ACBI_M; ui32Val |= ((ui8Count << LCD_RASTRTIM2_ACBI_S) & LCD_RASTRTIM2_ACBI_M); // // Write the new value back to the register. // HWREG(ui32Base + LCD_O_RASTRTIM2) = ui32Val; } //***************************************************************************** // //! Enables the raster output. //! //! \param ui32Base is the base address of the controller. //! //! This function enables the LCD controller raster output and starts //! displaying the content of the current frame buffer on the attached panel. //! Prior to enabling the raster output, LCDModeSet(), LCDRasterConfigSet(), //! LCDDMAConfigSet(), LCDRasterTimingSet(), LCDRasterPaletteSet() and //! LCDRasterFrameBufferSet() must have been called. //! //! \return None. // //***************************************************************************** void LCDRasterEnable(uint32_t ui32Base) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); // // Reset the module prior to starting the raster. This is required to // ensure correct operation of the raster engine. // LCDClockReset(ui32Base, LCD_CLOCK_MAIN); // // Enable the raster engine. // HWREG(ui32Base + LCD_O_RASTRCTL) |= LCD_RASTRCTL_LCDEN; } //***************************************************************************** // //! Determines whether or not the raster output is currently enabled. //! //! \param ui32Base is the base address of the controller. //! //! This function may be used to query whether or not the raster output is //! currently enabled. //! //! \return Returns \b true if the raster is enabled or \b false if it is //! disabled. // //***************************************************************************** bool LCDRasterEnabled(uint32_t ui32Base) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); // // Return the current raster engine status. // return ((HWREG(ui32Base + LCD_O_RASTRCTL) & LCD_RASTRCTL_LCDEN) ? true : false); } //***************************************************************************** // //! Disables the raster output. //! //! \param ui32Base is the base address of the controller. //! //! This function disables the LCD controller raster output and stops driving //! the attached display. //! //! \note Once disabled, the raster engine continues to scan data until the //! end of the current frame. If the display is to be re-enabled, wait until //! after the final \b LCD_INT_RASTER_FRAME_DONE has been received, indicating //! that the raster engine has stopped. //! //! \return None. // //***************************************************************************** void LCDRasterDisable(uint32_t ui32Base) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); // // Disable the raster engine. // HWREG(ui32Base + LCD_O_RASTRCTL) &= ~LCD_RASTRCTL_LCDEN; } //***************************************************************************** // //! Sets the position and size of the subpanel on the raster display. //! //! \param ui32Base is the base address of the controller. //! \param ui32Flags may be either \b LCD_SUBPANEL_AT_TOP to show frame buffer //! image data in the top portion of the display and default color in the //! bottom portion, or \b LCD_SUBPANEL_AT_BOTTOM to show image data at the //! bottom of the display and default color at the top. //! \param ui32BottomLines defines the number of lines comprising the bottom //! portion of the display. If \b LCD_SUBPANEL_AT_TOP is set in \e ui32Flags, //! these lines contain the default pixel color when the subpanel is //! enabled, otherwise they contain image data. //! \param ui32DefaultPixel is the 24-bit RGB color to show in the portion of //! the display not configured to show image data. //! //! The LCD controller provides a feature that allows a portion of the display //! to be filled with a default color rather than image data from the frame //! buffer. This feature reduces SRAM bandwidth requirements because no data //! is fetched for lines containing the default color. This feature is only //! available when the LCD controller is in raster mode and configured to drive //! an active matrix display. //! //! The subpanel area containing image data from the frame buffer may be //! positioned either at