[BSP] remove rtgui_demo in the simulator BSP
This commit is contained in:
parent
5ac0ed7403
commit
1e4bcaca3e
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@ -1,12 +0,0 @@
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from building import *
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cwd = GetCurrentDir()
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objs = []
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list = os.listdir(cwd)
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for d in list:
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path = os.path.join(cwd, d)
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if os.path.isfile(os.path.join(path, 'SConscript')):
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objs = objs + SConscript(os.path.join(d, 'SConscript'))
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Return('objs')
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@ -1,10 +0,0 @@
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import rtconfig
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from building import *
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src = Glob('*.c') + Glob('*.cpp')
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cwd = GetCurrentDir()
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CPPPATH = [cwd]
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group = DefineGroup('snake', src, depend = ['RT_USING_RTGUI'], CPPPATH=CPPPATH)
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Return('group')
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@ -1,271 +0,0 @@
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#include <string.h>
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#include <stdlib.h>
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#include <rtthread.h>
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#include "snake.h"
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#define ASSERT_RET(x, ret) \
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do{ \
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if (x) \
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return ret; \
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}while(0)
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rt_list_t snake_head;
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SNAKE_DIR prevdir, newdir;
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static SNAKE_DIR dir_adjust(SNAKE_DIR dir)
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{
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if ((SNAKE_DIR_UP == prevdir && SNAKE_DIR_DOWN != dir)
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|| (SNAKE_DIR_DOWN == prevdir && SNAKE_DIR_UP != dir)
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|| (SNAKE_DIR_LEFT == prevdir && SNAKE_DIR_RIGHT != dir)
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|| (SNAKE_DIR_RIGHT == prevdir && SNAKE_DIR_LEFT != dir)
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)
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{
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newdir = dir;
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}
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else
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{
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rt_kprintf("dirction change error\n\r");
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}
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return newdir;
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}
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static void across_XY(point_t *node, const map_t *map)
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{
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RT_ASSERT(node != RT_NULL && map != RT_NULL);
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// 如果长度超出当前边框则可以穿越墙到对面
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node->x = (node->x + map->width) % map->width;
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node->y = (node->y + map->height) % map->height;
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}
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static SYS_STE node_update(snake_t *tail, const point_t *node, map_t *map)
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{
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SYS_STE ret;
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point_t *pos;
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RT_ASSERT(tail != RT_NULL && node != RT_NULL && map != RT_NULL);
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pos = map->snake_flush;
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pos[0].x = pos[0].y = -1;
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pos[1].x = pos[1].y = -1;
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ret = (SYS_STE)map->range[node->y * map->width + node->x];
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if (FOOD == map->range[node->y * map->width + node->x])
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{
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// 吃一个食物增加一个节点
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snake_t *new = (snake_t *)rt_malloc(sizeof(snake_t));
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if (!new)
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return NORMAL;
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pos[0] = *node;
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new->body = *node;
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rt_list_insert_after(&snake_head, &new->list);
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}
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else if (NORMAL == map->range[node->y * map->width + node->x])
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{
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// 将尾巴修改后拿到头部,其他不变
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rt_list_remove(&tail->list);
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map->range[tail->body.y * map->width + tail->body.x] = NORMAL;
