697 lines
24 KiB
C++
697 lines
24 KiB
C++
/* autoload.cc: all dynamic load stuff.
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Copyright 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010,
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2011, 2012, 2013 Red Hat, Inc.
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This file is part of Cygwin.
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This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#include "winsup.h"
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#include "miscfuncs.h"
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#include "fenv.h"
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#define USE_SYS_TYPES_FD_SET
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#include <winsock2.h>
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bool NO_COPY wsock_started;
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/* Macro for defining "auto-load" functions.
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* Note that this is self-modifying code *gasp*.
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* The first invocation of a routine will trigger the loading of
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* the DLL. This will then be followed by the discovery of
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* the procedure's entry point, which is placed into the location
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* pointed to by the stack pointer. This code then changes
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* the "call" operand which invoked it to a "jmp" which will
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* transfer directly to the DLL function on the next invocation.
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*
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* Subsequent calls to routines whose transfer address has not been
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* determined will skip the "load the dll" step, starting at the
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* "discovery of the entry point" step.
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*
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* So, immediately following the the call to one of the above routines
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* we have:
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* DLL info (4/8 bytes) Pointer to a block of information concerning
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* the DLL (see below).
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* DLL args (4 bytes) The number of arguments pushed on the stack by
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* the call. If this is an odd value then this
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* is a flag that non-existence of this function
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* is not a fatal error
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* func addr (8 bytes) (64 bit ONLY!)
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* Address of the actual Win32 function. For the
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* reason why this is necessary, see the below
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* description of the load_state.
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* func name (n bytes) asciz string containing the name of the function
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* to be loaded.
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*
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* The DLL info block consists of the following
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* load_state (4/8 bytes) Pointer to a word containing the routine used
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* to eventually invoke the function. Initially
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* points to an init function which loads the DLL,
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* gets the process's load address, changes the contents
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* here to point to the function address, and changes
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* the address argument of the initial jmp call.
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* On 64 bit, the jmp is not tweaked directly. Rather,
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* the address of the Win32 function is stored in the
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* aforementioned Win32 function address slot and fetched
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* there for a jmp *%rax call. This indirection is
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* necessary to workaround the lack of a jmp opcode with
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* offset values > 32 bit. If the initialization has
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* been done, only the load part is done.
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* DLL handle (4/8 bytes) The handle to use when loading the DLL.
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* DLL locker (4 bytes) Word to use to avoid multi-thread access during
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* initialization.
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* extra init (4/8 bytes) Extra initialization function.
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* DLL name (n bytes) asciz string containing the name of the DLL.
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*/
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/* LoadDLLprime is used to prime the DLL info information, providing an
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additional initialization routine to call prior to calling the first
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function. */
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#ifdef __x86_64__
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#define LoadDLLprime(dllname, init_also, no_resolve_on_fork) __asm__ (" \n\
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.ifndef " #dllname "_primed \n\
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.section .data_cygwin_nocopy,\"w\" \n\
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.align 8 \n\
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."#dllname "_info: \n\
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.quad _std_dll_init \n\
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.quad " #no_resolve_on_fork " \n\
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.long -1 \n\
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.align 8 \n\
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.quad " #init_also " \n\
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.string16 \"" #dllname ".dll\" \n\
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.text \n\
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.set " #dllname "_primed, 1 \n\
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.endif \n\
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");
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#else
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#define LoadDLLprime(dllname, init_also, no_resolve_on_fork) __asm__ (" \n\
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.ifndef " #dllname "_primed \n\
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.section .data_cygwin_nocopy,\"w\" \n\
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.align 4 \n\
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."#dllname "_info: \n\
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.long _std_dll_init \n\
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.long " #no_resolve_on_fork " \n\
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.long -1 \n\
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.long " #init_also " \n\
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.string16 \"" #dllname ".dll\" \n\
