[BSP][LVGL]An adaptation that creates a buffer in high or low versions
[bsp][stm32]lvgl creates adaptations of buffers in high or low versions [BSP][LVGL]An adaptation that creates a buffer in high or low versions,code format modifications [BSP][LVGL]An adaptation that creates a buffer in high or low versions,code format modifications [bsp][stm32]lvgl creates adaptations of buffers in high or low versions,code format modifications [bsp][stm32]lvgl creates adaptations of buffers in high or low versions
This commit is contained in:
parent
a98c872934
commit
5562779056
|
@ -14,30 +14,25 @@
|
||||||
#include <rtconfig.h>
|
#include <rtconfig.h>
|
||||||
|
|
||||||
#define LV_COLOR_DEPTH 16
|
#define LV_COLOR_DEPTH 16
|
||||||
#define LV_USE_PERF_MONITOR 1
|
|
||||||
#define MY_DISP_HOR_RES 240
|
#define MY_DISP_HOR_RES 240
|
||||||
#define MY_DISP_VER_RES 240
|
#define MY_DISP_VER_RES 240
|
||||||
//#define LV_USE_LOG 1
|
|
||||||
|
|
||||||
#ifdef PKG_USING_LV_MUSIC_DEMO
|
|
||||||
/* music player demo */
|
/* music player demo */
|
||||||
#define LV_HOR_RES_MAX MY_DISP_HOR_RES
|
#ifdef PKG_USING_LV_MUSIC_DEMO
|
||||||
#define LV_VER_RES_MAX MY_DISP_VER_RES
|
#define LV_USE_DEMO_MUSIC 1
|
||||||
#define LV_USE_DEMO_RTT_MUSIC 1
|
#define LV_HOR_RES_MAX MY_DISP_HOR_RES
|
||||||
#define LV_DEMO_RTT_MUSIC_AUTO_PLAY 1
|
#define LV_VER_RES_MAX MY_DISP_VER_RES
|
||||||
#define LV_FONT_MONTSERRAT_12 1
|
#define LV_USE_DEMO_RTT_MUSIC 1
|
||||||
#define LV_FONT_MONTSERRAT_16 1
|
#define LV_DEMO_RTT_MUSIC_AUTO_PLAY 1
|
||||||
#define LV_COLOR_SCREEN_TRANSP 1
|
#define LV_FONT_MONTSERRAT_12 1
|
||||||
|
#define LV_FONT_MONTSERRAT_16 1
|
||||||
|
#define LV_COLOR_SCREEN_TRANSP 1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#define LV_USE_SYSMON 1
|
||||||
|
#define LV_USE_PERF_MONITOR 1
|
||||||
|
#define LV_USE_DEMO_WIDGETS 1
|
||||||
|
#define LV_FONT_MONTSERRAT_24 1
|
||||||
#define LV_USE_DEMO_BENCHMARK 1
|
#define LV_USE_DEMO_BENCHMARK 1
|
||||||
|
|
||||||
|
|
||||||
//#define LV_USE_DEMO_WIDGETS 1
|
|
||||||
|
|
||||||
|
|
||||||
//#define LV_USE_DEMO_MUSIC 1
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -26,6 +26,14 @@
|
||||||
#define MY_DISP_VER_RES 240
|
#define MY_DISP_VER_RES 240
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#if (PKG_LVGL_VER_NUM >= 0x0803FF)
|
||||||
|
#define LV_DISP_TYPE lv_display_t
|
||||||
|
#define lv_COLOR_TYPE uint8_t
|
||||||
|
#else
|
||||||
|
#define LV_DISP_TYPE lv_disp_drv_t
|
||||||
|
#define lv_COLOR_TYPE lv_color_t
|
||||||
|
#endif
|
||||||
|
|
||||||
/**********************
|
/**********************
|
||||||
* TYPEDEFS
|
* TYPEDEFS
|
||||||
**********************/
|
**********************/
|
||||||
|
@ -35,9 +43,7 @@
|
||||||
**********************/
|
**********************/
|
||||||
static void disp_init(void);
|
static void disp_init(void);
|
||||||
|
|
||||||
static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
|
static void disp_flush(LV_DISP_TYPE * disp_drv, const lv_area_t * area, lv_COLOR_TYPE * color_p);
|
||||||
//static void gpu_fill(lv_disp_drv_t * disp_drv, lv_color_t * dest_buf, lv_coord_t dest_width,
|
|
||||||
// const lv_area_t * fill_area, lv_color_t color);
|
|
||||||
|
|
||||||
/**********************
|
/**********************
|
||||||
* STATIC VARIABLES
|
* STATIC VARIABLES
|
||||||
|
@ -83,9 +89,6 @@ void lv_port_disp_init(void)
|
||||||
* and you only need to change the frame buffer's address.