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pos[0] = *node;
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pos[1] = tail->body;
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tail->body = *node;
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rt_list_insert_after(&snake_head, &tail->list);
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}
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map->range[node->y * map->width + node->x] = OVER;
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if (ret != OVER)
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prevdir = newdir;
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return ret;
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}
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map_t *map_init(rt_uint32_t width, rt_uint32_t heigth)
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{
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map_t *map = rt_malloc(sizeof(map_t));
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if (map != RT_NULL)
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{
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map->range = rt_malloc(heigth * width);
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if (!map->range)
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{
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rt_free(map);
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map = RT_NULL;
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}
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else
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{
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map->width = width;
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map->height = heigth;
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memset(map->range, NORMAL, heigth * width);
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}
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}
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return map;
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}
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// 构造一条指定长度的蛇在指定点
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rt_bool_t snake_init(const point_t *start, const int length, const SNAKE_DIR dir, map_t *map)
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{
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rt_int32_t i;
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rt_int32_t inc_x, inc_y;
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point_t old = *start;
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ASSERT_RET(!map || !start, RT_FALSE);
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rt_list_init(&snake_head);
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if (dir == SNAKE_DIR_UP || dir == SNAKE_DIR_DOWN)
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{
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if (map->height <= length)
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return RT_FALSE;
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inc_x = 0;
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inc_y = dir == SNAKE_DIR_DOWN ? 1 : -1; // 反向延长身子,头部在指定位置
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old.y -= inc_y;
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}
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else
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{
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if (map->width <= length)
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return RT_FALSE;
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inc_y = 0;
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inc_x = dir == SNAKE_DIR_RIGHT ? -1 : 1;
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old.x -= inc_x;
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}
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for (i = 0; i < length; i++)
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{
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snake_t *new = (snake_t *)rt_malloc(sizeof(snake_t));
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if (!new)
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return RT_FALSE;
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new->body.y = inc_y + old.y;
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new->body.x = inc_x + old.x;
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// 如果长度超出当前边框则可以穿越墙到对面
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across_XY(&new->body, map);
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map->range[new->body.y * map->width + new->body.x] = OVER;
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old = new->body;
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rt_list_insert_before(&snake_head, &new->list);
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}
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prevdir = dir;
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return RT_TRUE;
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}
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// 构造出食物
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rt_bool_t food_init(map_t *map, rt_uint32_t max_num)
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{
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point_t food;
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#ifndef FOOD_TIMEOUT
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#define FOOD_TIMEOUT 10
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#endif
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rt_uint32_t timeout, num;
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ASSERT_RET(!map, RT_FALSE);
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num = 0;
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timeout = rt_tick_get();
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srand(rand());
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map->food_flush[0].x = map->food_flush[0].y = -1;