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.text \n\
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.set " #dllname "_primed, 1 \n\
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.endif \n\
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");
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#endif
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/* Create a "decorated" name */
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#define mangle(name, n) #name "@" #n
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/* Standard DLL load macro. May invoke a fatal error if the function isn't
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found. */
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#define LoadDLLfunc(name, n, dllname) \
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LoadDLLfuncEx (name, n, dllname, 0)
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#define LoadDLLfuncEx(name, n, dllname, notimp) \
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LoadDLLfuncEx2(name, n, dllname, notimp, 0)
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#define LoadDLLfuncEx2(name, n, dllname, notimp, err) \
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LoadDLLfuncEx3(name, n, dllname, notimp, err, 0)
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/* Main DLL setup stuff. */
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#ifdef __x86_64__
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#define LoadDLLfuncEx3(name, n, dllname, notimp, err, no_resolve_on_fork) \
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LoadDLLprime (dllname, dll_func_load, no_resolve_on_fork) \
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__asm__ (" \n\
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.section ." #dllname "_autoload_text,\"wx\" \n\
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.global " #name " \n\
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.global _win32_" #name " \n\
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.align 16 \n\
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" #name ": \n\
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_win32_" #name ": \n\
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movq 3f(%rip),%rax \n\
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jmp *%rax \n\
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1:movq 2f(%rip),%rax \n\
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push %rbp # Keep 16 byte aligned \n\
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push %r9 \n\
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push %r8 \n\
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push %rdx \n\
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push %rcx \n\
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call *(%rax) \n\
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2:.quad ." #dllname "_info \n\
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.long (" #n "+" #notimp ") | (((" #err ") & 0xff) <<16) \n\
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3:.quad 1b \n\
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.asciz \"" #name "\" \n\
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.text \n\
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");
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#else
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#define LoadDLLfuncEx3(name, n, dllname, notimp, err, no_resolve_on_fork) \
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LoadDLLprime (dllname, dll_func_load, no_resolve_on_fork) \
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__asm__ (" \n\
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.section ." #dllname "_autoload_text,\"wx\" \n\
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.global _" mangle (name, n) " \n\
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.global _win32_" mangle (name, n) " \n\
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.align 8 \n\
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_" mangle (name, n) ": \n\
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_win32_" mangle (name, n) ": \n\
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.byte 0xe9 \n\
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.long -4 + 1f - . \n\
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1:movl (2f),%eax \n\
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call *(%eax) \n\
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2:.long ." #dllname "_info \n\
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.long (" #n "+" #notimp ") | (((" #err ") & 0xff) <<16) \n\
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.asciz \"" #name "\" \n\
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.text \n\
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");
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#endif
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/* DLL loader helper functions used during initialization. */
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/* The function which finds the address, given the name and overwrites
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the call so that future invocations go straight to the function in
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the DLL. */
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extern "C" void dll_func_load () __asm__ ("dll_func_load");
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/* Called by the primary initialization function "init_std_dll" to
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setup the stack and eliminate future calls to init_std_dll for other
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functions from this DLL. */
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extern "C" void dll_chain () __asm__ ("dll_chain");
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extern "C" {
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#ifdef __x86_64__
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__asm__ (" \n\
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.section .rdata,\"r\" \n\
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msg1: \n\
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.ascii \"couldn't dynamically determine load address for '%s' (handle %p), %E\\0\"\n\
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\n\
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.text \n\
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.p2align 4,,15 \n\
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noload: \n\
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movq 40(%rsp),%rdx # Get the address of the information block\n\
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movl 8(%rdx),%eax # Should we 'ignore' the lack \n\
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test $1,%eax # of this function? \n\
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jz 1f # Nope. \n\
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andl $0xffff0000,%eax# upper word (== desired return value) \n\
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movl %eax,32(%rsp) # Save for later (in shadow space) \n\
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movl $127,%ecx # ERROR_PROC_NOT_FOUND \n\
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call SetLastError # Set it \n\
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movl 32(%rsp),%eax # Get back return value \n\
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sarl $16,%eax # swap to low order word \n\
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addq $40,%rsp # Revert stack \n\
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pop %r10 # Drop pointer to 'return address' \n\
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pop %rcx # Restore arg registers \n\
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pop %rdx \n\
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pop %r8 \n\
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pop %r9 \n\
