784 lines
22 KiB
C
784 lines
22 KiB
C
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/*
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** 2001 September 15
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**
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** The author disclaims copyright to this source code. In place of
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** a legal notice, here is a blessing:
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**
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** May you do good and not evil.
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** May you find forgiveness for yourself and forgive others.
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** May you share freely, never taking more than you give.
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**
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*************************************************************************
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**
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** Memory allocation functions used throughout sqlite.
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*/
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#include "sqliteInt.h"
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#include <stdarg.h>
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/*
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** Attempt to release up to n bytes of non-essential memory currently
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** held by SQLite. An example of non-essential memory is memory used to
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** cache database pages that are not currently in use.
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*/
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int sqlite3_release_memory(int n){
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#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
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return sqlite3PcacheReleaseMemory(n);
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#else
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/* IMPLEMENTATION-OF: R-34391-24921 The sqlite3_release_memory() routine
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** is a no-op returning zero if SQLite is not compiled with
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** SQLITE_ENABLE_MEMORY_MANAGEMENT. */
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UNUSED_PARAMETER(n);
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return 0;
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#endif
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}
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/*
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** An instance of the following object records the location of
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** each unused scratch buffer.
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*/
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typedef struct ScratchFreeslot {
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struct ScratchFreeslot *pNext; /* Next unused scratch buffer */
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} ScratchFreeslot;
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/*
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** State information local to the memory allocation subsystem.
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*/
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static SQLITE_WSD struct Mem0Global {
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sqlite3_mutex *mutex; /* Mutex to serialize access */
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/*
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** The alarm callback and its arguments. The mem0.mutex lock will
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** be held while the callback is running. Recursive calls into
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** the memory subsystem are allowed, but no new callbacks will be
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** issued.
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*/
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sqlite3_int64 alarmThreshold;
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void (*alarmCallback)(void*, sqlite3_int64,int);
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void *alarmArg;
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/*
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** Pointers to the end of sqlite3GlobalConfig.pScratch memory
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** (so that a range test can be used to determine if an allocation
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** being freed came from pScratch) and a pointer to the list of
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** unused scratch allocations.
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*/
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void *pScratchEnd;
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ScratchFreeslot *pScratchFree;
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u32 nScratchFree;
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/*
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** True if heap is nearly "full" where "full" is defined by the
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** sqlite3_soft_heap_limit() setting.
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*/
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int nearlyFull;
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} mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 };
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#define mem0 GLOBAL(struct Mem0Global, mem0)
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/*
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** This routine runs when the memory allocator sees that the
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** total memory allocation is about to exceed the soft heap
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** limit.
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*/
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static void softHeapLimitEnforcer(
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void *NotUsed,
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sqlite3_int64 NotUsed2,
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int allocSize
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){
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UNUSED_PARAMETER2(NotUsed, NotUsed2);
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sqlite3_release_memory(allocSize);
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}
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/*
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** Change the alarm callback
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*/
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static int sqlite3MemoryAlarm(
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void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
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void *pArg,
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sqlite3_int64 iThreshold
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){
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int nUsed;
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sqlite3_mutex_enter(mem0.mutex);
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mem0.alarmCallback = xCallback;
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mem0.alarmArg = pArg;
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mem0.alarmThreshold = iThreshold;
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nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
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mem0.nearlyFull = (iThreshold>0 && iThreshold<=nUsed);
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sqlite3_mutex_leave(mem0.mutex);
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return SQLITE_OK;
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}
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#ifndef SQLITE_OMIT_DEPRECATED
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/*
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** Deprecated external interface. Internal/core SQLite code
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** should call sqlite3MemoryAlarm.
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*/
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int sqlite3_memory_alarm(
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void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
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void *pArg,
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sqlite3_int64 iThreshold
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){
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return sqlite3MemoryAlarm(xCallback, pArg, iThreshold);
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}
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#endif
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/*
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** Set the soft heap-size limit for the library. Passing a zero or
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** negative value indicates no limit.
