into using a STAILQ instead of a linear array.
The multicast memberships for the inpcb structure are protected by a
non-sleepable lock, INP_WLOCK(), which needs to be dropped when
calling the underlying possibly sleeping if_ioctl() method. When using
a linear array to keep track of multicast memberships, the computed
memory location of the multicast filter may suddenly change, due to
concurrent insertion or removal of elements in the linear array. This
in turn leads to various invalid memory access issues and kernel
panics.
To avoid this problem, put all multicast memberships on a STAILQ based
list. Then the memory location of the IPv4 and IPv6 multicast filters
become fixed during their lifetime and use after free and memory leak
issues are easier to track, for example by: vmstat -m | grep multi
All list manipulation has been factored into inline functions
including some macros, to easily allow for a future hash-list
implementation, if needed.
This patch has been tested by pho@ .
Differential Revision: https://reviews.freebsd.org/D20080
Reviewed by: markj @
MFC after: 1 week
Sponsored by: Mellanox Technologies
queues per bucket.
There is a hashing algorithm which should distribute IPv6 reassembly
queues across the available buckets in a relatively even way. However,
if there is a flaw in the hashing algorithm which allows a large number
of IPv6 fragment reassembly queues to end up in a single bucket, a per-
bucket limit could help mitigate the performance impact of this flaw.
Implement such a limit, with a default of twice the maximum number of
reassembly queues divided by the number of buckets. Recalculate the
limit any time the maximum number of reassembly queues changes.
However, allow the user to override the value using a sysctl
(net.inet6.ip6.maxfragbucketsize).
Reviewed by: jhb
Security: FreeBSD-SA-18:10.ip
Security: CVE-2018-6923
The IPv4 fragment reassembly code supports a limit on the number of
fragments per packet. The default limit is currently 17 fragments.
Among other things, this limit serves to limit the number of fragments
the code must parse when trying to reassembly a packet.
Add a limit to the IPv6 reassembly code. By default, limit a packet
to 65 fragments (64 on the queue, plus one final fragment to complete
the packet). This allows an average fragment size of 1,008 bytes, which
should be sufficient to hold a fragment. (Recall that the IPv6 minimum
MTU is 1280 bytes. Therefore, this configuration allows a full-size
IPv6 packet to be fragmented on a link with the minimum MTU and still
carry approximately 272 bytes of headers before the fragmented portion
of the packet.)
Users can adjust this limit using the net.inet6.ip6.maxfragsperpacket
sysctl.
Reviewed by: jhb
Security: FreeBSD-SA-18:10.ip
Security: CVE-2018-6923
that had the IPv6 fragmentation header:
o Neighbor Solicitation
o Neighbor Advertisement
o Router Solicitation
o Router Advertisement
o Redirect
Introduce M_FRAGMENTED mbuf flag, and set it after IPv6 fragment reassembly
is completed. Then check the presence of this flag in correspondig ND6
handling routines.
PR: 224247
MFC after: 2 weeks
Mainly focus on files that use BSD 3-Clause license.
The Software Package Data Exchange (SPDX) group provides a specification
to make it easier for automated tools to detect and summarize well known
opensource licenses. We are gradually adopting the specification, noting
that the tags are considered only advisory and do not, in any way,
superceed or replace the license texts.
Special thanks to Wind River for providing access to "The Duke of
Highlander" tool: an older (2014) run over FreeBSD tree was useful as a
starting point.
Add the POSIX header files
* arpa/inet.h
* net/if.h
* netdb.h
* netinet/in.h
* netinet/tcp.h
* sys/socket.h
* sys/syslog.h
* sys/uio.h
* sys/un.h
* syslog.h
* termios.h
and their dependencies for RTEMS. The origin of these files is the
latest FreeBSD.
Signed-off-by: Sebastian Huber <sebastian.huber@embedded-brains.de>