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pop %rbp # ...and restore frame pointer \n\
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ret # Return \n\
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1: \n\
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movq (%rdx),%rax # Handle value \n\
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movq 8(%rax),%r8 \n\
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lea 20(%rdx),%rdx # Location of name of function \n\
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lea msg1(%rip),%rcx # The message \n\
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call api_fatal # Print message. Never returns \n\
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\n\
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.globl dll_func_load \n\
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dll_func_load: \n\
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movq (%rsp),%rdx # 'Return address' contains load info \n\
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movq (%rdx),%rcx # Where handle lives \n\
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movq 8(%rcx),%rcx # Address of Handle to DLL \n\
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addq $20,%rdx # Address of name of function to load \n\
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subq $40,%rsp # Shadow space + 8 byte for alignment \n\
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call GetProcAddress # Load it \n\
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test %rax,%rax # Success? \n\
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jne gotit # Yes \n\
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jmp noload # Issue an error or return \n\
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gotit: \n\
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addq $40,%rsp # Revert stack \n\
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pop %r10 # Pointer to 'return address' \n\
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movq %rax,12(%r10) # Move absolute address to address slot \n\
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subq $25,%r10 # Point to jmp \n\
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pop %rcx # Restore arg registers \n\
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pop %rdx \n\
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pop %r8 \n\
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pop %r9 \n\
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pop %rbp # ...and restore frame pointer \n\
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jmp *%r10 # Jump to actual function \n\
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\n\
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.global dll_chain \n\
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dll_chain: \n\
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push %rax # Restore 'return address' \n\
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jmp *%rdx # Jump to next init function \n\
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");
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#else
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__asm__ (" \n\
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.text \n\
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msg1: \n\
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.ascii \"couldn't dynamically determine load address for '%s' (handle %p), %E\\0\"\n\
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\n\
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.align 32 \n\
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noload: \n\
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popl %edx # Get the address of the information block\n\
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movl 4(%edx),%eax # Should we 'ignore' the lack \n\
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test $1,%eax # of this function? \n\
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jz 1f # Nope. \n\
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decl %eax # Yes. This is the # of bytes + 1 \n\
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popl %edx # Caller's caller \n\
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addl %eax,%esp # Pop off bytes \n\
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andl $0xffff0000,%eax# upper word \n\
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subl %eax,%esp # adjust for possible return value \n\
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pushl %eax # Save for later \n\
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movl $127,%eax # ERROR_PROC_NOT_FOUND \n\
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pushl %eax # First argument \n\
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call _SetLastError@4 # Set it \n\
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popl %eax # Get back argument \n\
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sarl $16,%eax # return value in high order word \n\
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jmp *%edx # Return \n\
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1: \n\
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movl (%edx),%eax # Handle value \n\
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pushl 4(%eax) \n\
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leal 8(%edx),%eax # Location of name of function \n\
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pushl %eax \n\
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pushl $msg1 # The message \n\
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call _api_fatal # Print message. Never returns \n\
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\n\
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.globl dll_func_load \n\
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dll_func_load: \n\
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movl (%esp),%eax # 'Return address' contains load info \n\
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addl $8,%eax # Address of name of function to load \n\
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pushl %eax # Second argument \n\
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movl -8(%eax),%eax # Where handle lives \n\
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movl 4(%eax),%eax # Address of Handle to DLL \n\
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pushl %eax # Handle to DLL \n\
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call _GetProcAddress@8# Load it \n\
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test %eax,%eax # Success? \n\
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jne gotit # Yes \n\
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jmp noload # Issue an error or return \n\
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gotit: \n\
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popl %edx # Pointer to 'return address' \n\
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subl %edx,%eax # Make it relative \n\
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addl $7,%eax # Tweak \n\
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subl $12,%edx # Point to jmp \n\
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movl %eax,1(%edx) # Move relative address after jump \n\
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jmp *%edx # Jump to actual function \n\
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\n\
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.global dll_chain \n\
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dll_chain: \n\
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pushl %eax # Restore 'return address' \n\
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jmp *%edx # Jump to next init function \n\
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");
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#endif
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/* C representations of the two info blocks described above.