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do
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{
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food.x = rand() % map->width;
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food.y = rand() % map->height;
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if (map->range[food.y * map->width + food.x] == NORMAL)
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{
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map->food_flush[0] = food;
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map->range[food.y * map->width + food.x] = FOOD;
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num++;
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}
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}
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while (num < max_num && rt_tick_get() - timeout < FOOD_TIMEOUT);
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return num;
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}
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void map_deinit(map_t *map)
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{
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if (map)
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{
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if (map->range)
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{
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rt_free(map->range);
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map->range = RT_NULL;
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}
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rt_free(map);
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}
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}
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void snake_deinit(void)
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{
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snake_t *node;
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while (!rt_list_isempty(&snake_head))
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{
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node = rt_list_entry(snake_head.prev, snake_t, list);
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rt_list_remove(&node->list);
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rt_free(node);
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}
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}
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void food_deinit(void)
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{
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}
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SYS_STE snake_step(SNAKE_DIR dir, map_t *map)
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{
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snake_t *tail, *head;
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point_t node;
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ASSERT_RET(!map, RT_FALSE);
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dir = dir_adjust(dir);
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// 取出头尾两个节点,其他节点不需要改变
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tail = rt_list_entry(snake_head.prev, snake_t, list);
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head = rt_list_entry(snake_head.next, snake_t, list);
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node = head->body;
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// 构造一个新的蛇头坐标
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switch (dir)
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{
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case SNAKE_DIR_UP:
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case SNAKE_DIR_DOWN:
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node.y = head->body.y + (dir == SNAKE_DIR_DOWN ? -1 : 1);
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break;
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case SNAKE_DIR_LEFT:
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case SNAKE_DIR_RIGHT:
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node.x = head->body.x + (dir == SNAKE_DIR_RIGHT ? 1 : -1);
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break;
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}
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across_XY(&node, map);
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return node_update(tail, &node, map);
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}
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rt_bool_t snake_restart(const point_t *start, const int length, const SNAKE_DIR dir, map_t *map)
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{
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ASSERT_RET(!map || !start, RT_FALSE);
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snake_deinit();
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memset(map->range, NORMAL, map->width * map->height);
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return snake_init(start, length, dir, map);
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}
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@ -1,68 +0,0 @@
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#ifndef _SNAKE_H_
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#define _SNAKE_H_
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#include <rtthread.h>
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#define snake_length_max 20 //最大蛇长
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#define snake_length_init 3 //初始化蛇长
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#define snake_room_size_hight 8 //房子高 0-255 建议>8
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#define snake_room_size_widht 8 //房子宽 0-255 建议>8
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#define snake_init_pointx 1
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#define snake_init_pointy 2
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typedef struct
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{
