773 lines
23 KiB
C++
773 lines
23 KiB
C++
/* dll_init.cc
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This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#include "winsup.h"
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#include "cygerrno.h"
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#include "perprocess.h"
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#include "sync.h"
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#include "dll_init.h"
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#include "environ.h"
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#include "security.h"
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#include "path.h"
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#include "fhandler.h"
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#include "dtable.h"
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#include "cygheap.h"
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#include "pinfo.h"
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#include "child_info.h"
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#include "cygtls.h"
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#include "exception.h"
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#include <wchar.h>
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#include <sys/reent.h>
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#include <assert.h>
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#include <tls_pbuf.h>
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extern void __stdcall check_sanity_and_sync (per_process *);
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#define fabort fork_info->abort
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dll_list dlls;
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muto dll_list::protect;
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static bool dll_global_dtors_recorded;
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/* Run destructors for all DLLs on exit. */
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void
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dll_global_dtors ()
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{
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/* Don't attempt to call destructors if we're still in fork processing
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since that likely means fork is failing and everything will not have been
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set up. */
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if (in_forkee)
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return;
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int recorded = dll_global_dtors_recorded;
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dll_global_dtors_recorded = false;
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if (recorded && dlls.start.next)
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for (dll *d = dlls.end; d != &dlls.start; d = d->prev)
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d->run_dtors ();
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}
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/* Run all constructors associated with a dll */
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void
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per_module::run_ctors ()
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{
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void (**pfunc)() = ctors;
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/* Run ctors backwards, so skip the first entry and find how many
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there are, then run them. */
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if (pfunc)
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{
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int i;
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for (i = 1; pfunc[i]; i++);
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for (int j = i - 1; j > 0; j--)
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(pfunc[j]) ();
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}
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}
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/* Run all destructors associated with a dll */
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void
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per_module::run_dtors ()
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{
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void (**pfunc)() = dtors;
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while (*++pfunc)
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(*pfunc) ();
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}
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/* Initialize an individual DLL */
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int
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dll::init ()
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{
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int ret = 1;
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#ifndef __x86_64__
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/* This should be a no-op. Why didn't we just import this variable? */
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if (!p.envptr)
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p.envptr = &__cygwin_environ;
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else if (*(p.envptr) != __cygwin_environ)
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*(p.envptr) = __cygwin_environ;
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#endif
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/* Don't run constructors or the "main" if we've forked. */
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if (!in_forkee)
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{
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/* global contructors */
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p.run_ctors ();
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/* entry point of dll (use main of per_process with null args...) */
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if (p.main)
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ret = p.main (0, 0, 0);
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}
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return ret;
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}
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/* Look for a dll based on the full path.
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CV, 2012-03-04: Per MSDN, If a DLL with the same module name is already
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loaded in memory, the system uses the loaded DLL, no matter which directory
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it is in. The system does not search for the DLL. See
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http://msdn.microsoft.com/en-us/library/ms682586%28v=vs.85%29.aspx
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On 2012-02-08 I interpreted "module name" as "basename". So the assumption
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was that the Windows Loader does not load another DLL with the same basename,
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if one such DLL is already loaded. Consequentially I changed the code so
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that DLLs are only compared by basename.
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This assumption was obviously wrong, as the perl dynaloader proves. It
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loads multiple DLLs with the same basename into memory, just from different
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locations. This mechanism is broken when only comparing basenames in the
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below code.
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However, the original problem reported on 2012-02-07 was a result of
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a subtil difference between the paths returned by different calls to
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GetModuleFileNameW: Sometimes the path is a plain DOS path, sometimes
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it's preceeded by the long pathname prefix "\\?\".
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So I reverted the original change from 2012-02-08 and only applied the
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following fix: Check if the path is preceeded by a long pathname prefix,
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and, if so, drop it forthwith so that subsequent full path comparisons
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work as expected.
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At least that was the original idea. In fact there are two case, linked
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and runtime loaded DLLs, which have to be distinguished:
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- Linked DLLs are loaded by only specifying the basename of the DLL and
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searching it using the system DLL search order as given in the
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aforementioned MSDN URL.
