/* malloc-lock.c. Lock malloc. * * Copyright (C) 2014, Authors * * Contributor Stefan Wallentowitz * * The authors hereby grant permission to use, copy, modify, distribute, * and license this software and its documentation for any purpose, provided * that existing copyright notices are retained in all copies and that this * notice is included verbatim in any distributions. No written agreement, * license, or royalty fee is required for any of the authorized uses. * Modifications to this software may be copyrighted by their authors * and need not follow the licensing terms described here, provided that * the new terms are clearly indicated on the first page of each file where * they apply. */ #include #include /* Lock calls from different cores, but allows recursive calls from the same * core. The lock is not only atomic to other cores calling malloc, but also * disables all external interrupts. This is necessary as it could otherwise * lead to a deadlock to interrupt while in malloc and then call it from an * exception. But as we want the exceptions to be flexible to use all library * calls and especially memory management this is necessary. */ // The lock. It is zero when unlocked and contains a unique value for each core. // This value is not the core id (to avoid id zero), but the pointer value of // the core specific struct _reent. volatile uint32_t _or1k_malloc_lock; // Count how often the current holder has entered the lock volatile uint32_t _or1k_malloc_lock_cnt; // The exception enable restore of the current mutex holder volatile uint32_t _or1k_malloc_lock_restore; extern uint32_t or1k_sync_cas(void *address, uint32_t compare, uint32_t swap); /** * Recursive lock of the malloc */ void __malloc_lock(struct _reent *ptr) { uint32_t restore; uint32_t id; // Each core is identified by its struct _reent pointer id = (uint32_t) ptr; // Disable timer and interrupt exception, save TEE and IEE flag // temporarily to restore them later on unlock restore = or1k_critical_begin(); // We cannot be disturbed by an interrupt or timer exception from here // Check if we currently don't hold the lock if (_or1k_malloc_lock != id) { do { // Repeatedly check the lock until it is set to zero while (_or1k_malloc_lock != 0) {} // .. and then try to set it atomically. As this may // fail, we need to repeat this } while (or1k_sync_cas((void*) &_or1k_malloc_lock, 0, id) != 0); } // Store the TEE and IEE flags for later restore _or1k_malloc_lock_restore = restore; // Increment counter. The lock may be accessed recursively _or1k_malloc_lock_cnt++; return; } void __malloc_unlock(struct _reent *ptr) { // Decrement counter. The lock may be unlocked recursively _or1k_malloc_lock_cnt--; // If this was the last recursive unlock call if(_or1k_malloc_lock_cnt == 0){ // We need to temporarily store the value to avoid a race // condition between unlocking and reading restore uint32_t restore = _or1k_malloc_lock_restore; // unset lock _or1k_malloc_lock = 0; // Restore flags or1k_critical_end(_or1k_malloc_lock_restore); } return; }