[lvgl][simulator] sync upstream win32 driver (#7165)
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@ -14,7 +14,11 @@
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#if USE_WIN32DRV
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#include <Windows.h>
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#if LV_USE_USER_DATA == 0
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#error "Support for user data is required by new Win32 driver. Set LV_USE_USER_DATA to 1 in lv_conf.h"
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#endif
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#include <windows.h>
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#if _MSC_VER >= 1200
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// Disable compilation warnings.
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@ -34,10 +38,50 @@
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* DEFINES
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*********************/
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#define LVGL_SIMULATOR_WINDOW_CLASS L"LVGL.SimulatorWindow"
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/**********************
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* TYPEDEFS
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**********************/
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typedef struct _lv_win32_keyboard_queue_item_t
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{
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SLIST_ENTRY ItemEntry;
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uint32_t key;
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lv_indev_state_t state;
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} lv_win32_keyboard_queue_item_t;
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typedef struct _lv_win32_window_context_t
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{
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lv_disp_t* display_device_object;
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lv_indev_t* mouse_device_object;
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lv_indev_t* mousewheel_device_object;
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lv_indev_t* keyboard_device_object;
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lv_coord_t display_hor_res;
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lv_coord_t display_ver_res;
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uint32_t display_dpi;
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HDC display_framebuffer_context_handle;
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uint32_t* display_framebuffer_base;
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size_t display_framebuffer_size;
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lv_disp_draw_buf_t display_buffer;
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lv_disp_drv_t display_driver;
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lv_indev_state_t mouse_state;
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lv_point_t mouse_point;
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lv_indev_drv_t mouse_driver;
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lv_indev_state_t mousewheel_state;
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int16_t mousewheel_enc_diff;
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lv_indev_drv_t mousewheel_driver;
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CRITICAL_SECTION keyboard_mutex;
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PSLIST_HEADER keyboard_queue;
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uint16_t keyboard_utf16_high_surrogate;
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uint16_t keyboard_utf16_low_surrogate;
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lv_indev_drv_t keyboard_driver;
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} lv_win32_window_context_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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@ -51,6 +95,19 @@ EXTERN_C lv_indev_t* lv_win32_encoder_device_object;
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EXTERN_C void lv_win32_add_all_input_devices_to_group(
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lv_group_t* group);
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EXTERN_C lv_win32_window_context_t* lv_win32_get_window_context(
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HWND window_handle);
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EXTERN_C bool lv_win32_init_window_class();
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EXTERN_C HWND lv_win32_create_display_window(
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const wchar_t* window_title,
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lv_coord_t hor_res,
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lv_coord_t ver_res,
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HINSTANCE instance_handle,
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HICON icon_handle,
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int show_window_mode);
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EXTERN_C bool lv_win32_init(
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HINSTANCE instance_handle,
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int show_window_mode,
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