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- Runtime loaded DLLs are specified with the full path since that's how
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dlopen works.
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In effect, we have to be careful not to mix linked and loaded DLLs.
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For more info how this gets accomplished, see the comments at the start
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of dll_list::alloc, as well as the comment preceeding the definition of
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the in_load_after_fork bool later in the file. */
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dll *
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dll_list::operator[] (const PWCHAR name)
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{
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dll *d = &start;
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while ((d = d->next) != NULL)
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if (!wcscasecmp (name, d->name))
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return d;
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return NULL;
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}
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/* Look for a dll based on the basename. */
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dll *
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dll_list::find_by_modname (const PWCHAR modname)
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{
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dll *d = &start;
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while ((d = d->next) != NULL)
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if (!wcscasecmp (modname, d->modname))
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return d;
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return NULL;
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}
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#define RETRIES 1000
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/* Allocate space for a dll struct. */
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dll *
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dll_list::alloc (HINSTANCE h, per_process *p, dll_type type)
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{
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/* Called under loader lock conditions so this function can't be called
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multiple times in parallel. A static buffer is safe. */
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static WCHAR buf[NT_MAX_PATH];
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GetModuleFileNameW (h, buf, NT_MAX_PATH);
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PWCHAR name = buf;
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if (!wcsncmp (name, L"\\\\?\\", 4))
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{
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name += 4;
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if (!wcsncmp (name, L"UNC\\", 4))
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{
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name += 2;
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*name = L'\\';
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}
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}
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DWORD namelen = wcslen (name);
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PWCHAR modname = wcsrchr (name, L'\\') + 1;
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guard (true);
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/* Already loaded? For linked DLLs, only compare the basenames. Linked
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DLLs are loaded using just the basename and the default DLL search path.
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The Windows loader picks up the first one it finds. */
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dll *d = (type == DLL_LINK) ? dlls.find_by_modname (modname) : dlls[name];
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if (d)
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{
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if (!in_forkee)
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d->count++; /* Yes. Bump the usage count. */
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else if (d->handle != h)
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fabort ("%W: Loaded to different address: parent(%p) != child(%p)",
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name, d->handle, h);
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/* If this DLL has been linked against, and the full path differs, try
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to sanity check if this is the same DLL, just in another path. */
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else if (type == DLL_LINK && wcscasecmp (name, d->name)
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&& (d->p.data_start != p->data_start
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|| d->p.data_start != p->data_start
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|| d->p.bss_start != p->bss_start
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|| d->p.bss_end != p->bss_end
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|| d->p.ctors != p->ctors
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|| d->p.dtors != p->dtors))
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fabort ("\nLoaded different DLL with same basename in forked child,\n"
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"parent loaded: %W\n"
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" child loaded: %W\n"
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"The DLLs differ, so it's not safe to run the forked child.\n"
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"Make sure to remove the offending DLL before trying again.",
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d->name, name);
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d->p = p;
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}
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else
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{
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/* FIXME: Change this to new at some point. */
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d = (dll *) cmalloc (HEAP_2_DLL, sizeof (*d) + (namelen * sizeof (*name)));
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/* Now we've allocated a block of information. Fill it in with the
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supplied info about this DLL. */
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d->count = 1;
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wcscpy (d->name, name);
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d->modname = d->name + (modname - name);
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d->handle = h;
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d->has_dtors = true;
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d->p = p;
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d->ndeps = 0;
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d->deps = NULL;
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d->image_size = ((pefile*)h)->optional_hdr ()->SizeOfImage;
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d->preferred_base = (void*) ((pefile*)h)->optional_hdr()->ImageBase;
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d->type = type;
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append (d);
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if (type == DLL_LOAD)
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loaded_dlls++;
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}
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guard (false);
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#ifndef __x86_64__
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assert (p->envptr != NULL);
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#endif
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return d;
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}
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void
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dll_list::append (dll* d)
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{
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if (end == NULL)
