rt-thread-official/components/rtgui/widgets/container.c

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/*
* File : container.c
* This file is part of RT-Thread RTOS
* COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2009-10-16 Bernard first version
* 2010-09-24 Bernard fix container destroy issue
*/
#include <rtgui/dc.h>
#include <rtgui/rtgui_system.h>
#include <rtgui/rtgui_application.h>
#include <rtgui/widgets/container.h>
#include <rtgui/widgets/window.h>
static void _rtgui_container_constructor(rtgui_container_t *container)
{
/* init container */
rtgui_object_set_event_handler(RTGUI_OBJECT(container),
rtgui_container_event_handler);
rtgui_list_init(&(container->children));
/* container is used to 'contain'(show) widgets and dispatch events to
* them, not interact with user. So no need to grab focus. If we did it,
* some widget inherited from container(e.g. notebook) will grab the focus
* annoyingly.
*
* For example, a focusable notebook N has a widget W. When the user press
* W, N will gain the focus and W will lose it at first. Then N will set
* focus to W because it is W that eventually interact with people. N will
* yield focus and W will gain the focus again. This loop will make W
* repaint twice every time user press it.
*
* Just eliminate it.
*/
RTGUI_WIDGET(container)->flag &= ~RTGUI_WIDGET_FLAG_FOCUSABLE;
}
static void _rtgui_container_destructor(rtgui_container_t *container)
{
rtgui_container_destroy_children(container);
}
static void _rtgui_container_update_toplevel(rtgui_container_t* container)
{
struct rtgui_win *window;
struct rtgui_list_node* node;
window = rtgui_widget_get_toplevel(RTGUI_WIDGET(container));
rtgui_list_foreach(node, &(container->children))
{
rtgui_widget_t* child = rtgui_list_entry(node, rtgui_widget_t, sibling);
/* set child toplevel */
child->toplevel = window;
if (RTGUI_IS_CONTAINER(child))
{
_rtgui_container_update_toplevel(RTGUI_CONTAINER(child));
}
}
}
DEFINE_CLASS_TYPE(container, "container",
RTGUI_WIDGET_TYPE,
_rtgui_container_constructor,
_rtgui_container_destructor,
sizeof(struct rtgui_container));
rt_bool_t rtgui_container_dispatch_event(rtgui_container_t *container, rtgui_event_t* event)
{
/* handle in child widget */
struct rtgui_list_node* node;
rtgui_list_foreach(node, &(container->children))
{
struct rtgui_widget* w;
w = rtgui_list_entry(node, struct rtgui_widget, sibling);
if (RTGUI_OBJECT(w)->event_handler &&
RTGUI_OBJECT(w)->event_handler(RTGUI_OBJECT(w), event) == RT_TRUE)
return RT_TRUE;
}
return RT_FALSE;
}
rt_bool_t rtgui_container_dispatch_mouse_event(rtgui_container_t *container, struct rtgui_event_mouse* event)
{
/* handle in child widget */
struct rtgui_list_node* node;
struct rtgui_widget *old_focus;
old_focus = RTGUI_WIDGET(container)->toplevel->focused_widget;
rtgui_list_foreach(node, &(container->children))
{
struct rtgui_widget* w;
w = rtgui_list_entry(node, struct rtgui_widget, sibling);
if (rtgui_rect_contains_point(&(w->extent),
event->x, event->y) == RT_EOK)
{
if ((old_focus != w) && RTGUI_WIDGET_IS_FOCUSABLE(w))
rtgui_widget_focus(w);
if (RTGUI_OBJECT(w)->event_handler &&
RTGUI_OBJECT(w)->event_handler(RTGUI_OBJECT(w),
(rtgui_event_t*)event) == RT_TRUE)
return RT_TRUE;
}
}
return RT_FALSE;
}
rt_bool_t rtgui_container_event_handler(struct rtgui_object* object, struct rtgui_event* event)
{
struct rtgui_container *container;
struct rtgui_widget *widget;
RT_ASSERT(object != RT_NULL);
RT_ASSERT(event != RT_NULL);
container = RTGUI_CONTAINER(object);
widget = RTGUI_WIDGET(object);
switch (event->type)
{
case RTGUI_EVENT_PAINT:
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
dc = rtgui_dc_begin_drawing(widget);
if (dc == RT_NULL)
return RT_FALSE;
rtgui_widget_get_rect(widget, &rect);
/* fill container with background */
rtgui_dc_fill_rect(dc, &rect);
/* paint on each child */
rtgui_container_dispatch_event(container, event);
rtgui_dc_end_drawing(dc);
}
break;
case RTGUI_EVENT_KBD:
/* let parent to handle keyboard event */
if (widget->parent != RT_NULL &&
widget->parent != RTGUI_WIDGET(widget->toplevel) &&
RTGUI_OBJECT(widget->parent)->event_handler)
{
return RTGUI_OBJECT(widget->parent)->event_handler(
RTGUI_OBJECT(widget->parent),
event);
}
break;
case RTGUI_EVENT_MOUSE_BUTTON:
case RTGUI_EVENT_MOUSE_MOTION:
/* handle in child widget */
return rtgui_container_dispatch_mouse_event(container,
(struct rtgui_event_mouse*)event);
case RTGUI_EVENT_COMMAND:
case RTGUI_EVENT_RESIZE:
rtgui_container_dispatch_event(container, event);
break;
default:
/* call parent widget event handler */
return rtgui_widget_event_handler(RTGUI_OBJECT(widget), event);
}
return RT_FALSE;
}
rtgui_container_t* rtgui_container_create(void)
{
struct rtgui_container* container;
/* allocate container */
container = (struct rtgui_container*) rtgui_widget_create (RTGUI_CONTAINER_TYPE);
return container;
}
void rtgui_container_destroy(rtgui_container_t* container)
{
rtgui_container_hide(container);
rtgui_widget_destroy(RTGUI_WIDGET(container));
}
/*
* This function will add a child to a container widget
* Note: this function will not change the widget layout
* the layout is the responsibility of layout widget, such as box.
