add rtgui_dc_draw_arc function.
git-svn-id: https://rt-thread.googlecode.com/svn/trunk@139 bbd45198-f89e-11dd-88c7-29a3b14d5316
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@ -17,6 +17,12 @@
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#include <string.h> /* for strlen */
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#include <stdlib.h> /* fir qsort */
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/* for sin/cos etc */
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#include <math.h>
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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void rtgui_dc_destory(struct rtgui_dc* dc)
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{
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if (dc == RT_NULL) return;
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@ -35,24 +41,6 @@ void rtgui_dc_draw_point(struct rtgui_dc* dc, int x, int y)
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dc->draw_point(dc, x, y);
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}
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#if 0
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void rtgui_dc_draw_point_alpha(struct rtgui_dc* dc, int x, int y, rt_uint8_t alpha)
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{
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if (dc == RT_NULL || alpha == 0xff) return;
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if (dc->draw_point_alpha != RT_NULL)
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dc->draw_point_alpha(dc, x, y, alpha);
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else
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{
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rtgui_color_t color;
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/* soft alpha bending */
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color = dc->get_color(dc, int x, int y);
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dc->draw_point(dc, x, y);
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}
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}
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#endif
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/*
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* draw a vertical line on dc
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*/
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@ -141,199 +129,6 @@ void rtgui_dc_draw_line (struct rtgui_dc* dc, int x1, int y1, int x2, int y2)
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}
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}
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#if 0
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/* AA Line */
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#define AAlevels 256
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#define AAbits 8
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int rtgui_dc_draw_line_aa(struct rtgui_dc* dc, rt_int16_t x1, rt_int16_t y1, rt_int16_t x2, rt_int16_t y2)
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{
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Sint32 xx0, yy0, xx1, yy1;
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int result;
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rt_uint32_t intshift, erracc, erradj;
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rt_uint32_t erracctmp, wgt, wgtcompmask;
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int dx, dy, tmp, xdir, y0p1, x0pxdir;
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/*
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* Keep on working with 32bit numbers
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*/
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xx0 = x1;
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yy0 = y1;
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xx1 = x2;
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yy1 = y2;
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/*
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* Reorder points if required
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*/
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if (yy0 > yy1)
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{
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tmp = yy0;
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yy0 = yy1;
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yy1 = tmp;
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tmp = xx0;
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xx0 = xx1;
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xx1 = tmp;
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}
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/*
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* Calculate distance
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*/
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dx = xx1 - xx0;
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dy = yy1 - yy0;
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/*
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* Adjust for negative dx and set xdir
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*/
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if (dx >= 0)
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{
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xdir = 1;
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}
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else
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{
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xdir = -1;
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dx = (-dx);
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}
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/*
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* Check for special cases
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*/
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if (dx == 0)
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{
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/*
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* Vertical line
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*/
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rtgui_dc_draw_vline(dc, x1, y1, y2);
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return ;
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}
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else if (dy == 0)
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{
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/*
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* Horizontal line
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*/
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rtgui_dc_draw_hline(dc, x1, x2, y1);
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return ;
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}
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else if (dx == dy)
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{
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/*
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* Diagonal line
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*/
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rtgui_dc_draw_line(dc, x1, y1, x2, y2);
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return ;
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}
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/*
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* Zero accumulator
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*/
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erracc = 0;
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/*
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* # of bits by which to shift erracc to get intensity level
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*/
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intshift = 32 - AAbits;
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/*
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* Mask used to flip all bits in an intensity weighting
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*/
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wgtcompmask = AAlevels - 1;
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/*
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* Draw the initial pixel in the foreground color
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*/
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rtgui_dc_draw_point(dc, x1, y1);
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/*
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* x-major or y-major?
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*/
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if (dy > dx)
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{
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/*
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* y-major. Calculate 16-bit fixed point fractional part of a pixel that
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* X advances every time Y advances 1 pixel, truncating the result so that
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* we won't overrun the endpoint along the X axis
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*/
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/*
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* Not-so-portable version: erradj = ((Uint64)dx << 32) / (Uint64)dy;
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*/
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erradj = ((dx << 16) / dy) << 16;
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/*
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* draw all pixels other than the first and last
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*/
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x0pxdir = xx0 + xdir;
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while (--dy)
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{
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erracctmp = erracc;
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erracc += erradj;
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if (erracc <= erracctmp)
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{
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/*
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* rollover in error accumulator, x coord advances
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*/
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xx0 = x0pxdir;
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x0pxdir += xdir;
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}
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yy0++; /* y-major so always advance Y */
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/*
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* the AAbits most significant bits of erracc give us the intensity
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* weighting for this pixel, and the complement of the weighting for
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* the paired pixel.