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end = &start; /* Point to "end" of dll chain. */
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end->next = d; /* Standard linked list stuff. */
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d->next = NULL;
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d->prev = end;
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end = d;
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}
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void dll_list::populate_deps (dll* d)
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{
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tmp_pathbuf tp;
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PWCHAR wmodname = tp.w_get ();
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pefile* pef = (pefile*) d->handle;
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PIMAGE_DATA_DIRECTORY dd = pef->idata_dir (IMAGE_DIRECTORY_ENTRY_IMPORT);
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/* Annoyance: calling crealloc with a NULL pointer will use the
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wrong heap and crash, so we have to replicate some code */
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long maxdeps;
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if (!d->ndeps)
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{
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maxdeps = 4;
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d->deps = (dll**) cmalloc (HEAP_2_DLL, maxdeps*sizeof (dll*));
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}
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else
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{
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maxdeps = d->ndeps;
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}
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for (PIMAGE_IMPORT_DESCRIPTOR id=
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(PIMAGE_IMPORT_DESCRIPTOR) pef->rva (dd->VirtualAddress);
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dd->Size && id->Name;
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id++)
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{
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char* modname = pef->rva (id->Name);
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sys_mbstowcs (wmodname, NT_MAX_PATH, modname);
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if (dll* dep = find_by_modname (wmodname))
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{
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if (d->ndeps >= maxdeps)
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{
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maxdeps = 2*(1+maxdeps);
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d->deps = (dll**) crealloc (d->deps, maxdeps*sizeof (dll*));
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}
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d->deps[d->ndeps++] = dep;
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}
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}
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/* add one to differentiate no deps from unknown */
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d->ndeps++;
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}
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void
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dll_list::topsort ()
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{
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/* Anything to do? */
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if (!end || end == &start)
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return;
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/* make sure we have all the deps available */
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dll* d = &start;
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dll** dlopen_deps = NULL;
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long maxdeps = 4;
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long dlopen_ndeps = 0;
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if (loaded_dlls > 0)
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dlopen_deps = (dll**) cmalloc (HEAP_2_DLL, maxdeps*sizeof (dll*));
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while ((d = d->next))
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{
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if (!d->ndeps)
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{
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/* Ensure that all dlopen'd DLLs depend on previously dlopen'd DLLs.
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This prevents topsort from reversing the order of dlopen'd DLLs on
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calls to fork. */
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if (d->type == DLL_LOAD)
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{
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/* Initialise d->deps with all previously dlopen'd DLLs. */
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if (dlopen_ndeps)
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{
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d->ndeps = dlopen_ndeps;
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d->deps = (dll**) cmalloc (HEAP_2_DLL,
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dlopen_ndeps*sizeof (dll*));
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memcpy (d->deps, dlopen_deps, dlopen_ndeps*sizeof (dll*));
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}
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/* Add this DLL to the list of previously dlopen'd DLLs. */
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if (dlopen_ndeps >= maxdeps)
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{
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maxdeps = 2*(1+maxdeps);
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dlopen_deps = (dll**) crealloc (dlopen_deps,
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maxdeps*sizeof (dll*));
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}
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dlopen_deps[dlopen_ndeps++] = d;
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}
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populate_deps (d);
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}
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}
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if (loaded_dlls > 0)
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cfree (dlopen_deps);
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/* unlink head and tail pointers so the sort can rebuild the list */
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d = start.next;
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start.next = end = NULL;
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topsort_visit (d, true);
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/* clear node markings made by the sort */
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d = &start;
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while ((d = d->next))
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{
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#ifdef DEBUGGING
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paranoid_printf ("%W", d->modname);
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for (int i = 1; i < -d->ndeps; i++)
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paranoid_printf ("-> %W", d->deps[i - 1]->modname);
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#endif
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/* It would be really nice to be able to keep this information
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around for next time, but we don't have an easy way to
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invalidate cached dependencies when a module unloads. */
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d->ndeps = 0;
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cfree (d->deps);
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d->deps = NULL;
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}
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}
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/* A recursive in-place topological sort. The result is ordered so that
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dependencies of a dll appear before it in the list.
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NOTE: this algorithm is guaranteed to terminate with a "partial
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order" of dlls but does not do anything smart about cycles: an
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arbitrary dependent dll will necessarily appear first. Perhaps not
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surprisingly, Windows ships several dlls containing dependency
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cycles, including SspiCli/RPCRT4.dll and a lovely tangle involving
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USP10/LPK/GDI32/USER32.dll). Fortunately, we don't care about
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Windows DLLs here, and cygwin dlls should behave better */
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void
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dll_list::topsort_visit (dll* d, bool seek_tail)
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{
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/* Recurse to the end of the dll chain, then visit nodes as we
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unwind. We do this because once we start visiting nodes we can no
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longer trust any _next_ pointers.
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We "mark" visited nodes (to avoid revisiting them) by negating
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ndeps (undone once the sort completes). */
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if (seek_tail && d->next)
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topsort_visit (d->next, true);
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if (d->ndeps > 0)
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{
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d->ndeps = -d->ndeps;
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for (long i = 1; i < -d->ndeps; i++)
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topsort_visit (d->deps[i - 1], false);
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append (d);
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}
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}
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dll *
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dll_list::find (void *retaddr)
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{
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MEMORY_BASIC_INFORMATION m;
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if (!VirtualQuery (retaddr, &m, sizeof m))
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return NULL;
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HMODULE h = (HMODULE) m.AllocationBase;
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dll *d = &start;
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while ((d = d->next))
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if (d->handle == h)
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break;
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return d;
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}
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/* Detach a DLL from the chain. */
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void
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dll_list::detach (void *retaddr)
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{
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dll *d;
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/* Don't attempt to call destructors if we're still in fork processing
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since that likely means fork is failing and everything will not have been
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set up. */
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if (!myself || in_forkee)
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return;
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guard (true);
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if ((d = find (retaddr)))
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{
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if (d->count <= 0)
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system_printf ("WARNING: trying to detach an already detached dll ...");
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if (--d->count == 0)
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{
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/* Ensure our exception handler is enabled for destructors */
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exception protect;
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/* Call finalize function if we are not already exiting */
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if (!exit_state)
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__cxa_finalize (d->handle);
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d->run_dtors ();
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d->prev->next = d->next;
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if (d->next)
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d->next->prev = d->prev;
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if (d->type == DLL_LOAD)
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loaded_dlls--;
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if (end == d)
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end = d->prev;
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cfree (d);
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}
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}
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guard (false);
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}
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/* Initialization for all linked DLLs, called by dll_crt0_1. */
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void
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dll_list::init ()
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{
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/* Walk the dll chain, initializing each dll */
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dll *d = &start;
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dll_global_dtors_recorded = d->next != NULL;
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while ((d = d->next))
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d->init ();
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}
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#define A64K (64 * 1024)
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/* Reserve the chunk of free address space starting _here_ and (usually)
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covering at least _dll_size_ bytes. However, we must take care not
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to clobber the dll's target address range because it often overlaps.
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*/
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static PVOID
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reserve_at (const PWCHAR name, PVOID here, PVOID dll_base, DWORD dll_size)
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{
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DWORD size;
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MEMORY_BASIC_INFORMATION mb;
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if (!VirtualQuery (here, &mb, sizeof (mb)))
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fabort ("couldn't examine memory at %p while mapping %W, %E", here, name);
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if (mb.State != MEM_FREE)
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return 0;
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size = mb.RegionSize;
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// don't clobber the space where we want the dll to land
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caddr_t end = (caddr_t) here + size;
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caddr_t dll_end = (caddr_t) dll_base + dll_size;
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if (dll_base < here && dll_end > (caddr_t) here)
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here = (PVOID) dll_end; // the dll straddles our left edge
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else if (dll_base >= here && (caddr_t) dll_base < end)
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end = (caddr_t) dll_base; // the dll overlaps partly or fully to our right
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size = end - (caddr_t) here;
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if (!VirtualAlloc (here, size, MEM_RESERVE, PAGE_NOACCESS))
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fabort ("couldn't allocate memory %p(%d) for '%W' alignment, %E\n",
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here, size, name);
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return here;
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}
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/* Release the memory previously allocated by "reserve_at" above. */
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static void
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release_at (const PWCHAR name, PVOID here)
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{
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if (!VirtualFree (here, 0, MEM_RELEASE))
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fabort ("couldn't release memory %p for '%W' alignment, %E\n",
|
|
here, name);
|
|
}
|
|
|
|
/* Step 1: Reserve memory for all DLL_LOAD dlls. This is to prevent
|
|
anything else from taking their spot as we compensate for Windows
|
|
randomly relocating things.
|
|
|
|
NOTE: because we can't depend on LoadLibraryExW to do the right
|
|
thing, we have to do a vanilla VirtualAlloc instead. One possible
|
|
optimization might attempt a LoadLibraryExW first, in case it lands
|
|
in the right place, but then we have to find a way of tracking
|
|
which dlls ended up needing VirtualAlloc after all. */
|
|
void
|
|
dll_list::reserve_space ()
|
|
{
|
|
for (dll* d = dlls.istart (DLL_LOAD); d; d = dlls.inext ())
|
|
if (!VirtualAlloc (d->handle, d->image_size, MEM_RESERVE, PAGE_NOACCESS))
|
|
fabort ("address space needed by '%W' (%p) is already occupied",
|
|
d->modname, d->handle);
|
|
}
|
|
|
|
/* We need the in_load_after_fork flag so dll_dllcrt0_1 can decide at fork
|
|
time if this is a linked DLL or a dynamically loaded DLL. In either case,
|
|
both, cygwin_finished_initializing and in_forkee are true, so they are not
|
|
sufficient to discern the situation. */
|
|
static bool NO_COPY in_load_after_fork;
|
|
|
|
/* Reload DLLs after a fork. Iterates over the list of dynamically loaded
|
|
DLLs and attempts to load them in the same place as they were loaded in the
|
|
parent. */
|
|
void
|
|
dll_list::load_after_fork (HANDLE parent)
|
|
{
|
|
// moved to frok::child for performance reasons:
|
|
// dll_list::reserve_space();
|
|
|
|
in_load_after_fork = true;
|
|
load_after_fork_impl (parent, dlls.istart (DLL_LOAD), 0);
|
|
in_load_after_fork = false;
|
|
}
|
|
|
|
static int const DLL_RETRY_MAX = 6;
|
|
void dll_list::load_after_fork_impl (HANDLE parent, dll* d, int retries)
|
|
{
|
|
/* Step 2: For each dll which did not map at its preferred base
|
|
address in the parent, try to coerce it to land at the same spot
|
|
as before. If not, unload it, reserve the memory around it, and
|
|
try again. Use recursion to remember blocked regions address
|
|
space so we can release them later.
|
|
|
|
We DONT_RESOLVE_DLL_REFERENCES at first in case the DLL lands in
|
|
the wrong spot;
|
|
|
|
NOTE: This step skips DLLs which loaded at their preferred address in
|
|
the parent because they should behave (we already verified that their
|
|
preferred address in the child is available). However, this may fail
|
|
with ASLR active, because the ASLR base address will usually not equal
|
|
the preferred base recorded in the dll. In this case, we should make
|
|
the LoadLibraryExW call unconditional.
|
|
*/
|
|
for ( ; d; d = dlls.inext ())
|
|
if (d->handle != d->preferred_base)
|
|
{
|
|
/* See if the DLL will load in proper place. If not, unload it,
|
|
reserve the memory around it, and try again.
|
|
|
|
If this is the first attempt, we need to release the
|
|
dll's protective reservation from step 1
|
|
*/
|
|
if (!retries && !VirtualFree (d->handle, 0, MEM_RELEASE))
|
|
fabort ("unable to release protective reservation for %W (%p), %E",
|
|
d->modname, d->handle);
|
|
|
|
HMODULE h = LoadLibraryExW (d->name, NULL, DONT_RESOLVE_DLL_REFERENCES);
|
|
if (!h)
|
|
fabort ("unable to create interim mapping for %W, %E", d->name);
|
|
if (h != d->handle)
|
|
{
|
|
sigproc_printf ("%W loaded in wrong place: %p != %p",
|
|
d->modname, h, d->handle);
|
|
FreeLibrary (h);
|
|
PVOID reservation = reserve_at (d->modname, h,
|
|
d->handle, d->image_size);
|
|
if (!reservation)
|
|
fabort ("unable to block off %p to prevent %W from loading there",
|
|
h, d->modname);
|
|
|
|
if (retries < DLL_RETRY_MAX)
|
|
load_after_fork_impl (parent, d, retries+1);
|
|
else
|
|
fabort ("unable to remap %W to same address as parent (%p) - try running rebaseall",
|
|
d->modname, d->handle);
|
|
|
|
/* once the above returns all the dlls are mapped; release
|
|
the reservation and continue unwinding */
|
|
sigproc_printf ("releasing blocked space at %p", reservation);
|
|
release_at (d->modname, reservation);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Step 3: try to load each dll for real after either releasing the
|
|
protective reservation (for well-behaved dlls) or unloading the
|
|
interim mapping (for rebased dlls) . The dll list is sorted in
|
|
dependency order, so we shouldn't pull in any additional dlls
|
|
outside our control. */
|
|
for (dll *d = dlls.istart (DLL_LOAD); d; d = dlls.inext ())
|
|
{
|
|
if (d->handle == d->preferred_base)
|
|
{
|
|
if (!VirtualFree (d->handle, 0, MEM_RELEASE))
|
|
fabort ("unable to release protective reservation for %W (%p), %E",
|
|
d->modname, d->handle);
|
|
}
|
|
else
|
|
{
|
|
/* Free the library using our parent's handle: it's identical
|
|
to ours or we wouldn't have gotten this far */
|
|
if (!FreeLibrary (d->handle))
|
|
fabort ("unable to unload interim mapping of %W, %E",
|
|
d->modname);
|
|
}
|
|
HMODULE h = LoadLibraryW (d->name);
|
|
if (!h)
|
|
fabort ("unable to map %W, %E", d->name);
|
|
if (h != d->handle)
|
|
fabort ("unable to map %W to same address as parent: %p != %p",
|
|
d->modname, d->handle, h);
|
|
}
|
|
}
|
|
|
|
struct dllcrt0_info
|
|
{
|
|
HMODULE h;
|
|
per_process *p;
|
|
PVOID res;
|
|
dllcrt0_info (HMODULE h0, per_process *p0): h (h0), p (p0) {}
|
|
};
|
|
|
|
extern "C" PVOID
|
|
dll_dllcrt0 (HMODULE h, per_process *p)
|
|
{
|
|
if (dynamically_loaded)
|
|
return (PVOID) 1;
|
|
dllcrt0_info x (h, p);
|
|
dll_dllcrt0_1 (&x);
|
|
return x.res;
|
|
}
|
|
|
|
void
|
|
dll_dllcrt0_1 (VOID *x)
|
|
{
|
|
HMODULE& h = ((dllcrt0_info *) x)->h;
|
|
per_process*& p = ((dllcrt0_info *) x)->p;
|
|
PVOID& res = ((dllcrt0_info *) x)->res;
|
|
|
|
if (p == NULL)
|
|
p = &__cygwin_user_data;
|
|
else
|
|
{
|
|
*(p->impure_ptr_ptr) = __cygwin_user_data.impure_ptr;
|
|
_pei386_runtime_relocator (p);
|
|
}
|
|
|
|
bool linked = !cygwin_finished_initializing && !in_load_after_fork;
|
|
|
|
/* Broken DLLs built against Cygwin versions 1.7.0-49 up to 1.7.0-57
|
|
override the cxx_malloc pointer in their DLL initialization code,
|
|
when loaded either statically or dynamically. Because this leaves
|
|
a stale pointer into demapped memory space if the DLL is unloaded
|
|
by a call to dlclose, we prevent this happening for dynamically
|
|
loaded DLLs in dlopen by saving and restoring cxx_malloc around
|
|
the call to LoadLibrary, which invokes the DLL's startup sequence.
|
|
Modern DLLs won't even attempt to override the pointer when loaded
|
|
statically, but will write their overrides directly into the
|
|
struct it points to. With all modern DLLs, this will remain the
|
|
default_cygwin_cxx_malloc struct in cxx.cc, but if any broken DLLs
|
|
are in the mix they will have overridden the pointer and subsequent
|
|
overrides will go into their embedded cxx_malloc structs. This is
|
|
almost certainly not a problem as they can never be unloaded, but
|
|
if we ever did want to do anything about it, we could check here to
|
|
see if the pointer had been altered in the early parts of the DLL's
|
|
startup, and if so copy back the new overrides and reset it here.
|
|
However, that's just a note for the record; at the moment, we can't
|
|
see any need to worry about this happening. */
|
|
|
|
check_sanity_and_sync (p);
|
|
|
|
dll_type type;
|
|
|
|
/* If this function is called before cygwin has finished
|
|
initializing, then the DLL must be a cygwin-aware DLL
|
|
that was explicitly linked into the program rather than
|
|
a dlopened DLL. */
|
|
if (linked)
|
|
type = DLL_LINK;
|
|
else
|
|
{
|
|
type = DLL_LOAD;
|
|
dlls.reload_on_fork = 1;
|
|
}
|
|
|
|
/* Allocate and initialize space for the DLL. */
|
|
dll *d = dlls.alloc (h, p, type);
|
|
|
|
/* If d == NULL, then something is broken.
|
|
Otherwise, if we've finished initializing, it's ok to
|
|
initialize the DLL. If we haven't finished initializing,
|
|
it may not be safe to call the dll's "main" since not
|
|
all of cygwin's internal structures may have been set up. */
|
|
if (!d || (!linked && !d->init ()))
|
|
res = (PVOID) -1;
|
|
else
|
|
res = (PVOID) d;
|
|
}
|
|
|
|
#ifndef __x86_64__
|
|
/* OBSOLETE: This function is obsolete and will go away in the
|
|
future. Cygwin can now handle being loaded from a noncygwin app
|
|
using the same entry point. */
|
|
extern "C" int
|
|
dll_noncygwin_dllcrt0 (HMODULE h, per_process *p)
|
|
{
|
|
return (int) dll_dllcrt0 (h, p);
|
|
}
|
|
#endif /* !__x86_64__ */
|
|
|
|
extern "C" void
|
|
cygwin_detach_dll (dll *)
|
|
{
|
|
HANDLE retaddr;
|
|
if (_my_tls.isinitialized ())
|
|
retaddr = (void *) _my_tls.retaddr ();
|
|
else
|
|
retaddr = __builtin_return_address (0);
|
|
dlls.detach (retaddr);
|
|
}
|
|
|
|
extern "C" void
|
|
dlfork (int val)
|
|
{
|
|
dlls.reload_on_fork = val;
|
|
}
|
|
|
|
#ifndef __x86_64__
|
|
/* Called from various places to update all of the individual
|
|
ideas of the environ block. Explain to me again why we didn't
|
|
just import __cygwin_environ? */
|
|
void __stdcall
|
|
update_envptrs ()
|
|
{
|
|
for (dll *d = dlls.istart (DLL_ANY); d; d = dlls.inext ())
|
|
if (*(d->p.envptr) != __cygwin_environ)
|
|
*(d->p.envptr) = __cygwin_environ;
|
|
*main_environ = __cygwin_environ;
|
|
}
|
|
#endif
|