#ifndef __DRV_LCD_H__ #define __DRV_LCD_H__ #include #define LCD_W 240 #define LCD_H 240 //POINT_COLOR #define WHITE 0xFFFF #define BLACK 0x0000 #define BLUE 0x001F #define BRED 0XF81F #define GRED 0XFFE0 #define GBLUE 0X07FF #define RED 0xF800 #define MAGENTA 0xF81F #define GREEN 0x07E0 #define CYAN 0x7FFF #define YELLOW 0xFFE0 #define BROWN 0XBC40 #define BRRED 0XFC07 #define GRAY 0X8430 #define GRAY175 0XAD75 #define GRAY151 0X94B2 #define GRAY187 0XBDD7 #define GRAY240 0XF79E void lcd_clear(rt_uint16_t color); void lcd_address_set(rt_uint16_t x1, rt_uint16_t y1, rt_uint16_t x2, rt_uint16_t y2); void lcd_set_color(rt_uint16_t back, rt_uint16_t fore); void lcd_draw_point(rt_uint16_t x, rt_uint16_t y); void lcd_draw_point_color(rt_uint16_t x, rt_uint16_t y, rt_uint16_t color); void lcd_draw_circle(rt_uint16_t x0, rt_uint16_t y0, rt_uint8_t r); void lcd_draw_line(rt_uint16_t x1, rt_uint16_t y1, rt_uint16_t x2, rt_uint16_t y2); void lcd_draw_rectangle(rt_uint16_t x1, rt_uint16_t y1, rt_uint16_t x2, rt_uint16_t y2); void lcd_fill(rt_uint16_t x_start, rt_uint16_t y_start, rt_uint16_t x_end, rt_uint16_t y_end, rt_uint16_t color); void lcd_show_num(rt_uint16_t x, rt_uint16_t y, rt_uint32_t num, rt_uint8_t len, rt_uint32_t size); rt_err_t lcd_show_string(rt_uint16_t x, rt_uint16_t y, rt_uint32_t size, const char *fmt, ...); rt_err_t lcd_show_image(rt_uint16_t x, rt_uint16_t y, rt_uint16_t length, rt_uint16_t wide, const rt_uint8_t *p); #endif