*/
void rtgui_container_add_child(rtgui_container_t *container, rtgui_widget_t* child)
{
RT_ASSERT(container != RT_NULL);
RT_ASSERT(child != RT_NULL);
/* set parent and toplevel widget */
child->parent = RTGUI_WIDGET(container);
/* put widget to parent's children list */
rtgui_list_append(&(container->children), &(child->sibling));
/* update children toplevel */
if (RTGUI_WIDGET(container)->toplevel != RT_NULL &&
RTGUI_IS_TOPLEVEL(RTGUI_WIDGET(container)->toplevel))
{
child->toplevel = rtgui_widget_get_toplevel(RTGUI_WIDGET(container));
/* update all child toplevel */
if (RTGUI_IS_CONTAINER(child))
{
_rtgui_container_update_toplevel(RTGUI_CONTAINER(child));
}
}
}
/* remove a child to widget */
void rtgui_container_remove_child(rtgui_container_t *container, rtgui_widget_t* child)
{
RT_ASSERT(container != RT_NULL);
RT_ASSERT(child != RT_NULL);
rtgui_widget_unfocus(child);
/* remove widget from parent's children list */
rtgui_list_remove(&(container->children), &(child->sibling));
/* set parent and toplevel widget */
child->parent = RT_NULL;
child->toplevel = RT_NULL;
}
/* destroy all children of container */
void rtgui_container_destroy_children(rtgui_container_t *container)
{
struct rtgui_list_node* node;
if (container == RT_NULL)
return;
node = container->children.next;
while (node != RT_NULL)
{
rtgui_widget_t* child = rtgui_list_entry(node, rtgui_widget_t, sibling);
if (RTGUI_IS_CONTAINER(child))
{
/* break parent firstly */
child->parent = RT_NULL;
/* destroy children of child */
rtgui_container_destroy_children(RTGUI_CONTAINER(child));
}
/* remove widget from parent's children list */
rtgui_list_remove(&(container->children), &(child->sibling));
/* set parent and toplevel widget */
child->parent = RT_NULL;
/* destroy object and remove from parent */
rtgui_object_destroy(RTGUI_OBJECT(child));
node = container->children.next;
}
container->children.next = RT_NULL;
/* update widget clip */
rtgui_toplevel_update_clip(RTGUI_TOPLEVEL(RTGUI_WIDGET(container)->toplevel));
}
rtgui_widget_t* rtgui_container_get_first_child(rtgui_container_t* container)
{
rtgui_widget_t* child = RT_NULL;
RT_ASSERT(container != RT_NULL);
if (container->children.next != RT_NULL)
{
child = rtgui_list_entry(container->children.next, rtgui_widget_t, sibling);
}
return child;
}
#ifndef RTGUI_USING_SMALL_SIZE
void rtgui_container_set_box(rtgui_container_t* container, struct rtgui_box* box)
{
if (container == RT_NULL || box == RT_NULL)
return;
rtgui_container_add_child(RTGUI_CONTAINER(container), RTGUI_WIDGET(box));
rtgui_widget_set_rect(RTGUI_WIDGET(box), &(RTGUI_WIDGET(container)->extent));
}
#endif
void rtgui_container_hide(rtgui_container_t* container)
{
if (container == RT_NULL)
return;
if (RTGUI_WIDGET(container)->parent == RT_NULL)
{
RTGUI_WIDGET_HIDE(RTGUI_WIDGET(container));
return;
}
}