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rt_int32_t x, y;
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} point_t;
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typedef struct
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{
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rt_int32_t width; // max x
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rt_int32_t height; // max y
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rt_uint8_t *range; // map, map->range[y * map->width + x]
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point_t snake_flush[2];
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point_t food_flush[1];
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} map_t;
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typedef enum
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{
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SNAKE_DIR_UP,
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SNAKE_DIR_DOWN,
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SNAKE_DIR_LEFT,
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SNAKE_DIR_RIGHT
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} SNAKE_DIR;
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typedef enum
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{
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FOOD, // 吃到水果
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OVER, // 咬到自身
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NORMAL // 正常行动
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} SYS_STE;
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typedef struct
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{
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point_t body;
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rt_list_t list;
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} snake_t;
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// 构造一个地图
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map_t *map_init(rt_uint32_t width, rt_uint32_t heigth);
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// 构造一条指定长度的蛇在指定点
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rt_bool_t snake_init(const point_t *start, const int length, const SNAKE_DIR dir, map_t *map);
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// 构造出食物
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rt_bool_t food_init(map_t *map, rt_uint32_t max_num);
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void map_deinit(map_t *map);
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void snake_deinit(void);
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void food_deinit(void);
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SYS_STE snake_step(SNAKE_DIR dir, map_t *map);
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rt_bool_t snake_restart(const point_t *start, const int length, const SNAKE_DIR dir, map_t *map);
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#endif
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@ -1,400 +0,0 @@
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#include <string.h>
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#include <rtthread.h>
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#include <rtgui/rtgui.h>
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#include <rtgui/rtgui_app.h>
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#include <rtgui/widgets/container.h>
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#include <rtgui/widgets/window.h>
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#include <rtgui/widgets/button.h>
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#include "snake.h"
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#define LATTICE_SIZE (20)
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#define FOOD_MAX (8)
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#define WALL_COLOR RTGUI_RGB(255, 0, 0)
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#define SNAKE_COLOR RTGUI_RGB(0, 100, 200)
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#define SNAKE_HEAD_COLOR RTGUI_RGB(180, 70, 130)
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#define BACKGROUND_COLOR RTGUI_RGB(153, 153, 0)
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#define FOOD_COLOR RTGUI_RGB(128, 0, 0)
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static rtgui_timer_t *timer;
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static rt_size_t room_size_x, room_size_y;
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static rt_size_t lattice_size_x, lattice_size_y;
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static struct rtgui_rect room_rect, lattice_rect;
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map_t *map;
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SNAKE_DIR run_state;
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rt_int32_t snake_len;
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rt_int32_t food_num;
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point_t second_node;
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static void snake_fill_lattice(struct rtgui_dc *dc,
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rt_uint32_t x,
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rt_uint32_t y,
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rtgui_color_t color)
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{
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struct rtgui_rect rect;
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// coordinate conversion
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y = (lattice_size_y - 1) - y;
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RTGUI_DC_BC(dc) = color;
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rect.x1 = lattice_rect.x1 + (LATTICE_SIZE * x);
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rect.x2 = rect.x1 + LATTICE_SIZE;
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rect.x1 += 2;
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rect.y1 = lattice_rect.y1 + (LATTICE_SIZE * y);
