207 lines
4.7 KiB
C++
207 lines
4.7 KiB
C++
/* cygthread.cc
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Copyright 1998, 1999, 2000, 2001, 2002 Red Hat, Inc.
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This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#include "winsup.h"
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#include <windows.h>
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#include "exceptions.h"
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#include "security.h"
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#include "cygthread.h"
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#undef CloseHandle
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static cygthread NO_COPY threads[8];
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#define NTHREADS (sizeof (threads) / sizeof (threads[0]))
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static HANDLE NO_COPY hthreads[NTHREADS];
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DWORD NO_COPY cygthread::main_thread_id;
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/* Initial stub called by cygthread constructor. Performs initial
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per-thread initialization and loops waiting for new thread functions
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to execute. */
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DWORD WINAPI
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cygthread::stub (VOID *arg)
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{
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DECLARE_TLS_STORAGE;
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exception_list except_entry;
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/* Initialize this thread's ability to respond to things like
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SIGSEGV or SIGFPE. */
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init_exceptions (&except_entry);
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cygthread *info = (cygthread *) arg;
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info->ev = CreateEvent (&sec_none_nih, TRUE, FALSE, NULL);
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while (1)
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{
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if (!info->func)
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ExitThread (0);
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/* Cygwin threads should not call ExitThread directly */
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info->func (info->arg == cygself ? info : info->arg);
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/* ...so the above should always return */
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#ifdef DEBUGGING
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info->func = NULL; // catch erroneous activation
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#endif
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SetEvent (info->ev);
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info->__name = NULL;
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SuspendThread (info->h);
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}
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}
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/* This function runs in a secondary thread and starts up a bunch of
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other suspended threads for use in the cygthread pool. */
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DWORD WINAPI
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cygthread::runner (VOID *arg)
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{
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for (unsigned i = 0; i < NTHREADS; i++)
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hthreads[i] = threads[i].h =
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CreateThread (&sec_none_nih, 0, cygthread::stub, &threads[i],
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CREATE_SUSPENDED, &threads[i].avail);
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return 0;
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}
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/* Start things going. Called from dll_crt0_1. */
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void
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cygthread::init ()
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{
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DWORD tid;
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HANDLE h = CreateThread (&sec_none_nih, 0, cygthread::runner, NULL, 0, &tid);
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if (!h)
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api_fatal ("can't start thread_runner, %E");
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CloseHandle (h);
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main_thread_id = GetCurrentThreadId ();
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}
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bool
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cygthread::is ()
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{
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DWORD tid = GetCurrentThreadId ();
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for (DWORD i = 0; i < NTHREADS; i++)
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if (threads[i].id == tid)
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return 1;
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return 0;
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}
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void * cygthread::operator
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new (size_t)
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{
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DWORD id;
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cygthread *info;
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for (;;)
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{
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/* Search the threads array for an empty slot to use */
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for (info = threads; info < threads + NTHREADS; info++)
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if ((id = (DWORD) InterlockedExchange ((LPLONG) &info->avail, 0)))
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{
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info->id = id;
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#ifdef DEBUGGING
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if (info->__name)
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api_fatal ("name not NULL? id %p, i %d", id, info - threads);
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#endif
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return info;
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}
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/* thread_runner may not be finished yet. */
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Sleep (0);
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}
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}
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cygthread::cygthread (LPTHREAD_START_ROUTINE start, LPVOID param,
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const char *name): func (start), arg (param)
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{
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#ifdef DEBUGGGING
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if (!__name)
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api_fatal ("name should never be NULL");
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#endif
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thread_printf ("name %s, id %p", name, id);
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while (ResumeThread (h) == 0)
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Sleep (0);
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__name = name; /* Need to set after thread has woken up to
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ensure that it won't be cleared by exiting
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thread. */
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}
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/* Return the symbolic name of the current thread for debugging.
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*/
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const char *
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cygthread::name (DWORD tid)
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{
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const char *res = NULL;
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if (!tid)
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tid = GetCurrentThreadId ();
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if (tid == main_thread_id)
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return "main";
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for (DWORD i = 0; i < NTHREADS; i++)
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if (threads[i].id == tid)
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{
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res = threads[i].__name ?: "exiting thread";
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break;
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}
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if (!res)
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{
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static char buf[30] NO_COPY = {0};
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__small_sprintf (buf, "unknown (%p)", tid);
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res = buf;
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}
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return res;
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}
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cygthread::operator
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HANDLE ()
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{
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while (!ev)
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Sleep (0);
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return ev;
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}
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/* Should only be called when the process is exiting since it
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leaves an open thread slot. */
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void
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cygthread::exit_thread ()
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{
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SetEvent (*this);
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ExitThread (0);
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}
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/* Detach the cygthread from the current thread. Note that the
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theory is that cygthread's are only associated with one thread.
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So, there should be no problems with multiple threads doing waits
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on the one cygthread. */
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void
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cygthread::detach ()
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{
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if (avail)
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system_printf ("called detach on available thread %d?", avail);
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else
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{
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DWORD avail = id;
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/* Checking for __name here is just a minor optimization to avoid
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an OS call. */
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if (!__name)
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thread_printf ("thread id %p returned. No need to wait.", id);
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else
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{
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DWORD res = WaitForSingleObject (*this, INFINITE);
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thread_printf ("WFSO returns %d, id %p", res, id);
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}
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ResetEvent (*this);
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id = 0;
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__name = NULL;
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/* Mark the thread as available by setting avail to non-zero */
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(void) InterlockedExchange ((LPLONG) &this->avail, avail);
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}
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}
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