* init.cc (dll_entry): Rename is_wow64_proc to wow64_test_stack_marker.
Call wincap.init here before doing anything else. Use wincap.is_wow64
to determine if we're running in a WOW64 emulator.
* mmap.cc (MapViewNT): Don't use AT_ROUND_TO_PAGE in WOW64, it's
apparently not supported.
(mmap64): Don't create mappings beyond EOF, which would need to use
AT_ROUND_TO_PAGE, on WOW64.
* wincap.cc (wincap): Throw into the .cygwin_dll_common section.
(wincapc::init): Determine if running in WOW64 and set wow_64 flag.
* wincap.h (class wincapc): Add wow64 member.
(wincapc::is_wow64): New method.
to check for command.com/cmd.com. Don't bother setting CREATE_SUSPENDED flag
for a MS-DOS process since it doesn't work anyway. Avoid calling remember()
when the child process has already exited.
(av::fixup): Explicitly set cygexec flag to falseon a 16 bit process.
* sysv_sem.cc (__semctl): Check copyin return value (from 1.76).
* sysv_shm.cc (shminit): Actually use the iterating variable in the
for loop when trying to avoid overflow (from 1.102).
declaration.
* fhandler.cc (set_console_state_for_spawn): Eliminate argument from
definition. Always check for invisible console.
(fhandler_console::need_invisible): Don't do anything if the windows station is
already not visible.
* spawn.cc (spawn_guts): Accommodate change of argument to
set_console_state_for_spawn.
figure out if we can actually send signals rather than relying on my_sendsig.
(hwait_sig): Make static.
(sigproc_init): Don't set my_sendsig to anything special. Use new global
static hwait_sig.
(wait_sig): Set hwait_sig to NULL when we are exiting.
* sigproc.cc (sigproc_init): Move clearing of sync_startup here to lessen the
likelihood of trying to deal with non-cygwin threads in dll_entry.
* fhandler_console: Fix set_console_state_for_spawn comment.
syscall_printf.
* fhandler_console.cc (fhandler_console::need_invisible): Use made-up name for
windows station rather than asking Windows to create one for us.
* spawn.cc (spawn_guts): Don't mess with console if we're detaching.
* fhandler_console.cc (beep): Use a more Windows-generic wav file if the beep
is missing. Use a more foolproof way to find out whether we should be
recreating the missing key.
* registry.h (reg_key::_disposition): New field.
(reg_key::created): New function.
* registry.cc (reg_key::reg_key): Set _disposition to zero by default.
(reg_key::build_key): Fill in _disposition field.
(syslogd_inited): Convert to enum type noting the exact result of
trying to connect to syslog daemon. Use this way throughout.
(connect_syslogd): New static function taking over the task to
connect to syslog socket. Use correct struct sockaddr_un instead of
struct sockaddr.
(try_connect_syslogd): Call connect_syslogd. If write fails on
connection oriented socket, try to reconnect to syslog socket and
try to write again.
* cygload/cygload.cc: Move to winsup.api. Add comments from README.
* cygload/cygload.h: Move to winsup.api.
* cygload/cygload.exp: Move to winsup.api.
* Makefile.in: Remove cygload.
* winsup.api/winsup.exp: If a .exp file is detected, run it rather than using
standard compile.
* winsup.api/resethand.c (main): Use printf to print status or expect thinks
something is wrong.
of in_port_t and in_addr_t to top of file and use throughout. Use
sa_family_t type where appropriate.
(struct in6_addr): Change `unsigned char' to `uint8_t'.
(struct sockaddr_in6): Add sin6_scope_id member. Add comments.
* include/cygwin/socket.h: Include stdint.h. Move definition of
socklen_t to top of file. Define sa_family_t. Define struct
sockaddr_storage as per SUSv3.
* include/sys/un.h: Include cygwin/socket.h. Use sa_family_t type.