* dir.cc (__opendir_with_d_ino): New function.
(opendir): Set flag if we should be calculating inodes.
(readdir_worker): Calculate d_ino by calling stat if the user has asked for it.
(seekdir64): Maintain all persistent flag settings.
* fhandler.h (dirent_states): Add dirent_set_d_ino.
* fhandler_disk_file.cc (fhandler_disk_file::opendir): Reflect changes to
dirent structure.
* fhandler_virtual.cc (fhandler_virtual::opendir): Ditto.
* include/sys/dirent.h (struct dirent): Coalesce two similar structures.
Remove all threads of the apparently highly confusing references to inodes.
Add support for calculating a real inode if __USE_EXPENSIVE_CYGWIN_D_INO is
defined.
(fhandler_socket::release): Add debug output for WSAEventSelect failure.
(fhandler_socket::ioctl): Always cancel WSAEventSelect before switching
to blocking mode. Only set nonblocking flag if ioctlsocket call
succeeded. Only print new socket state if ioctlsocket call succeeded.
* cygcheck.cc (pInternetCloseHandle): Define global function pointer.
(display_internet_error): Use it.
(package_grep): Attempt to load wininet.dll at runtime. Call WinInet
API through function pointers throughout.
in subsequent assignments. Recognize Longhorn/Vista and report as not
yet supported. Recognize when running under WOW64 and report native
CPU type. Slightly rearrange \n printing.
Windows 2000 and above. Clarify the comment about IP_TOS and move
to the place where the magic happens.
(get_ifconf): Remove unused code.
* wincap.h (wincaps::has_disabled_user_tos_setting): New element.
* wincap.cc: Implement above element throughout.
bool.
* spawn.cc (spawn_guts): Ditto, i.e., once again call
set_console_state_for_spawn with an indication of whether we're about to start
a cygwin process.
* fhandler_console.cc (set_console_state_for_spawn): Don't set the console
state if we know we're starting a cygwin process or if we're using a "real"
tty.
* init.cc (dll_entry): Rename is_wow64_proc to wow64_test_stack_marker.
Call wincap.init here before doing anything else. Use wincap.is_wow64
to determine if we're running in a WOW64 emulator.
* mmap.cc (MapViewNT): Don't use AT_ROUND_TO_PAGE in WOW64, it's
apparently not supported.
(mmap64): Don't create mappings beyond EOF, which would need to use
AT_ROUND_TO_PAGE, on WOW64.
* wincap.cc (wincap): Throw into the .cygwin_dll_common section.
(wincapc::init): Determine if running in WOW64 and set wow_64 flag.
* wincap.h (class wincapc): Add wow64 member.
(wincapc::is_wow64): New method.