In concluding RB_REMOVE_COLOR, in the case when
the sibling of the root of the too-short tree is black and at least one of the children of that sibling is red, either one or two rotations finish the rebalancing. In the case when both of the children are red, the current implementation uses two rotations where only one is necessary. This change removes that extra rotation, and in that case also removes a needless black-to-red-to-black recoloring. Reviewed by: markj Differential Revision: https://reviews.freebsd.org/D25335
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@ -493,21 +493,19 @@ name##_RB_REMOVE_COLOR(struct name *head, struct type *parent) \
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RB_ROTATE_LEFT(head, parent, tmp, field);\
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tmp = RB_RIGHT(parent, field); \
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} \
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if (RB_ISRED(RB_LEFT(tmp, field), field)) { \
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if (RB_ISRED(RB_RIGHT(tmp, field), field)) \
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RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \
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else if (RB_ISRED(RB_LEFT(tmp, field), field)) { \
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struct type *oleft; \
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oleft = RB_LEFT(tmp, field); \
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RB_COLOR(oleft, field) = RB_BLACK; \
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RB_COLOR(tmp, field) = RB_RED; \
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RB_ROTATE_RIGHT(head, tmp, oleft, field); \
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tmp = RB_RIGHT(parent, field); \
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} else if (!RB_ISRED(RB_RIGHT(tmp, field), field)) { \
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RB_COLOR(oleft, field) = RB_BLACK; \
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tmp = oleft; \
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} else { \
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RB_COLOR(tmp, field) = RB_RED; \
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elm = parent; \
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parent = RB_PARENT(elm, field); \
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continue; \
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} \
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if (RB_ISRED(RB_RIGHT(tmp, field), field)) \
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RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \
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RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
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RB_COLOR(parent, field) = RB_BLACK; \
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RB_ROTATE_LEFT(head, parent, tmp, field); \
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@ -520,21 +518,19 @@ name##_RB_REMOVE_COLOR(struct name *head, struct type *parent) \
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RB_ROTATE_RIGHT(head, parent, tmp, field);\
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tmp = RB_LEFT(parent, field); \
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} \
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if (RB_ISRED(RB_RIGHT(tmp, field), field)) { \
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if (RB_ISRED(RB_LEFT(tmp, field), field)) \
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RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \
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else if (RB_ISRED(RB_RIGHT(tmp, field), field)) { \
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struct type *oright; \
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oright = RB_RIGHT(tmp, field); \
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RB_COLOR(oright, field) = RB_BLACK; \
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RB_COLOR(tmp, field) = RB_RED; \
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RB_ROTATE_LEFT(head, tmp, oright, field); \
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tmp = RB_LEFT(parent, field); \
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RB_COLOR(oright, field) = RB_BLACK; \
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tmp = oright; \
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} else if (!RB_ISRED(RB_LEFT(tmp, field), field)) { \
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RB_COLOR(tmp, field) = RB_RED; \
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elm = parent; \
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parent = RB_PARENT(elm, field); \
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continue; \
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} \
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if (RB_ISRED(RB_LEFT(tmp, field), field)) \
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RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \
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RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
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RB_COLOR(parent, field) = RB_BLACK; \
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RB_ROTATE_RIGHT(head, parent, tmp, field); \
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