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FIXME: These structures confuse gdb for some reason. GDB can print
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the whole structure but has problems with the name field? */
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struct dll_info
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{
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UINT_PTR load_state;
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HANDLE handle;
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LONG here;
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void (*init) ();
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WCHAR name[];
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};
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struct func_info
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{
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struct dll_info *dll;
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LONG decoration;
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#ifdef __x86_64__
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UINT_PTR func_addr;
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#endif
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char name[];
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};
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/* Mechanism for setting up info for passing to dll_chain routines. */
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#ifdef __x86_64__
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typedef __uint128_t two_addr_t;
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#else
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typedef __uint64_t two_addr_t;
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#endif
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union retchain
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{
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struct {uintptr_t high; uintptr_t low;};
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two_addr_t ll;
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};
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/* This function is a workaround for the problem reported here:
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http://cygwin.com/ml/cygwin/2011-02/msg00552.html
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and discussed here:
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http://cygwin.com/ml/cygwin-developers/2011-02/threads.html#00007
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To wit: winmm.dll calls FreeLibrary in its DllMain and that can result
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in LoadLibraryExW returning an ERROR_INVALID_ADDRESS. */
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static __inline bool
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dll_load (HANDLE& handle, WCHAR *name)
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{
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HANDLE h = LoadLibraryW (name);
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if (!h && handle && wincap.use_dont_resolve_hack ()
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&& GetLastError () == ERROR_INVALID_ADDRESS)
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h = LoadLibraryExW (name, NULL, DONT_RESOLVE_DLL_REFERENCES);
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if (!h)
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return false;
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handle = h;
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return true;
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}
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#define RETRY_COUNT 10
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/* The standard DLL initialization routine. */
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#ifdef __x86_64__
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/* On x86_64, we need assembler wrappers for std_dll_init and wsock_init.
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In the x86_64 ABI it's no safe bet that frame[1] (aka 8(%rbp)) contains
