rt-thread-official/bsp/stm32_radio/player.c

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#include <rtgui/rtgui.h>
#include <rtgui/image.h>
#include <rtgui/rtgui_system.h>
#include <rtgui/widgets/view.h>
#include <rtgui/widgets/workbench.h>
#include <string.h>
#include "listview.h"
static rtgui_image_t *background = RT_NULL;
static struct rtgui_view* function_view;
static struct rtgui_view* home_view;
static struct rtgui_workbench* workbench;
void function_filelist(void* parameter)
{
rtgui_rect_t rect;
rtgui_view_t *view;
extern rtgui_view_t* filelist_view_create(rtgui_workbench_t* workbench,
const char* directory, const char* pattern, rtgui_rect_t* rect);
rtgui_widget_get_rect(RTGUI_WIDGET(workbench), &rect);
view = (rtgui_view_t*)filelist_view_create(workbench, "/", "*.*", &rect);
if (view != RT_NULL)
{
rtgui_view_show(view, RT_FALSE);
}
return;
}
void function_device(void* parameter)
{
rtgui_view_t *view;
extern rtgui_view_t* device_view_create(rtgui_workbench_t* workbench);
view = device_view_create(workbench);
if (view != RT_NULL)
{
rtgui_view_show(view, RT_FALSE);
}
return;
}
void function_player(void* parameter)
{
rtgui_view_show(home_view, RT_FALSE);
return;
}
void function_action(void* parameter)
{
rt_kprintf("item action!\n");
return;
}
struct list_item function_list[] =
{
{"ѡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>̨", RT_NULL, function_action, RT_NULL},
{"<EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>̨", RT_NULL, function_action, RT_NULL},
{"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>", RT_NULL, function_filelist, RT_NULL},
{"<EFBFBD><EFBFBD><EFBFBD>Ϣ", RT_NULL, function_device, RT_NULL},
{"<EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", RT_NULL, function_player, RT_NULL},
};
static rt_bool_t home_view_event_handler(struct rtgui_widget* widget, struct rtgui_event* event)
{
if (event->type == RTGUI_EVENT_PAINT)
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
dc = rtgui_dc_begin_drawing(widget);
if (dc == RT_NULL) return RT_FALSE;
rtgui_widget_get_rect(widget, &rect);
/* draw background */
background = rtgui_image_create_from_file("hdc",
"/resource/bg.hdc", RT_FALSE);
if (background != RT_NULL)
{
rtgui_image_blit(background, dc, &rect);
rtgui_image_destroy(background);
background = RT_NULL;
}
else
{
rtgui_dc_fill_rect(dc, &rect);
}
rtgui_dc_end_drawing(dc);
return RT_FALSE;
}
else if (event->type == RTGUI_EVENT_KBD)
{
struct rtgui_event_kbd* ekbd = (struct rtgui_event_kbd*)event;
if (ekbd->type == RTGUI_KEYDOWN)
{
switch (ekbd->key)
{
case RTGUIK_RIGHT:
case RTGUIK_LEFT:
break;
case RTGUIK_DOWN:
rtgui_view_show(function_view, RT_FALSE);
break;
}
}
return RT_FALSE;
}
return rtgui_view_event_handler(widget, event);
}
rt_bool_t today_workbench_event_handler(rtgui_widget_t *widget, rtgui_event_t *event)
{
if (event->type == RTGUI_EVENT_KBD)
{
struct rtgui_event_kbd* ekbd = (struct rtgui_event_kbd*)event;
if ((ekbd->type == RTGUI_KEYUP) && ekbd->key == RTGUIK_HOME)
{
/* active home view */
if (workbench->current_view != home_view)
{
rtgui_view_show(home_view, RT_FALSE);
return RT_FALSE;
}
}
}
return rtgui_workbench_event_handler(widget, event);
}
static void player_entry(void* parameter)
{
rt_mq_t mq;
rtgui_rect_t rect;
mq = rt_mq_create("qPlayer", 256, 4, RT_IPC_FLAG_FIFO);
rtgui_thread_register(rt_thread_self(), mq);
workbench = rtgui_workbench_create("main", "workbench");
if (workbench == RT_NULL) return;
rtgui_widget_set_event_handler(RTGUI_WIDGET(workbench), today_workbench_event_handler);
/* add home view */
home_view = rtgui_view_create("Home");
rtgui_widget_set_event_handler(RTGUI_WIDGET(home_view), home_view_event_handler);
rtgui_workbench_add_view(workbench, home_view);
/* this view can be focused */
RTGUI_WIDGET(home_view)->flag |= RTGUI_WIDGET_FLAG_FOCUSABLE;
/* set widget focus */
rtgui_widget_focus(RTGUI_WIDGET(home_view));
rtgui_view_show(home_view, RT_FALSE);
/* add function view */
rtgui_widget_get_rect(RTGUI_WIDGET(workbench), &rect);
function_view = (struct rtgui_view*)list_view_create(function_list,
sizeof(function_list)/sizeof(struct list_item),
&rect);
rtgui_workbench_add_view(workbench, function_view);
rtgui_workbench_event_loop(workbench);
rtgui_thread_deregister(rt_thread_self());
rt_mq_delete(mq);
}
void player_init()
{
rt_thread_t tid;
tid = rt_thread_create("player",
player_entry, RT_NULL,
2048, 25, 10);
if (tid != RT_NULL) rt_thread_startup(tid);
}