On exit from the listen_client thread, make sure there's no pending
FSCTL_PIPE_LISTEN request. Otherwise we might get a client connection
after restarting the thread, and we won't have a handle for
communicating with that client.
Remove the retry loop in the case of STATUS_PIPE_LISTENING; that case
shouldn't occur.
Remove the now-unused fc_connecting value from
fifo_client_connect_state.
It's now up to the caller to pass a handle to open_pipe and, if
desired, to call set_handle on return.
This will be useful for a future commit, in which we will open a
client connection without setting an io_handle.
When opening a duplexer, open a client connection to the first client
handler. Previously we gave the duplexer a bogus write handle, which
was just a duplicate of the first client handler's handle. This meant
that we had a pipe server with no clients connected, and all I/O
attempts failed with STATUS_PIPE_LISTENING.
Extend the last fcntl change to duplexers.
Remove a now unused fifo_client_handler constructor, as well as the
long unusued method fifo_client_handler::connect.
Don't create the pipe in duplex mode; the server handle will only be
used for reading.
NtQueryVirtualMemory for MemorySectionName does not reliable return the
changed dll file name when another process does move the file around,
and we may end up creating forkable hardlinks to wrong dll files.
So query the file id when loading the dll rather than before fork.
Make stat_real_file_once a method of struct dll, to be more flexible on
where to use. Also, debug print memory section name queried for a dll.
This is a preparation to query the file id when loading the dll.
The blocking mode of the Windows pipe underlying a writer is set to
match that of the writer itself when the latter is opened. Define
fhandler_fifo::fcntl to keep the pipe and the writer in sync if the
blocking mode is changed via fcntl.
* Change default fallback for failed winsock error -> POSIX error
mappings to EACCES, which is a valid errno for more socket-related
syscalls.
* Added a few previously missing entries to the wsock_errmap table
that have obvious POSIX errno.h analogues.
Add methods need_fixup_before, init_fixup_before, and
fixup_before_fork_exec to accomplish this. Stopping the thread makes
sure that the client handler lists of the parent and child remain in
sync while the forking/execing is in progress.
Don't use the same i/o handle for the first client handler as is used
for the fhandler itself; this can lead to a later attempt to close the
same handle twice. Instead use a duplicate.
* Pre-release version still reporting kernel version 6.4.
* Windows 10 1511 is out of support since 2017-10-10.
Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
Define fhandler:fifo::fixup_after_exec, which sets listen_client_thr
and lct_termination_evt to NULL. This forces the listen_client thread
to restart on the first attempt to read after an exec. Previously the
exec'd process could hang in fhandler_fifo::raw_read.
Remove fifo_client_handler::connect and move its code into
listen_client_thread. That way we can check the return status when a
client handler's connect_evt is signaled. Previously we incorrectly
assumed there was a successful connection.
Also simplify listen_client_thread in the following ways:
- Replace fhandler_fifo::disconnect_and_reconnect by a new
delete_client_handler method. Now we just delete invalid client
handlers rather than trying to re-use them.
- Try to maintain a client handler list that consists of connected
client handlers and exactly one that is listening for a connection.
This allows us to call WaitForMultipleObjects with only two wait
objects.
- Remove 'dummy_evt' from the fifo_client_handler struct; it is no
longer needed.
- On exit from listen_client_thread, delete the "extra" (listening)
client handler. Otherwise there could be a connection that doesn't
get recorded in the client handler list. This could happen when a
file descriptor is being duplicated.
Don't set the write end of the pipe to non-blocking mode if the FIFO
is opened in blocking mode.
In fhandler_fifo::raw_write in blocking mode, wait for the write to
complete rather than returning -1 with EAGAIN.
If the amount to write is large, write in smaller chunks (of size
determined by a new data member max_atomic_write), as in
fhandler_base_overlapped.
For convenience, add two new NTSTATUS codes, STATUS_THREAD_SIGNALED
and STATUS_THREAD_CANCELED, to ntdll.h.
After copyto is called, make the new fhandler's pipe_name point to the
new fhandler's pipe_name_buf, which is a *copy* of the old fhandler's
pipe_name_buf. Previously, get_pipe_name would return the wrong
result after a clone/dup, causing create_pipe_instance and open_pipe
to fail.
Also, stop the listen_client thread when cloning. Otherwise the
thread can keep accepting connections that the cloned fhandler won't
know about.
Do this via a new method fhandler_fifo::stop_listen_client, extracted
from fhandler_fifo::close.
Make read_ready a manual reset event. It should always be set shortly
after startup of the listen_client thread and remain set until the
thread terminates. (We don't want writers to connect without being
recorded in the client handler list.)
Remove the unnecessary code that checks for read_ready when a reader
is opening.
Add data members 'reader', 'writer', and 'duplexer' to the
fhandler_fifo class. Set them in fhandler_fifo::open. ('duplexer'
replaces the previous '_duplexer'.)
This will be useful in later commits.
The word "client" suggests something that holds a handle to the client
side of the pipe (in Windows terminology). But our
fifo_client_handlers hold a handle the server side of the pipe, and
they *connect* to clients.
Rather than newest last write time of all dlls loaded, use the forking
process' windows pid and windows thread id as directory name to create
the forkable hardlinks into. While this may create hardlinks more
often, it does avoid conflicts between dlls not having the newest last
write time.
* Changes error handling to allow /proc/[pid]/ virtual files to be
empty in some cases (in this case the file's formatter should return
-1 upon error, not 0).
* Better error handling of /proc/[pid]/stat for zombie processes:
previously trying to open this file on zombie processes resulted
in an EINVAL being returned by open(). Now the file can be read,
and fields that can no longer be read are just zeroed.
* Similarly for /proc/[pid]/statm for zombie processes.
* Similarly for /proc/[pid]/maps for zombie processes (in this case the
file can be read but is zero-length, which is consistent with observed
behavior on Linux.
- After 24 bit color support patch, arrow keys and function keys
do not work properly in native console applications if they
are started in cygwin console. This patch fixes this issue.
In case SA_SIGINFO flag is given, the signal handler may change
the context and the application is supposed to pick up from the
changed context. So far we don't do that, so the context given
to the signal handler is basically read-only, unless the signal
handler calls setcontext or swapcontext.
For a start, restore the thread's signal mask from the uc_sigmask
value of the context given to the signal handler.
If that's feasible for Cygwin, we restore the entire context from
the context changed by the signal handler in a followup patch.
Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
commit d1be0a59d4,
"Cygwin: winpids: Fix getting process multiple times"
fixed duplicate processes in ps -W output, but it fixed
the symptom, not the cause. It also didn't fix the problem
that the `ps' process itself may show up twice in its own
output.
This patch fixes it. The spawn worker only deleted the
"winpid.PID" symlink of the current process if the child is
a non-Cygwin process, under the assumption that the exec'ing
process exits anyway. However, the Window in which both
winpid.PID symlinks point to the same cygpid.PID area is just
too long. The spawn worker now also deletes its own winpid.PID
symlink if the exec'ed process is a Cygwin process.
Additionally the fix from d1be0a59d4
is now performed on the calling process, too.
Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
- Add 24 bit color support using xterm compatibility mode in
Windows 10 1703 or later.
- Add fake 24 bit color support for legacy console, which uses
the nearest color from 16 system colors.