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*/
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sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 n){
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sqlite3_int64 priorLimit;
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sqlite3_int64 excess;
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#ifndef SQLITE_OMIT_AUTOINIT
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int rc = sqlite3_initialize();
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if( rc ) return -1;
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#endif
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sqlite3_mutex_enter(mem0.mutex);
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priorLimit = mem0.alarmThreshold;
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sqlite3_mutex_leave(mem0.mutex);
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if( n<0 ) return priorLimit;
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if( n>0 ){
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sqlite3MemoryAlarm(softHeapLimitEnforcer, 0, n);
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}else{
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sqlite3MemoryAlarm(0, 0, 0);
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}
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excess = sqlite3_memory_used() - n;
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if( excess>0 ) sqlite3_release_memory((int)(excess & 0x7fffffff));
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return priorLimit;
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}
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void sqlite3_soft_heap_limit(int n){
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if( n<0 ) n = 0;
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sqlite3_soft_heap_limit64(n);
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}
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/*
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** Initialize the memory allocation subsystem.
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*/
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int sqlite3MallocInit(void){
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if( sqlite3GlobalConfig.m.xMalloc==0 ){
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sqlite3MemSetDefault();
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}
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memset(&mem0, 0, sizeof(mem0));
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if( sqlite3GlobalConfig.bCoreMutex ){
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mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
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}
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if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
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&& sqlite3GlobalConfig.nScratch>0 ){
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int i, n, sz;
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ScratchFreeslot *pSlot;
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sz = ROUNDDOWN8(sqlite3GlobalConfig.szScratch);
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sqlite3GlobalConfig.szScratch = sz;
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pSlot = (ScratchFreeslot*)sqlite3GlobalConfig.pScratch;
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n = sqlite3GlobalConfig.nScratch;
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mem0.pScratchFree = pSlot;
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mem0.nScratchFree = n;
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for(i=0; i<n-1; i++){
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pSlot->pNext = (ScratchFreeslot*)(sz+(char*)pSlot);
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pSlot = pSlot->pNext;
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}
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pSlot->pNext = 0;
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mem0.pScratchEnd = (void*)&pSlot[1];
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}else{
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mem0.pScratchEnd = 0;
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sqlite3GlobalConfig.pScratch = 0;
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sqlite3GlobalConfig.szScratch = 0;
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sqlite3GlobalConfig.nScratch = 0;
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}
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if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512
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|| sqlite3GlobalConfig.nPage<1 ){
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sqlite3GlobalConfig.pPage = 0;
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sqlite3GlobalConfig.szPage = 0;
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sqlite3GlobalConfig.nPage = 0;
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}
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return sqlite3GlobalConfig.m.xInit(sqlite3GlobalConfig.m.pAppData);
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}
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/*
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** Return true if the heap is currently under memory pressure - in other
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** words if the amount of heap used is close to the limit set by
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** sqlite3_soft_heap_limit().
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*/
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int sqlite3HeapNearlyFull(void){
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return mem0.nearlyFull;
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}
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/*
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** Deinitialize the memory allocation subsystem.
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*/
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void sqlite3MallocEnd(void){
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if( sqlite3GlobalConfig.m.xShutdown ){
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sqlite3GlobalConfig.m.xShutdown(sqlite3GlobalConfig.m.pAppData);
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}
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memset(&mem0, 0, sizeof(mem0));
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}
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/*
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** Return the amount of memory currently checked out.
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*/
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sqlite3_int64 sqlite3_memory_used(void){
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int n, mx;
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sqlite3_int64 res;
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sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, 0);
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res = (sqlite3_int64)n; /* Work around bug in Borland C. Ticket #3216 */
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return res;
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}
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/*
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** Return the maximum amount of memory that has ever been
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** checked out since either the beginning of this process
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** or since the most recent reset.
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*/
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sqlite3_int64 sqlite3_memory_highwater(int resetFlag){
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int n, mx;
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sqlite3_int64 res;
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sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, resetFlag);
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res = (sqlite3_int64)mx; /* Work around bug in Borland C. Ticket #3216 */
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return res;
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}
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/*
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** Trigger the alarm
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*/
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static void sqlite3MallocAlarm(int nByte){
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void (*xCallback)(void*,sqlite3_int64,int);
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sqlite3_int64 nowUsed;
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void *pArg;
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if( mem0.alarmCallback==0 ) return;
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xCallback = mem0.alarmCallback;
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nowUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
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pArg = mem0.alarmArg;
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mem0.alarmCallback = 0;
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sqlite3_mutex_leave(mem0.mutex);
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xCallback(pArg, nowUsed, nByte);
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sqlite3_mutex_enter(mem0.mutex);
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mem0.alarmCallback = xCallback;
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mem0.alarmArg = pArg;
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}
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/*
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** Do a memory allocation with statistics and alarms. Assume the
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** lock is already held.