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rect.y2 = rect.y1 + LATTICE_SIZE;
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rect.y1 += 2;
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rtgui_dc_fill_rect(dc, &rect);
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}
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static void snake_draw(struct rtgui_widget *widget)
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{
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struct rtgui_dc *dc;
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struct rtgui_rect rect;
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rt_uint32_t i;
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dc = rtgui_dc_begin_drawing(widget);
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if (dc == RT_NULL)
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{
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rt_kprintf("dc == RT_NULL\r\n");
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return;
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}
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/* get room size, run once frist. */
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if ((room_size_x == 0) || (room_size_y == 0))
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{
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rt_size_t tmp;
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rtgui_widget_get_rect(widget, &rect);
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rt_kprintf("rect => x1:%d x2:%d, y1:%d y2:%d\r\n", rect.x1, rect.x2, rect.y1, rect.y2);
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room_size_x = rect.x2 - rect.x1;
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room_size_y = rect.y2 - rect.y1;
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memcpy(&room_rect, &rect, sizeof(struct rtgui_rect));
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rt_kprintf("room_rect => x1:%d x2:%d, y1:%d y2:%d\r\n",
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room_rect.x1, room_rect.x2,
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room_rect.y1, room_rect.y2);
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lattice_size_x = (room_rect.x2 - room_rect.x1) / LATTICE_SIZE;
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lattice_size_y = (room_rect.y2 - room_rect.y1) / LATTICE_SIZE;
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lattice_size_x -= 2;
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lattice_size_y -= 2;
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rt_kprintf("lattice_size_x:%d lattice_size_y:%d\r\n",
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lattice_size_x,
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lattice_size_y);
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tmp = (room_rect.x2 - room_rect.x1) - (LATTICE_SIZE * lattice_size_x);
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lattice_rect.x1 = room_rect.x1 + (tmp / 2);
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lattice_rect.x2 = lattice_rect.x1 + (LATTICE_SIZE * lattice_size_x);
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tmp = (room_rect.y2 - room_rect.y1) - (LATTICE_SIZE * lattice_size_y);
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lattice_rect.y1 = room_rect.y1 + (tmp / 2);
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lattice_rect.y2 = lattice_rect.y1 + (LATTICE_SIZE * lattice_size_y);
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rt_kprintf("lattice_rect => x1:%d x2:%d, y1:%d y2:%d\r\n",
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lattice_rect.x1, lattice_rect.x2,
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lattice_rect.y1, lattice_rect.y2);
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/* create snake. */
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{
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point_t start;
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map = map_init(lattice_size_x, lattice_size_y);
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if (map != RT_NULL)
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{
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start.x = snake_init_pointx;
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start.y = snake_init_pointy;
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run_state = SNAKE_DIR_DOWN;
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if (snake_init(&start, snake_length_init, run_state, map))
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{
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food_num = 1;
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food_init(map, food_num);
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}
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else
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{
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map_deinit(map);
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map = RT_NULL;
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}
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}
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}
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}
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||||
|
||||
RTGUI_DC_BC(dc) = BACKGROUND_COLOR;
|
||||
rtgui_dc_fill_rect(dc, &room_rect);
|
||||
|
||||
memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
|
||||
rect.x2 += 1;
|
||||
rect.y2 += 1;
|
||||
RTGUI_DC_FC(dc) = WALL_COLOR;
|
||||
rtgui_dc_draw_rect(dc, &rect);
|
||||
|
||||
for (i = 1; i < lattice_size_y; i++)
|
||||
{
|
||||
memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
|
||||
rect.x1 += 1;
|
||||
rect.x2 -= 1;
|
||||
rtgui_dc_draw_horizontal_line(dc, rect.x1, rect.x2,
|
||||
rect.y1 + (LATTICE_SIZE * i));
|
||||
}
|
||||
|
||||
for (i = 1; i < lattice_size_x; i++)
|
||||
{
|
||||
memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
|
||||
rect.y1 += 1;
|
||||
rect.y2 -= 1;
|
||||
rtgui_dc_draw_vertical_line(dc, rect.x1 + (LATTICE_SIZE * i),
|
||||
rect.y1, rect.y2);
|
||||
}
|
||||
|