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the return address. Consequentially, if we try to overwrite frame[1]
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with the address of dll_chain, we end up with a scrambled stack, the
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result depending on the optimization settings and the current frame of
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mind of the compiler. So for x86_64, we disable overwriting the return
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address in the real std_dll_init/wsock_init function, but rather do this
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in the wrapper, after return from the function, when we exactly know
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where the original return address is stored on the stack. */
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#define INIT_WRAPPER(func) \
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__asm__ (" \n\
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.text \n\
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.p2align 4,,15 \n\
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.seh_proc _" #func " \n\
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_" #func ": \n\
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pushq %rbp \n\
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.seh_pushreg %rbp \n\
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movq %rsp,%rbp \n\
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.seh_setframe %rbp,0 \n\
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subq $0x20,%rsp \n\
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.seh_stackalloc 32 \n\
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.seh_endprologue \n\
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movq 0x28(%rsp),%rcx # return address as parameter \n\
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call " #func " \n\
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movdqa %xmm0,0x10(%rsp) # 128 bit return value in xmm0 \n\
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movq 0x10(%rsp),%rax # copy over to %rax and %rdx \n\
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movq 0x18(%rsp),%rdx \n\
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leaq dll_chain(%rip),%rcx # load address of dll_chain \n\
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movq %rcx,0x28(%rsp) # and overwrite return address \n\
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addq $0x20,%rsp \n\
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popq %rbp \n\
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ret \n\
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.seh_endproc \n\
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");
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INIT_WRAPPER (std_dll_init)
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__attribute__ ((used, noinline)) static two_addr_t
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std_dll_init (struct func_info *func)
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#else
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__attribute__ ((used, noinline)) static two_addr_t
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std_dll_init ()
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#endif
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{
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#ifndef __x86_64__
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struct func_info *func = (struct func_info *) __builtin_return_address (0);
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#endif
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struct dll_info *dll = func->dll;
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retchain ret;
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if (InterlockedIncrement (&dll->here))
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do
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{
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InterlockedDecrement (&dll->here);
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yield ();
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}