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*/
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static int mallocWithAlarm(int n, void **pp){
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int nFull;
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void *p;
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assert( sqlite3_mutex_held(mem0.mutex) );
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nFull = sqlite3GlobalConfig.m.xRoundup(n);
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sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, n);
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if( mem0.alarmCallback!=0 ){
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int nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
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if( nUsed >= mem0.alarmThreshold - nFull ){
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mem0.nearlyFull = 1;
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sqlite3MallocAlarm(nFull);
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}else{
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mem0.nearlyFull = 0;
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}
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}
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p = sqlite3GlobalConfig.m.xMalloc(nFull);
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#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
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if( p==0 && mem0.alarmCallback ){
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sqlite3MallocAlarm(nFull);
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p = sqlite3GlobalConfig.m.xMalloc(nFull);
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}
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#endif
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if( p ){
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nFull = sqlite3MallocSize(p);
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sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nFull);
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sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, 1);
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}
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*pp = p;
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return nFull;
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}
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/*
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** Allocate memory. This routine is like sqlite3_malloc() except that it
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** assumes the memory subsystem has already been initialized.
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*/
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void *sqlite3Malloc(int n){
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void *p;
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if( n<=0 /* IMP: R-65312-04917 */
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|| n>=0x7fffff00
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){
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/* A memory allocation of a number of bytes which is near the maximum
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** signed integer value might cause an integer overflow inside of the
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** xMalloc(). Hence we limit the maximum size to 0x7fffff00, giving
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** 255 bytes of overhead. SQLite itself will never use anything near
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** this amount. The only way to reach the limit is with sqlite3_malloc() */
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p = 0;
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}else if( sqlite3GlobalConfig.bMemstat ){
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sqlite3_mutex_enter(mem0.mutex);
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mallocWithAlarm(n, &p);
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sqlite3_mutex_leave(mem0.mutex);
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}else{
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p = sqlite3GlobalConfig.m.xMalloc(n);
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}
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assert( EIGHT_BYTE_ALIGNMENT(p) ); /* IMP: R-04675-44850 */
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return p;
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}
|
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/*
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** This version of the memory allocation is for use by the application.
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** First make sure the memory subsystem is initialized, then do the
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** allocation.
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*/
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void *sqlite3_malloc(int n){
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#ifndef SQLITE_OMIT_AUTOINIT
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if( sqlite3_initialize() ) return 0;
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#endif
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return sqlite3Malloc(n);
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}
|
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|
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/*
|
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** Each thread may only have a single outstanding allocation from
|
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** xScratchMalloc(). We verify this constraint in the single-threaded
|
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** case by setting scratchAllocOut to 1 when an allocation
|
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** is outstanding clearing it when the allocation is freed.
|
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*/
|
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#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
|
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static int scratchAllocOut = 0;
|
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#endif
|
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|
|
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|
|
||
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/*
|
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** Allocate memory that is to be used and released right away.
|
||
|
** This routine is similar to alloca() in that it is not intended
|
||
|
** for situations where the memory might be held long-term. This
|
||
|
** routine is intended to get memory to old large transient data
|
||
|
** structures that would not normally fit on the stack of an
|
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** embedded processor.
