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[mini2440]fix bugs in touch driver
git-svn-id: https://rt-thread.googlecode.com/svn/trunk@709 bbd45198-f89e-11dd-88c7-29a3b14d5316
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@ -177,7 +177,7 @@ void rt_hw_lcd_update(rtgui_rect_t *rect)
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pitch = 2 * (rect->x2 - rect->x1);
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rt_kprintf("update (%d,%d - %d,%d)\n", rect->x1, rect->y1, rect->x2, rect->y2);
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/* rt_kprintf("update (%d,%d - %d,%d)\n", rect->x1, rect->y1, rect->x2, rect->y2); */
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/* copy from framebuffer to physical framebuffer */
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src_ptr = &_rt_framebuffer[rect->x1][rect->y1];
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@ -3,6 +3,7 @@
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#include <s3c24x0.h>
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#include <rtgui/rtgui_system.h>
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#include <rtgui/rtgui_server.h>
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#include <rtgui/event.h>
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#include "touch.h"
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@ -82,13 +83,12 @@ struct rtgui_touch_device
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static struct rtgui_touch_device *touch = RT_NULL;
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static int first_down_report;
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#include <rtgui/event.h>
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static void report_touch_input(int updown)
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{
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struct rtgui_event_mouse emouse;
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/* set emouse button */
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emouse.button |= RTGUI_MOUSE_BUTTON_LEFT;
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emouse.button = RTGUI_MOUSE_BUTTON_LEFT;
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emouse.parent.sender = RT_NULL;
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if (updown)
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@ -96,15 +96,19 @@ static void report_touch_input(int updown)
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ts.xp = ts.xp / ts.count;
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ts.yp = ts.yp / ts.count;;
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ts.xp = 240 * (ts.xp-touch->min_x)/(touch->max_x-touch->min_x);
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ts.yp = 320 - (320*(ts.yp-touch->min_y)/(touch->max_y-touch->min_y));
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if ((touch->calibrating == RT_TRUE) && (touch->calibration_func != RT_NULL))
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{
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touch->x = ts.xp;
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touch->y = ts.yp;
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}
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else
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{
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touch->x = 240 * (ts.xp-touch->min_x)/(touch->max_x-touch->min_x);
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touch->y = 320 - (320*(ts.yp-touch->min_y)/(touch->max_y-touch->min_y));
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}
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emouse.x = touch->x;
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emouse.y = touch->y;
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if(first_down_report == 1)
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{
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emouse.parent.type = RTGUI_EVENT_MOUSE_BUTTON;
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@ -311,8 +315,13 @@ static rt_err_t rtgui_touch_control (rt_device_t dev, rt_uint8_t cmd, void *args
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//update
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touch->min_x = data->min_x;
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touch->max_x = data->max_x;
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touch->min_y = data->min_y;
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touch->max_y = data->max_y;
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touch->min_y = data->max_y;
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touch->max_y = data->min_y;
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/*
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rt_kprintf("min_x = %d, max_x = %d, min_y = %d, max_y = %d\n",
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touch->min_x, touch->max_x, touch->min_y, touch->max_y);
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*/
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}
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break;
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}
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