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while (InterlockedIncrement (&dll->here));
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else if ((uintptr_t) dll->handle <= 1)
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{
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fenv_t fpuenv;
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fegetenv (&fpuenv);
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WCHAR dll_path[MAX_PATH];
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DWORD err = ERROR_SUCCESS;
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int i;
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/* http://www.microsoft.com/technet/security/advisory/2269637.mspx */
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wcpcpy (wcpcpy (dll_path, windows_system_directory), dll->name);
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/* MSDN seems to imply that LoadLibrary can fail mysteriously, so,
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since there have been reports of this in the mailing list, retry
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several times before giving up. */
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for (i = 1; i <= RETRY_COUNT; i++)
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{
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/* If loading the library succeeds, just leave the loop. */
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if (!dll_load (dll->handle, dll_path))
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break;
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/* Otherwise check error code returned by LoadLibrary. If the
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error code is neither NOACCESS nor DLL_INIT_FAILED, break out
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of the loop. */
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err = GetLastError ();
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if (err != ERROR_NOACCESS && err != ERROR_DLL_INIT_FAILED)
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break;
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if (i < RETRY_COUNT)
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yield ();
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}
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if ((uintptr_t) dll->handle <= 1)
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{
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/* If LoadLibrary with full path returns one of the weird errors
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reported on the Cygwin mailing list, retry with only the DLL
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name. Only do this when the above retry loop has been exhausted. */
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if (i > RETRY_COUNT && dll_load (dll->handle, dll->name))
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/* got it with the fallback */;
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else if ((func->decoration & 1))
|
|
dll->handle = INVALID_HANDLE_VALUE;
|
|
else
|
|
api_fatal ("unable to load %W, %E", dll_path);
|
|
}
|
|
fesetenv (&fpuenv);
|
|
}
|
|
|
|
/* Set "arguments" for dll_chain. */
|
|
ret.low = (uintptr_t) dll->init;
|
|
ret.high = (uintptr_t) func;
|
|
|
|
InterlockedDecrement (&dll->here);
|
|
|
|
#ifndef __x86_64__
|
|
/* Kludge alert. Redirects the return address to dll_chain. */
|
|
uintptr_t *volatile frame = (uintptr_t *) __builtin_frame_address (0);
|
|
frame[1] = (uintptr_t) dll_chain;
|
|
#endif
|
|
|
|
return ret.ll;
|
|
}
|
|
|
|
/* Initialization function for winsock stuff. */
|
|
WSADATA NO_COPY wsadata;
|
|
|
|
#ifdef __x86_64__
|
|
/* See above comment preceeding std_dll_init. */
|
|
INIT_WRAPPER (wsock_init)
|
|
|
|
__attribute__ ((used, noinline)) static two_addr_t
|
|
wsock_init (struct func_info *func)
|
|
#else
|
|
__attribute__ ((used, noinline)) static two_addr_t
|
|
wsock_init ()
|
|
#endif
|
|
{
|
|
static LONG NO_COPY here = -1L;
|
|
#ifndef __x86_64__
|
|
struct func_info *func = (struct func_info *) __builtin_return_address (0);
|
|
#endif
|
|
struct dll_info *dll = func->dll;
|
|
|
|
while (InterlockedIncrement (&here))