|
||
|
*/
|
||
|
void *sqlite3ScratchMalloc(int n){
|
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|
void *p;
|
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assert( n>0 );
|
||
|
|
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sqlite3_mutex_enter(mem0.mutex);
|
||
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if( mem0.nScratchFree && sqlite3GlobalConfig.szScratch>=n ){
|
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p = mem0.pScratchFree;
|
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mem0.pScratchFree = mem0.pScratchFree->pNext;
|
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mem0.nScratchFree--;
|
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sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
|
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sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
|
||
|
sqlite3_mutex_leave(mem0.mutex);
|
||
|
}else{
|
||
|
if( sqlite3GlobalConfig.bMemstat ){
|
||
|
sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
|
||
|
n = mallocWithAlarm(n, &p);
|
||
|
if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
|
||
|
sqlite3_mutex_leave(mem0.mutex);
|
||
|
}else{
|
||
|
sqlite3_mutex_leave(mem0.mutex);
|
||
|
p = sqlite3GlobalConfig.m.xMalloc(n);
|
||
|
}
|
||
|
sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
|
||
|
}
|
||
|
assert( sqlite3_mutex_notheld(mem0.mutex) );
|
||
|
|
||
|
|
||
|
#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
|
||
|
/* Verify that no more than two scratch allocations per thread
|
||
|
** are outstanding at one time. (This is only checked in the
|
||
|
** single-threaded case since checking in the multi-threaded case
|
||
|
** would be much more complicated.) */
|
||
|
assert( scratchAllocOut<=1 );
|
||
|
if( p ) scratchAllocOut++;
|
||
|
#endif
|
||
|
|
||
|
return p;
|
||
|
}
|
||
|
void sqlite3ScratchFree(void *p){
|
||
|
if( p ){
|
||
|
|
||
|
#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
|
||
|
/* Verify that no more than two scratch allocation per thread
|
||
|
** is outstanding at one time. (This is only checked in the
|
||
|
** single-threaded case since checking in the multi-threaded case
|
||
|
** would be much more complicated.) */
|
||
|
assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
|
||
|
scratchAllocOut--;
|
||
|
#endif
|
||
|
|
||
|
if( p>=sqlite3GlobalConfig.pScratch && p<mem0.pScratchEnd ){
|
||
|
/* Release memory from the SQLITE_CONFIG_SCRATCH allocation */
|
||
|
ScratchFreeslot *pSlot;
|
||
|
pSlot = (ScratchFreeslot*)p;
|
||
|
sqlite3_mutex_enter(mem0.mutex);
|
||
|
pSlot->pNext = mem0.pScratchFree;
|
||
|
mem0.pScratchFree = pSlot;
|
||
|
mem0.nScratchFree++;
|
||
|
assert( mem0.nScratchFree <= (u32)sqlite3GlobalConfig.nScratch );
|
||
|
sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
|
||
|
sqlite3_mutex_leave(mem0.mutex);
|
||
|
}else{
|
||
|
/* Release memory back to the heap */
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) );
|
||
|
assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) );
|
||
|
sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
|
||
|
if( sqlite3GlobalConfig.bMemstat ){
|
||
|
int iSize = sqlite3MallocSize(p);
|
||
|
sqlite3_mutex_enter(mem0.mutex);
|
||
|
sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize);
|
||
|
sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize);
|
||
|
sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
|
||
|
sqlite3GlobalConfig.m.xFree(p);
|
||
|
sqlite3_mutex_leave(mem0.mutex);
|
||
|
}else{
|
||
|
sqlite3GlobalConfig.m.xFree(p);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** TRUE if p is a lookaside memory allocation from db
|
||
|
*/
|
||
|
#ifndef SQLITE_OMIT_LOOKASIDE
|
||
|
static int isLookaside(sqlite3 *db, void *p){
|
||
|
return p && p>=db->lookaside.pStart && p<db->lookaside.pEnd;
|
||
|
}
|
||
|
#else
|
||
|
#define isLookaside(A,B) 0
|
||
|
#endif
|
||
|
|
||
|
/*
|
||
|
** Return the size of a memory allocation previously obtained from
|
||
|
** sqlite3Malloc() or sqlite3_malloc().
|
||
|
*/
|
||
|
int sqlite3MallocSize(void *p){
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
|
||
|
assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
|
||
|
return sqlite3GlobalConfig.m.xSize(p);
|
||
|
}
|
||
|
int sqlite3DbMallocSize(sqlite3 *db, void *p){
|
||
|
assert( db==0 || sqlite3_mutex_held(db->mutex) );
|
||
|
if( db && isLookaside(db, p) ){
|
||
|
return db->lookaside.sz;
|
||
|
}else{
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
|
||
|
assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
|
||
|
return sqlite3GlobalConfig.m.xSize(p);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Free memory previously obtained from sqlite3Malloc().
|
||
|
*/
|
||
|
void sqlite3_free(void *p){
|
||
|
if( p==0 ) return; /* IMP: R-49053-54554 */
|
||
|
assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
|
||
|
if( sqlite3GlobalConfig.bMemstat ){
|
||
|
sqlite3_mutex_enter(mem0.mutex);
|
||
|
sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -sqlite3MallocSize(p));
|
||
|
sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
|
||
|
sqlite3GlobalConfig.m.xFree(p);
|
||
|
sqlite3_mutex_leave(mem0.mutex);
|
||
|
}else{
|
||
|
sqlite3GlobalConfig.m.xFree(p);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Free memory that might be associated with a particular database
|
||
|
** connection.
|
||
|
*/
|
||
|
void sqlite3DbFree(sqlite3 *db, void *p){
|
||
|
assert( db==0 || sqlite3_mutex_held(db->mutex) );
|
||
|
if( p==0 ) return;
|
||
|
if( db ){
|
||
|
if( db->pnBytesFreed ){
|
||
|
*db->pnBytesFreed += sqlite3DbMallocSize(db, p);
|
||
|
return;
|
||
|
}
|
||
|
if( isLookaside(db, p) ){
|
||
|
LookasideSlot *pBuf = (LookasideSlot*)p;
|
||
|
#if SQLITE_DEBUG
|
||
|
/* Trash all content in the buffer being freed */
|
||
|
memset(p, 0xaa, db->lookaside.sz);
|
||
|
#endif
|
||
|
pBuf->pNext = db->lookaside.pFree;
|
||
|
db->lookaside.pFree = pBuf;
|
||
|
db->lookaside.nOut--;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
|
||
|
assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
|
||
|
sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
|
||
|
sqlite3_free(p);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Change the size of an existing memory allocation
|
||
|
*/
|
||
|
void *sqlite3Realloc(void *pOld, int nBytes){
|
||
|
int nOld, nNew, nDiff;
|
||
|
void *pNew;
|
||
|
if( pOld==0 ){
|
||
|
return sqlite3Malloc(nBytes); /* IMP: R-28354-25769 */
|
||
|
}
|
||
|
if( nBytes<=0 ){
|
||
|
sqlite3_free(pOld); /* IMP: R-31593-10574 */
|
||
|
return 0;
|
||
|
}
|
||
|
if( nBytes>=0x7fffff00 ){
|
||
|
/* The 0x7ffff00 limit term is explained in comments on sqlite3Malloc() */
|
||
|
return 0;
|
||
|
}
|
||
|
nOld = sqlite3MallocSize(pOld);
|
||
|
/* IMPLEMENTATION-OF: R-46199-30249 SQLite guarantees that the second
|
||
|
** argument to xRealloc is always a value returned by a prior call to
|
||
|
** xRoundup. */
|
||
|
nNew = sqlite3GlobalConfig.m.xRoundup(nBytes);
|
||
|
if( nOld==nNew ){
|
||
|
pNew = pOld;
|
||
|
}else if( sqlite3GlobalConfig.bMemstat ){
|
||
|
sqlite3_mutex_enter(mem0.mutex);
|
||
|
sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, nBytes);
|
||
|
nDiff = nNew - nOld;
|
||
|
if( sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED) >=
|
||
|
mem0.alarmThreshold-nDiff ){
|
||
|
sqlite3MallocAlarm(nDiff);
|
||
|
}
|
||
|
assert( sqlite3MemdebugHasType(pOld, MEMTYPE_HEAP) );
|
||
|
assert( sqlite3MemdebugNoType(pOld, ~MEMTYPE_HEAP) );
|
||
|
pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
|
||
|
if( pNew==0 && mem0.alarmCallback ){
|
||
|
sqlite3MallocAlarm(nBytes);
|
||
|
pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
|
||
|
}
|
||
|
if( pNew ){
|
||
|
nNew = sqlite3MallocSize(pNew);
|
||
|
sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nNew-nOld);
|
||
|
}
|
||
|
sqlite3_mutex_leave(mem0.mutex);
|
||
|
}else{
|
||
|
pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
|
||
|
}
|
||
|
assert( EIGHT_BYTE_ALIGNMENT(pNew) ); /* IMP: R-04675-44850 */
|
||
|
return pNew;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** The public interface to sqlite3Realloc. Make sure that the memory
|
||
|
** subsystem is initialized prior to invoking sqliteRealloc.
|
||
|
*/
|
||
|
void *sqlite3_realloc(void *pOld, int n){
|
||
|
#ifndef SQLITE_OMIT_AUTOINIT
|
||
|
if( sqlite3_initialize() ) return 0;
|
||
|
#endif
|
||
|
return sqlite3Realloc(pOld, n);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** Allocate and zero memory.