the top or bottom of the display as controlled by //! the value of \e ui32Flags. The height of the bottom portion of the display //! is defined by \e ui32BottomLines. //! //! When a subpanel is configured, the application must also reconfigure the //! frame buffer to ensure that it contains the correct number of lines for //! the subpanel size in use. This configuration can be achieved by calling //! LCDRasterFrameBufferSet() with the \e ui32NumBytes parameter set //! appropriately to describe the required number of active video lines in //! the subpanel area. //! //! The subpanel display mode is not enabled using this function. To enable //! the subpanel once it has been configured, call LCDRasterSubPanelEnable(). //! //! \return None. // //***************************************************************************** void LCDRasterSubPanelConfigSet(uint32_t ui32Base, uint32_t ui32Flags, uint32_t ui32BottomLines, uint32_t ui32DefaultPixel) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT((ui32Flags == LCD_SUBPANEL_AT_TOP) || (ui32Flags == LCD_SUBPANEL_AT_BOTTOM)); ASSERT(ui32BottomLines && (ui32BottomLines <= 2048)); // // Adjust the line count into the 0-2047 range. // ui32BottomLines--; // // Set the first subpanel configuration register, taking care to leave the // subpanel enabled if it already was. // HWREG(ui32Base + LCD_O_RASTRSUBP1) = (HWREG(ui32Base + LCD_O_RASTRSUBP1) & LCD_RASTRSUBP1_SPEN) | ui32Flags | ((ui32DefaultPixel & 0xFFFF) << LCD_RASTRSUBP1_DPDLSB_S) | ((ui32BottomLines << LCD_RASTRSUBP1_LPPT_S) & LCD_RASTRSUBP1_LPPT_M); // // Set the second subpanel configuration register. // HWREG(ui32Base + LCD_O_RASTRSUBP2) = ((ui32DefaultPixel >> 16) & LCD_RASTRSUBP2_DPDMSB_M) | (((ui32BottomLines >> LCD_RASTRSUBP1_LPPT_S) & 1) << 8); } //***************************************************************************** // //! Enables subpanel display mode. //! //! \param ui32Base is the base address of the controller. //! //! This function enables subpanel display mode and displays a default color //! rather than image data in the number of lines and at the position specified //! by a previous call to LCDRasterSubPanelConfigSet(). Prior to calling //! LCDRasterSubPanelEnable(), the frame buffer should have been reconfigured //! to match the desired subpanel size using a call to //! LCDRasterFrameBufferSet(). //! //! Subpanel display is only possible when the LCD controller is in raster //! mode and is configured to drive an active matrix display. //! //! \return None. // //***************************************************************************** void LCDRasterSubPanelEnable(uint32_t ui32Base) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); // // Enable the subpanel. // HWREG(ui32Base + LCD_O_RASTRSUBP1) |= LCD_RASTRSUBP1_SPEN; } //***************************************************************************** // //! Disables subpanel display mode. //! //! \param ui32Base is the base address of the controller. //! //! This function disables subpanel display mode and reverts to showing the //! entire frame buffer image on the display. After the subpanel is disabled, //! the frame buffer size must be reconfigured to match the full dimensions of //! the display area by calling LCDRasterFrameBufferSet() with an appropriate //! value for the \e ui32NumBytes parameter. //! //! \return None. // //***************************************************************************** void LCDRasterSubPanelDisable(uint32_t ui32Base) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); // // Disable the subpanel. // HWREG(ui32Base + LCD_O_RASTRSUBP1) &= ~LCD_RASTRSUBP1_SPEN; } //***************************************************************************** // //! Configures the LCD controller's internal DMA engine. //! //! \param ui32Base is the base address of the controller. //! \param ui32Config provides flags defining the desired DMA parameters. //! //! This function is used to configure the DMA engine within the LCD //! controller. This engine is responsible for performing bulk data transfers //! to the display when in LIDD mode or for transferring palette and pixel data //! from SRAM to the display panel when in raster mode. //! //! The \e ui32Config parameter is a logical OR of various flags. It must //! contain one value from each of the following groups. //! //! The first group of flags set the number of words that have to be in the //! FIFO before it signals that it is ready: //! //! - \b LCD_DMA_FIFORDY_8_WORDS //! - \b LCD_DMA_FIFORDY_16_WORDS //! - \b LCD_DMA_FIFORDY_32_WORDS //! - \b LCD_DMA_FIFORDY_64_WORDS //! - \b LCD_DMA_FIFORDY_128_WORDS //! - \b LCD_DMA_FIFORDY_256_WORDS //! - \b LCD_DMA_FIFORDY_512_WORDS //! //! The second group of flags set the number of 32-bit words in each DMA burst //! transfer: //! //! - \b LCD_DMA_BURST_1 //! - \b LCD_DMA_BURST_2 //! - \b LCD_DMA_BURST_4 //! - \b LCD_DMA_BURST_8 //! - \b LCD_DMA_BURST_16 //! //! The final group of flags set internal byte lane controls and allow byte //! swapping within the DMA engine. The label represents the output byte order //! for an input 32-bit word ordered ``0123''. //! //! - \b LCD_DMA_BYTE_ORDER_0123 //! - \b LCD_DMA_BYTE_ORDER_1023 //! - \b LCD_DMA_BYTE_ORDER_3210 //! - \b LCD_DMA_BYTE_ORDER_2301 //! //! Additionally, \b LCD_DMA_PING_PONG may be specified. This flag configures //! the controller to operate in double-buffered mode. When data is scanned //! out from the first frame buffer, the DMA engine immediately moves to //! the second frame buffer and scans from there before moving back to the //! first. If this flag is clear, the DMA engine uses a single frame buffer, //! restarting the scan from the beginning of the buffer each time it completes //! a frame. //! //! \note DMA burst size \b LCD_DMA_BURST_16 should be set when using frame //! buffers in external, EPI-connected memory. Using a smaller burst size in //! this case is likely to result in occasional FIFO underflows and associated //! display glitches. //! //! \return None. // //***************************************************************************** void LCDDMAConfigSet(uint32_t ui32Base, uint32_t ui32Config) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(!(ui32Config & ~(LCD_DMACTL_FIFORDY_M | LCD_DMACTL_BURSTSZ_M | LCD_DMACTL_BYTESWAP | LCD_DMACTL_BIGDEND | LCD_DMACTL_FMODE))); // // Write the DMA control register. // HWREG(ui32Base + LCD_O_DMACTL) = ui32Config; } //***************************************************************************** // //! Initializes the color palette in a frame buffer. //! //! \param ui32Base is the base address of the controller. //! \param ui32Type specifies the type of pixel data to be held in the frame //! buffer and also the format of the source color values passed. //! \param pui32Addr points to the start of the frame buffer into which the //! palette information is to be written. //! \param pui32SrcColors points to the first color value that is to be //! written into the frame buffer palette. //! \param ui32Start specifies the index of the first color in the palette //! to update. //! \param ui32Count specifies the number of source colors to be copied into //! the frame buffer palette. //! //! This function is used to initialize the color palette stored at the //! beginning of a frame buffer. It writes the relevant pixel type into the //! first entry of the frame buffer and copies the requested number of colors //! from a source buffer into the palette starting at the required index, //! optionally converting them from 24-bit color format into the 12-bit format //! used by the LCD controller. //! //! \e ui32Type must be set to one of the following values to indicate the //! type of frame buffer for which the palette is being initialized: //! //! - \b LCD_PALETTE_TYPE_1BPP indicates a 1 bit per pixel //! (monochrome) frame buffer. This format requires a 2 entry palette. //! - \b LCD_PALETTE_TYPE_2BPP indicates a 2 bit per pixel frame //! buffer. This format requires a 4 entry palette. //! - \b LCD_PALETTE_TYPE_4BPP indicates a 4 bit per pixel frame //! buffer. This format requires a 4 entry palette. //! - \b LCD_PALETTE_TYPE_8BPP indicates an 8 bit per pixel frame //! buffer. This format requires a 256 entry palette. //! - \b LCD_PALETTE_TYPE_DIRECT indicates a direct color (12, 16 or //! 