||||
/* draw snake. */
|
||||
{
|
||||
rt_int32_t x, y;
|
||||
rt_bool_t first_node = RT_TRUE;
|
||||
|
||||
for (y = 0; y < map->height; y++)
|
||||
{
|
||||
for (x = 0; x < map->width; x++)
|
||||
{
|
||||
switch (map->range[y * map->width + x])
|
||||
{
|
||||
case NORMAL:
|
||||
break;
|
||||
case FOOD:
|
||||
snake_fill_lattice(dc, x, y, FOOD_COLOR);
|
||||
break;
|
||||
case OVER:
|
||||
if (first_node)
|
||||
{
|
||||
first_node = RT_FALSE;
|
||||
second_node.x = x;
|
||||
second_node.y = y;
|
||||
snake_fill_lattice(dc, x, y, SNAKE_HEAD_COLOR);
|
||||
}
|
||||
else
|
||||
{
|
||||
snake_fill_lattice(dc, x, y, SNAKE_COLOR);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rtgui_dc_end_drawing(dc);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void snake_update(struct rtgui_widget *widget)
|
||||
{
|
||||
struct rtgui_dc *dc;
|
||||
rt_int32_t x, y;
|
||||
rt_uint32_t i;
|
||||
|
||||
dc = rtgui_dc_begin_drawing(widget);
|
||||
if (dc == RT_NULL)
|
||||
{
|
||||
rt_kprintf("dc == RT_NULL\r\n");
|
||||
return;
|
||||
}
|
||||
|
||||
snake_fill_lattice(dc, second_node.x, second_node.y, SNAKE_COLOR);
|
||||
second_node = map->snake_flush[0];
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
if (i < 2)
|
||||
{
|
||||
x = map->snake_flush[i].x;
|
||||
y = map->snake_flush[i].y;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = map->food_flush[0].x;
|
||||
y = map->food_flush[0].y;
|
||||
}
|
||||
|
||||
if ((x >= 0) && (y >= 0))
|
||||
{
|
||||
switch (map->range[(map->width * y) + x])
|
||||
{
|
||||
case NORMAL:
|
||||
snake_fill_lattice(dc, x, y, BACKGROUND_COLOR);
|
||||
break;
|
||||
case FOOD:
|
||||
snake_fill_lattice(dc, x, y, FOOD_COLOR);
|
||||
break;
|
||||
case OVER:
|
||||
if (0 == i)
|
||||
snake_fill_lattice(dc, x, y, SNAKE_HEAD_COLOR);
|
||||
else
|
||||
snake_fill_lattice(dc, x, y, SNAKE_COLOR);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rtgui_dc_end_drawing(dc);
|
||||
return;
|
||||
}
|
||||
|
||||
static void snake_handler(struct rtgui_widget *widget, rtgui_event_t *event)
|
||||
{
|
||||
struct rtgui_event_kbd *ekbd;
|
||||
|
||||
ekbd = (struct rtgui_event_kbd *) event;
|
||||
if (ekbd->type == RTGUI_KEYDOWN)
|
||||
{
|
||||
switch (ekbd->key)
|
||||
{
|
||||
case RTGUIK_UP:
|
||||
rt_kprintf("RTGUIK_UP\r\n");
|
||||
run_state = SNAKE_DIR_UP;
|
||||
break;
|
||||
case RTGUIK_DOWN:
|
||||
rt_kprintf("RTGUIK_DOWN\r\n");
|
||||
run_state = SNAKE_DIR_DOWN;
|
||||
break;
|
||||
case RTGUIK_LEFT:
|
||||
rt_kprintf("RTGUIK_LEFT\r\n");
|
||||
run_state = SNAKE_DIR_LEFT;
|
||||
break;
|
||||
case RTGUIK_RIGHT:
|
||||
rt_kprintf("RTGUIK_RIGHT\r\n");
|
||||
run_state = SNAKE_DIR_RIGHT;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static rt_bool_t event_handler(struct rtgui_object *object, rtgui_event_t *event)
|
||||
{
|
||||
struct rtgui_widget *widget = RTGUI_WIDGET(object);
|
||||
|
||||
rt_kprintf("event_handler\r\n");
|
||||
|
||||
if (event->type == RTGUI_EVENT_PAINT)
|
||||
{
|
||||
rt_kprintf("RTGUI_EVENT_PAINT\r\n");
|
||||
rtgui_win_event_handler((struct rtgui_object *)object, event);
|
||||
snake_draw(widget);
|
||||
rtgui_timer_start(timer);
|
||||
}
|
||||
else if (event->type == RTGUI_EVENT_SHOW)
|
||||
{
|
||||
rt_kprintf("RTGUI_EVENT_SHOW\r\n");
|
||||
rtgui_win_event_handler((struct rtgui_object *)object, event);
|
||||
snake_draw(widget);
|
||||
rtgui_timer_start(timer);
|
||||
}
|
||||
else if (event->type == RTGUI_EVENT_HIDE)
|
||||
{
|
||||
rt_kprintf("RTGUI_EVENT_HIDE\r\n");
|
||||
rtgui_win_event_handler((struct rtgui_object *)object, event);
|
||||
rtgui_timer_stop(timer);
|
||||
}
|
||||
else if (event->type == RTGUI_EVENT_WIN_DEACTIVATE)
|
||||
{
|
||||
rt_kprintf("RTGUI_EVENT_WIN_DEACTIVATE\r\n");
|
||||
rtgui_win_event_handler((struct rtgui_object *)object, event);
|
||||
rtgui_timer_stop(timer);
|
||||
}
|
||||
else if (event->type == RTGUI_EVENT_KBD)
|
||||
{
|
||||
rtgui_win_event_handler((struct rtgui_object *)object, event);
|
||||
snake_handler(widget, event);
|
||||
}
|
||||
else
|
||||
{
|
||||
rt_kprintf("event->type:%d\r\n", event->type);
|
||||
return rtgui_win_event_handler((struct rtgui_object *)object, event);
|
||||
}
|
||||
|
||||
return RT_FALSE;
|
||||
}
|
||||
|
||||
static void timeout(struct rtgui_timer *timer, void *parameter)
|
||||
{
|
||||
struct rtgui_widget *widget;
|
||||
SYS_STE ret;
|
||||
|
||||
if (!map)
|
||||
return;
|
||||
|
||||
ret = snake_step(run_state, map);
|
||||
if (OVER == ret)
|
||||
return;
|
||||
|
||||
if (FOOD == ret)
|
||||
{
|
||||
snake_len++;
|
||||
if (snake_len >= (map->width * map->height) / 3)
|
||||
{
|
||||
point_t start;
|
||||
|
||||
start.x = snake_init_pointx;
|
||||
start.y = snake_init_pointy;
|
||||
run_state = SNAKE_DIR_DOWN;
|
||||
snake_len = snake_length_init;
|
||||
|
||||
if (!snake_restart(&start, snake_len, run_state, map))
|
||||
{
|
||||
map_deinit(map);
|
||||
snake_deinit();
|
||||
map = RT_NULL;
|
||||
}
|
||||
}
|
||||
|
||||
food_init(map, 1);
|
||||
}
|
||||
|
||||
widget = RTGUI_WIDGET(parameter);
|
||||
snake_update(widget);
|
||||
}
|
||||
|
||||
void snake_main(void)
|
||||
{
|
||||
struct rtgui_app *application;
|
||||
struct rtgui_win *win;
|
||||
rtgui_rect_t rect;
|
||||
|
||||
application = rtgui_app_create("sanke_app");
|
||||
if (application != RT_NULL)
|
||||
{
|
||||
rtgui_get_screen_rect(&rect);
|
||||
rtgui_set_mainwin_rect(&rect);
|
||||
win = rtgui_mainwin_create(RT_NULL,
|
||||
"sanke_win",
|
||||
RTGUI_WIN_STYLE_MAINWIN | RTGUI_WIN_STYLE_DESTROY_ON_CLOSE);
|
||||
if (win == RT_NULL)
|
||||
{
|
||||
rt_kprintf("sanke_win create fail!\r\n");
|
||||
return;
|
||||
}
|
||||
|
||||
rtgui_object_set_event_handler(RTGUI_OBJECT(win), event_handler);
|
||||
|
||||
timer = rtgui_timer_create(RT_TICK_PER_SECOND / 2,
|
||||
RT_TIMER_FLAG_PERIODIC,
|
||||
timeout,
|
||||
(void *)win);
|
||||
|
||||
rtgui_win_show(win, RT_TRUE);
|
||||
|
||||
//Í˳öºó²Å·µ»Ø
|
||||
map_deinit(map);
|
||||
snake_deinit();
|
||||
food_deinit();
|
||||
rtgui_app_destroy(application);
|
||||
}
|
||||
}
|
||||
|
||||
#include <finsh.h>
|
||||
FINSH_FUNCTION_EXPORT(snake_main, snake run)
|
Loading…
Reference in New Issue