|
||
|
*/
|
||
|
void *sqlite3MallocZero(int n){
|
||
|
void *p = sqlite3Malloc(n);
|
||
|
if( p ){
|
||
|
memset(p, 0, n);
|
||
|
}
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Allocate and zero memory. If the allocation fails, make
|
||
|
** the mallocFailed flag in the connection pointer.
|
||
|
*/
|
||
|
void *sqlite3DbMallocZero(sqlite3 *db, int n){
|
||
|
void *p = sqlite3DbMallocRaw(db, n);
|
||
|
if( p ){
|
||
|
memset(p, 0, n);
|
||
|
}
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Allocate and zero memory. If the allocation fails, make
|
||
|
** the mallocFailed flag in the connection pointer.
|
||
|
**
|
||
|
** If db!=0 and db->mallocFailed is true (indicating a prior malloc
|
||
|
** failure on the same database connection) then always return 0.
|
||
|
** Hence for a particular database connection, once malloc starts
|
||
|
** failing, it fails consistently until mallocFailed is reset.
|
||
|
** This is an important assumption. There are many places in the
|
||
|
** code that do things like this:
|
||
|
**
|
||
|
** int *a = (int*)sqlite3DbMallocRaw(db, 100);
|
||
|
** int *b = (int*)sqlite3DbMallocRaw(db, 200);
|
||
|
** if( b ) a[10] = 9;
|
||
|
**
|
||
|
** In other words, if a subsequent malloc (ex: "b") worked, it is assumed
|
||
|
** that all prior mallocs (ex: "a") worked too.
|
||
|
*/
|
||
|
void *sqlite3DbMallocRaw(sqlite3 *db, int n){
|
||
|
void *p;
|
||
|
assert( db==0 || sqlite3_mutex_held(db->mutex) );
|
||
|
assert( db==0 || db->pnBytesFreed==0 );
|
||
|
#ifndef SQLITE_OMIT_LOOKASIDE
|
||
|
if( db ){
|
||
|
LookasideSlot *pBuf;
|
||
|
if( db->mallocFailed ){
|
||
|
return 0;
|
||
|
}
|
||
|
if( db->lookaside.bEnabled ){
|
||
|
if( n>db->lookaside.sz ){
|
||
|
db->lookaside.anStat[1]++;
|
||
|
}else if( (pBuf = db->lookaside.pFree)==0 ){
|
||
|
db->lookaside.anStat[2]++;
|
||
|
}else{
|
||
|
db->lookaside.pFree = pBuf->pNext;
|
||
|
db->lookaside.nOut++;
|
||
|
db->lookaside.anStat[0]++;
|
||
|
if( db->lookaside.nOut>db->lookaside.mxOut ){
|
||
|
db->lookaside.mxOut = db->lookaside.nOut;
|
||
|
}
|
||
|
return (void*)pBuf;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#else
|
||
|
if( db && db->mallocFailed ){
|
||
|
return 0;
|
||
|
}
|
||
|
#endif
|
||
|
p = sqlite3Malloc(n);
|
||
|
if( !p && db ){
|
||
|
db->mallocFailed = 1;
|
||
|
}
|
||
|
sqlite3MemdebugSetType(p, MEMTYPE_DB |
|
||
|
((db && db->lookaside.bEnabled) ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Resize the block of memory pointed to by p to n bytes. If the
|
||
|
** resize fails, set the mallocFailed flag in the connection object.
|
||
|
*/
|
||
|
void *sqlite3DbRealloc(sqlite3 *db, void *p, int n){
|
||
|
void *pNew = 0;
|
||
|
assert( db!=0 );
|
||
|
assert( sqlite3_mutex_held(db->mutex) );
|
||
|
if( db->mallocFailed==0 ){
|
||
|
if( p==0 ){
|
||
|
return sqlite3DbMallocRaw(db, n);
|
||
|
}
|
||
|
if( isLookaside(db, p) ){
|
||
|
if( n<=db->lookaside.sz ){
|
||
|
return p;
|
||
|
}
|
||
|
pNew = sqlite3DbMallocRaw(db, n);
|
||
|
if( pNew ){
|
||
|
memcpy(pNew, p, db->lookaside.sz);
|
||
|
sqlite3DbFree(db, p);
|
||
|
}
|
||
|
}else{
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
|
||
|
assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
|
||
|
sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
|
||
|
pNew = sqlite3_realloc(p, n);
|
||
|
if( !pNew ){
|
||
|
sqlite3MemdebugSetType(p, MEMTYPE_DB|MEMTYPE_HEAP);
|
||
|
db->mallocFailed = 1;
|
||
|
}
|
||
|
sqlite3MemdebugSetType(pNew, MEMTYPE_DB |
|
||
|
(db->lookaside.bEnabled ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
|
||
|
}
|
||
|
}
|
||
|
return pNew;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Attempt to reallocate p. If the reallocation fails, then free p
