simulator: fix SDL initialization under Linux
rt_hw_sdl_start should wait untill the rtgui_graphic_set_device is called int the sdl_loop. Use pthread_cond_wait to achieve this in Linux.
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@ -152,8 +152,12 @@ static void sdlfb_hw_init(void)
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#ifdef _WIN32
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#ifdef _WIN32
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static HANDLE sdl_ok_event = NULL;
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static HANDLE sdl_ok_event = NULL;
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static DWORD WINAPI sdl_loop(LPVOID lpParam)
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static DWORD WINAPI sdl_loop(LPVOID lpParam)
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#else
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#else
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static pthread_mutex_t sdl_ok_mutex;
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static pthread_cond_t sdl_ok_event;
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static void *sdl_loop(void *lpParam)
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static void *sdl_loop(void *lpParam)
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#endif
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#endif
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{
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{
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@ -167,14 +171,19 @@ static void *sdl_loop(void *lpParam)
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/* set the getchar without buffer */
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/* set the getchar without buffer */
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sigfillset(&sigmask);
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sigfillset(&sigmask);
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pthread_sigmask(SIG_BLOCK, &sigmask, &oldmask);
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pthread_sigmask(SIG_BLOCK, &sigmask, &oldmask);
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pthread_mutex_lock(&sdl_ok_mutex);
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#endif
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#endif
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sdlfb_hw_init();
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sdlfb_hw_init();
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device = rt_device_find("sdl");
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device = rt_device_find("sdl");
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RT_ASSERT(device);
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rtgui_graphic_set_device(device);
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rtgui_graphic_set_device(device);
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#ifdef _WIN32
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#ifdef _WIN32
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SetEvent(sdl_ok_event);
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SetEvent(sdl_ok_event);
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#else
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pthread_cond_signal(&sdl_ok_event);
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pthread_mutex_unlock(&sdl_ok_mutex);
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#endif
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#endif
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/* handle SDL event */
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/* handle SDL event */
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while (!quit)
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while (!quit)
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@ -338,11 +347,20 @@ void rt_hw_sdl_start(void)
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/* Linux */
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/* Linux */
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pthread_t pid;
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pthread_t pid;
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int res;
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int res;
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pthread_mutex_init(&sdl_ok_mutex, NULL);
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pthread_cond_init(&sdl_ok_event, NULL);
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res = pthread_create(&pid, NULL, &sdl_loop, NULL);
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res = pthread_create(&pid, NULL, &sdl_loop, NULL);
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if (res)
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if (res)
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{
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{
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printf("pthread create sdl thread faild, <%d>\n", res);
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printf("pthread create sdl thread faild, <%d>\n", res);
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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}
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}
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pthread_mutex_lock(&sdl_ok_mutex);
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pthread_cond_wait(&sdl_ok_event, &sdl_ok_mutex);
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pthread_mutex_destroy(&sdl_ok_mutex);
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pthread_cond_destroy(&sdl_ok_event);
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#endif
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#endif
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}
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}
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