24 bit per pixel). The color palette is not used in these modes, but the //! frame buffer type must still be initialized to ensure that the hardware //! uses the correct pixel type. When this value is used, the format of the //! pixels in the frame buffer is defined by the \e ui32Config parameter //! previously passed to LCDRasterConfigSet(). //! //! Optionally, the \b LCD_PALETTE_SRC_24BIT flag may be ORed into \e ui32Type //! to indicate that the supplied colors in the \e pui32SrcColors array are in //! the 24-bit format as used by the MSP432E4 Graphics Library with one color //! stored in each 32-bit word. In this case, the colors read from the source //! array are converted to the 12-bit format used by the LCD controller before //! being written into the frame buffer palette. //! //! If \b LCD_PALETTE_SRC_24BIT is not present, it is assumed that the //! \e pui32SrcColors array contains 12-bit colors in the format required by //! the LCD controller with 2 colors stored in each 32-bit word. In this case, //! the values are copied directly into the frame buffer palette without any //! reformatting. //! //! \return None. // //***************************************************************************** void LCDRasterPaletteSet(uint32_t ui32Base, uint32_t ui32Type, uint32_t *pui32Addr, const uint32_t *pui32SrcColors, uint32_t ui32Start, uint32_t ui32Count) { uint16_t *pui16Pal; uint16_t *pui16Src; uint32_t ui32Loop; // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(ui32Start < 256); ASSERT((ui32Start + ui32Count) <= 256); ASSERT(pui32Addr); ASSERT((pui32SrcColors) || (ui32Count == 0)); ASSERT(!(ui32Type & ~(LCD_PALETTE_SRC_24BIT | LCD_PALETTE_TYPE_DIRECT | LCD_PALETTE_TYPE_8BPP | LCD_PALETTE_TYPE_4BPP | LCD_PALETTE_TYPE_2BPP | LCD_PALETTE_TYPE_1BPP))); // // Get a pointer to the start of the palette. // pui16Pal = (uint16_t *)pui32Addr; // // Are we converting the palette color format? // if (ui32Type & LCD_PALETTE_SRC_24BIT) { // // Yes - loop through each of the supplied 24-bit colors converting // and storing each. // ui32Loop = 0; while (ui32Count) { pui16Pal[ui32Start + ui32Loop] = PAL_FROM_RGB(pui32SrcColors[ui32Loop]); ui32Loop++; ui32Count--; } } else { // // No - loop through the supplied 12-bit colors storing each. // pui16Src = (uint16_t *)pui32SrcColors; while (ui32Count) { pui16Pal[ui32Start] = pui16Src[ui32Start]; ui32Start++; ui32Count--; } } // // Write the pixel type into the first palette entry. // pui16Pal[0] &= ~(LCD_PALETTE_TYPE_8BPP | LCD_PALETTE_TYPE_DIRECT); pui16Pal[0] |= (ui32Type & ~LCD_PALETTE_SRC_24BIT); } //***************************************************************************** // //! Sets the LCD controller frame buffer start address and size in raster mode. //! //! \param ui32Base is the base address of the controller. //! \param ui8Buffer specifies which frame buffer to configure. Valid values //! are 0 and 1. //! \param pui32Addr points to the first byte of the frame buffer. This //! pointer must be aligned on a 32-bit (word) boundary. //! \param ui32NumBytes specifies the size of the frame buffer in bytes. This //! value must be a multiple of 4. //! //! This function is used to configure the position and size of one of the //! two supported frame buffers while in raster mode. The second frame buffer //! (configured when ui8Buffer is set to 1) is only used if the controller //! is set to operate in ping-pong mode (by specifying the \b LCD_DMA_PING_PONG //! configuration flag on a call to LCDDMAConfigSet()). //! //! The format of the frame buffer depends on the image type in use and //! the current raster configuration settings. If \b RASTER_LOAD_DATA_ONLY //! was specified in a previous call to LCDRasterConfigSet(), the frame buffer //! contains only packed pixel data in the required bit depth and format. //! In other cases, the frame buffer comprises a palette of either 8 or 128 //! 32-bit words followed by the packed pixel data. The palette size is 8 //! words (16 16-bit entries) for all pixel formats other than 8bpp which //! uses a palette of 128 words (256 16-bit entries). Note that the 8 word //! palette is still present even for 12, 16 and 24-bit formats, which do not //! use the lookup table. //! //! The frame buffer size, specified using the \e ui32NumBytes parameter, must //! be the palette size (if any) plus the size of the image bitmap required //! for the currently configured display resolution. //! //! \e ui32NumBytes = (Palette Size) + ((Width * Height) * BPP) / 8) //! //! If \b RASTER_LOAD_DATA_ONLY is not specified, frame buffers passed to this //! function must be initialized using a call to LCDRasterPaletteSet() prior to //! enabling the raster output. If this is not done, the pixel format //! identifier and color table required by the hardware is not present //! and the results are unpredictable. //! //! \return None. //***************************************************************************** void LCDRasterFrameBufferSet(uint32_t ui32Base, uint8_t ui8Buffer, uint32_t *pui32Addr, uint32_t ui32NumBytes) { // // Sanity check parameters. // ASSERT(ui32Base == LCD0_BASE); ASSERT(!((uint32_t)pui32Addr & 3)); ASSERT(!(ui32NumBytes & 3)); ASSERT(ui8Buffer < 2); // // Are we setting the values for frame buffer 0? // if (!ui8Buffer) { // // Yes - set the registers for frame buffer 0. // HWREG(ui32Base + LCD_O_DMABAFB0) = (uint32_t)pui32Addr; HWREG(ui32Base + LCD_O_DMACAFB0) = (uint32_t)pui32Addr + ui32NumBytes - 4; } else { // // No - set the registers for frame buffer 1. // HWREG(ui32Base + LCD_O_DMABAFB1) = (uint32_t)pui32Addr; HWREG(ui32Base + LCD_O_DMACAFB1) = (uint32_t)pui32Addr + ui32NumBytes - 4; } } //***************************************************************************** // //! Enables individual LCD controller interrupt sources. //! //! \param ui32Base is the base address of the controller. //! \param ui32IntFlags is the bit mask of the interrupt sources to be enabled. //! //! This function enables the indicated LCD controller interrupt sources. //! Only the sources that are enabled can be reflected to the processor //! interrupt; disabled sources have no effect on the processor. //! //! The \e ui32IntFlags parameter is the logical OR of any of the following: //! //! - \b LCD_INT_DMA_DONE - indicates that a LIDD DMA transfer is complete. //! - \b LCD_INT_RASTER_FRAME_DONE - indicates that a raster-mode frame is //! complete. //! - \b LCD_INT_SYNC_LOST - indicates that frame synchronization was lost. //! - \b LCD_INT_AC_BIAS_CNT - indicates that that AC bias transition counter //! has decremented to zero and is is valid for passive matrix panels only. //! The counter, set by a call to LCDRasterACBiasIntCountSet(), is reloaded //! but remains disabled until this interrupt is cleared. //! - \b LCD_INT_UNDERFLOW - indicates that a data underflow occurred. The //! internal FIFO was empty when the output logic attempted to read data to //! send to the display. //! - \b LCD_INT_PAL_LOAD - indicates that the color palette has been loaded. //! - \b LCD_INT_EOF0 - indicates that the raw End-of-Frame 0 has been //! signaled. //! - \b LCD_INT_EOF2 - indicates that the raw End-of-Frame 1 has been //! signaled. //! //! \return None. // //***************************************************************************** void LCDIntEnable(uint32_t ui32Base, uint32_t ui32IntFlags) { ASSERT(ui32Base == LCD0_BASE); ASSERT(!(ui32IntFlags & ~(LCD_INT_DMA_DONE | LCD_INT_SYNC_LOST | LCD_INT_AC_BIAS_CNT | LCD_INT_UNDERFLOW | LCD_INT_PAL_LOAD | LCD_INT_EOF0 | LCD_INT_EOF1 | LCD_INT_RASTER_FRAME_DONE))); // // Enable the interrupt sources by setting the appropriate bits in the // mask register. // HWREG(ui32Base + LCD_O_IM) = ui32IntFlags; } //***************************************************************************** // //! Disables individual LCD controller interrupt sources. //! //! \param ui32Base is the base address of the controller. //! \param ui32IntFlags is the bit mask of the interrupt sources to be //! disabled. //! //! This function disables the indicated LCD controller interrupt sources. //! Only the sources that are enabled can be reflected to the processor //! interrupt; disabled sources have no effect on the processor. //! //! The \e ui32IntFlags parameter is the logical OR of any of the following: //! //! - \b LCD_INT_DMA_DONE - indicates that a LIDD DMA transfer is complete. //! - \b LCD_INT_RASTER_FRAME_DONE - indicates that a raster-mode frame is //! complete. //! - \b LCD_INT_SYNC_LOST - indicates that frame synchronization was lost. //! - \b LCD_INT_AC_BIAS_CNT - indicates that that AC bias transition counter //! has decremented to zero and is is valid for passive matrix panels only. //! The counter, set by a call to LCDRasterACBiasIntCountSet(), is reloaded //! but remains disabled until this interrupt is cleared. //! - \b LCD_INT_UNDERFLOW - indicates that a data underflow occurred. The //! internal FIFO was empty when the output logic attempted to read data to //! send to the display. //! - \b LCD_INT_PAL_LOAD - indicates that the color palette has been loaded. //! - \b LCD_INT_EOF0 - indicates that the raw End-of-Frame 0 has been //! signaled. //! - \b LCD_INT_EOF2 - indicates that the raw End-of-Frame 1 has been //! signaled. //! //! \return None. // //***************************************************************************** void LCDIntDisable(uint32_t ui32Base, uint32_t ui32IntFlags) { ASSERT(ui32Base == LCD0_BASE); ASSERT(!(ui32IntFlags & ~(LCD_INT_DMA_DONE | LCD_INT_SYNC_LOST | LCD_INT_AC_BIAS_CNT | LCD_INT_UNDERFLOW | LCD_INT_PAL_LOAD | LCD_INT_EOF0 | LCD_INT_EOF1 | LCD_INT_RASTER_FRAME_DONE))); // // Disable the interrupt sources by clearing the appropriate bits in the // mask register. // HWREG(ui32Base + LCD_O_IENC) = ui32IntFlags; } //***************************************************************************** // //! Gets the current LCD controller interrupt status. //! //! \param ui32Base is the base address of the controller. //! \param bMasked is false if the raw interrupt status is required and true //! if the masked interrupt status is required. //! //! This function returns the interrupt status for the LCD controller. //! Either the raw interrupt status or the status of interrupts that are //! allowed to reflect to the processor can be returned. //! //! \return Returns the current interrupt status as the logical OR of any of //! the following: //! //! - \b LCD_INT_DMA_DONE - indicates that a LIDD DMA transfer is complete. //! - \b LCD_INT_RASTER_FRAME_DONE - indicates that a raster-mode frame is //! complete. //! - \b LCD_INT_SYNC_LOST - indicates that frame synchronization was lost. //! - \b LCD_INT_AC_BIAS_CNT - indicates that that AC bias transition counter //! has decremented to zero and is is valid for passive matrix panels only. //! The counter, set by a call to LCDRasterACBiasIntCountSet(), is reloaded //! but remains disabled until this interrupt is cleared. //! - \b LCD_INT_UNDERFLOW - indicates that a data underflow occurred. The //! internal FIFO was empty when the output logic attempted to read data to //! send to the display. //! - \b LCD_INT_PAL_LOAD - indicates that the color palette has been loaded. //! - \b LCD_INT_EOF0 - indicates that the raw End-of-Frame 0 has been //! signaled. //! - \b LCD_INT_EOF2 - indicates that the raw End-of-Frame 1 has been //! signaled. // //***************************************************************************** uint32_t LCDIntStatus(uint32_t ui32Base, bool bMasked) { ASSERT(ui32Base == LCD0_BASE); // // Were we asked for the masked or raw interrupt status? // if (bMasked) { // // Return the masked interrupt status. // return (HWREG(ui32Base + LCD_O_MISCLR)); } else { // // Return the raw interrupts status. // return (HWREG(ui32Base + LCD_O_RISSET)); } } //***************************************************************************** // //! Clears LCD controller interrupt sources. //! //! \param ui32Base is the base address of the controller. //! \param ui32IntFlags is a bit mask of the interrupt sources to be cleared. //! //! The specified LCD controller interrupt sources are cleared so that they no //! longer assert. This function must be called in the interrupt handler to //! keep the interrupt from being triggered again immediately upon exit. //! //! The \e ui32IntFlags parameter is the logical OR of any of the following: //! //! - \b LCD_INT_DMA_DONE - indicates that a LIDD DMA transfer is complete. //! - \b LCD_INT_RASTER_FRAME_DONE - indicates that a raster-mode frame is //! complete. //! - \b LCD_INT_SYNC_LOST - indicates that frame synchronization was lost. //! - \b LCD_INT_AC_BIAS_CNT - indicates that that AC bias transition counter //! has decremented to zero and is is valid for passive matrix panels only. //! The counter, set by a call to LCDRasterACBiasIntCountSet(), is reloaded //! but remains disabled until this interrupt is cleared. //! - \b LCD_INT_UNDERFLOW - indicates that a data underflow occurred. The //! internal FIFO was empty when the output logic attempted to read data to //! send to the display. //! - \b LCD_INT_PAL_LOAD - indicates that the color palette has been loaded. //! - \b LCD_INT_EOF0 - indicates that the raw End-of-Frame 0 has been //! signaled. //! - \b LCD_INT_EOF2 - indicates that the raw End-of-Frame 1 has been //! signaled. //! //! \note Because there is a write buffer in the Cortex-M processor, it may //! take several clock cycles before the interrupt source is actually cleared. //! Therefore, it is recommended that the interrupt source be cleared early in //! the interrupt handler (as opposed to the very last action) to avoid //! returning from the interrupt handler before the interrupt source is //! actually cleared. Failure to do so may result in the interrupt handler //! being immediately reentered (because the interrupt controller still sees //! the interrupt source asserted). //! //! \return None. // //***************************************************************************** void LCDIntClear(uint32_t ui32Base, uint32_t ui32IntFlags) { ASSERT(ui32Base == LCD0_BASE); ASSERT(!(ui32IntFlags & ~(LCD_INT_DMA_DONE | LCD_INT_SYNC_LOST | LCD_INT_AC_BIAS_CNT | LCD_INT_UNDERFLOW | LCD_INT_PAL_LOAD | LCD_INT_EOF0 | LCD_INT_EOF1 | LCD_INT_RASTER_FRAME_DONE))); // // Clear the requested interrupts. // HWREG(ui32Base + LCD_O_MISCLR) = ui32IntFlags; } //***************************************************************************** // //! Registers an interrupt handler for the LCD controller module. //! //! \param ui32Base specifies the LCD controller module base address. //! \param pfnHandler is a pointer to the function to be called when the LCD //! controller interrupt occurs. //! //! This function registers the handler to be called when the LCD controller //! module interrupt occurs. //! //! \note This function need not be called if the appropriate interrupt vector //! is statically linked into the vector table in the application startup code. //! //! \sa IntRegister() for important information about registering interrupt //! handlers. //! //! \return None. // //***************************************************************************** void LCDIntRegister(uint32_t ui32Base, void (*pfnHandler)(void)) { // // Check the arguments. // ASSERT(ui32Base == LCD0_BASE); ASSERT(pfnHandler); // // Register the interrupt handler. // IntRegister(INT_LCD0, pfnHandler); // // Enable the interrupt in the interrupt controller. // IntEnable(INT_LCD0); } //***************************************************************************** // //! Unregisters the interrupt handler for the LCD controller module. //! //! \param ui32Base specifies the LCD controller module base address. //! //! This function unregisters the interrupt handler and disables the global LCD //! controller interrupt in the interrupt controller. //! //! \note This function need not be called if the appropriate interrupt vector //! is statically linked into the vector table in the application startup code. //! //! \sa IntRegister() for important information about registering interrupt //! handlers. //! //! \return None. // //***************************************************************************** void LCDIntUnregister(uint32_t ui32Base) { // // Check the arguments. // ASSERT(ui32Base == LCD0_BASE); // // Disable the interrupt in the interrupt controller. // IntDisable(INT_LCD0); // // Unregister the interrupt handler. // IntUnregister(INT_LCD0); } //***************************************************************************** // // Close the Doxygen group. //! @} // //*****************************************************************************