|
||
|
** and set the mallocFailed flag in the database connection.
|
||
|
*/
|
||
|
void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, int n){
|
||
|
void *pNew;
|
||
|
pNew = sqlite3DbRealloc(db, p, n);
|
||
|
if( !pNew ){
|
||
|
sqlite3DbFree(db, p);
|
||
|
}
|
||
|
return pNew;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Make a copy of a string in memory obtained from sqliteMalloc(). These
|
||
|
** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This
|
||
|
** is because when memory debugging is turned on, these two functions are
|
||
|
** called via macros that record the current file and line number in the
|
||
|
** ThreadData structure.
|
||
|
*/
|
||
|
char *sqlite3DbStrDup(sqlite3 *db, const char *z){
|
||
|
char *zNew;
|
||
|
size_t n;
|
||
|
if( z==0 ){
|
||
|
return 0;
|
||
|
}
|
||
|
n = sqlite3Strlen30(z) + 1;
|
||
|
assert( (n&0x7fffffff)==n );
|
||
|
zNew = sqlite3DbMallocRaw(db, (int)n);
|
||
|
if( zNew ){
|
||
|
memcpy(zNew, z, n);
|
||
|
}
|
||
|
return zNew;
|
||
|
}
|
||
|
char *sqlite3DbStrNDup(sqlite3 *db, const char *z, int n){
|
||
|
char *zNew;
|
||
|
if( z==0 ){
|
||
|
return 0;
|
||
|
}
|
||
|
assert( (n&0x7fffffff)==n );
|
||
|
zNew = sqlite3DbMallocRaw(db, n+1);
|
||
|
if( zNew ){
|
||
|
memcpy(zNew, z, n);
|
||
|
zNew[n] = 0;
|
||
|
}
|
||
|
return zNew;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** Create a string from the zFromat argument and the va_list that follows.
|
||
|
** Store the string in memory obtained from sqliteMalloc() and make *pz
|
||
|
** point to that string.
|
||
|
*/
|
||
|
void sqlite3SetString(char **pz, sqlite3 *db, const char *zFormat, ...){
|
||
|
va_list ap;
|
||
|
char *z;
|
||
|
|
||
|
va_start(ap, zFormat);
|
||
|
z = sqlite3VMPrintf(db, zFormat, ap);
|
||
|
va_end(ap);
|
||
|
sqlite3DbFree(db, *pz);
|
||
|
*pz = z;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** This function must be called before exiting any API function (i.e.
|
||
|
** returning control to the user) that has called sqlite3_malloc or
|
||
|
** sqlite3_realloc.
|
||
|
**
|
||
|
** The returned value is normally a copy of the second argument to this
|
||
|
** function. However, if a malloc() failure has occurred since the previous
|
||
|
** invocation SQLITE_NOMEM is returned instead.
|
||
|
**
|
||
|
** If the first argument, db, is not NULL and a malloc() error has occurred,
|
||
|
** then the connection error-code (the value returned by sqlite3_errcode())
|
||
|
** is set to SQLITE_NOMEM.
|
||
|
*/
|
||
|
int sqlite3ApiExit(sqlite3* db, int rc){
|
||
|
/* If the db handle is not NULL, then we must hold the connection handle
|
||
|
** mutex here. Otherwise the read (and possible write) of db->mallocFailed
|
||
|
** is unsafe, as is the call to sqlite3Error().
|
||
|
*/
|
||
|
assert( !db || sqlite3_mutex_held(db->mutex) );
|
||
|
if( db && (db->mallocFailed || rc==SQLITE_IOERR_NOMEM) ){
|
||
|
sqlite3Error(db, SQLITE_NOMEM, 0);
|
||
|
db->mallocFailed = 0;
|
||
|
rc = SQLITE_NOMEM;
|
||
|
}
|
||
|
return rc & (db ? db->errMask : 0xff);
|
||
|
}
|