|
|
{
|
|
InterlockedDecrement (&here);
|
|
yield ();
|
|
}
|
|
|
|
if (!wsock_started)
|
|
{
|
|
int __stdcall (*wsastartup) (int, WSADATA *);
|
|
|
|
/* Don't use autoload to load WSAStartup to eliminate recursion. */
|
|
wsastartup = (int __stdcall (*)(int, WSADATA *))
|
|
GetProcAddress ((HMODULE) (dll->handle), "WSAStartup");
|
|
if (wsastartup)
|
|
{
|
|
int res = wsastartup ((2<<8) | 2, &wsadata);
|
|
|
|
debug_printf ("res %d", res);
|
|
debug_printf ("wVersion %d", wsadata.wVersion);
|
|
debug_printf ("wHighVersion %d", wsadata.wHighVersion);
|
|
debug_printf ("szDescription %s", wsadata.szDescription);
|
|
debug_printf ("szSystemStatus %s", wsadata.szSystemStatus);
|
|
debug_printf ("iMaxSockets %d", wsadata.iMaxSockets);
|
|
debug_printf ("iMaxUdpDg %d", wsadata.iMaxUdpDg);
|
|
|
|
wsock_started = 1;
|
|
}
|
|
}
|
|
|
|
#ifndef __x86_64__
|
|
/* Kludge alert. Redirects the return address to dll_chain. */
|
|
uintptr_t *volatile frame = (uintptr_t *) __builtin_frame_address (0);
|
|
frame[1] = (uintptr_t) dll_chain;
|
|
#endif
|
|
|
|
InterlockedDecrement (&here);
|
|
|
|
volatile retchain ret;
|
|
/* Set "arguments for dll_chain. */
|
|
ret.low = (uintptr_t) dll_func_load;
|
|
ret.high = (uintptr_t) func;
|
|
return ret.ll;
|
|
}
|
|
|
|
LoadDLLprime (ws2_32, _wsock_init, 0)
|
|
|
|
LoadDLLfunc (CreateProcessAsUserW, 44, advapi32)
|
|
LoadDLLfunc (CryptAcquireContextW, 20, advapi32)
|
|
LoadDLLfunc (CryptGenRandom, 12, advapi32)
|
|
LoadDLLfunc (CryptReleaseContext, 8, advapi32)
|
|
LoadDLLfunc (DeregisterEventSource, 4, advapi32)
|
|
LoadDLLfunc (LogonUserW, 24, advapi32)
|
|
LoadDLLfunc (LookupAccountNameW, 28, advapi32)
|
|
LoadDLLfunc (LookupAccountSidW, 28, advapi32)
|
|
LoadDLLfunc (LsaClose, 4, advapi32)
|
|
LoadDLLfunc (LsaEnumerateAccountRights, 16, advapi32)
|
|
LoadDLLfunc (LsaFreeMemory, 4, advapi32)
|
|
LoadDLLfunc (LsaOpenPolicy, 16, advapi32)
|
|
LoadDLLfunc (LsaQueryInformationPolicy, 12, advapi32)
|
|
LoadDLLfunc (LsaRetrievePrivateData, 12, advapi32)
|
|
LoadDLLfunc (LsaStorePrivateData, 12, advapi32)
|
|
LoadDLLfunc (RegOpenUserClassesRoot, 16, advapi32)
|
|
LoadDLLfunc (RegOpenCurrentUser, 8, advapi32)
|
|
LoadDLLfunc (RegCloseKey, 4, advapi32)
|
|
LoadDLLfunc (RegCreateKeyExW, 36, advapi32)
|
|
LoadDLLfunc (RegEnumKeyExW, 32, advapi32)
|
|
LoadDLLfunc (RegEnumValueW, 32, advapi32)
|
|
LoadDLLfunc (RegGetKeySecurity, 16, advapi32)
|
|
LoadDLLfunc (RegOpenKeyExW, 20, advapi32)
|
|
LoadDLLfunc (RegQueryInfoKeyW, 48, advapi32)
|
|
LoadDLLfunc (RegQueryValueExW, 24, advapi32)
|
|
LoadDLLfunc (RegisterEventSourceW, 8, advapi32)
|
|
LoadDLLfunc (ReportEventW, 36, advapi32)
|
|
|
|
LoadDLLfunc (DnsQuery_A, 24, dnsapi)
|
|
LoadDLLfunc (DnsRecordListFree, 8, dnsapi)
|
|
|
|
LoadDLLfunc (GetAdaptersAddresses, 20, iphlpapi)
|
|
LoadDLLfunc (GetIfEntry, 4, iphlpapi)
|
|
LoadDLLfunc (GetIpAddrTable, 12, iphlpapi)
|
|
LoadDLLfunc (GetIpForwardTable, 12, iphlpapi)
|
|
LoadDLLfunc (GetNetworkParams, 8, iphlpapi)
|
|
LoadDLLfunc (GetUdpTable, 12, iphlpapi)
|
|
|
|
LoadDLLfuncEx (CancelSynchronousIo, 4, kernel32, 1)
|
|
LoadDLLfunc (CreateSymbolicLinkW, 12, kernel32)
|
|
LoadDLLfuncEx (GetNamedPipeClientProcessId, 8, kernel32, 1)
|
|
LoadDLLfunc (LocaleNameToLCID, 8, kernel32)
|
|
|
|
LoadDLLfunc (WNetCloseEnum, 4, mpr)
|
|
LoadDLLfunc (WNetEnumResourceA, 16, mpr)
|
|
LoadDLLfunc (WNetGetProviderNameA, 12, mpr)
|
|
LoadDLLfunc (WNetGetResourceInformationA, 16, mpr)
|
|
LoadDLLfunc (WNetOpenEnumA, 20, mpr)
|
|
|
|
LoadDLLfunc (DsGetDcNameW, 24, netapi32)
|
|
LoadDLLfunc (NetApiBufferFree, 4, netapi32)
|
|
LoadDLLfunc (NetUseGetInfo, 16, netapi32)
|
|
LoadDLLfunc (NetUserGetGroups, 28, netapi32)
|
|
LoadDLLfunc (NetUserGetInfo, 16, netapi32)
|
|
LoadDLLfunc (NetUserGetLocalGroups, 32, netapi32)
|
|
|
|
LoadDLLfunc (NtCommitTransaction, 8, ntdll)
|
|
LoadDLLfunc (NtCreateTransaction, 40, ntdll)
|
|
LoadDLLfunc (NtRollbackTransaction, 8, ntdll)
|
|
LoadDLLfunc (RtlGetCurrentTransaction, 0, ntdll)
|
|
LoadDLLfunc (RtlSetCurrentTransaction, 4, ntdll)
|
|
|
|
LoadDLLfunc (CoTaskMemFree, 4, ole32)
|
|
|
|
LoadDLLfunc (LsaDeregisterLogonProcess, 4, secur32)
|
|
LoadDLLfunc (LsaFreeReturnBuffer, 4, secur32)
|
|
LoadDLLfunc (LsaLogonUser, 56, secur32)
|
|