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*/
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wgt = (erracc >> intshift) & 255;
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rtgui_dc_draw_point_alpha (dc, xx0, yy0, 255 - wgt);
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rtgui_dc_draw_point_alpha (dc, x0pxdir, yy0, wgt);
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}
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}
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else
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{
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/*
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* x-major line. Calculate 16-bit fixed-point fractional part of a pixel
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* that Y advances each time X advances 1 pixel, truncating the result so
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* that we won't overrun the endpoint along the X axis.
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*/
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/*
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* Not-so-portable version: erradj = ((Uint64)dy << 32) / (Uint64)dx;
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*/
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erradj = ((dy << 16) / dx) << 16;
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/*
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* draw all pixels other than the first and last
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*/
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y0p1 = yy0 + 1;
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while (--dx)
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{
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erracctmp = erracc;
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erracc += erradj;
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if (erracc <= erracctmp)
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{
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/*
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* Accumulator turned over, advance y
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*/
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yy0 = y0p1;
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y0p1++;
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}
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xx0 += xdir; /* x-major so always advance X */
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/*
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* the AAbits most significant bits of erracc give us the intensity
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* weighting for this pixel, and the complement of the weighting for
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* the paired pixel.
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*/
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wgt = (erracc >> intshift) & 255;
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rtgui_dc_draw_point_alpha (dc, xx0, yy0, 255 - wgt);
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rtgui_dc_draw_point_alpha (dc, xx0, y0p1, wgt);
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}
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}
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/*
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* Draw final pixel, always exactly intersected by the line and doesn't
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* need to be weighted.
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*/
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rtgui_dc_draw_point(dc, x2, y2);
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}
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#endif
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void rtgui_dc_draw_rect (struct rtgui_dc* dc, struct rtgui_rect* rect)
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{
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rtgui_dc_draw_hline(dc, rect->x1, rect->x2, rect->y1);
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@ -944,6 +739,225 @@ void rtgui_dc_fill_circle(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_in
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} while (cx <= cy);
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}
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void rtgui_dc_draw_arc(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end)
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{
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rt_int16_t cx = 0;
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rt_int16_t cy = r;
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rt_int16_t ocx = (rt_int16_t) 0xffff;
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rt_int16_t ocy = (rt_int16_t) 0xffff;
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rt_int16_t df = 1 - r;
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rt_int16_t d_e = 3;
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rt_int16_t d_se = -2 * r + 5;
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rt_int16_t xpcx, xmcx, xpcy, xmcy;
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rt_int16_t ypcy, ymcy, ypcx, ymcx;
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rt_uint8_t drawoct;
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int startoct, endoct, oct, stopval_start, stopval_end;
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double temp;
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/* Sanity check radius */
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if (r < 0) return ;
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/* Special case for r=0 - draw a point */
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if (r == 0)
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{
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rtgui_dc_draw_point(dc, x, y);
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return;
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}
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/* Fixup angles */
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start = start % 360;
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end = end % 360;
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/*
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* Draw arc
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*/
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// Octant labelling
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//
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// \ 5 | 6 /
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// \ | /
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// 4 \ | / 7
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// \|/
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//------+------ +x
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// /|\
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// 3 / | \ 0
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// / | \
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// / 2 | 1 \
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// +y
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drawoct = 0; // 0x00000000
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// whether or not to keep drawing a given octant.
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// For example: 0x00111100 means we're drawing in octants 2-5
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// 0 <= start & end < 360; note that sometimes start > end - if so, arc goes back through 0.
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while (start < 0) start += 360;
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while (end < 0) end += 360;
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start %= 360;
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end %= 360;
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// now, we find which octants we're drawing in.
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startoct = start / 45;
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endoct = end / 45;
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oct = startoct - 1; // we increment as first step in loop
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//stopval_start, stopval_end; // what values of cx to stop at.
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do {
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oct = (oct + 1) % 8;
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if (oct == startoct)
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{
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// need to compute stopval_start for this octant. Look at picture above if this is unclear
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switch (oct)
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{
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case 0:
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case 3:
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temp = sin(start * M_PI / 180);
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break;
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case 1:
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case 6:
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temp = cos(start * M_PI / 180);
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break;
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case 2:
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case 5:
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temp = -cos(start * M_PI / 180);
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break;
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case 4:
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case 7:
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temp = -sin(start * M_PI / 180);
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break;
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}
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temp *= r;
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stopval_start = (int)temp; // always round down.
