2007-01-19 Kazunori Asayama <asayama@sm.sony.co.jp>

* libc/machine/spu/c99ppe.h: Replace vector with __vector.
        * libc/machine/spu/vec_literal.h: Ditto.
        * libc/machine/spu/strncmp.c: Ditto.
This commit is contained in:
Jeff Johnston 2007-01-19 23:53:07 +00:00
parent bdc75f5bf1
commit f89533c1ff
4 changed files with 18 additions and 18 deletions

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@ -1,3 +1,9 @@
2007-01-19 Kazunori Asayama <asayama@sm.sony.co.jp>
* libc/machine/spu/c99ppe.h: Replace vector with __vector.
* libc/machine/spu/vec_literal.h: Ditto.
* libc/machine/spu/strncmp.c: Ditto.
2007-01-15 Joseph Myers <joseph@codesourcery.com>
Kazu Hirata <kazu@codesourcery.com>

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@ -31,7 +31,6 @@ Author: Joel Schopp <jschopp@austin.ibm.com>
*/
#include <errno.h>
#include <spu_intrinsics.h>
#define SPE_C99_SIGNALCODE 0x2100
@ -102,7 +101,7 @@ send_to_ppe(int signalcode, int opcode, void *data)
unsigned int combined = ( ( opcode<<24 )&0xff000000 ) | ( ( unsigned int )data & 0x00ffffff );
struct spe_reg128* ret = data;
vector unsigned int stopfunc = {
__vector unsigned int stopfunc = {
signalcode, /* stop 0x210x*/
(unsigned int) combined,
0x4020007f, /* nop */

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@ -106,7 +106,7 @@ int strncmp(const char *s1, const char *s2, size_t n)
mask_v = spu_splats((unsigned int)0xFFFF);
shift_n_v = spu_andc((vector unsigned int)spu_sub(0, n_v), spu_cmpgt(n_v, -1));
shift_n_v = spu_andc((__vector unsigned int)spu_sub(0, n_v), spu_cmpgt(n_v, -1));
shift_eos_v = spu_sub(32, max_cnt_v);
max_shift_v = spu_sel(shift_n_v, shift_eos_v, spu_cmpgt(shift_eos_v, shift_n_v));

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@ -49,27 +49,22 @@
* construction when all the elements of the vector contain the same value.
*/
#ifdef __SPU__
#include <spu_intrinsics.h>
#endif
/* Use curly brace style.
*/
#define VEC_LITERAL(_type, ...) ((_type){__VA_ARGS__})
#define VEC_SPLAT_U8(_val) ((vector unsigned char){_val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_S8(_val) ((vector signed char){_val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_U8(_val) ((__vector unsigned char){_val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_S8(_val) ((__vector signed char){_val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_U16(_val) ((vector unsigned short){_val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_S16(_val) ((vector signed short){_val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_U16(_val) ((__vector unsigned short){_val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_S16(_val) ((__vector signed short){_val, _val, _val, _val, _val, _val, _val, _val})
#define VEC_SPLAT_U32(_val) ((vector unsigned int){_val, _val, _val, _val})
#define VEC_SPLAT_S32(_val) ((vector signed int){_val, _val, _val, _val})
#define VEC_SPLAT_F32(_val) ((vector float){_val, _val, _val, _val})
#define VEC_SPLAT_U32(_val) ((__vector unsigned int){_val, _val, _val, _val})
#define VEC_SPLAT_S32(_val) ((__vector signed int){_val, _val, _val, _val})
#define VEC_SPLAT_F32(_val) ((__vector float){_val, _val, _val, _val})
#define VEC_SPLAT_U64(_val) ((vector unsigned long long){_val, _val})
#define VEC_SPLAT_S64(_val) ((vector signed long long){_val, _val})
#define VEC_SPLAT_F64(_val) ((vector double){_val, _val})
#define VEC_SPLAT_U64(_val) ((__vector unsigned long long){_val, _val})
#define VEC_SPLAT_S64(_val) ((__vector signed long long){_val, _val})
#define VEC_SPLAT_F64(_val) ((__vector double){_val, _val})
#endif /* _VEC_LITERAL_H_ */