LoadDLLfunc (LsaLookupAuthenticationPackage, 12, secur32)
|
|
LoadDLLfunc (LsaRegisterLogonProcess, 12, secur32)
|
|
|
|
LoadDLLfunc (SHGetDesktopFolder, 4, shell32)
|
|
|
|
LoadDLLfunc (CloseClipboard, 0, user32)
|
|
LoadDLLfunc (CloseDesktop, 4, user32)
|
|
LoadDLLfunc (CloseWindowStation, 4, user32)
|
|
LoadDLLfunc (CreateDesktopW, 24, user32)
|
|
LoadDLLfunc (CreateWindowExW, 48, user32)
|
|
LoadDLLfunc (CreateWindowStationW, 16, user32)
|
|
LoadDLLfunc (DefWindowProcW, 16, user32)
|
|
LoadDLLfunc (DispatchMessageW, 4, user32)
|
|
LoadDLLfunc (EmptyClipboard, 0, user32)
|
|
LoadDLLfunc (EnumWindows, 8, user32)
|
|
LoadDLLfunc (GetClipboardData, 4, user32)
|
|
LoadDLLfunc (GetForegroundWindow, 0, user32)
|
|
LoadDLLfunc (GetKeyboardLayout, 4, user32)
|
|
LoadDLLfunc (GetMessageW, 16, user32)
|
|
LoadDLLfunc (GetPriorityClipboardFormat, 8, user32)
|
|
LoadDLLfunc (GetProcessWindowStation, 0, user32)
|
|
LoadDLLfunc (GetThreadDesktop, 4, user32)
|
|
LoadDLLfunc (GetUserObjectInformationW, 20, user32)
|
|
LoadDLLfunc (GetWindowThreadProcessId, 8, user32)
|
|
LoadDLLfunc (MessageBeep, 4, user32)
|
|
LoadDLLfunc (MessageBoxW, 16, user32)
|
|
LoadDLLfunc (MsgWaitForMultipleObjectsEx, 20, user32)
|
|
LoadDLLfunc (OpenClipboard, 4, user32)
|
|
LoadDLLfunc (PeekMessageW, 20, user32)
|
|
LoadDLLfunc (PostMessageW, 16, user32)
|
|
LoadDLLfunc (PostQuitMessage, 4, user32)
|
|
LoadDLLfunc (RegisterClassW, 4, user32)
|
|
LoadDLLfunc (RegisterClipboardFormatW, 4, user32)
|
|
LoadDLLfunc (SendNotifyMessageW, 16, user32)
|
|
LoadDLLfunc (SetClipboardData, 8, user32)
|
|
LoadDLLfunc (SetParent, 8, user32)
|
|
LoadDLLfunc (SetProcessWindowStation, 4, user32)
|
|
LoadDLLfunc (SetThreadDesktop, 4, user32)
|
|
|
|
LoadDLLfuncEx3 (waveInAddBuffer, 12, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveInClose, 4, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveInGetNumDevs, 0, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveInOpen, 24, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveInPrepareHeader, 12, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveInReset, 4, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveInStart, 4, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveInUnprepareHeader, 12, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutClose, 4, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutGetNumDevs, 0, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutGetVolume, 8, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutOpen, 24, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutPrepareHeader, 12, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutReset, 4, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutSetVolume, 8, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutUnprepareHeader, 12, winmm, 1, 0, 1)
|
|
LoadDLLfuncEx3 (waveOutWrite, 12, winmm, 1, 0, 1)
|
|
|
|
LoadDLLfunc (accept, 12, ws2_32)
|
|
LoadDLLfunc (bind, 12, ws2_32)
|
|
LoadDLLfunc (closesocket, 4, ws2_32)
|
|
LoadDLLfunc (connect, 12, ws2_32)
|
|
LoadDLLfunc (gethostbyaddr, 12, ws2_32)
|
|
LoadDLLfunc (gethostbyname, 4, ws2_32)
|
|
LoadDLLfunc (gethostname, 8, ws2_32)
|
|
LoadDLLfunc (getpeername, 12, ws2_32)
|
|
LoadDLLfunc (getprotobyname, 4, ws2_32)
|
|
LoadDLLfunc (getprotobynumber, 4, ws2_32)
|
|
LoadDLLfunc (getservbyname, 8, ws2_32)
|
|
LoadDLLfunc (getservbyport, 8, ws2_32)
|
|
LoadDLLfunc (getsockname, 12, ws2_32)
|
|
LoadDLLfunc (getsockopt, 20, ws2_32)
|
|
LoadDLLfunc (ioctlsocket, 12, ws2_32)
|
|
LoadDLLfunc (listen, 8, ws2_32)
|
|
LoadDLLfunc (setsockopt, 20, ws2_32)
|
|
LoadDLLfunc (shutdown, 8, ws2_32)
|
|
LoadDLLfunc (socket, 12, ws2_32)
|
|
LoadDLLfunc (WSAAsyncSelect, 16, ws2_32)
|
|
LoadDLLfunc (WSADuplicateSocketW, 12, ws2_32)
|
|
LoadDLLfunc (WSAEnumNetworkEvents, 12, ws2_32)
|
|
LoadDLLfunc (WSAEventSelect, 12, ws2_32)
|
|
LoadDLLfunc (WSAGetLastError, 0, ws2_32)
|
|
LoadDLLfunc (WSAIoctl, 36, ws2_32)
|
|
LoadDLLfunc (WSARecv, 28, ws2_32)
|
|
LoadDLLfunc (WSARecvFrom, 36, ws2_32)
|
|
LoadDLLfunc (WSASendMsg, 24, ws2_32)
|
|
LoadDLLfunc (WSASendTo, 36, ws2_32)
|
|
LoadDLLfunc (WSASetLastError, 4, ws2_32)
|
|
LoadDLLfunc (WSASocketW, 24, ws2_32)
|
|
// LoadDLLfunc (WSAStartup, 8, ws2_32)
|
|
LoadDLLfunc (WSAWaitForMultipleEvents, 20, ws2_32)
|
|
}
|