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// This isn't arbitrary, but requires graph paper to explain well.
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// The basic idea is that we're always changing drawoct after we draw, so we
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// stop immediately after we render the last sensible pixel at x = ((int)temp).
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// and whether to draw in this octant initially
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if (oct % 2) drawoct |= (1 << oct); // this is basically like saying drawoct[oct] = true, if drawoct were a bool array
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else drawoct &= 255 - (1 << oct); // this is basically like saying drawoct[oct] = false
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}
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if (oct == endoct)
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{
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// need to compute stopval_end for this octant
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switch (oct)
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{
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case 0:
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case 3:
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temp = sin(end * M_PI / 180);
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break;
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case 1:
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case 6:
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temp = cos(end * M_PI / 180);
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break;
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case 2:
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case 5:
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temp = -cos(end * M_PI / 180);
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break;
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case 4:
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case 7:
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temp = -sin(end * M_PI / 180);
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break;
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}
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temp *= r;
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stopval_end = (int)temp;
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// and whether to draw in this octant initially
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if (startoct == endoct)
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{
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// note: we start drawing, stop, then start again in this case
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// otherwise: we only draw in this octant, so initialize it to false, it will get set back to true
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if (start > end)
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{
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// unfortunately, if we're in the same octant and need to draw over the whole circle,
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// we need to set the rest to true, because the while loop will end at the bottom.
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drawoct = 255;
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}
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else
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{
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drawoct &= 255 - (1 << oct);
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}
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}
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else if (oct % 2) drawoct &= 255 - (1 << oct);
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else drawoct |= (1 << oct);
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} else if (oct != startoct) { // already verified that it's != endoct
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drawoct |= (1 << oct); // draw this entire segment
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}
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} while (oct != endoct);
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// so now we have what octants to draw and when to draw them. all that's left is the actual raster code.
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do
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{
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ypcy = y + cy;
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ymcy = y - cy;
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if (cx > 0)
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{
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xpcx = x + cx;
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xmcx = x - cx;
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// always check if we're drawing a certain octant before adding a pixel to that octant.
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if (drawoct & 4) rtgui_dc_draw_point(dc, xmcx, ypcy); // drawoct & 4 = 22; drawoct[2]
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if (drawoct & 2) rtgui_dc_draw_point(dc, xpcx, ypcy);
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if (drawoct & 32) rtgui_dc_draw_point(dc, xmcx, ymcy);
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if (drawoct & 64) rtgui_dc_draw_point(dc, xpcx, ymcy);
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}
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else
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{
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if (drawoct & 6) rtgui_dc_draw_point(dc, x, ypcy); // 4 + 2; drawoct[2] || drawoct[1]
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if (drawoct & 96) rtgui_dc_draw_point(dc, x, ymcy); // 32 + 64
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}
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xpcy = x + cy;
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xmcy = x - cy;
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if (cx > 0 && cx != cy)
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{
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ypcx = y + cx;
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ymcx = y - cx;
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if (drawoct & 8) rtgui_dc_draw_point(dc, xmcy, ypcx);
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if (drawoct & 1) rtgui_dc_draw_point(dc, xpcy, ypcx);
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if (drawoct & 16) rtgui_dc_draw_point(dc, xmcy, ymcx);
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if (drawoct & 128) rtgui_dc_draw_point(dc, xpcy, ymcx);
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}
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else if (cx == 0)
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{
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if (drawoct & 24) rtgui_dc_draw_point(dc, xmcy, y); // 8 + 16
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if (drawoct & 129) rtgui_dc_draw_point(dc, xpcy, y); // 1 + 128
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}
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/*
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* Update whether we're drawing an octant
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*/
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if (stopval_start == cx)
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{
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// works like an on-off switch because start & end may be in the same octant.
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if (drawoct & (1 << startoct)) drawoct &= 255 - (1 << startoct);
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else drawoct |= (1 << startoct);
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}
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if (stopval_end == cx)
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{
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if (drawoct & (1 << endoct)) drawoct &= 255 - (1 << endoct);
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else drawoct |= (1 << endoct);
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}
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/*
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* Update pixels
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*/
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if (df < 0)
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{
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df += d_e;
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d_e += 2;
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d_se += 2;
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}
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else
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{
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df += d_se;
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d_e += 2;
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d_se += 4;
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cy--;
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}
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cx++;
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} while (cx <= cy);
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}
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void rtgui_dc_draw_ellipse(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry)
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{
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int ix, iy;
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