|
* and you only need to change the frame buffer's address.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/* Example for 1) */
|
|
||||||
static lv_disp_draw_buf_t draw_buf_dsc_1;
|
|
||||||
|
|
||||||
/*GCC*/
|
/*GCC*/
|
||||||
#if defined ( __GNUC__ )
|
#if defined ( __GNUC__ )
|
||||||
static lv_color_t buf_1[MY_DISP_HOR_RES * MY_DISP_HOR_RES / 2] __attribute__((section(".LVGLccm"))); /*A buffer for 10 rows*/
|
static lv_color_t buf_1[MY_DISP_HOR_RES * MY_DISP_HOR_RES / 2] __attribute__((section(".LVGLccm"))); /*A buffer for 10 rows*/
|
||||||
|
@ -94,16 +97,29 @@ void lv_port_disp_init(void)
|
||||||
__attribute__((at(0x10000000))) lv_color_t buf_1[LCD_H * LCD_W / 2];
|
__attribute__((at(0x10000000))) lv_color_t buf_1[LCD_H * LCD_W / 2];
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
lv_disp_draw_buf_init(&draw_buf_dsc_1, buf_1, NULL, MY_DISP_HOR_RES * MY_DISP_HOR_RES / 2); /*Initialize the display buffer*/
|
|
||||||
/*-----------------------------------
|
/*-----------------------------------
|
||||||
* Register the display in LVGL
|
* Register the display in LVGL
|
||||||
*----------------------------------*/
|
*----------------------------------*/
|
||||||
|
|
||||||
|
#if (PKG_LVGL_VER_NUM >= 0x0803FF)
|
||||||
|
|
||||||
|
lv_display_t *display = lv_display_create(MY_DISP_HOR_RES, MY_DISP_VER_RES);
|
||||||
|
lv_display_set_buffers(display, buf_1, NULL, sizeof(buf_1), LV_DISPLAY_RENDER_MODE_PARTIAL); /*Initialize the display buffer.*/
|
||||||
|
lv_display_set_flush_cb(display, disp_flush);
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
/* Example for 1) */
|
||||||
|
static lv_disp_draw_buf_t draw_buf_dsc_1;
|
||||||
|
|
||||||
|
lv_disp_draw_buf_init(&draw_buf_dsc_1, buf_1, NULL, MY_DISP_HOR_RES * MY_DISP_HOR_RES / 2); /*Initialize the display buffer*/
|
||||||
|
|
||||||
|
/*-----------------------------------
|
||||||
|
* Register the display in LVGL
|
||||||
|
*----------------------------------*/
|
||||||
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
|
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
|
||||||
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
|
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
|
||||||
|
|
||||||
/*Set up the functions to access to your display*/
|
|
||||||
|
|
||||||
/*Set the resolution of the display*/
|
/*Set the resolution of the display*/
|
||||||
disp_drv.hor_res = MY_DISP_HOR_RES;
|
disp_drv.hor_res = MY_DISP_HOR_RES;
|
||||||
disp_drv.ver_res = MY_DISP_VER_RES;
|
disp_drv.ver_res = MY_DISP_VER_RES;
|
||||||
|
@ -114,16 +130,11 @@ void lv_port_disp_init(void)
|
||||||
/*Set a display buffer*/
|
/*Set a display buffer*/
|
||||||
disp_drv.draw_buf = &draw_buf_dsc_1;
|
disp_drv.draw_buf = &draw_buf_dsc_1;
|
||||||
|
|
||||||
/*Required for Example 3)*/
|
|
||||||
//disp_drv.full_refresh = 1;
|
|
||||||
|
|
||||||
/* Fill a memory array with a color if you have GPU.
|
|
||||||
* Note that, in lv_conf.h you can enable GPUs that has built-in support in LVGL.
|
|
||||||
* But if you have a different GPU you can use with this callback.*/
|
|
||||||
//disp_drv.gpu_fill_cb = gpu_fill;
|
|
||||||
|
|
||||||
/*Finally register the driver*/
|
/*Finally register the driver*/
|
||||||
lv_disp_drv_register(&disp_drv);
|
lv_disp_drv_register(&disp_drv);
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**********************
|
/**********************
|
||||||
|
@ -155,32 +166,13 @@ void disp_disable_update(void)
|
||||||
/*Flush the content of the internal buffer the specific area on the display
|
/*Flush the content of the internal buffer the specific area on the display
|
||||||
*You can use DMA or any hardware acceleration to do this operation in the background but
|
*You can use DMA or any hardware acceleration to do this operation in the background but
|
||||||
*'lv_disp_flush_ready()' has to be called when finished.*/
|
*'lv_disp_flush_ready()' has to be called when finished.*/
|
||||||
static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
|
static void disp_flush(LV_DISP_TYPE * disp_drv, const lv_area_t * area, lv_COLOR_TYPE * color_p)
|
||||||
{
|
{
|
||||||
extern void lcd_fill_array(rt_uint16_t x_start, rt_uint16_t y_start, rt_uint16_t x_end, rt_uint16_t y_end, void *pcolor);
|
extern void lcd_fill_array(rt_uint16_t x_start, rt_uint16_t y_start, rt_uint16_t x_end, rt_uint16_t y_end, void *pcolor);
|
||||||
lcd_fill_array(area->x1, area->y1, area->x2, area->y2, color_p);
|
lcd_fill_array(area->x1, area->y1, area->x2, area->y2, color_p);
|
||||||
|
|
||||||
lv_disp_flush_ready(disp_drv);
|
lv_disp_flush_ready(disp_drv);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*OPTIONAL: GPU INTERFACE*/
|
|
||||||
|
|
||||||
/*If your MCU has hardware accelerator (GPU) then you can use it to fill a memory with a color*/
|
|
||||||
//static void gpu_fill(lv_disp_drv_t * disp_drv, lv_color_t * dest_buf, lv_coord_t dest_width,
|
|
||||||
// const lv_area_t * fill_area, lv_color_t color)
|
|
||||||
//{
|
|
||||||
// /*It's an example code which should be done by your GPU*/
|
|
||||||
// int32_t x, y;
|
|
||||||
// dest_buf += dest_width * fill_area->y1; /*Go to the first line*/
|
|
||||||
//
|
|
||||||
// for(y = fill_area->y1; y <= fill_area->y2; y++) {
|
|
||||||
// for(x = fill_area->x1; x <= fill_area->x2; x++) {
|
|
||||||
// dest_buf[x] = color;
|
|
||||||
// }
|
|
||||||
// dest_buf+=dest_width; /*Go to the next line*/
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
|
|
||||||
#else /*Enable this file at the top*/
|
#else /*Enable this file at the top*/
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue