newlib-cygwin/newlib/libc/machine/arm/strlen-armv7.S

128 lines
4.2 KiB
ArmAsm

/* Copyright (c) 2010-2011, Linaro Limited
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Linaro Limited nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Written by Dave Gilbert <david.gilbert@linaro.org>
This strlen routine is optimised on a Cortex-A9 and should work on
all ARMv7 processors. This routine is reasonably fast for short
strings, but is probably slower than a simple implementation if all
your strings are very short */
@ 2011-02-08 david.gilbert@linaro.org
@ Extracted from local git 6848613a
@ 2011-10-13 david.gilbert@linaro.org
@ Extracted from cortex-strings bzr rev 63
@ Integrate to newlib, flip to ldrd
@ Pull in Endian macro from my memchr
#include "arm_asm.h"
@ NOTE: This ifdef MUST match the ones in arm/strlen.c
@ We fallback to the one in arm/strlen.c for size optimised or
@ for older arch's
#if defined(_ISA_ARM_7) || defined(__ARM_ARCH_6T2__) && \
!(defined (__OPTIMIZE_SIZE__) || defined (PREFER_SIZE_OVER_SPEED) || \
(defined (__thumb__) && !defined (__thumb2__)))
@ this lets us check a flag in a 00/ff byte easily in either endianness
#ifdef __ARMEB__
#define CHARTSTMASK(c) 1<<(31-(c*8))
#else
#define CHARTSTMASK(c) 1<<(c*8)
#endif
@------------------------------------------------------------------------------
.syntax unified
.arch armv7-a
.thumb_func
.align 2
.p2align 4,,15
.global strlen
.type strlen,%function
strlen:
@ r0 = string
@ returns count of bytes in string not including terminator
mov r1, r0
push { r4,r6 }
mvns r6, #0 @ all F
movs r4, #0
tst r0, #7
beq 2f
1:
ldrb r2, [r1], #1
tst r1, #7 @ Hit alignment yet?
cbz r2, 10f @ Exit if we found the 0
bne 1b
@ So we're now aligned
2:
ldrd r2,r3,[r1],#8
uadd8 r2, r2, r6 @ Par add 0xff - sets the GE bits for bytes!=0
sel r2, r4, r6 @ bytes are 00 for none-00 bytes,
@ or ff for 00 bytes - NOTE INVERSION
uadd8 r3, r3, r6 @ Par add 0xff - sets the GE bits for bytes!=0
sel r3, r2, r6 @ chained...bytes are 00 for none-00 bytes,
@ or ff for 00 bytes - NOTE INVERSION
cmp r3, #0
beq 2b
strlenendtmp:
@ One (or more) of the bytes we loaded was 0 - but which one?
@ r2 has the mask corresponding to the first loaded word
@ r3 has a combined mask of the two words - but if r2 was all-non 0
@ then it's just the 2nd words
cmp r2, #0
itte eq
moveq r2, r3 @ the end is in the 2nd word
subeq r1,r1,#3
subne r1,r1,#7
@ r1 currently points to the 2nd byte of the word containing the 0
tst r2, # CHARTSTMASK(0) @ 1st character
bne 10f
adds r1,r1,#1
tst r2, # CHARTSTMASK(1) @ 2nd character
ittt eq
addeq r1,r1,#1
tsteq r2, # (3<<15) @ 2nd & 3rd character
@ If not the 3rd must be the last one
addeq r1,r1,#1
10:
@ r0 is still at the beginning, r1 is pointing 1 byte after the nul
sub r0, r1, r0
subs r0, r0, #1
pop { r4, r6 }
bx lr
#endif